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Conniving Informer





 Mad Doc Grotsnik wrote:
Me?

I really don’t want to see an Imperator in Adeptus Titanicus, just too big, and too unwieldy.

Yes it would be nice to have an updated and upscaled model, of course it would. But I just don’t think it fits the scope of the game. It’s be so big and plodding, an opponent just has to keep out of its arc of fire. One way or the other, as the game stands, it’d be a very repetitive experience.



Yes, I too hate having options.
   
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stato wrote:

So much agree on the 40k scale. I remember a WD where they had an epic 'tank battle' which had an unheard of amount of tanks... 7 or 8 Rhino variants vs less leman Russ than most current guard armies put in a single detachment

Im not bought into Titanicus yet because I cant afford the table to play on. Titans easy, £100 gets enough. To make a good looking table (I dont play unpainted and dislike playing on bad tables) with appropriately scaled and detailed scenery, £400? probably more really. In the future id like to see them bring in flyers, thats something that i dislike being in 40k, they are just too big and destroy the 'immersion' for me.


In the same boat regarding boards to play on. With different games on the go I'm using large black foam boards and whatever I can scramble together for scenery. Already up to £90 for AT models and still not ready for the ruleset for a 2 player game, so the scenery is going to have to be DIY. I did think about purchasing the small Civitas Imperialis set and making mulliput copies with bluestuff, but I need to try that with some 40K crates to see if that will work. In the meantime its plasticard boxes!

Ah, there was one battle report that offered an interesting table; rocks formations with the entire table covered in sand...

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As long as your not wedded to the idea of a city table, terrain is not really any more expensive than other wargames. Hills and large rock formations are usually compatible across scales. Statues and alien looking fauna(like GW's death world stuff) can also work on a AT table without breaking the immersion.

This message was edited 1 time. Last update was at 2019/02/06 21:07:38


 
   
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Drop zone commander buildings. 30£, at least 1.5 tables worth of buildings if not 2. With thick layout

“Nothing has a definite nature, so people cannot be purely evil. Even so-called evil people will aspire to follow a moral path when they feel a sense of community.” – Kukai

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tneva82 wrote:
Drop zone commander buildings. 30£, at least 1.5 tables worth of buildings if not 2. With thick layout


That does seem the best option as you don't have to do any painting...

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 Overread wrote:

...
Personally I don't expect to see Epic until well after AT has added Chaos titans - and I mean more than just alternate weapon/armour packs I mean proper fully demonic unique titans. If anything I'd expect them to trial Xenos like orks and eldar before going for Epic. Also if GW were to bring back a game in Epic scale I'd honestly prefer to see Warmaster return (Either old world or, more likely, AoS style). Rank and file fits ideally into that scale and could give GW a chance to capture that market again and ease the "AoS hasn't got rank and file"


Not kidding. I would be all over a Warmaster re-release, even if it was set in the AoS timeline.
   
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stato wrote:
I remember a WD where they had an epic 'tank battle' which had an unheard of amount of tanks... 7 or 8 Rhino variants vs less leman Russ than most current guard armies put in a single detachment




Thats issue number 187..

This message was edited 1 time. Last update was at 2019/02/06 23:34:42


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UK

 Zethnar wrote:
 Overread wrote:

...
Personally I don't expect to see Epic until well after AT has added Chaos titans - and I mean more than just alternate weapon/armour packs I mean proper fully demonic unique titans. If anything I'd expect them to trial Xenos like orks and eldar before going for Epic. Also if GW were to bring back a game in Epic scale I'd honestly prefer to see Warmaster return (Either old world or, more likely, AoS style). Rank and file fits ideally into that scale and could give GW a chance to capture that market again and ease the "AoS hasn't got rank and file"


Not kidding. I would be all over a Warmaster re-release, even if it was set in the AoS timeline.


Aye AoS is good but the scale of warmaster just lets you do things that 35mm is not suited to in practical and economic terms. Of course GW could do a race with CA and see who gets it out first because I'm betting that CA will likely do Age of Sigmar. Warhammer has done really well for them and they've done a stella job on it. It would make full sense to follow through and give them the AoS licence.

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SamusDrake wrote:
tneva82 wrote:
Drop zone commander buildings. 30£, at least 1.5 tables worth of buildings if not 2. With thick layout


That does seem the best option as you don't have to do any painting...


If you don't mind painting, TTCombat (which are linked to Troll Trader who own DZC) have a range of pretty decent laser cut MDF buildings that are pretty reasonably priced. It's what I've got my beady eye on if I decide to spring for some terrain beyond the DZC starter I've already got.

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4ground have some nice AT scale industrial stuff too.

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This plastic stuff is a suitable scale too...

https://vanguardminiatures.co.uk/product-category/troublemaker-games/troublemaker-games-terrain-sets/
   
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I found some really cheap small scale buildings on ebay, can't recall what guage they were. But they were cheap for what you get.
   
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GoatboyBeta wrote:
As long as your not wedded to the idea of a city table, terrain is not really any more expensive than other wargames. Hills and large rock formations are usually compatible across scales. Statues and alien looking fauna(like GW's death world stuff) can also work on a AT table without breaking the immersion.


100% agree... but it just seems like over the last, oh, 10 years,,,, GW/Forgeworld have gone urban heavy regardless of the game system, even the AoS stuff seems to be more or less period urban. Not that the kits have not been beautiful... but please push some more alien/non-urban terrain again. You can get just as cluttered or non-cluttered (depending on your style) with woods or rocks as you can with buildings...

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They're basically going for stuff others can't produce, either due to scale, materials or cost etc.

GW's stuff is nothing if not distinctive, and the level of design on the newer stuff is frankly amazing.

Lots of companies make alien trees, rocks and ponds and stuff. So GW do what they're not doing.

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Trees also run issue that it's hard to block los. Buildings are mucg better at that. Rocks are good alternative though but look less interestrng imo than dzc buildings

“Nothing has a definite nature, so people cannot be purely evil. Even so-called evil people will aspire to follow a moral path when they feel a sense of community.” – Kukai

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If your trees don't block LOS, you need bigger trees.
   
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Need to be at least 15cm long and quite thick trees needed. In several rows as top is generally wider than bottom so there\s going to be gaps at bottom.

“Nothing has a definite nature, so people cannot be purely evil. Even so-called evil people will aspire to follow a moral path when they feel a sense of community.” – Kukai

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A few thoughts about the Imperator Titan:

Adeptus Titanicus is the perfect game for introducing an official scale model of the Imperator Titan. It is a model many of us have wanted for a long time and, as such, would sell quite well. It is also the only scale GW produce in which it is feasible, so if we're every going to see one, this is the only game in which it is possible. I'd rather see one (and have the opportunity to own one) than not.

I realize some are concerned that this model would overwhelm the game, or that it would only be used in specific scenarios. I don't believe either criticism is valid. An Imperator Titan in Adeptus Titanic would function in much the same way as do 28 mm scale titans in 40K. That is to say, its presence would be felt in those games in which it took part but, by and large, it would not be present in the majority of games played. Further, while in those games in which an Imperator took part it would in fact become a focal point to the game, that is the point of such a grandiose model! I clearly remember the first time I ever saw a 28mm scale titan on the battlefield in a game of 40K. It was controlled by my opponent and it was glorious!!!! I loved seeing it in action and have enjoyed the presence of a titan every time I've crossed paths with one on the table.

This message was edited 1 time. Last update was at 2019/02/07 19:06:04


 
   
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Colorado Springs, CO

 Norchack wrote:
A few thoughts about the Imperator Titan:

Adeptus Titanicus is the perfect game for introducing an official scale model of the Imperator Titan. It is a model many of us have wanted for a long time and, as such, would sell quite well. It is also the only scale GW produce in which it is feasible, so if we're every going to see one, this is the only game in which it is possible. I'd rather see one (and have the opportunity to own one) than not.

I realize some are concerned that this model would overwhelm the game, or that it would only be used in specific scenarios. I don't believe either criticism is valid. An Imperator Titan in Adeptus Titanic would function in much the same way as do 28 mm scale titans in 40K. That is to say, its presence would be felt in those games in which it took part but, by and large, it would not be present in the majority of games played. Further, while in those games in which an Imperator took part it would in fact become a focal point to the game, that is the point of such a grandiose model! I clearly remember the first time I ever saw a 28mm scale titan on the battlefield in a game of 40K. It was controlled by my opponent and it was glorious!!!! I loved seeing it in action and have enjoyed the presence of a titan every time I've crossed paths with one on the table.



Exalted! I’d love to be able to have an officially-scaled Imperator in my collection, and I agree that it would, by default, only be seen in large games or specific scenarios just like 40K scale titans are now. My friend loves to run his Warhound up against 2000 point armies, and it’s always fun for both sides, and of course Apocalypse games look even more epic with a Titan or two on each side! I’d like to think that the same would apply to an imperator.

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tneva82 wrote:
Need to be at least 15cm long and quite thick trees needed. In several rows as top is generally wider than bottom so there\s going to be gaps at bottom.


I dunno. I'd rather put trees half that size on my table and have things look more to scale. Your average tree isn't 120 feet tall. And from a gameplay standpoint, I don't think Warlords should be able to hide easily, but should have firing lanes. *shrug*

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 Norchack wrote:
A few thoughts about the Imperator Titan:

Adeptus Titanicus is the perfect game for introducing an official scale model of the Imperator Titan. It is a model many of us have wanted for a long time and, as such, would sell quite well. It is also the only scale GW produce in which it is feasible, so if we're every going to see one, this is the only game in which it is possible. I'd rather see one (and have the opportunity to own one) than not.

I realize some are concerned that this model would overwhelm the game, or that it would only be used in specific scenarios. I don't believe either criticism is valid. An Imperator Titan in Adeptus Titanic would function in much the same way as do 28 mm scale titans in 40K. That is to say, its presence would be felt in those games in which it took part but, by and large, it would not be present in the majority of games played. Further, while in those games in which an Imperator took part it would in fact become a focal point to the game, that is the point of such a grandiose model! I clearly remember the first time I ever saw a 28mm scale titan on the battlefield in a game of 40K. It was controlled by my opponent and it was glorious!!!! I loved seeing it in action and have enjoyed the presence of a titan every time I've crossed paths with one on the table.


I hope you realize that the titans in 40k are total, uber, compelete junk that are pretty much automatic loss. Because they break the system. And that there's no practical difference in value of each titan. You could have the 3 of them cost say 1500 pts(yes same price for warhound and warlord...) and it would STILL be lose by default...

Imperator in AT has high chance of either being that or just being slightly beefier warlord completely against fluff.


Automatically Appended Next Post:
 gorgon wrote:
tneva82 wrote:
Need to be at least 15cm long and quite thick trees needed. In several rows as top is generally wider than bottom so there\s going to be gaps at bottom.


I dunno. I'd rather put trees half that size on my table and have things look more to scale. Your average tree isn't 120 feet tall. And from a gameplay standpoint, I don't think Warlords should be able to hide easily, but should have firing lanes. *shrug*


If they are that tiny then they aren't blocking LOS and doesn't prevent game from devolving into shooting gallery. Failure at the primary function of terrain.

This message was edited 1 time. Last update was at 2019/02/07 19:56:55


“Nothing has a definite nature, so people cannot be purely evil. Even so-called evil people will aspire to follow a moral path when they feel a sense of community.” – Kukai

11772 pts(along with lots of unpainted unsorted stuff)
5150 pts
~3200 pts Knights
 
   
Made in us
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tneva82 wrote:
 Norchack wrote:
A few thoughts about the Imperator Titan:

Adeptus Titanicus is the perfect game for introducing an official scale model of the Imperator Titan. It is a model many of us have wanted for a long time and, as such, would sell quite well. It is also the only scale GW produce in which it is feasible, so if we're every going to see one, this is the only game in which it is possible. I'd rather see one (and have the opportunity to own one) than not.

I realize some are concerned that this model would overwhelm the game, or that it would only be used in specific scenarios. I don't believe either criticism is valid. An Imperator Titan in Adeptus Titanic would function in much the same way as do 28 mm scale titans in 40K. That is to say, its presence would be felt in those games in which it took part but, by and large, it would not be present in the majority of games played. Further, while in those games in which an Imperator took part it would in fact become a focal point to the game, that is the point of such a grandiose model! I clearly remember the first time I ever saw a 28mm scale titan on the battlefield in a game of 40K. It was controlled by my opponent and it was glorious!!!! I loved seeing it in action and have enjoyed the presence of a titan every time I've crossed paths with one on the table.


I hope you realize that the titans in 40k are total, uber, compelete junk that are pretty much automatic loss. Because they break the system. And that there's no practical difference in value of each titan. You could have the 3 of them cost say 1500 pts(yes same price for warhound and warlord...) and it would STILL be lose by default...

Imperator in AT has high chance of either being that or just being slightly beefier warlord completely against fluff.



You're not wrong, but the argument you make isn't an argument against producing an Imperator model; it's an argument for better rules writing on the part of GW. And, if anything, GW has already proven that they are better at writing rules for Adeptus Titanicus than they are for 40K. That being the case, it is far more likely than not that rules for an Imperator Titan in Adeptus Titanicus would be superior to rules for 28mm scale titans in 40K. But let's assume you're correct and the rules would in fact be poorly written; I'd still rather have an official Adeptus Titanicus scale Imperator Titan than not.

This message was edited 1 time. Last update was at 2019/02/07 20:08:35


 
   
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 Norchack wrote:
A few thoughts about the Imperator Titan:

Adeptus Titanicus is the perfect game for introducing an official scale model of the Imperator Titan. It is a model many of us have wanted for a long time and, as such, would sell quite well. It is also the only scale GW produce in which it is feasible, so if we're every going to see one, this is the only game in which it is possible. I'd rather see one (and have the opportunity to own one) than not.

I realize some are concerned that this model would overwhelm the game, or that it would only be used in specific scenarios. I don't believe either criticism is valid. An Imperator Titan in Adeptus Titanic would function in much the same way as do 28 mm scale titans in 40K. That is to say, its presence would be felt in those games in which it took part but, by and large, it would not be present in the majority of games played. Further, while in those games in which an Imperator took part it would in fact become a focal point to the game, that is the point of such a grandiose model! I clearly remember the first time I ever saw a 28mm scale titan on the battlefield in a game of 40K. It was controlled by my opponent and it was glorious!!!! I loved seeing it in action and have enjoyed the presence of a titan every time I've crossed paths with one on the table.


...well, seeing as I already think that Warlords are kind of too big for this (or any other, really, the idea of playing wit Epic units in regular 40k is ludicrous to me and it looks quite bad at the table IMHO), I'd say bring it on. I wouldn't like to play with an Imperator, but it would certainly be fun to look at
   
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 godswildcard wrote:
 Norchack wrote:
A few thoughts about the Imperator Titan:

Adeptus Titanicus is the perfect game for introducing an official scale model of the Imperator Titan. It is a model many of us have wanted for a long time and, as such, would sell quite well. It is also the only scale GW produce in which it is feasible, so if we're every going to see one, this is the only game in which it is possible. I'd rather see one (and have the opportunity to own one) than not.

I realize some are concerned that this model would overwhelm the game, or that it would only be used in specific scenarios. I don't believe either criticism is valid. An Imperator Titan in Adeptus Titanic would function in much the same way as do 28 mm scale titans in 40K. That is to say, its presence would be felt in those games in which it took part but, by and large, it would not be present in the majority of games played. Further, while in those games in which an Imperator took part it would in fact become a focal point to the game, that is the point of such a grandiose model! I clearly remember the first time I ever saw a 28mm scale titan on the battlefield in a game of 40K. It was controlled by my opponent and it was glorious!!!! I loved seeing it in action and have enjoyed the presence of a titan every time I've crossed paths with one on the table.



Exalted! I’d love to be able to have an officially-scaled Imperator in my collection, and I agree that it would, by default, only be seen in large games or specific scenarios just like 40K scale titans are now. My friend loves to run his Warhound up against 2000 point armies, and it’s always fun for both sides, and of course Apocalypse games look even more epic with a Titan or two on each side! I’d like to think that the same would apply to an imperator.


100% This. I think they would sell quite well considering it would be the first and only official scale model.
   
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tneva82 wrote:
Automatically Appended Next Post:
 gorgon wrote:
tneva82 wrote:
Need to be at least 15cm long and quite thick trees needed. In several rows as top is generally wider than bottom so there\s going to be gaps at bottom.


I dunno. I'd rather put trees half that size on my table and have things look more to scale. Your average tree isn't 120 feet tall. And from a gameplay standpoint, I don't think Warlords should be able to hide easily, but should have firing lanes. *shrug*


If they are that tiny then they aren't blocking LOS and doesn't prevent game from devolving into shooting gallery. Failure at the primary function of terrain.


Everything on the table doesn't have to completely hide a Warlord titan. I think this mentality evolved from people playing Warlord battles with their GME sets.

I play all Warhounds. So if you want to completely choke the table with oversized buildings, be my guest. LOL.

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zerosignal wrote:
I found some really cheap small scale buildings on ebay, can't recall what guage they were. But they were cheap for what you get.

If they were in train scales it would have been either N-scale (1:160, ~10mm) or Z-scale (1:220, ~8mm). Either would probably work for AT scenery, if you can find something that actually fits thematically.

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Am I crazy in thinking an Imperator would fit on a Wraithknight base and so not dominate a battlefield like a 40k titan does size wise?

Or are people talking in terms of its power?
   
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I would expect it to be about... Cerastus Knight height, I think? Probably quite bulkier, though.
   
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Lets face it, we can all envision that future issue of White Dwarf with a headline of "WRATH OF THE IMPERATOR!" and the awesome cover art alone will be enough to liberate £150 from our wallets...

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