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![[Post New]](/s/i/i.gif) 2018/03/14 22:17:55
Subject: Warhammer 40K - The Return of Killteam
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Courageous Space Marine Captain
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I really, REALLY hope that this is good and has very flexible team creation rules. Armageddon was super disappointing. I want to make weird Inquisimunda style teams.
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![[Post New]](/s/i/i.gif) 2018/03/14 22:18:56
Subject: Warhammer 40K - The Return of Killteam
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Loyal Necron Lychguard
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I'm probably an outlier here but I hope this is simple enough where I can play it with my family (they're pretty deep into board games but miniature wargaming is a step too far I think).
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![[Post New]](/s/i/i.gif) 2018/03/14 22:21:33
Subject: Re:Warhammer 40K - The Return of Killteam
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Khorne Chosen Marine Riding a Juggernaut
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anyone spot the new terrain is kinda like a refresh of 3ed's from 1998
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![[Post New]](/s/i/i.gif) 2018/03/14 22:22:30
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
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If there will be organised play (which according to the announcement there will) to my mind that means the customisation will probably be minimal so they can balance it easier but I could very well be wrong.
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You ain't nothin' but a hormagaunt... cryin' all the time...
40k: |
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![[Post New]](/s/i/i.gif) 2018/03/14 22:22:42
Subject: Re:Warhammer 40K - The Return of Killteam
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Latro_ wrote:anyone spot the new terrain is kinda like a refresh of 3ed's from 1998
Which is apt, since I think the first KT I do for the new rules will be truescale Black Templars based on the 3rd Ed box art
EDIT: "Organised play" doesn't have to mean "tournaments" though, it could be support for hosting campaign events or short-form leagues.
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This message was edited 1 time. Last update was at 2018/03/14 22:23:47
I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/03/14 22:33:24
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
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So far with GW "Organised Play" does mean tournaments.
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You ain't nothin' but a hormagaunt... cryin' all the time...
40k: |
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![[Post New]](/s/i/i.gif) 2018/03/14 22:33:46
Subject: Warhammer 40K - The Return of Killteam
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Thermo-Optical Hac Tao
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Crimson wrote:I really, REALLY hope that this is good and has very flexible team creation rules. Armageddon was super disappointing. I want to make weird Inquisimunda style teams.
That’s what I’m hoping for too.
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![[Post New]](/s/i/i.gif) 2018/03/14 22:43:24
Subject: Warhammer 40K - The Return of Killteam
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Twisting Tzeentch Horror
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Stoked.
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insaniak wrote:
You can choose to focus on the parts of a hobby that make you unhappy, or you can choose to focus on the parts that you enjoy. |
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![[Post New]](/s/i/i.gif) 2018/03/14 23:07:05
Subject: Warhammer 40K - The Return of Killteam
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Dakka Veteran
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One Page 40K showed you could cover a lot of stuff in a small page count. What I really expect though is SWA through the looking glass. It could be Necromunda 2018 like with rules for common 40K troops to be a getaway game, or maybe even simpler rules with better customization/advancement stuff (than SWA).
I mean there is a lot of models shown in that video and it's stated it's to Warhammer 40K and its own game. If Codexes are needed then that won't technically be true, so...
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![[Post New]](/s/i/i.gif) 2018/03/14 23:28:57
Subject: Warhammer 40K - The Return of Killteam
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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For the game system explicitly and intentionally designed to be competitive and tournament-focused, yeah sure. 40K and AoS wise, they've been running as many "campaign day" style events as they have straight-up "bash your buddy's head in" affairs.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/03/14 23:51:23
Subject: Warhammer 40K - The Return of Killteam
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Ancient Venerable Dreadnought
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This looks interesting, I'm excited for the terrain. Rules-wise I'll have go wait & see.
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![[Post New]](/s/i/i.gif) 2018/03/14 23:52:45
Subject: Warhammer 40K - The Return of Killteam
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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That's obviously not even slightly true. I own a lot of Pegasus Hobbies terrain. It's wonderful stuff. This stuff isn't the same. Latro_ wrote:anyone spot the new terrain is kinda like a refresh of 3ed's from 1998
First thing that came to my mind. An update of that stuff.
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This message was edited 2 times. Last update was at 2018/03/14 23:55:03
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![[Post New]](/s/i/i.gif) 2018/03/15 04:50:46
Subject: Re:Warhammer 40K - The Return of Killteam
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Missionary On A Mission
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This popped up on my facebook feed.
Apparently GW model with clear plastic shield?
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![[Post New]](/s/i/i.gif) 2018/03/15 04:56:10
Subject: Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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I'm absolutely stoked for this. I've tried foryears to get people into the Heralds of Ruin Kill Team which is bloody fantastic, but it's like pulling teeth. We've played a lot more Shadow War Armageddon in my group mostly because it's a single book to pick up, despite the rules and the campaign not being as good as the HoR: KT.
This sounds like an excellent middleground between SW:A and HoR: KT. I'm also excited that it will be it's own dedicated system and not a weak bolt-on job like the old official Kill Team rules have always been. They did a solid job on Necromunda, but te best part of 40K is the aliens. I'll take Eldar and Orks or Necrons vs Tau over humans vs very slightly different humans any day of the week
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![[Post New]](/s/i/i.gif) 2018/03/15 05:34:55
Subject: Re:Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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HA! I think that the Scion has a broken antenna in the video. I'm glad I'm not the only one... (at 0:34)
Anyway, looking forward to this.
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This message was edited 1 time. Last update was at 2018/03/15 05:36:54
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![[Post New]](/s/i/i.gif) 2018/03/15 07:54:39
Subject: Re:Warhammer 40K - The Return of Killteam
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Ancient Space Wolves Venerable Dreadnought
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MadCowCrazy wrote:This popped up on my facebook feed.
Apparently GW model with clear plastic shield?

That’s a screencap from the Van Saar reveal video.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2018/03/15 08:21:26
Subject: Re:Warhammer 40K - The Return of Killteam
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Veteran Knight Baron in a Crusader
Oakland, CA
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I think that GW has learned from Shadespire that booth skirmish rules and competitive play have legs in today's market.
Folks want smaller model counts, solid rule sets, and games you can play in less than an afternoon.
So I'm not surprised that their ongoing experiments to bring this to 40K have continued (I'm looking at you SWA and Necromunda).
I love that they're looking at this from both a role-play and competitive aspect.
...and new terrain always = win in my book.
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This message was edited 1 time. Last update was at 2018/03/15 08:22:47
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![[Post New]](/s/i/i.gif) 2018/03/15 08:34:38
Subject: Warhammer 40K - The Return of Killteam
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Not as Good as a Minion
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It would be amazing if this would be GW's competitive version of 40k
But I don't believe that it would ever have a chance to attract people in the 40k tournament scene as an alternative
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2018/03/15 08:36:34
Subject: Warhammer 40K - The Return of Killteam
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[MOD]
Otiose in a Niche
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Guess it's time to sell the Shadow War book huh?
Color me interested.
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![[Post New]](/s/i/i.gif) 2018/03/15 08:39:45
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
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Yodhrin wrote:For the game system explicitly and intentionally designed to be competitive and tournament-focused, yeah sure. 40K and AoS wise, they've been running as many "campaign day" style events as they have straight-up "bash your buddy's head in" affairs.
Pretty sure they've never referred to it as "Organised Play" with Age of Sigmar, though. That was sort of my point. That's a particular thing that they're trying to do (to emulate the likes of FFG's Organised Play).
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You ain't nothin' but a hormagaunt... cryin' all the time...
40k: |
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![[Post New]](/s/i/i.gif) 2018/03/15 09:02:54
Subject: Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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Maybe we can bring a normal Dreadnought this time around.
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![[Post New]](/s/i/i.gif) 2018/03/15 09:17:14
Subject: Warhammer 40K - The Return of Killteam
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Fixture of Dakka
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Herbington wrote:So how long did a game typically last in the old versions? I think I am simultaneously both too old and too new a player to have seen them.
This seems like what I'm looking for though, something we can play in an hour on lunch?
It started in 4th edition with the fan-made " 40k in 40minutes". The 6th and 7th edition Kill Team rules were even smaller than that (40ki40m was 400 points; Kill Team was 200). I've had really quick games of 7th edition Kill Team, with the odd one that went on for ages because the last two guys couldn't complete the objective.
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![[Post New]](/s/i/i.gif) 2018/03/15 09:26:38
Subject: Warhammer 40K - The Return of Killteam
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Inspiring SDF-1 Bridge Officer
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If this turns out to be SW:A +, my son and I will be picking it up. Maybe not any models, but at least the rules.
Thanks for pointing out the Pegasus Hobbies models - This is my buying month, will probably pick some up for the city fights I've been wanting to run.
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It never ends well |
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![[Post New]](/s/i/i.gif) 2018/03/15 09:29:12
Subject: Warhammer 40K - The Return of Killteam
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Boosting Ultramarine Biker
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I'm wondering if Bottle is involved in this...
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My Element Games referal code: SVE5335 |
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![[Post New]](/s/i/i.gif) 2018/03/15 09:33:47
Subject: Warhammer 40K - The Return of Killteam
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Fixture of Dakka
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The previous Kill Team rules had something similar, so I expect so. Probably not exactly like Necromunda, though.
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![[Post New]](/s/i/i.gif) 2018/03/15 11:01:54
Subject: Warhammer 40K - The Return of Killteam
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[MOD]
Otiose in a Niche
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Stormonu wrote:If this turns out to be SW:A +, my son and I will be picking it up. Maybe not any models, but at least the rules.
Thanks for pointing out the Pegasus Hobbies models - This is my buying month, will probably pick some up for the city fights I've been wanting to run.
For what it's worth I strongly recommend Pegasus, easy to use, looks good lots of possibilities.
https://www.dakkadakka.com/gallery/images-518-890_Happy%20Acres.html
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![[Post New]](/s/i/i.gif) 2018/03/15 11:04:48
Subject: Warhammer 40K - The Return of Killteam
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Executing Exarch
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Pegasus are great, I haven’t found a good, cheap source for them in Europe though. I bought my cathedral kit second hand. Though I suspect the new GW ruins will eclipse them both in quality in price, there is still a place for Pegasus if you want to build intact buildings of some height.
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![[Post New]](/s/i/i.gif) 2018/03/15 12:13:47
Subject: Warhammer 40K - The Return of Killteam
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Krazed Killa Kan
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I'll believe it when it's still a supported product in 1 year after release. This isn't the first time Kill Team or something like it has shown back up on market with a lot of promises, and no delivery.
Then again, they could be trying to do for 40k what Shadespire is doing for AoS.
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![[Post New]](/s/i/i.gif) 2018/03/15 12:33:44
Subject: Re:Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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So we're looking at a boxed set with a skiitari kit, a GSC neophyte kit, the rulebook, the terrain, a mat, and some dice ? With a decent amount of terrain the price point should be close to what we had for SW:A.
I do hope they learn their mistake from SW:A and release the rulebook separately, but Necromunda and Shadespire are worrying precedents.
In any case, I'm pretty hyped. Especially if the campaign system is decent, but not too deep, so it's possible to play somewhat balanced games with warbands that have a very different number of games under their belt. Automatically Appended Next Post: Vertrucio wrote:I'll believe it when it's still a supported product in 1 year after release. This isn't the first time Kill Team or something like it has shown back up on market with a lot of promises, and no delivery.
7th ed. Kill team was pretty lazy, and a rulebook that could have been written in an hour. It was just "each model is its own unit" plus basic limitations on what you can bring.
Here it's clear they put some effort. It doesn't mean they'll necessarily support it for a long time, but it's encouraging.
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This message was edited 1 time. Last update was at 2018/03/15 12:36:46
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![[Post New]](/s/i/i.gif) 2018/03/15 13:20:19
Subject: Warhammer 40K - The Return of Killteam
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Lieutenant General
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ElvisJuice wrote: Yodhrin wrote:For the game system explicitly and intentionally designed to be competitive and tournament-focused, yeah sure. 40K and AoS wise, they've been running as many "campaign day" style events as they have straight-up "bash your buddy's head in" affairs. Pretty sure they've never referred to it as "Organised Play" with Age of Sigmar, though. That was sort of my point. That's a particular thing that they're trying to do (to emulate the likes of FFG's Organised Play). Organised Play section of the Warhammer Underworlds website, showing what 'organised play' for Kill Team will probably entail.
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This message was edited 1 time. Last update was at 2018/03/15 13:22:48
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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