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![[Post New]](/s/i/i.gif) 2011/09/15 03:07:31
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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The New Miss Macross!
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Melissia wrote:I think on xbox you have to have broadband or better?
On PC there's still people using dial-up. Dunno about PS3.
Either way it's impossible to tell because like most P2P games it doesn't show actual ping because it's embarassed that everyone's ping is so high even when they're five green bars (because P2P is a gakky system).
You really think people are trying to do multiplayer shooters with dialup?? That was barely doable back in the 90's dialup was usually the only option in most areas. While I won't be able to comment on actual xbox space marine gameplay until my box comes back from repair this weekend, I can confirm that xbox live requires at least a 512k connection speed per their dashboard settings which is generally the slowest you can get via AT&T dsl. I do remember people posting videos of their xboxes years ago connecting via windows mobile phones on 2G network speeds so it is technically possible but unlikely.
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![[Post New]](/s/i/i.gif) 2011/09/15 03:12:49
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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warboss wrote:You really think people are trying to do multiplayer shooters with dialup?
Yes.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 03:25:24
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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The New Miss Macross!
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Melissia wrote:warboss wrote:You really think people are trying to do multiplayer shooters with dialup?
Yes.
Is there any way of publicly shaming them on steam?
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![[Post New]](/s/i/i.gif) 2011/09/15 04:29:52
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Last Remaining Whole C'Tan
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Soladrin wrote:Final Vengeance... Pfeh, such a useless perk.
You mad, bro?
Tonight I played as assault and I did great. 15 kills to 5 deaths, definitely my personal best. At one point I landed on a flag, killed a dude, and then died. My backpack killed 3 people - 3! It's the first multikill I've gotten. 4 people dead in like 3 seconds. Feels good man.
Edit: Also, I like the plasma pistol. Haven't really tried the bolt pistol, will give it a try. I'm getting really good at hitting them twice with the plasma pistol in the air befond landing on them now, too.
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This message was edited 1 time. Last update was at 2011/09/15 04:30:42
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2011/09/15 04:38:52
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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The ping thing seems inconsistent. In the lobby, one guy had a single bar for ping. In game he had four. Every time, for five games. The perils of an inferior system, matchmaking and p2p.
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This message was edited 1 time. Last update was at 2011/09/15 04:39:03
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 04:43:47
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Secret Force Behind the Rise of the Tau
USA
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Melissia wrote:The ping thing seems inconsistent.
In the lobby, one guy had a single bar for ping. In game he had four.
Every time, for five games.
The perils of an inferior system, matchmaking and p2p.
Supposedly the patch is going to be making some optimizations for the matchmaker. But as you and I surely remember the numerous 'fixes' for BLOPs, I take it with a grain of salt
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![[Post New]](/s/i/i.gif) 2011/09/15 04:46:35
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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I also remember the "fixes" for Homefront. Game had such potential (it was definitely better as far as multi goes than CoD, MoH, or BF), but it's lost its community because they haven't fixed server side glitches.
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This message was edited 1 time. Last update was at 2011/09/15 04:47:03
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 05:18:59
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Fighter Pilot
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Going to try and get in now and play some, hopefully don't get ping issues like I have been, wonder when the new patch is set to launch?
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![[Post New]](/s/i/i.gif) 2011/09/15 05:20:44
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Secret Force Behind the Rise of the Tau
USA
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Sckitzo wrote:Going to try and get in now and play some, hopefully don't get ping issues like I have been, wonder when the new patch is set to launch?
I'm not sure. The notes say nothing about the Exterminatus game mode that's supposed to come out end of the month, so I'm thinking it might be soon.
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![[Post New]](/s/i/i.gif) 2011/09/15 05:23:58
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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The Exterminatus game mode will come out on the 3rd-7th of October, as it comes out thirty days after the game came out, which was the 5th of this month.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 06:12:37
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Fighter Pilot
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Ahh, not to long, I am worried about the life of MP though, you level so freaking quick in this game it's insane, hopefully they can keep adding content to keep folks playing. Even if it's just additional levels with new unlocks to work towards.
Finally unlocked my beaky helmet though, so at least I made some progress today
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![[Post New]](/s/i/i.gif) 2011/09/15 06:50:51
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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Grats on that.
I want my Mk8 Errant breastplate though, which means max level for me. Aside from that and a better helmet (not sure which one tbh), I have what I need in that department. Wouldn't mind unlocking the perks, ut assault has so few useful weapon perks...
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 07:04:00
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Fighter Pilot
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Beaky helmet was last thing I was really looking forward to, maybe beyond Relic shoulders.
It's chaos that is taking me forever seems I play IoM 75% of the game.
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![[Post New]](/s/i/i.gif) 2011/09/15 07:09:16
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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I have the opposite problem-- I play Chaos too much. Honestly I can't tell THAT much of a difference between most of the Chaos armors to begin with (for the record, I prefer Black Crusader) aside from the helmets, while the loyalist sets are FAR more distinct and aesthetically pleasing.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 07:18:23
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Fighter Pilot
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The "Good Guys" did seem to get the bigger piece of the pie. I do appreciate THQ's work in to the models where they look legit, but a bit more chaos love wouldn't have gone amiss.
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![[Post New]](/s/i/i.gif) 2011/09/15 07:20:35
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Decrepit Dakkanaut
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Daemon armor is nice :3
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![[Post New]](/s/i/i.gif) 2011/09/15 07:28:42
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Fighter Pilot
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Haven't gotten that one yet, just hit lvl 30.
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![[Post New]](/s/i/i.gif) 2011/09/15 08:11:58
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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Sckitzo wrote:The "Good Guys" did seem to get the bigger piece of the pie. I do appreciate THQ's work in to the models where they look legit, but a bit more chaos love wouldn't have gone amiss.
Then again, I don't think GW's chaos models look that hot either.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 08:13:07
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Fighter Pilot
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They got the evil vibe sure enough, I think the model's are decent though, maybe a bit over the top but that seems to be the norm.
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![[Post New]](/s/i/i.gif) 2011/09/15 08:46:46
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Decrepit Dakkanaut
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Yeah it's the usual style of, put so much on it that it just becomes blur.
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![[Post New]](/s/i/i.gif) 2011/09/15 11:34:06
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Consigned to the Grim Darkness
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Meanwhile the basic Marine armor almost looks austere, making the relic and mastercrafted versions look exquisite in comparison.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/09/15 13:51:48
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Secret Force Behind the Rise of the Tau
USA
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Hit 41 last night. Daemon helm = epic. I agree about the armors though. The Space Marine is just aesthetically pleasing because the design is simple, yet elegant in its own giant bulky super soldier way. The Chaos armor just has too much going on with all the spikes and skulls, and what not. And a lot of the pieces as a result just get hard to distinguish.
Here's hoping we get armor pieces in DLC or maybe full armor sets.
Wishlist:
Dark Angels armor with robe
Better Space Wolf set
Thousand Sons armor
Khorne Beserker armor
Also hoping for some Chaplain, Techmarine, Apothecary, and Librarian armor pieces. Those would be cool just to have. Also I'd like some pieces that aren't the basic stuff but don't have Ultramarines hearldy all over them.
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![[Post New]](/s/i/i.gif) 2011/09/15 13:57:30
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Bloodthirsty Chaos Knight
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Sorry if I missed this, but has there been any word on when the patch is happening?
I'm still only like level 15.... haven't had alot of time to play. Luckily I have nothing to do Friday night, so instead of being social I'll be chugging Mountain Dew and playing Space Marine
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This message was edited 1 time. Last update was at 2011/09/15 13:58:55
“Yesss! Just as planned!”
–Spoken by Xi’aquan, Lord of Change, in its death throes |
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![[Post New]](/s/i/i.gif) 2011/09/15 14:12:11
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Secret Force Behind the Rise of the Tau
USA
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nectarprime wrote:Sorry if I missed this, but has there been any word on when the patch is happening?
Here are the Patch Notes. I haven't noticed a date but maybe its in there somewhere and I missed it.
We are well underway to completing the first wave of patches for PS3, PC & Xbox 360. We are aware of many of the issues being posted in the forums and are doing our best to address them all. Below is a list of items that we have either, addressed, patching as we speak, or still gather more details to properly address the issue.
I will note again that many of the PC issues we are seeing with submitted Dxdiag's are systems that are below minimum specifications. If you’re running a system with a CPU, Graphics Card or even memory that does not meet the specs outlined here: http://www.spacemarine.com/forums/topic/1685 you’re guaranteed to have issues running the game, and we will most likely not be able to provide the desired support you want.
PS3 Matchmaking Issues:
We have completed testing on the patch and have resolved the issue. We are doing everything we can to get this patch released on PSN as soon as possible.
PS3 NAT Issues:
This is a UI bug and is not something that is affecting your online performance. We have a fix coming to resolve this improperly reported error in the upcoming patch.
Multiplayer & Singleplayer Progression Reset:
Make sure to enable Steam's Cloud Option on your system to allow your rank to keep tracking. We understand the Challenges are still not tracking properly and have a patch in the works to address the issue.
Steps to turn on Steam Cloud:
1.) Open Steam
2.) Click the Steam Option int he upper Left
3.) Select "Downloads + Cloud"
4.) Click the Box labeled "Enable Steam Cloud"
Against All Odds" Progression Issue [ PC]:
We are aware of issues players are seeing with this level. A lot of the issues seem to steem from systems that do not meet minimum specs requirements, But we are also getting reports from users who exceed those requirements. We are looking into this issue and are trying to nail down the problem. if you are seeing this issue, feel free to post your Dxdiag report here: http://www.spacemarine.com/forums/topic/4110 - Also when posting on the forums please avoid using Internet Explorer as it forces the text into a massive wall of content.
Mic Always On PC Issue:
We are implementing a "Mute All" button in the upcoming patch. This will also disable the audio data traffic to allow better ping rates while playing. Currently muting players in the lobby will also allow you to obtain better ping rates as it disables the signal of those audio feeds.
Iron Halo / Shield Boost:
During the campaign a few users have noticed the graphical glow and change in visuals on the Iron Halo might disappear after saving the game and returning. Our team is aware of the issue and is working out a fix for this. The actual shield boost is still present and you still benefit from the boost, but the graphics are not displaying properly.
Achievement Unlocks:
We are aware of a handful of achievements that are not unlocking properly. We are looking into these issues and should have an update soon.
- Master Crafted: See Here: http://www.spacemarine.com/forums/topic/5991
- None Can Stand Before You - We are looking into why this is not unlocking for some users.
Pre-order Skins Not Showing Up / Working:
Steam Skins are now showing up within the Customizer. In regards to BestBuy & GameStop codes, you need to redeem those with the code they provide you. Both Console and PC users who purchase the retail copy of the game (In a Local store or online) should be provided a redeem code for their skins. We have verified all retailers have gotten delivery of their codes and should have them for you at the local stores or their online support numbers.
Graphic Issues & Flickering:
Please review this thread: http://www.spacemarine.com/forums/topic/4685
Matchmaking on PC:
The main PC Matchmaking issues have been addressed. We are also in the works to provide an update to allow the system to run even smoother across the board. We plan to release this update in the upcoming PC patch.
Matchmaking on Xbox 360:
We will be applying the same patch to enhance the functions of Matchmaking on Xbox 360.
Devastator Heavy Bolter Glitch:
We are aware of the setting up & flying glitch and it will be patched in the upcoming PC patch.
Veteran Helmet Unlock:
We are aware of the helmet unlocking prematurely and have address this issue on all 3 platforms.
Killing Blow - Thunderhammer & Maul
Many users have been talking about the "Killing Blow" and how it is not always a one shot kill. Well it won't always be... Why you ask? Space Marine takes in consideration of glancing hits, so you might think your hit was perfect, but if you're not straight on with the enemy it will calculate as a glancing blow and do secondary damage.
PC Sound & Lag Issues:
We are very much aware of the issues the community has repeorted in regards to lag, sound stuttering and overall sound issues. We are still working to reproduce these errors within all our QA facilities. Most of these issues have been resolved with some simple driver updates, but we are also aware that some users are not having success with new drivers.
Loadout Issues:
We are aware of a bug that has been forcing Assault selections to be Tactical selections. We are working to address this issue.
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This message was edited 1 time. Last update was at 2011/09/15 14:12:40
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![[Post New]](/s/i/i.gif) 2011/09/15 14:20:40
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Stabbin' Skarboy
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Melissia wrote:lol, I've only reached 32. I can't honestly stand the game much if I hit a snag and get lots of gakky hosts.
Which is all the time.
Think I'm 38, I would be 41 for sure if the game had dedicated servers. Yesterday I wasn't able to play a single lag free game so I gave up. Lack of content and P2P really ruined this game, which is a shame because it's a lot of fun.
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The question isn't why do I kill. The question is, why I don't kill everybody. |
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![[Post New]](/s/i/i.gif) 2011/09/15 14:54:37
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Veteran ORC
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LordofHats wrote:Hit 41 last night. Daemon helm = epic. I agree about the armors though. The Space Marine is just aesthetically pleasing because the design is simple, yet elegant in its own giant bulky super soldier way. The Chaos armor just has too much going on with all the spikes and skulls, and what not. And a lot of the pieces as a result just get hard to distinguish.
Here's hoping we get armor pieces in DLC or maybe full armor sets.
Wishlist:
Dark Angels armor with robe
Better Space Wolf set
Thousand Sons armor
Khorne Beserker armor
Also hoping for some Chaplain, Techmarine, Apothecary, and Librarian armor pieces. Those would be cool just to have. Also I'd like some pieces that aren't the basic stuff but don't have Ultramarines hearldy all over them.
I thought they had the Dark Angels armor in there, I swear I have seen that style of torso.
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/09/15 15:01:09
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Secret Force Behind the Rise of the Tau
USA
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Slarg232 wrote:I thought they had the Dark Angels armor in there, I swear I have seen that style of torso.
There is the Veteran breast plate I think, which certainly can fill in but its not a full robe. A hooded helmet would be cool too.
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![[Post New]](/s/i/i.gif) 2011/09/15 15:09:58
Subject: Re:Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Veteran ORC
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Speaking of helmets....
where be the helmetless heads?
Also, they should totally allow wings for the Raptors.
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/09/15 15:42:46
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Last Remaining Whole C'Tan
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Patch notes look good, b-b-but:
Mic Always On PC Issue:
We are implementing a "Mute All" button in the upcoming patch. This will also disable the audio data traffic to allow better ping rates while playing. Currently muting players in the lobby will also allow you to obtain better ping rates as it disables the signal of those audio feeds.
Unacceptable. The better option, the only intelligent option, would be to add PTT and set that to default. This is slapping a band-aid over it instead of fixing it. It shouldn't be a choice between one option that breaks the game, or an option that breaks the game in a different way.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2011/09/15 16:21:39
Subject: Space Marine Multiplayer REVEALED! CUSTOMIZER REVEALED!
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Secret Force Behind the Rise of the Tau
USA
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Its better than nothing. I honestly don't see the point of in game voice options. No one ever uses them for the game. They just blabber on and on about whatever. Last night me and my clan buddy were discussion Star Wars and everyone on our team had to hear it because we can't turn it off (and even if they mute us they might still be able to hear through another person whose sensitivity is way to low and whose volume is way to high.
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