Switch Theme:

Blood Ravens Index Astartes - July White Dwarf  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Courageous Space Marine Captain





there's been some variation in Blood raven heraldry over the years yeah, for example...



that picture of a blood raven has a golden aquillia, but most sources (including the 8th edition codex ) feature a black aquillia. is the image above in error? is it how the ravens show officer status? (I like that idea) I'm looking forward to this simply to give me some definitive hereladry fluff

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in pl
Longtime Dakkanaut





BrianDavion wrote:
that picture of a blood raven has a golden aquillia, but most sources (including the 8th edition codex ) feature a black aquillia. is the image above in error? is it how the ravens show officer status? (I like that idea) I'm looking forward to this simply to give me some definitive hereladry fluff

That was IIRC a sergeant (see melee weapon). And yeah, BR officers tend to be smothered in gold, see this guy for example:



Funnily enough that only applies to some of them, so yeah, it would be nice to get canon description of officers and their honor guard (they had really nice scheme in DoW2, only to be reverted to standard colors later) but I feel BR fans know far more about the chapter than GW does and they will screw up the job...
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

Thule was smothered in that much gold because at the time the depictions we had of Artificer Armor showed them being almost entirely gold.
   
Made in ca
Courageous Space Marine Captain





eaither way I like the idea of a gold aquilia being how officers are picked out. it's a nice idea

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in jp
Longtime Dakkanaut





 Galef wrote:
 MajorWesJanson wrote:
 Galef wrote:
BrianDavion wrote:
As a chapter whose primarch isn't known it's a lot harder to say "well just use X for their chapter tactics.
I'm actually kinda sad about "losing" this.
Part of the appeal for taking BRs on the table (for me) WAS that their Primarch is unknown, so you COULD take whatever Tactic you wanted.

For example, some people have issues with using, say RG Chapter Tactics for an army the is painted like UMs or White Scar because those paint schemes already suggest an existing trait that isn't RG.
No such "gripe" can be levied are Blood Ravens, however, because they didn't have a "preset" trait.

Now the BRs are going to have a "preset" trait, so that "freedom" will be lost. YMMV, of course

-


If you dont want to run the new blood raven trait, just tell your opponent that you stole...err were gifted... whichever trait and relics you want to actually use.
Oh, there's no doubt you can do this. It was just...easier to do when BRs didn't have there own trait.
While paint scheme has no bearing on rules, I do think there should be SOME consideration made for the ease of your opponent. It's borderline WYSIWYG, which you should strive for, even though it's no longer a rule, but should absolutely be a courtesy.

BRs are an iconic Chapter at this point, so making an army of them is fun, but also had the benefit of not being "associated" with any particular rules. So you got the best of both worlds: an easily recognizable Chapter that's fun to paint (who doesn't like red marines?), doesn't require a made-up backstory (like make-your-own Successors) and has the freedom to take the rules you want to take.
Heck, BRs could easily be either a vanilla Codex Chapter or either Angels successor. Maybe not Wolves though.

But alas, that duality is less appealing now they they will undoubtedly get their own Chapter Tactic, WL Traits, Relics and Strats.
But I'm still gonna paint some

-


This is similar to how I feel. I've been building my BR's using death watch rules, for the cool equipment options. I've put too much work into it to reconvert everything back to 'standard' marines, and don't want to strip and repaint the army.
   
Made in au
Terrifying Doombull





Melbourne .au

I wouldn't stress about that mate. Just look at all of the canonically correct variations of Ultras, BAs, DAs, etc...

   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

 Mmmpi wrote:
 Galef wrote:
 MajorWesJanson wrote:
 Galef wrote:
BrianDavion wrote:
As a chapter whose primarch isn't known it's a lot harder to say "well just use X for their chapter tactics.
I'm actually kinda sad about "losing" this.
Part of the appeal for taking BRs on the table (for me) WAS that their Primarch is unknown, so you COULD take whatever Tactic you wanted.

For example, some people have issues with using, say RG Chapter Tactics for an army the is painted like UMs or White Scar because those paint schemes already suggest an existing trait that isn't RG.
No such "gripe" can be levied are Blood Ravens, however, because they didn't have a "preset" trait.

Now the BRs are going to have a "preset" trait, so that "freedom" will be lost. YMMV, of course

-


If you dont want to run the new blood raven trait, just tell your opponent that you stole...err were gifted... whichever trait and relics you want to actually use.
Oh, there's no doubt you can do this. It was just...easier to do when BRs didn't have there own trait.
While paint scheme has no bearing on rules, I do think there should be SOME consideration made for the ease of your opponent. It's borderline WYSIWYG, which you should strive for, even though it's no longer a rule, but should absolutely be a courtesy.

BRs are an iconic Chapter at this point, so making an army of them is fun, but also had the benefit of not being "associated" with any particular rules. So you got the best of both worlds: an easily recognizable Chapter that's fun to paint (who doesn't like red marines?), doesn't require a made-up backstory (like make-your-own Successors) and has the freedom to take the rules you want to take.
Heck, BRs could easily be either a vanilla Codex Chapter or either Angels successor. Maybe not Wolves though.

But alas, that duality is less appealing now they they will undoubtedly get their own Chapter Tactic, WL Traits, Relics and Strats.
But I'm still gonna paint some

-


This is similar to how I feel. I've been building my BR's using death watch rules, for the cool equipment options. I've put too much work into it to reconvert everything back to 'standard' marines, and don't want to strip and repaint the army.


In 4th Edition the Blood Ravens did have their own version of that Editions Chapter Tactics. They could take 2 Special Weapons in Tactical Squads and I believe you could buy them (as you had to pay for the Chapter Skills) True Grit and Infiltrate.
   
Made in ca
Courageous Space Marine Captain





being able to take two special weapons (and or two ehavy weapons0 would be kind of a neat feature and works with what we see in DOW1. but chapter tactics seem to not be designed that way and it'll be something that impacts all infantry dreads and bikes most likely. the crimson fists CT was based around fighting orcs because thats what they do, but it worked over all as well (orcs tend to out number their opponent but it's common eneugh to be workable for all) blood ravens, well.. judging from the games most of their actions tend to be fighting Orks whom the eldar are using as a cats paw to prep for a more dangerous foe.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

A Blood Raven Tactical Squad consts of 1 Sergeant and 4-9 Space Marines. The Sergeant is armed with a Chainsword. The Space Marines are armed with Bolters. All members of the squad have Bolt Pistols, Frag Grenades and Krak Grenades.

Up to 5 Space Marines may replace their Bolters with any of the following:
Flamer
Plasma Gun
Missile Launcher
Heavy Bolter

The Sergeant may replace his Bolt Pistol with a Plasma Pistol and/or replace his Chainsword with a Power Sword or Power Fist.



That would represent a DOW1 Blood Raven squad perfectly.

This message was edited 1 time. Last update was at 2019/06/19 04:31:55


   
Made in ca
Courageous Space Marine Captain





 H.B.M.C. wrote:
A Blood Raven Tactical Squad consts of 1 Sergeant and 4-9 Space Marines. The Sergeant is armed with a Chainsword. The Space Marines are armed with Bolters. All members of the squad have Bolt Pistols, Frag Grenades and Krak Grenades.

Up to 5 Space Marines may replace their Bolters with any of the following:
Flamer
Plasma Gun
Missile Launcher
Heavy Bolter

The Sergeant may replace his Bolt Pistol with a Plasma Pistol and/or replace his Chainsword with a Power Sword or Power Fist.



That would represent a DOW1 Blood Raven squad perfectly.



yeah and it'd be workable, but as I said, the only problem is if thats the only chapter tactics I don't see GW doing that. especially as being able to take a 5 man squad with 4 plasma guns as troops might be deemed OP.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in fi
Decrepit Dakkanaut





BrianDavion wrote:
There is also definatly a sense of entitlement from some of the player base. when a new product is announced from some segments the reaction is definatly a "how dare they give X something instead of Y" I mean I understand a little when you've been waiting on plastics of your core units for years and another factions on their third resculpt of their equivilant (eldar vs space marines) I can understand it. but it's petty. Also GW's a busniess they'll focus on what makes the most sense busniess wise. the blood ravens getting chapter tactics this early makes a lot of sense for a host of reasons.

1: They're one of the most popular chapters. My introduction to 40k was Dawn of War. and I doubt very much I'm alone here.
2: As a chapter whose primarch isn't known it's a lot harder to say "well just use X for their chapter tactics."
3: since the last time lore was written for them in the setting a LOT has changed for the blood ravens.


Well not releasing bunch of rules won't fasten plastics.

And as for 2 that actually makes it easier. As you don't know primarch you can use any trait you prefer regardless of primarch while sticking with official colour scheme.

https://middleagedstrategybattlegamers.home.blog/2019/09/12/tneva82-minas-tirith-vs-isengard/ <- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in ca
Courageous Space Marine Captain





tneva82 wrote:
BrianDavion wrote:
There is also definatly a sense of entitlement from some of the player base. when a new product is announced from some segments the reaction is definatly a "how dare they give X something instead of Y" I mean I understand a little when you've been waiting on plastics of your core units for years and another factions on their third resculpt of their equivilant (eldar vs space marines) I can understand it. but it's petty. Also GW's a busniess they'll focus on what makes the most sense busniess wise. the blood ravens getting chapter tactics this early makes a lot of sense for a host of reasons.

1: They're one of the most popular chapters. My introduction to 40k was Dawn of War. and I doubt very much I'm alone here.
2: As a chapter whose primarch isn't known it's a lot harder to say "well just use X for their chapter tactics."
3: since the last time lore was written for them in the setting a LOT has changed for the blood ravens.


Well not releasing bunch of rules won't fasten plastics.

And as for 2 that actually makes it easier. As you don't know primarch you can use any trait you prefer regardless of primarch while sticking with official colour scheme.


true I'm just going with GW's logic here. I have a blood ravens army and having "absolute flexability" in terms of Chapter tactics is a plus in my book.

anyway I'm eager for how this goes. one big thing is the blood ravens are going to be our first up close look at how GW'll be handling primaris marines in a chapter whose primarch is unknown

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in pl
Longtime Dakkanaut





 VictorVonTzeentch wrote:
Thule was smothered in that much gold because at the time the depictions we had of Artificer Armor showed them being almost entirely gold.

That wasn't just Thule, Angelos, Boreale, and Diomedes (from DoW2, so pretty recent lore) had the same. Really, it's the handful of BR officers in relatively normal gear that are the outliers...

 Mmmpi wrote:
This is similar to how I feel. I've been building my BR's using death watch rules, for the cool equipment options. I've put too much work into it to reconvert everything back to 'standard' marines, and don't want to strip and repaint the army.

Why reconvert? Standard SM Sternguard has nearly the same options, and with recent CA buff, is really good. Just fluff them as BR veterans while using primaris as troops, problem solved. Or keep playing them as DW, as long as you make sure opponent knows what everything counts as.
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

 Irbis wrote:
 VictorVonTzeentch wrote:
Thule was smothered in that much gold because at the time the depictions we had of Artificer Armor showed them being almost entirely gold.

That wasn't just Thule, Angelos, Boreale, and Diomedes (from DoW2, so pretty recent lore) had the same. Really, it's the handful of BR officers in relatively normal gear that are the outliers...


Thule was just the one pictured. And no, Diomedes and even DoW2 Angelos had much less gold that Thule, Boreale and DoW1 Angelos. Again, that comes from the fact that each of them in the game was equipped with Artificer Armor, and at the time of DoW1 Artificer Armor was predominantly gold for every chapter. The amount of Gold that Angelos and Diomedes had in DoW 2 was fairly consistent
with the amount of gold that Captains of 5th and 6th Edition were shown with. They are simply made based on the range, with some changes. Their Officers now days would have no more gold than any other Captain. Which is still a good amount of Gold.
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Upstate, New York

 H.B.M.C. wrote:
A Blood Raven Tactical Squad consts of 1 Sergeant and 4-9 Space Marines. The Sergeant is armed with a Chainsword. The Space Marines are armed with Bolters. All members of the squad have Bolt Pistols, Frag Grenades and Krak Grenades.

Up to 5 Space Marines may replace their Bolters with any of the following:
Flamer
Plasma Gun
Missile Launcher
Heavy Bolter

The Sergeant may replace his Bolt Pistol with a Plasma Pistol and/or replace his Chainsword with a Power Sword or Power Fist.



That would represent a DOW1 Blood Raven squad perfectly.



But you can only upgrade to the fancy guns on turn 3, and need to have the right fortification on the field.

Ultramarines, 3rd Co. and friends, 12.5K+ Slowly growing 2Kish
Nevelon's Workbench: Ultramarines, Saim-Hann and other assorted oddities
 
   
Made in au
Ork Boy Hangin' off a Trukk





Could you imagine that as an army trait? Getting a couple of buffs in a large aura or army wide based on a couple relativly cheep buildings? Think AOS terrain but in a small set. Could be cool actually.
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

I’m in the camp of ‘I hope they release transfers or shoulder pads with this’

That said, I’m curious. They’ve only done a handful of IA articles in 8th. Have any of the ones they’ve done ever been a faction that needed transfers (or similar) and didn’t get them with IA? I don’t really count Ynnari, although I guess they could justify a small transfer sheet.

If I've got a trade you're interested in but you don't have anything on my wanted list, just shoot me a PM and ask! I'm easily distracted!  
   
Made in ca
Courageous Space Marine Captain





 godswildcard wrote:
I’m in the camp of ‘I hope they release transfers or shoulder pads with this’

That said, I’m curious. They’ve only done a handful of IA articles in 8th. Have any of the ones they’ve done ever been a faction that needed transfers (or similar) and didn’t get them with IA? I don’t really count Ynnari, although I guess they could justify a small transfer sheet.


Crimson fists never got a transfer sheet with their IA, nor shoulder pads. so the odds of it are IMHO slim.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

BrianDavion wrote:
 godswildcard wrote:
I’m in the camp of ‘I hope they release transfers or shoulder pads with this’

That said, I’m curious. They’ve only done a handful of IA articles in 8th. Have any of the ones they’ve done ever been a faction that needed transfers (or similar) and didn’t get them with IA? I don’t really count Ynnari, although I guess they could justify a small transfer sheet.


Crimson fists never got a transfer sheet with their IA, nor shoulder pads. so the odds of it are IMHO slim.
Yeah, and they didn't even have the common courtesy to give us a regular release of the IF/CF Upgrade Sprue either.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in ca
Courageous Space Marine Captain





 casvalremdeikun wrote:
BrianDavion wrote:
 godswildcard wrote:
I’m in the camp of ‘I hope they release transfers or shoulder pads with this’

That said, I’m curious. They’ve only done a handful of IA articles in 8th. Have any of the ones they’ve done ever been a faction that needed transfers (or similar) and didn’t get them with IA? I don’t really count Ynnari, although I guess they could justify a small transfer sheet.


Crimson fists never got a transfer sheet with their IA, nor shoulder pads. so the odds of it are IMHO slim.
Yeah, and they didn't even have the common courtesy to give us a regular release of the IF/CF Upgrade Sprue either.


if you're looking for blood raven shoulder pads and decals chapter customizer will have you covered https://www.chaptercustomizer.com/

sadly no terminator pads or land raider doors. anyone know a place that provides those?

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

BrianDavion wrote:
 casvalremdeikun wrote:
BrianDavion wrote:
 godswildcard wrote:
I’m in the camp of ‘I hope they release transfers or shoulder pads with this’

That said, I’m curious. They’ve only done a handful of IA articles in 8th. Have any of the ones they’ve done ever been a faction that needed transfers (or similar) and didn’t get them with IA? I don’t really count Ynnari, although I guess they could justify a small transfer sheet.


Crimson fists never got a transfer sheet with their IA, nor shoulder pads. so the odds of it are IMHO slim.
Yeah, and they didn't even have the common courtesy to give us a regular release of the IF/CF Upgrade Sprue either.


if you're looking for blood raven shoulder pads and decals chapter customizer will have you covered https://www.chaptercustomizer.com/

sadly no terminator pads or land raider doors. anyone know a place that provides those?
I have a sheet of chapter icons for attaching to Pauldrons, so I am set. Pop Goes The Monkey on Shapeways. They have tons of chapters.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in pl
Longtime Dakkanaut





 VictorVonTzeentch wrote:
Thule was just the one pictured. And no, Diomedes and even DoW2 Angelos had much less gold that Thule, Boreale and DoW1 Angelos.

O rly? Armour that is 3/4 gold plated (compare to say Cato Sicarius mere 10%, and that is without considering his actual company markings and trim are supposed to be gold unlike these of Diomedes) is 'much less' gold now?



I also don't think these have anything to do with being artificer armour, as Force Commander from DoW2 can don multiple of these and most of them are 'normal' BR red, not trying to rival Custodes bling in scope. But then again, his actual Custode armour is also red, sooo...

 casvalremdeikun wrote:
BrianDavion wrote:

if you're looking for blood raven shoulder pads and decals chapter customizer will have you covered https://www.chaptercustomizer.com/

sadly no terminator pads or land raider doors. anyone know a place that provides those?
I have a sheet of chapter icons for attaching to Pauldrons, so I am set.

Huh? How are not 'large tank doors' the Land Raider ones?

Also, monkey is about the last person I'd ever touch in that, the scum traces and steals designs made by others, then whines and lies to his followers when he gets polite cease and desist placing the whole blame on the other party. Plus, his stuff tends to be really mediocre quality while costing more than FW does. Not only Chapter Customizer is much better (and more accurate), he at least made designs himself instead of being useless, overpriced parasite and asks for much more fair price...
   
Made in us
Awesome Autarch





Dallas area, TX

BrianDavion wrote:
 godswildcard wrote:
I’m in the camp of ‘I hope they release transfers or shoulder pads with this’

That said, I’m curious. They’ve only done a handful of IA articles in 8th. Have any of the ones they’ve done ever been a faction that needed transfers (or similar) and didn’t get them with IA? I don’t really count Ynnari, although I guess they could justify a small transfer sheet.


Crimson fists never got a transfer sheet with their IA, nor shoulder pads. so the odds of it are IMHO slim.
But CFs already have transfers on the regular Space Marine sheet that used to come with the Tactical box (and other sets, I'm sure).

I always found that odd though, since that sheet included UM, White Scar, Salamander, BA, DA, Imperial Fists & Black Templars transfers as well, but had Crimson Fist instead the other 3 founding Chapters: Wolves, Iron Hands or Raven Guard. Why were Crimson Fists more important than those other 3? I get why Black Templars were on the sheet since they had their own book at one point, but Crimson Fists instead of any other 3 Foundings Chapters always struck me as odd.

So, back OT, Crimson Fists didn't get transfers for their IA release because transfers are out there for them already, made by GW. Blood Ravens should get at least a transfer sheet with their IA if GW really wants to bring them the same level as the other chapters.
And how cool would it be if they included 1 sheet in the WD as a bonus?

-

This message was edited 1 time. Last update was at 2019/06/20 13:44:19


   
Made in us
Using Object Source Lighting





Portland

 Galef wrote:
I always found that odd though, since that sheet included UM, White Scar, Salamander, BA, DA, Imperial Fists & Black Templars transfers as well, but had Crimson Fist instead the other 3 founding Chapters: Wolves, Iron Hands or Raven Guard. Why were Crimson Fists more important than those other 3? I get why Black Templars were on the sheet since they had their own book at one point, but Crimson Fists instead of any other 3 Foundings Chapters always struck me as odd.


Wolves are because they have a ton of variety, and mostly have their own kits (and for those that don't, you probably have spare decals).

On CF, remember that for a while they were the poster boys of the Marines. Among other things IIRC, Rogue Trader and the first version of the 3rd edition codex. Despite not being one of the narratively first, like Black Templars, they've been relatively prominent for a while, while Iron Hands barely had their background established by 4th edition and RG didn't even have any models until I think 5th.

It was the big 4 through 2nd, CF in a few prominent spots, and then Salamanders and BT got mini-dexes, some squad upgrade bits (the original Crusader squad was just marines with CCWs), and a few models in the Armageddon campaign so got some attention. IIRC, Imperial Fists also saw very little attention before they had their captain model and WS saw really little attention other than during a little while in 3rd when a WD editor was really pushing for them.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Awesome Autarch





Dallas area, TX

 spiralingcadaver wrote:
 Galef wrote:
I always found that odd though, since that sheet included UM, White Scar, Salamander, BA, DA, Imperial Fists & Black Templars transfers as well, but had Crimson Fist instead the other 3 founding Chapters: Wolves, Iron Hands or Raven Guard. Why were Crimson Fists more important than those other 3? I get why Black Templars were on the sheet since they had their own book at one point, but Crimson Fists instead of any other 3 Foundings Chapters always struck me as odd.


Wolves are because they have a ton of variety, and mostly have their own kits (and for those that don't, you probably have spare decals).

On CF, remember that for a while they were the poster boys of the Marines. Among other things IIRC, Rogue Trader and the first version of the 3rd edition codex. Despite not being one of the narratively first, like Black Templars, they've been relatively prominent for a while, while Iron Hands barely had their background established by 4th edition and RG didn't even have any models until I think 5th.

It was the big 4 through 2nd, CF in a few prominent spots, and then Salamanders and BT got mini-dexes, some squad upgrade bits (the original Crusader squad was just marines with CCWs), and a few models in the Armageddon campaign so got some attention. IIRC, Imperial Fists also saw very little attention before they had their captain model and WS saw really little attention other than during a little while in 3rd when a WD editor was really pushing for them.
Yeah that makes sense. I personally didn't start 40k until 4E and wasn't interested in Marine fluff until nearly 6E.
Still annoying that I've had to hand paint IH, RG and BR shoulders. I really hope GW produced BR transfers for this release. It would make the most business sense.
There aren't really any Blood Raven specific model kits needed, so their really isn't much incentive for players to rush out and buy more.
But if transfers existed, it might entice enough players to make some extra purchases. Assuming the BR rules are good too.

-

This message was edited 1 time. Last update was at 2019/06/20 15:37:35


   
Made in de
Poisonous Tomb Scorpion






 spiralingcadaver wrote:
 Galef wrote:
I always found that odd though, since that sheet included UM, White Scar, Salamander, BA, DA, Imperial Fists & Black Templars transfers as well, but had Crimson Fist instead the other 3 founding Chapters: Wolves, Iron Hands or Raven Guard. Why were Crimson Fists more important than those other 3? I get why Black Templars were on the sheet since they had their own book at one point, but Crimson Fists instead of any other 3 Foundings Chapters always struck me as odd.


Wolves are because they have a ton of variety, and mostly have their own kits (and for those that don't, you probably have spare decals).

On CF, remember that for a while they were the poster boys of the Marines. Among other things IIRC, Rogue Trader and the first version of the 3rd edition codex. Despite not being one of the narratively first, like Black Templars, they've been relatively prominent for a while, while Iron Hands barely had their background established by 4th edition and RG didn't even have any models until I think 5th.

It was the big 4 through 2nd, CF in a few prominent spots, and then Salamanders and BT got mini-dexes, some squad upgrade bits (the original Crusader squad was just marines with CCWs), and a few models in the Armageddon campaign so got some attention. IIRC, Imperial Fists also saw very little attention before they had their captain model and WS saw really little attention other than during a little while in 3rd when a WD editor was really pushing for them.


Imperial Fists have had some prominence for as long as I've been playing 40k, just not big four level. Late 2nd ed they got an army box called Imperial Fists Supremacy Force, the name of which was revived for last year's Christmas Primaris box. The first battle report in 3rd ed that showcased the new edition was Imperial Fists versus Orks. The 3rd ed codex introduced Sergeant Lysander, who got promoted to Captain and got a model in the 4th ed codex. One of the more striking background pieces in the first Tau codex involved Captain Taelos of the 4th company. And so on. Imperial Fists have always had a decent presence in 40k. I mean, even Space Crusade had red, blue and yellow Marines.

The only crime against Imperial Fists was the 2nd ed wargear book. The cover should have totally been yellow Marines in a yellow desert under a yellow sky instead of those stupid Blood Angels ruining the vista.

Nehekhara lives! Sort of! 
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

 Irbis wrote:
 VictorVonTzeentch wrote:
Thule was just the one pictured. And no, Diomedes and even DoW2 Angelos had much less gold that Thule, Boreale and DoW1 Angelos.

O rly? Armour that is 3/4 gold plated (compare to say Cato Sicarius mere 10%, and that is without considering his actual company markings and trim are supposed to be gold unlike these of Diomedes) is 'much less' gold now?



I also don't think these have anything to do with being artificer armour, as Force Commander from DoW2 can don multiple of these and most of them are 'normal' BR red, not trying to rival Custodes bling in scope. But then again, his actual Custode armour is also red, sooo...



That armor is hardly 3/4ths gold, its Trim and Aquila is gold with a golden thing on his Knee. That is much less gold compared to Angelos, Thule and Boreale in DoW1 and its expansions, where their armor is specifically refered to as artificer armor when its fully upgraded.
   
Made in us
Veteran Inquisitor with Xenos Alliances






 Nevelon wrote:
 H.B.M.C. wrote:
A Blood Raven Tactical Squad consts of 1 Sergeant and 4-9 Space Marines. The Sergeant is armed with a Chainsword. The Space Marines are armed with Bolters. All members of the squad have Bolt Pistols, Frag Grenades and Krak Grenades.

Up to 5 Space Marines may replace their Bolters with any of the following:
Flamer
Plasma Gun
Missile Launcher
Heavy Bolter

The Sergeant may replace his Bolt Pistol with a Plasma Pistol and/or replace his Chainsword with a Power Sword or Power Fist.



That would represent a DOW1 Blood Raven squad perfectly.



But you can only upgrade to the fancy guns on turn 3, and need to have the right fortification on the field.

I think it might be fun playing a one off scenario around that RTS notion.

Both players start with one large fortification and a plasma generator... A bare bone HQ and Troop choice on the board. Each turn based on objectives and fortifications you get to deploy so many more points worth of units or fortifications, buy upgrades for units or replace bodies. I would probably be many more turns than a normal game with the first half going rather quickly.
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Upstate, New York

 aka_mythos wrote:
 Nevelon wrote:

But you can only upgrade to the fancy guns on turn 3, and need to have the right fortification on the field.

I think it might be fun playing a one off scenario around that RTS notion.

Both players start with one large fortification and a plasma generator... A bare bone HQ and Troop choice on the board. Each turn based on objectives and fortifications you get to deploy so many more points worth of units or fortifications, buy upgrades for units or replace bodies. I would probably be many more turns than a normal game with the first half going rather quickly.


I’d play that. Would probably take a bit of play testing to get the balance right.

Ultramarines, 3rd Co. and friends, 12.5K+ Slowly growing 2Kish
Nevelon's Workbench: Ultramarines, Saim-Hann and other assorted oddities
 
   
Made in ca
Courageous Space Marine Captain





So given how well known they are for their librarians is anyone kinda hoping blood ravens get an additional psyker power list? it's not likely to happen but would be kinda fun


Automatically Appended Next Post:
also I'm gonna make a prediction that the blood ravens are fluffed as a chapter that relies HEAVILY on Primaris space marines, with the implication they where basicly saved by the deployment of them. My reasoning is one that combined both IC and OOC considerations.

ok first of all, storywise the Blood Ravens must be hurting BAD. the Blood Ravens lost in Soulstorm, a conflict that likely reduced them to 50% strangth then shortly afterwards their recruiting worlds where subject to a Tyranids invasion. and THEN fought a chapter civil war. and then DOW3 happened which wasn't that bad although the blood ravend did lose a battle barge so.... yeah the chapters gotta be hurting.

and then there are the real life concerns. GW seems to want Primaris Marines to be their new posterboys. any future DOW video games I could see them wanting to focus on Primaris marines so..

This message was edited 1 time. Last update was at 2019/06/22 05:20:38


Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
 
Forum Index » News & Rumors
Go to: