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![[Post New]](/s/i/i.gif) 2014/12/22 02:17:59
Subject: Is 335 points too much for an HQ?
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Battlefortress Driver with Krusha Wheel
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I hope the necron book has some strong internal balancing coming up, because as it is you can run a barge lord for 335 points with:
Edge of eternity, solar thermasite, phase, weave, orb, phylactery, AND mss (overlord on a barge)
That's a 2+/3++ rerolling ones on failed saves. You can also get IWND, or eternal warrior.
That's 4 str 8 ap 1 attacks on the charge, with precision and armorbane as well as d6 str 6 hammer of wrath attacks. Oh and mind shackle scarabs just in case.
Now 335 points is a lot, but the space marine commander on bike with all the meelee goodies clocks in at 250, and this guy beats him 9/10 times math wise.
I hope they at least tone down mindshacke scarabs to a fear check or something instead, because if not you have the baddest meelee guy in the game in necrons, whom typically are supposed to be countered by meelee.
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warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2014/12/22 02:21:09
Subject: Re:Is 335 points too much for an HQ?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I would hope he beat the Chapter Master up for that price tag.
Sure, he's durable. But the first IK that comes along is going to slag his ride. And if he gets hit by ranged Str D he's taking an awful risk taking the hit himself. One failed save and you hope he stands back up.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2014/12/22 03:50:18
Subject: Is 335 points too much for an HQ?
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Rampaging Carnifex
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Every time I see these types of units/models it reinforces my rule of always having a fearless tarpit blob in every list.
That bargelord is scary.
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![[Post New]](/s/i/i.gif) 2014/12/22 04:33:21
Subject: Is 335 points too much for an HQ?
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Decrepit Dakkanaut
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My Adeptus Mechanicus Archmagos runs between 305 and 365 points, depending on how many cyber-oculari he brings. So no.
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This message was edited 2 times. Last update was at 2014/12/22 04:34:09
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![[Post New]](/s/i/i.gif) 2014/12/22 04:39:19
Subject: Is 335 points too much for an HQ?
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Trigger-Happy Baal Predator Pilot
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He's pretty nasty as a solo dude, but remember to stay away from Knight Titans, the D makes EW and Invul saves sad. Just ask my trusty Draigo.
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10000
2700
4000
3800
3000 |
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![[Post New]](/s/i/i.gif) 2014/12/22 04:43:04
Subject: Is 335 points too much for an HQ?
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Member of the Ethereal Council
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The problem is that in CC this guy takes a major hit in durability because, Wolf Lords exist with str10 attacks. Quite frankly I wish there was a way to make him fast, but not a vehicle.
And be careful for Remove from play.
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![[Post New]](/s/i/i.gif) 2014/12/22 04:46:28
Subject: Re:Is 335 points too much for an HQ?
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Shas'o Commanding the Hunter Kadre
Missouri
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Too much? Apparently it's not enough if you can actually beat a Marine HQ.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2014/12/22 04:52:40
Subject: Is 335 points too much for an HQ?
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Gore-Soaked Lunatic Witchhunter
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If you're paying enough that someone could get a Knight for near that price you're doing something wrong.
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![[Post New]](/s/i/i.gif) 2014/12/22 05:00:20
Subject: Is 335 points too much for an HQ?
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Member of the Ethereal Council
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AnomanderRake wrote:If you're paying enough that someone could get a Knight for near that price you're doing something wrong.
This thing will kill a knight easily. Unless they get a 6 on their D. If you get the charge, he only gets 3 attacks with 4+ to hit.
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![[Post New]](/s/i/i.gif) 2014/12/22 08:03:41
Subject: Is 335 points too much for an HQ?
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Dakka Veteran
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I tend to put too little points into my HQ if I am brutally honest.
Playing IF tactics I don't get any bonus on assault and tend to play with blobs of bolters in a gunline. With there being no heavy weapons choices for captain (we need a captain of the 9th company in the codex who can take heavy weapons and buff devs but thats another gripe!) I generally take a Chaplain with jump pack and melta bomb (110 pts) or a Captain with jump pack, artificer, relic blade and melta bomb (155 pts) and then put them in with 10 assault marines with a vet sgt and a flamer as an advanced unit. I would say 60% of games I lose my warlord and the VP, 40% of the time he survives long enough to at least make a dent in the opponent.
Generally I pick the chaplain just for zealot, the re-rolling misses in the first round with a WS of 4 can make a difference.
If it comes down to 110 and another tac squad or tank or 250 for something that will last, can tank damage but doesn't fit with my style at all I go for the cheap choice, although I will admit often not to a great success.
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This message was edited 1 time. Last update was at 2014/12/22 08:06:05
3000 Points - Right Hands of the Emperor, Imperial Fists Successor
1000 Points - Right Hands of the Emperor Elite PDF force
Bolt Action 1500 pts US Army
Bolt Action 1000 pts US Airborne
X Wing - Giant rebel fleet
Halo Fleet Battles - 1000 pt UNSC Force, 1000 pt Covenant Force
======Begin Dakka Geek Code======
DR:80S++G++MB+IPw40k96#+D+A++/areWD-R+T(T)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2014/12/22 08:13:27
Subject: Is 335 points too much for an HQ?
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Battlefortress Driver with Krusha Wheel
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Unit1126PLL wrote:My Adeptus Mechanicus Archmagos runs between 305 and 365 points, depending on how many cyber-oculari he brings. So no.
I don't think comparing a game not meant to be played with 40k is a very good judge frankly. Next you will say he isn't as powerful as say angron for 400 points, and is thus just fine, when things like primarchs are never meant to be on a 40k tabletop and if you play that way I feel bad for the 40k player on the other side.
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warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2014/12/22 08:41:25
Subject: Is 335 points too much for an HQ?
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Longtime Dakkanaut
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What is Edge of eternity and solar thermasite..? I have never heard of those two items before and I cant find them listed in the necron codex..
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![[Post New]](/s/i/i.gif) 2014/12/22 09:19:34
Subject: Re:Is 335 points too much for an HQ?
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Commander of the Mysterious 2nd Legion
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just rememebr for the points your tossing into that guy, the enemy doesn'tg et a chapter master. he gets a Knight errant
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2014/12/22 10:12:54
Subject: Is 335 points too much for an HQ?
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Regular Dakkanaut
Latveria
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Clearly you've never played Daemons or CSM.
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Playing:
Main:
-Chaos Daemons
-Sometimes CSM allies for Daemons
Alts:
-Dark Angels
-Inquisition, nobody expects the imperial
-Officio Assassinorum
-Legion of the Damned |
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![[Post New]](/s/i/i.gif) 2014/12/22 20:56:30
Subject: Is 335 points too much for an HQ?
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Sybarite Swinging an Agonizer
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Merellin wrote:What is Edge of eternity and solar thermasite..? I have never heard of those two items before and I cant find them listed in the necron codex..
Shield of Baal exterminatus has lots of Necron rules, including artifacts
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10k+ Tau, Ke'lshan
10k Dark Eldar Kabal of the Flayed skull
1k Scions
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![[Post New]](/s/i/i.gif) 2014/12/22 21:12:13
Subject: Re:Is 335 points too much for an HQ?
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Longtime Dakkanaut
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Definitely don't take the Edge of Eternity. It's ten points more than a regular Warscythe for precision strikes and worse AP. You already get precision when doing your sweeps, and in combat you'll normally be challenging.
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![[Post New]](/s/i/i.gif) 2014/12/22 22:14:42
Subject: Is 335 points too much for an HQ?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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hotsauceman1 wrote: AnomanderRake wrote:If you're paying enough that someone could get a Knight for near that price you're doing something wrong.
This thing will kill a knight easily. Unless they get a 6 on their D. If you get the charge, he only gets 3 attacks with 4+ to hit.
No he won't.
He may strip a couple Hull Points, but then the Knight just attacks the vehicle and puts him in the dirt. If the knight only hits once, its a 1/3 chance of not stripping all the HP. If 2 attacks hit he's down.
Also, the Knight hits him first. The Lord may not get a chance to swing.
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This message was edited 1 time. Last update was at 2014/12/22 22:15:19
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2014/12/23 00:38:47
Subject: Is 335 points too much for an HQ?
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Automated Rubric Marine of Tzeentch
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335 points to much? naaah a kitted out Daemon Prince in CSM runs into the 350's regularly....
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CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts
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![[Post New]](/s/i/i.gif) 2014/12/23 01:58:23
Subject: Is 335 points too much for an HQ?
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Commander of the Mysterious 2nd Legion
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true, 335 points is about what you'll pay for a "fully kitted out with a artifact weapon" deamon prince.
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Opinions are not facts please don't confuse the two |
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