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![[Post New]](/s/i/i.gif) 2012/01/19 00:35:29
Subject: Re:Grey Knights are the most overpowered book GW has put out in a decade.
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Longtime Dakkanaut
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Did someone necro this thread or is is just still alive? Holy crap people, let it go, they're here, They're queer, get used to it.
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2012/01/19 01:03:25
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Maddening Mutant Boss of Chaos
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There are 2 scenarios: 1- Your army isn't Chaos Daemons so they are just a good 5th ed. book. 2- Your army is Chaos Daemons and they are pretty damn overpowered.
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This message was edited 1 time. Last update was at 2012/01/19 01:03:35
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![[Post New]](/s/i/i.gif) 2012/01/19 03:03:15
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Lone Wolf Sentinel Pilot
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Why is this in tournament discussion? It seems more appropriate for 40k general discussion.
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Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
My Blog |
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![[Post New]](/s/i/i.gif) 2012/01/19 03:19:54
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Paramount Plague Censer Bearer
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The Grey Knights codex doesn't really have any dead entries other than a few henchmen choices. Basically this means you can't really make a terrible army if you wanted to compared to other codices which have TONS of dead entries.
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![[Post New]](/s/i/i.gif) 2012/01/19 03:30:10
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Shepherd
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Doesnt matter if there are "dead" entries. Most people spam the best stuff regardless. lol blood claws arent "dead." Doesnt mean they wont spam the better gh.
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This message was edited 1 time. Last update was at 2012/01/19 03:30:30
The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2012/01/19 03:58:41
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Unrelenting Rubric Terminator of Tzeentch
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Everyday I'm derpelin.
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This message was edited 1 time. Last update was at 2012/01/19 16:23:04
DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
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![[Post New]](/s/i/i.gif) 2012/01/19 03:59:55
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Paramount Plague Censer Bearer
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Draigo wrote:Doesnt matter if there are "dead" entries. Most people spam the best stuff regardless. lol blood claws arent "dead." Doesnt mean they wont spam the better gh.
Perhaps you would like to explain yourself?
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![[Post New]](/s/i/i.gif) 2012/01/19 04:12:31
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Noise Marine Terminator with Sonic Blaster
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First off GOD I hate mathhammer people.
Second I'm in the Grey Knights are stupidly overpowered boat.
And third, I'm hoping the next Chaos Space Marines book is as broken, so I can have fun playing them again.
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![[Post New]](/s/i/i.gif) 2012/01/19 04:28:03
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Unrelenting Rubric Terminator of Tzeentch
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KingmanHighborn wrote:First off GOD I hate mathhammer people.
Care to explain?
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DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
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![[Post New]](/s/i/i.gif) 2012/01/19 04:51:50
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Longtime Dakkanaut
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RustyKnight wrote:KingmanHighborn wrote:First off GOD I hate mathhammer people.
Care to explain?
He explains below
Second I'm in the Grey Knights are stupidly overpowered boat.
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![[Post New]](/s/i/i.gif) 2012/01/19 07:58:20
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Sword-Bearing Inquisitorial Crusader
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RustyKnight wrote:biccat wrote:[The multimelta is marginally better up to AV13, but drops off significantly at AV14.
The relative chances of destroying a vehicle (percentages):
...
Interesting that a multi-melta is better, although not substantially so, except against AV12.
I'm not entirely sure what you did, but your math is off. Here's a list of destroyed results for the various armors against both the Melta weapons and the Psycannon. These assume that the target doesn't get cover, is neither open topped nor a Land Raider Achilles (or similar tank with result skewing special rules), and that the firer is BS4.
Psycannon (2 Shots/4 Shots)
Against AV10=.222/.444
Against AV11=.148/.296
Against AV12=.074/.148
Against AV13=.074/.148
Against AV14=.025/.049
Melta Weapons (1d6 Pen/ 2d6 Pen)
Against AV10=.241/.327
Against AV11=.185/.312
Against AV12=.130/.296
Against AV13=.074/..253
Against AV14=.019/.210
Time for some limited analysis of these results. As long as it has its 2d6 penetration, the melta weapon outperforms the Psycannon against everything except for AV10 vehicles. A four shot psycannon always beats a 1d6 melta weapon, but a two shot psycannon loses to the 1d6 melta against everything except for AV13 and 14 targets (where it ties and beats the melta respectively).
This is failmath.
Look up binomial theorem.
Doubling shots will not double your chance. Think about it logically. Even a gun with 1 million shots at best has an infinitely close chance of killing a tank 100% of the time.
That means at at best you'll have a 100% chance of killing a single vehicle. Even if I roll vehicle wrecked 4 times doesn't mean that I killed 4 vehicles.
That means for weapon comparisons invovling multishot guns you must use the binomial theorem.
1 shot * (2/3) * (.5) *(1/3) = 1/9 or .11 is the probability for one shot.
but 2 shots is not double that: Proof:
Assume that for any probability, doing the same thing twice should produce double the chance.
A coin has a 50% chance of rolling heads or tails.
If I flip the coin twice, my chance of rolling at least one head (very similar to at least 1 vehicle wrecked) is the following:
head head 1
head tails 2
tails head 3
tails tails 4
3/4 or 75%
You will note that 75% is NOT DOUBLE of 50%.
What if I flip the coin three times?
h h h
h h t
h t h
t h h
t t t
t t h
t h t
h t t
There are 2^3 results: 8 results. 7 of which have at least 1 head
7/8 = 87.5%
The limit of N coins flipped chance of rolling at least 1 head is 100% or 1.
QED
Edit: I guess i'll complete the limit
If n goes to infnite: The probability that N coins produces at least 1 head is the following:
(2^N)-1
/
(2^n)
If I substitute infinite:
2^infinite = infnite
-> Infinite -1
/
infinite
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This message was edited 1 time. Last update was at 2012/01/19 08:05:01
"There is no limit to the human spirit, but sometimes I wish there was."
Customers ask me what army I play in 40k. Wrong Question. The only army I've never played is orks.
The Connoisseur of Crap.
Knowing is half the battle. But it is only half. Execution...application...performance...now that is the other half.
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![[Post New]](/s/i/i.gif) 2012/01/19 08:06:21
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Lone Wolf Sentinel Pilot
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I think the simple fact that there are people that don't understand that Psycannons are worse than Melta weapons means that those same people will never believe that Grey Knights are anything but overpowered.
Just to save people in the know some future posting time.
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Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.
My Blog |
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![[Post New]](/s/i/i.gif) 2012/01/19 08:08:50
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Sword-Bearing Inquisitorial Crusader
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touche
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"There is no limit to the human spirit, but sometimes I wish there was."
Customers ask me what army I play in 40k. Wrong Question. The only army I've never played is orks.
The Connoisseur of Crap.
Knowing is half the battle. But it is only half. Execution...application...performance...now that is the other half.
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![[Post New]](/s/i/i.gif) 2012/01/19 08:43:28
Subject: Re:Grey Knights are the most overpowered book GW has put out in a decade.
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Longtime Dakkanaut
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NO YOU! edit: Smiley here since this is a joke.
You said "Gray knights being half or more of the top tables in every major tourney since the book was released isn't good enough?"
I'm simply showing that they are not half or more of the top tables in most major tourneys.
But feel free to run off.
Seconded.
Give it a rest already shuma, you lost so what, is pride really worth 20+ pages? The GK hysterics is getting pretty tiresome by now.
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Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
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![[Post New]](/s/i/i.gif) 2012/01/19 08:51:22
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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Fearspect wrote:I think the simple fact that there are people that don't understand that Psycannons are worse than Melta weapons means that those same people will never believe that Grey Knights are anything but overpowered.
Just to save people in the know some future posting time.
Yes, clearly what makes a powerful codex is not the effectiveness of it's troops, the abillity to shut down other armies, or the skill of it's player, but how many meltaguns you can shove into each orifice.
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![[Post New]](/s/i/i.gif) 2012/01/19 08:53:47
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Sword-Bearing Inquisitorial Crusader
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Oooh ooh, I want in on this.
Shuma Gorath is like the weakest character in Ultimate Marvel Vs. capcom. Goddamn it, have you ever seen anyone pick shuma ever?
Ha! Take your blanket statement and insult at the same time and like it!
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"There is no limit to the human spirit, but sometimes I wish there was."
Customers ask me what army I play in 40k. Wrong Question. The only army I've never played is orks.
The Connoisseur of Crap.
Knowing is half the battle. But it is only half. Execution...application...performance...now that is the other half.
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![[Post New]](/s/i/i.gif) 2012/01/19 14:45:51
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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scuddman wrote:Oooh ooh, I want in on this.
Shuma Gorath is like the weakest character in Ultimate Marvel Vs. capcom. Goddamn it, have you ever seen anyone pick shuma ever?
Ha! Take your blanket statement and insult at the same time and like it!
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/01/19 14:51:47
Subject: Re:Grey Knights are the most overpowered book GW has put out in a decade.
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[DCM]
Et In Arcadia Ego
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I'm sure he'd struggle to even take on Squirrel Girl.
.. but let's not head off on this tangent eh. ta.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2012/01/19 14:54:26
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Warplord Titan Princeps of Tzeentch
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RustyKnight wrote:biccat wrote:[The multimelta is marginally better up to AV13, but drops off significantly at AV14.
The relative chances of destroying a vehicle (percentages):
...
Interesting that a multi-melta is better, although not substantially so, except against AV12.
I'm not entirely sure what you did, but your math is off. Here's a list of destroyed results for the various armors against both the Melta weapons and the Psycannon. These assume that the target doesn't get cover, is neither open topped nor a Land Raider Achilles (or similar tank with result skewing special rules), and that the firer is BS4.
I took the chance of destroying a vehicle (hit, 'wound', table) and, using the binomial distribution, determined how likely or not it was that the vehicle would be destroyed. In excel the formula is:
1-binomdist(0, # shots, percent chance, 0)
The multi-melta has a higher percent chance of destroying a vehicle but the psycannon has more shots.
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text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/01/19 15:21:43
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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Directly comparing these weapons is almost worthless since there is no unit in the entire game that can chose one or the other. Most meltaguns come in multiples for redundancy on light suicide units or close range CC based troop squads. Most psycanons come on standoff high cost squads which are far from disposable
There is no equivalence between the chimera melta vet and purifier psycanon spam. Or between 10 melta pod sterns who combat squad to kill two land raiders or 10 palladins and a GM with 4 psycanons.
Directly comparing the weapons use against vehicles is useless in anything other than pure thought exercise.
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/01/19 15:53:43
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Willing Inquisitorial Excruciator
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ShumaGorath wrote:Directly comparing these weapons is almost worthless since there is no unit in the entire game that can chose one or the other. Most meltaguns come in multiples for redundancy on light suicide units or close range CC based troop squads. Most psycanons come on standoff high cost squads which are far from disposable
There is no equivalence between the chimera melta vet and purifier psycanon spam. Or between 10 melta pod sterns who combat squad to kill two land raiders or 10 palladins and a GM with 4 psycanons.
Directly comparing the weapons use against vehicles is useless in anything other than pure thought exercise.
Inquisitors in the GK codex can take a combi-melta or a psycannon.
Boom. Mind blown.
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![[Post New]](/s/i/i.gif) 2012/01/19 16:22:36
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Unrelenting Rubric Terminator of Tzeentch
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@biccat and scuddman- Thanks for pointing this out to me. Prior to this, I've always just calculated number of vehicle destroyed results.
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DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
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![[Post New]](/s/i/i.gif) 2012/01/19 16:56:30
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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targetawg wrote:ShumaGorath wrote:Directly comparing these weapons is almost worthless since there is no unit in the entire game that can chose one or the other. Most meltaguns come in multiples for redundancy on light suicide units or close range CC based troop squads. Most psycanons come on standoff high cost squads which are far from disposable
There is no equivalence between the chimera melta vet and purifier psycanon spam. Or between 10 melta pod sterns who combat squad to kill two land raiders or 10 palladins and a GM with 4 psycanons.
Directly comparing the weapons use against vehicles is useless in anything other than pure thought exercise.
Inquisitors in the GK codex can take a combi-melta or a psycannon.
Boom. Mind blown.
 Are they given either?
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/01/19 17:54:30
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Willing Inquisitorial Excruciator
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ShumaGorath wrote:targetawg wrote:ShumaGorath wrote:Directly comparing these weapons is almost worthless since there is no unit in the entire game that can chose one or the other. Most meltaguns come in multiples for redundancy on light suicide units or close range CC based troop squads. Most psycanons come on standoff high cost squads which are far from disposable
There is no equivalence between the chimera melta vet and purifier psycanon spam. Or between 10 melta pod sterns who combat squad to kill two land raiders or 10 palladins and a GM with 4 psycanons.
Directly comparing the weapons use against vehicles is useless in anything other than pure thought exercise.
Inquisitors in the GK codex can take a combi-melta or a psycannon.
Boom. Mind blown.
 Are they given either?
Psycannons? Constantly, it's one of the only ways you see them equipped.
Mind you, this isn't really because it's psycannon versus melta, it's that you get a psycannon inquisitor in termi armor for 80 points, which is a friggin steal, versus a one-use melta
Luckily, theres enough competition for the HQ slots that you dont see a ton of these
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This message was edited 1 time. Last update was at 2012/01/19 17:54:44
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![[Post New]](/s/i/i.gif) 2012/01/19 19:45:49
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Member of a Lodge? I Can't Say
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targetawg wrote:Inquisitors in the GK codex can take a combi-melta or a psycannon.
Boom. Mind blown.
Well played sir.
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![[Post New]](/s/i/i.gif) 2012/01/19 21:17:15
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Ferocious Black Templar Castellan
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ShumaGorath wrote:targetawg wrote:ShumaGorath wrote:Directly comparing these weapons is almost worthless since there is no unit in the entire game that can chose one or the other. Most meltaguns come in multiples for redundancy on light suicide units or close range CC based troop squads. Most psycanons come on standoff high cost squads which are far from disposable
There is no equivalence between the chimera melta vet and purifier psycanon spam. Or between 10 melta pod sterns who combat squad to kill two land raiders or 10 palladins and a GM with 4 psycanons.
Directly comparing the weapons use against vehicles is useless in anything other than pure thought exercise.
Inquisitors in the GK codex can take a combi-melta or a psycannon.
Boom. Mind blown.
 Are they given either?
Grey Knight Dreadnoughts can also have multi-meltas or assault cannons with psybolt ammunition, which is a psycannon in all but name.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/01/19 21:38:33
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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!!Goffik Rocker!!
(THIS SPACE INTENTIONALLY LEFT BLANK)
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AlmightyWalrus wrote:ShumaGorath wrote:targetawg wrote:ShumaGorath wrote:Directly comparing these weapons is almost worthless since there is no unit in the entire game that can chose one or the other. Most meltaguns come in multiples for redundancy on light suicide units or close range CC based troop squads. Most psycanons come on standoff high cost squads which are far from disposable
There is no equivalence between the chimera melta vet and purifier psycanon spam. Or between 10 melta pod sterns who combat squad to kill two land raiders or 10 palladins and a GM with 4 psycanons.
Directly comparing the weapons use against vehicles is useless in anything other than pure thought exercise.
Inquisitors in the GK codex can take a combi-melta or a psycannon.
Boom. Mind blown.
 Are they given either?
Grey Knight Dreadnoughts can also have multi-meltas or assault cannons with psybolt ammunition, which is a psycannon in all but name.
They can have weapons other than autocanons?
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2012/01/19 21:58:55
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Longtime Dakkanaut
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ShumaGorath wrote:AlmightyWalrus wrote:ShumaGorath wrote:targetawg wrote:ShumaGorath wrote:Directly comparing these weapons is almost worthless since there is no unit in the entire game that can chose one or the other. Most meltaguns come in multiples for redundancy on light suicide units or close range CC based troop squads. Most psycanons come on standoff high cost squads which are far from disposable
There is no equivalence between the chimera melta vet and purifier psycanon spam. Or between 10 melta pod sterns who combat squad to kill two land raiders or 10 palladins and a GM with 4 psycanons.
Directly comparing the weapons use against vehicles is useless in anything other than pure thought exercise.
Inquisitors in the GK codex can take a combi-melta or a psycannon.
Boom. Mind blown.
 Are they given either?
Grey Knight Dreadnoughts can also have multi-meltas or assault cannons with psybolt ammunition, which is a psycannon in all but name.
They can have weapons other than autocanons?
No, taking those options are illegal.
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![[Post New]](/s/i/i.gif) 2012/01/20 10:50:07
Subject: Re:Grey Knights are the most overpowered book GW has put out in a decade.
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Ferocious Black Templar Castellan
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Come to think of it, Land Raiders and Stormravens also get not-psycannons and multi-meltas, although they don't compete against eachother, at least not on the Land Raider variants.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/01/21 21:44:23
Subject: Grey Knights are the most overpowered book GW has put out in a decade.
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Noise Marine Terminator with Sonic Blaster
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RustyKnight wrote:KingmanHighborn wrote:First off GOD I hate mathhammer people.
Care to explain? gendoikari87 wrote:RustyKnight wrote:KingmanHighborn wrote:First off GOD I hate mathhammer people.
Care to explain? He explains below Second I'm in the Grey Knights are stupidly overpowered boat.
Oh no my hate of mathhammer has nothing to do with the GK. I have my own less angst ridden reasons for my beliefs on GKs. scuddman wrote:RustyKnight wrote:biccat wrote:[The multimelta is marginally better up to AV13, but drops off significantly at AV14. The relative chances of destroying a vehicle (percentages): ... Interesting that a multi-melta is better, although not substantially so, except against AV12.
I'm not entirely sure what you did, but your math is off. Here's a list of destroyed results for the various armors against both the Melta weapons and the Psycannon. These assume that the target doesn't get cover, is neither open topped nor a Land Raider Achilles (or similar tank with result skewing special rules), and that the firer is BS4. Psycannon (2 Shots/4 Shots) Against AV10=.222/.444 Against AV11=.148/.296 Against AV12=.074/.148 Against AV13=.074/.148 Against AV14=.025/.049 Melta Weapons (1d6 Pen/ 2d6 Pen) Against AV10=.241/.327 Against AV11=.185/.312 Against AV12=.130/.296 Against AV13=.074/..253 Against AV14=.019/.210 Time for some limited analysis of these results. As long as it has its 2d6 penetration, the melta weapon outperforms the Psycannon against everything except for AV10 vehicles. A four shot psycannon always beats a 1d6 melta weapon, but a two shot psycannon loses to the 1d6 melta against everything except for AV13 and 14 targets (where it ties and beats the melta respectively). This is failmath. Look up binomial theorem. Doubling shots will not double your chance. Think about it logically. Even a gun with 1 million shots at best has an infinitely close chance of killing a tank 100% of the time. That means at at best you'll have a 100% chance of killing a single vehicle. Even if I roll vehicle wrecked 4 times doesn't mean that I killed 4 vehicles. That means for weapon comparisons invovling multishot guns you must use the binomial theorem. 1 shot * (2/3) * (.5) *(1/3) = 1/9 or .11 is the probability for one shot. but 2 shots is not double that: Proof: Assume that for any probability, doing the same thing twice should produce double the chance. A coin has a 50% chance of rolling heads or tails. If I flip the coin twice, my chance of rolling at least one head (very similar to at least 1 vehicle wrecked) is the following: head head 1 head tails 2 tails head 3 tails tails 4 3/4 or 75% You will note that 75% is NOT DOUBLE of 50%. What if I flip the coin three times? h h h h h t h t h t h h t t t t t h t h t h t t There are 2^3 results: 8 results. 7 of which have at least 1 head 7/8 = 87.5% The limit of N coins flipped chance of rolling at least 1 head is 100% or 1. QED Edit: I guess i'll complete the limit If n goes to infnite: The probability that N coins produces at least 1 head is the following: (2^N)-1 / (2^n) If I substitute infinite: 2^infinite = infnite -> Infinite -1 / infinite ^ THIS IS WHY I HATE IT. You take a freaking game, that involves rolling dice and playing with toy soliders and boil it down to the most hated subject in mankind's history, math. Statistics in particular, but still. There is no need for a page load of a mathmatical formulas to explain which is better. I don't give a  about binomial theorem, I want to pick what I like, build a competive, yet fun list to play, and let the dice gods take it from there. All this mathhammer BS does is suck the fun out of the game, reducing it to numbers instead of player cunning, tactics and chance. Now me, I'm a History and Politics guy, the best evidence to me is to watch who wins the most, and HOW the games are won. If GKs win a lot it might not be there are 'completely' overpowered. But if they routinely table other armies regardless of opponent's army composition, for minimal model loss, there is something to the claim. And from the evidence I've seen, and from games I've watched GKs are at least top tier, if not overpowered. Character's like Draigo don't help either, and I maintain my 'special characters should not be allowed in tournaments and events' stance but it's not my decision so I can't stop anyone. Now the reason I think they are overpowered is simply because GW wanted the Grey Knights to be a hit hard, hit fast army, but it could not afford to take casualitlies. Problem is by putting so much hitting power, and defensive power into the army, it's hard to get them killed even if you are trying. The number count just isn't enough of a con, to all the pros of the army, and so there is no 'game balance' to them. It's my opinion though. I won't begrudge someone for playing GKs, and if Chaos comes out and it's just as broken, I'm going to be a giddy kitty, especially if it brings my Daemon Prince is back to his 3.5 glory.
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This message was edited 1 time. Last update was at 2012/01/21 21:57:28
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