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Made in au
Pestilent Plague Marine with Blight Grenade





 ArtyomTrityak wrote:
I think Immotekh is good option right now.
2 MWBD, +1 CP and his Storm ability make him good option.

I might try him with immortals or/and warriors.
Now i want to play 1 HQ, he is nice.


I've been using Imotekh almost exclusively in every game I've played with necrons and he's always been a great support character. Surprisingly harder to kill than you opponent will initially assume and as warlord provides the only source of CP regen.


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in de
Nihilistic Necron Lord






Germany

 ArtyomTrityak wrote:

What i do not like about Tesla that -1 to hit just makes it useless. Tesla does not have AP so for example marines in cover will have 2+ save :\


Use a stratagem for 1 CP to remove cover. Use mephrit dynasty to give tesla AP-1 at half range.
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

 p5freak wrote:
 ArtyomTrityak wrote:

What i do not like about Tesla that -1 to hit just makes it useless. Tesla does not have AP so for example marines in cover will have 2+ save :\


Use a stratagem for 1 CP to remove cover. Use mephrit dynasty to give tesla AP-1 at half range.


Honestly that stratagem is fantastic. I use it often for targets that really need to die, and when I don't want to have to over-allocate resources to do it.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in no
Grisly Ghost Ark Driver





 NurglesR0T wrote:
 ArtyomTrityak wrote:
I think Immotekh is good option right now.
2 MWBD, +1 CP and his Storm ability make him good option.

I might try him with immortals or/and warriors.
Now i want to play 1 HQ, he is nice.


I've been using Imotekh almost exclusively in every game I've played with necrons and he's always been a great support character. Surprisingly harder to kill than you opponent will initially assume and as warlord provides the only source of CP regen.



Also that staff of his is really useful. Easily clears out 3 guardsmen dug in or kills a sentinel in one volley. 18" makes a ton of difference to the regular staff
   
Made in us
Freaky Flayed One




I find his Storm to be extremely valuable. I run into a lot of eldar that love their Dark Reapers that punch holes in my Necrons from afar and with fire and fade I can never seem to touch them.

His Strom ability does not need line of sight and with a re roll thrown in you are sure to cut a few down dropping their fire power greatly. This also makes it safer to use a Vail becuase that the Forewarned strat is mostly pulled on D Reapers.
   
Made in us
Numberless Necron Warrior




Pyrothem wrote:
I find his Storm to be extremely valuable. I run into a lot of eldar that love their Dark Reapers that punch holes in my Necrons from afar and with fire and fade I can never seem to touch them.

His Strom ability does not need line of sight and with a re roll thrown in you are sure to cut a few down dropping their fire power greatly. This also makes it safer to use a Vail becuase that the Forewarned strat is mostly pulled on D Reapers.


Yeah, I'm finding room for him in my lists now. Most lists I make will likely have a battalion like:

Spoiler:

HQ:
Imotekh (160)
Lord (68)

Troop:
Tesla Immortals (150)
Tesla Immortals (150)
Tesla Immortals (150)

Total: 678 points

MWBD 2-3 immortals, storm a target, and pop Methodical Destruction is so much firepower from troops.
   
Made in jp
Proud Triarch Praetorian





So is the consensus to keep to just the minimum requirements for troop units (though maxed out to 10 in the unit of Tesla Immortals), or would there be any merit in going crazy and loading up on as many T.ims and Overlords as you can fit in a list?
(Hmm, actually, with the points reductions, I wonder if we can work Brigade lists out for competitive use?)

Also, I'm assuming Tomb Blades are still best run as Gauss while Immortals handle Tesla, right? (because of MWBD interactions)
Or we we going to try seeing how Tes.TBs & Anni.Bs work with Stalker assistance?

 
   
Made in de
Nihilistic Necron Lord






Germany

A brigade is possible now, but two battalions are more efficient than a brigade. With a brigade you are limited to one dynasty, and you have to take three fast attack, three heavy support, and three elite units.
   
Made in dk
Loyal Necron Lychguard






 skoffs wrote:
So is the consensus to keep to just the minimum requirements for troop units (though maxed out to 10 in the unit of Tesla Immortals), or would there be any merit in going crazy and loading up on as many T.ims and Overlords as you can fit in a list?
(Hmm, actually, with the points reductions, I wonder if we can work Brigade lists out for competitive use?)

Also, I'm assuming Tomb Blades are still best run as Gauss while Immortals handle Tesla, right? (because of MWBD interactions)
Or we we going to try seeing how Tes.TBs & Anni.Bs work with Stalker assistance?


I think it might actually be possible to make quite a strong Brigade now. 1999 pts on CA2018 release, 2251 currently. The points reductions we got means we're no longer taking trash like single units of 1 Heavy Destroyer to pat out our choices, Deathmarks aren't amazing, but they did get a drop. I think the list I brought with 6x10 Immortals, Imotekh and Zahndrekh was really strong 30-40 MWBD guys puts a hurting on infantry and even Knights, my list did however lack Destroyers so running 30 or 25 is probably the best choice, running 0 or 15 is still valid depending on meta I think. Most importantly we can fit 3 DDAs in a Brigade which is huge. I probably won't be taking 0 Immortals any longer, I think our other units are good enough that I won't take 3 units of Destroyers any longer, just one or two should be enough in most cases.
Spoiler:

Models: 69 CP: 8 Pts remaining: 11 Pts: 1999

Sautekh Brigade 5

1 Lord (hyperphase sword) 68

1 Cryptek (staff of light + canoptek cloak) 85

1 Overlord (warscythe) 93

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

10 Immortals (tesla carbines) 150

10 Immortals (tesla carbines) 150

5 Deathmarks 85

5 Deathmarks 85

1 Triarch Stalker (twin heavy gauss cannon) 125

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

6 Destroyers (gauss cannons) 300

1 Doomsday Ark 160

1 Doomsday Ark 160

1 Doomsday Ark 160
   
Made in us
Stalwart Space Marine




That's a pretty legit brigade. Shame about the deathmarks

I think Teslamortals are one of the strongest troop choices in the game, now. Because I'm lazy I'm waiting for battlescribe to update, but a double battalion with Imotekh, 6x10 immortals and 3xDDA could definitely be a thing,
   
Made in jp
Proud Triarch Praetorian





 p5freak wrote:
With a brigade you are limited to one dynasty, and you have to take three fast attack, three heavy support, and three elite units.

Between Destroyers, Wraiths, Tomb Blades and Scarabs, three Fast Attack is going to be an easy fill.
For Heavy most people will probably be sticking with the obligatory DDA³, or maybe a A.Barge if they're a little tight on points.
Elite is going to be the only one that might be considered a tax, but Stalkers would be really helpful for those DDAs and T.ims, and if short on points, MSU Deathmark have their uses AND got a little cheaper.

Once CA drops this might be my priority for testing.

 
   
Made in gb
Regular Dakkanaut



Shropshire UK

Think for the Brigade, I would feel nepherek fits best.

Makes the 4 units of immortals quick for objective grabbing. same with the scarabs.

Also means the destroyers can deep strike in, and even cheeky deep striking immortals/scarabs onto objectives

   
Made in us
Nihilistic Necron Lord




The best State-Texas

 vict0988 wrote:
 skoffs wrote:
So is the consensus to keep to just the minimum requirements for troop units (though maxed out to 10 in the unit of Tesla Immortals), or would there be any merit in going crazy and loading up on as many T.ims and Overlords as you can fit in a list?
(Hmm, actually, with the points reductions, I wonder if we can work Brigade lists out for competitive use?)

Also, I'm assuming Tomb Blades are still best run as Gauss while Immortals handle Tesla, right? (because of MWBD interactions)
Or we we going to try seeing how Tes.TBs & Anni.Bs work with Stalker assistance?


I think it might actually be possible to make quite a strong Brigade now. 1999 pts on CA2018 release, 2251 currently. The points reductions we got means we're no longer taking trash like single units of 1 Heavy Destroyer to pat out our choices, Deathmarks aren't amazing, but they did get a drop. I think the list I brought with 6x10 Immortals, Imotekh and Zahndrekh was really strong 30-40 MWBD guys puts a hurting on infantry and even Knights, my list did however lack Destroyers so running 30 or 25 is probably the best choice, running 0 or 15 is still valid depending on meta I think. Most importantly we can fit 3 DDAs in a Brigade which is huge. I probably won't be taking 0 Immortals any longer, I think our other units are good enough that I won't take 3 units of Destroyers any longer, just one or two should be enough in most cases.
Spoiler:

Models: 69 CP: 8 Pts remaining: 11 Pts: 1999

Sautekh Brigade 5

1 Lord (hyperphase sword) 68

1 Cryptek (staff of light + canoptek cloak) 85

1 Overlord (warscythe) 93

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

10 Immortals (tesla carbines) 150

10 Immortals (tesla carbines) 150

5 Deathmarks 85

5 Deathmarks 85

1 Triarch Stalker (twin heavy gauss cannon) 125

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

6 Destroyers (gauss cannons) 300

1 Doomsday Ark 160

1 Doomsday Ark 160

1 Doomsday Ark 160


I’m not quite sure if it's worth it to brigade up though. The lists I am building now are 9 CP, and will be 10 if I can find a way to fit in Immotekh, so I don't really know if the extra CP are really worth all the chaff like Deathmarks we have to put in as well as the 5 man immortal squads.

At the very least, one thing is for sure and that is we have relevant options again. I am very curious to see how ITC changes things up with the new missions. If they implement First Strike, the new scoring (Being tabled doesn't mean you auto-win) Things will also get a lot better for us, as it really hurts one of our major "predators" (knights) in the meta.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I think Double Battalion is probably more flexible than a single Brigade. But i think we've come to understand the points drops in CA are going to help us attain more CP for use in battle, which is a nice little perk.

Personally, the reductions to our lackluster HQs are quite nice.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Double battalion is cheaper, yes.
Same number of required troops, but with 1 more obligatory HQ and without the elite requirement. If it weren't for the elite requirement the brigade would actually be cheaper to field.
The brigade needs to be rebalanced so its more appealing. Probably 2 less troops and more slots or something.

To be devil's advocate for the lack of rules changes...I think GW is testing the waters. They probably want to see how much of the problem with necron is to due to price, to make sure that we aren't just looking for an easy power boost.

It may seem odd, but considering how many bad ideas people have concerning balance, and how GW most likely receives a lot of these bad idea, they probably want to play it safe before doing something drastic and end up reversing said changes. It would have been nice to have some rules changes, but I can see the logic in taking the minimal approach.

This message was edited 8 times. Last update was at 2018/12/12 15:24:46


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Dakka Veteran




 CthuluIsSpy wrote:
Well, with double battalion you need 4 HQ and 6 troops as opposed to 3 HQ and 4 troops, so you already have to pay more of a "tax".

However, you will get more CP and slots to field non-troops units.

To be devil's advocate for the lack of rules changes...I think GW is testing the waters. They probably want to see how much of the problem with necron is to due to price, to make sure that we aren't just looking for an easy power boost.

It may seem odd, but considering how many bad ideas people have concerning balance, and how GW most likely receives a lot of these bad idea, they probably want to play it safe before doing something drastic and end up reverse said changes. It would have been nice to have some rules changes, but I can see the logic in taking the minimal approach.


I guess we'll see come the Spring FAQ. But from what I've heard, they already felt the army was good enough before Chapter Approved. Getting any change might be an uphill battle.
   
Made in gb
Tail-spinning Tomb Blade Pilot




Whilst double Battalion may be more efficient, note that many UK TOs have been clamping down (read: banning) on both doubles of one detachment type and/or more than two non battalion detachments.

Still worth exploring, however.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

sieGermans wrote:
Whilst double Battalion may be more efficient, note that many UK TOs have been clamping down (read: banning) on both doubles of one detachment type and/or more than two non battalion detachments.

Still worth exploring, however.


I'm not surprised. After double checking the requirements for a brigade, its actually cheaper to field double battalions, and you get more CP out of it. Banning double detachments of the same type is a logical move in that respect.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Stalwart Space Marine




re: rules changes - could still come as codex errata. Did GW publish errata this time last year? I can't remember.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

momerathe wrote:
re: rules changes - could still come as codex errata. Did GW publish errata this time last year? I can't remember.


They did in September. They gave monoliths and nightscythes transport like capabilities, and stopped wraiths from moving through things in the charge phase, to bring them in line with other units with the fly rule.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Numberless Necron Warrior




momerathe wrote:
re: rules changes - could still come as codex errata. Did GW publish errata this time last year? I can't remember.

I don't recall if they updated the codex errata but there is a specific CA 2017 errata on the FAQ page. That would coincide with their points only in CA and rules in codex/errata. A few more days to see!
   
Made in gb
Deranged Necron Destroyer




 CthuluIsSpy wrote:
Double battalion is cheaper, yes.
Same number of required troops, but with 1 more obligatory HQ and without the elite requirement. If it weren't for the elite requirement the brigade would actually be cheaper to field.
The brigade needs to be rebalanced so its more appealing. Probably 2 less troops and more slots or something.

To be devil's advocate for the lack of rules changes...I think GW is testing the waters. They probably want to see how much of the problem with necron is to due to price, to make sure that we aren't just looking for an easy power boost.

It may seem odd, but considering how many bad ideas people have concerning balance, and how GW most likely receives a lot of these bad idea, they probably want to play it safe before doing something drastic and end up reverse said changes. It would have been nice to have some rules changes, but I can see the logic in taking the minimal approach.


Yeah, our biggest issue (other than just being too pricey) was that our anti-tank options were ludicrously overcosted. Now we can bring more big guns to the field, I think we're in a much better spot.
   
Made in de
Regular Dakkanaut




Some people suggested it already.
A double battalion build looks very solid and strong right now.

As much as im unsatisfied with CA2018 I have to say one of the biggest things they did for us is making a battalion useful!

Very often pre CA18 I didnt even consider to take a battalion
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

How about the most important Necron question: What do we think of the Monolith?

Approximately 2 Battle Cannons and 4 Heavy Bolters worth of shooting for 320pts is still not a great deal, but the mobility it provides is hard to put a price on.

Deep striking it means you can't use it's teleporting tricks till turn 3, and you may struggle to find a big enough landing zone, so I would probably never do that.

The Deceiver bomb is still an option with the same pro's and cons. The extra 61pts probably won't change your chances of either winning big or losing big with that kind of list.

I think there is now room to take one, and just deploy it normally, without having some big trick in mind. Let it roll around doing a bit of shooting, and providing some movement options for infantry units.

   
Made in gb
Regular Dakkanaut




I've got ten praetorian/lychguard still on sprues - how do the current configurations match up?

I was planning on building rod praets simple because the staff looks better, and having some fast infantry is a nice luxury in a necron force. However I think scytheguard look the coolest, but being so slow I'm not sure it's worth it. Not sure about sword and board or pistol and blade.

Spoiler:

My army currently looks like:
6 overlords (I think I'll convert to 2 Lord's and 2 crypteks, probably with the left overs from the above sprues)
48 warriors
10 Gauss immortals
1 monolith
2 stalkers (magnetised)
2 barges
12 scarabs
2 destroyers

I saw a good conversion of warriors to flayed ones recently - if they weren't so terrible I would get another box of warriors and make 20 FO...
Has anyone tried fixing a stalker heavy Gauss cannon to a destroyer? Heavy destroyers look terrible!

Not planning on getting anything else any time soon... Unless I magically paint lots of plastic....
   
Made in gb
Regular Dakkanaut



Shropshire UK

Was thinking about this set up, and personally dont see the elites as the tax. just wish had more points for destroyers or wraiths

Spoiler:


Sautekh Brigade

1 Lord (hyperphase sword) 68

1 Cryptek (staff of light + Chromotron) 95

1 Immotek 160

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

10 Immortals (tesla carbines) 150

10 Immortals (tesla carbines) 150

1 The deceiver 225

1 Triarch Stalker (twin heavy gauss cannon) 125

1 Triarch Stalker (twin heavy gauss cannon) 125

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

1 Doomsday Ark 160

1 Doomsday Ark 160

1 Doomsday Ark 160

   
Made in gb
Deranged Necron Destroyer



UK, Midlands

I'm not convinced by the double battalion/brigade talk. You still end up taking a lot of things that are essentially a tax.

5 man Immortal squads are ok sure, but you wouldn't even think of taking them for their own sake. 10x Tesla with an Overlord to MWBD is a unit that gets stuff done, and I can see a couple of them earning a place in a list on their own merits. I still feel like a 3rd troops choice is a tax, but it's not terrible to have some redundancy. An extra 225pts in troops you don't really want? Plus an extra HQ or two, and possibly 3 of our sub par elite choices? If we had a 5CP stratagem that transformed all that crap into equal points of Destroyers I'd play it every game.

   
Made in gb
Deranged Necron Destroyer




moonsmite wrote:
Was thinking about this set up, and personally dont see the elites as the tax. just wish had more points for destroyers or wraiths

Spoiler:


Sautekh Brigade

1 Lord (hyperphase sword) 68

1 Cryptek (staff of light + Chromotron) 95

1 Immotek 160

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

5 Immortals (tesla carbines) 75

10 Immortals (tesla carbines) 150

10 Immortals (tesla carbines) 150

1 The deceiver 225

1 Triarch Stalker (twin heavy gauss cannon) 125

1 Triarch Stalker (twin heavy gauss cannon) 125

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

1 Doomsday Ark 160

1 Doomsday Ark 160

1 Doomsday Ark 160


I know it's just a spit-balling list, but swap the Deceiver for the Nightbringer imo. The list doesn't have much of anything worth Deceiving up the board. At least the Nightbringer is a scary mofo to threaten potentially chargers with.
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Moosatronic Warrior wrote:
I'm not convinced by the double battalion/brigade talk. You still end up taking a lot of things that are essentially a tax.

5 man Immortal squads are ok sure, but you wouldn't even think of taking them for their own sake. 10x Tesla with an Overlord to MWBD is a unit that gets stuff done, and I can see a couple of them earning a place in a list on their own merits. I still feel like a 3rd troops choice is a tax, but it's not terrible to have some redundancy. An extra 225pts in troops you don't really want? Plus an extra HQ or two, and possibly 3 of our sub par elite choices? If we had a 5CP stratagem that transformed all that crap into equal points of Destroyers I'd play it every game.



3x10 plus 3x5 Immortals with an Overlord, a Lord, a Cryptek, and Immotehk is a stupid amount of firepower, considering those 10 man squads will hit on 2s, and reroll 1s to wound. Nasty. Fill out the rest with Destroyers and Doomsdays

This message was edited 1 time. Last update was at 2018/12/12 16:42:58


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Moosatronic Warrior wrote:
I'm not convinced by the double battalion/brigade talk. You still end up taking a lot of things that are essentially a tax.

5 man Immortal squads are ok sure, but you wouldn't even think of taking them for their own sake. 10x Tesla with an Overlord to MWBD is a unit that gets stuff done, and I can see a couple of them earning a place in a list on their own merits. I still feel like a 3rd troops choice is a tax, but it's not terrible to have some redundancy. An extra 225pts in troops you don't really want? Plus an extra HQ or two, and possibly 3 of our sub par elite choices? If we had a 5CP stratagem that transformed all that crap into equal points of Destroyers I'd play it every game.



You require less for a double battalion than for a single brigade.
2 battalions needs 4 HQ 6 Troops and gives you 10 CP
1 Brigade needs 3 HQ 6 Troops 3 Elites and gives you 12 CP

So you pay more points to get that extra 2 CP.
Its not that cost effective, imo.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
 
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