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![[Post New]](/s/i/i.gif) 2021/07/21 09:42:36
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Man I could write a novel on all the issues I want to see fixed in our faq.
We went from having a great codex to being so constrained by artificial limits on detachment and army builds. It literally prevents us from building viable lists…like all the warboss issues.
You already have mozgrod, badrukk, warboss, warboss on bike, warboss in mega, beast boss, beast boss on squighound, deffkilla wartrike and technically ghaz but he gets his own detachment as warbossses that can never be in the same detachment together.
Like forcing kustom jobs into a single model detachment and limiting them to 1 model.
Like specialist detachment rules removing clan interactions
Like making Gretchin not able to use kultures
Like not allowing Dakka weapons to work with evil suns kultur (or Waagh) by removing the penalty to hit when they advance when there is mainly only 1 assault weapon left for orks in the codex
All the +1 to hit abilities that don’t stack
warboss+1 hit in melee aura
Snagga boss +1 to hit melee aura to snagga only
All snaggas +1 to hit vehicle and monsters
Tankbustas +1 to hit vehicles
Freebooters +1 to hit kultur
Mekboss buzz grob +1 to hit on any dread unit
Waaagh banner +1 to hit melee aura
Zodgrod superrunts +1 to hit Gretchin unit
And the grot gunners, gitfinders, wing missiles, etc adding +1 to hit
Snikrot +1 hit bloodaxe commandos
Ere we go not rolling either or both die
Tankbustas not being allowed to move and fire heavy weapons
A bunch of strats that make no sense at 2cp like breaking eads costing 2cp when auto pass morale is already 2cp and does not cause Mortal wounds.
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This message was edited 5 times. Last update was at 2021/07/21 12:41:01
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![[Post New]](/s/i/i.gif) 2021/07/21 09:44:09
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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GoldenHorde wrote:Well at the least its a good stand in for a painboy, because I hate the stupid painboy model
Indeed, I also like the model, but I still have the old metal model and two kit-bashed ones since you just chucked them everywhere in old editions. No need for me to get a fourth one.
Speaking of worthless models, did anyone see the mini-mek anywhere? Or did GW just give up and axed him?
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/21 09:46:39
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Rampagin' Boarboy
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PiñaColada wrote:I still think the kill rig is great at 190 points, it's just all the pearl clutchers trying to get it to primarch level and then crying about it being insanely OP that are going to be disappointed. It's fairly durable at W16 T8 3+/6++ and ramshackle, doesn't degrade too bad and is a psyker with access to a decent psychic discipline. Also, anything that brings an autohitting weapon in the ork 'dex is always worth a second look IMO
It certainly looks okay on paper without trying to jazz it up. My issue with it (other than the look of the actual model itself) is that it has an auto hitting lascannon. So I clearly want to be firing that as often as physically possible. But it's built for CC because it gets a billion attacks. So unless I'm shooting stuff, then charging stuff and killing it off so that I'm free to shoot next turn, I'm wasting half of what makes it appealing.
If it were just a big psyker death ray and nothing else, or just a big squig drawn CC blender it would be great. But it can't realistically do both.
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![[Post New]](/s/i/i.gif) 2021/07/21 09:47:18
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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PiñaColada wrote:I still think the kill rig is great at 190 points, it's just all the pearl clutchers trying to get it to primarch level and then crying about it being insanely OP that are going to be disappointed. It's fairly durable at W16 T8 3+/6++ and ramshackle, doesn't degrade too bad and is a psyker with access to a decent psychic discipline. Also, anything that brings an autohitting weapon in the ork 'dex is always worth a second look IMO
It's essentially a better version of the zagzap gunwagon which did good work for me up till now. It fits well with a mech list, my main argument against it is that the model looks dumb. I might just kit-bash a bunch of stuff for one of my battlewagons or my gargantuan squiggoth to build a counts-as version, depending on how large it actually is. Automatically Appended Next Post: Afrodactyl wrote:It certainly looks okay on paper without trying to jazz it up. My issue with it (other than the look of the actual model itself) is that it has an auto hitting lascannon. So I clearly want to be firing that as often as physically possible. But it's built for CC because it gets a billion attacks. So unless I'm shooting stuff, then charging stuff and killing it off so that I'm free to shoot next turn, I'm wasting half of what makes it appealing.
If it were just a big psyker death ray and nothing else, or just a big squig drawn CC blender it would be great. But it can't realistically do both.
IMO at 190 it's cheap enough to just hang back and shoot, with the CC ability mainly being a deterrent against fast units trying to tag it.
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This message was edited 1 time. Last update was at 2021/07/21 09:49:30
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/21 09:49:54
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Battlewagon Driver with Charged Engine
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Jidmah wrote: GoldenHorde wrote:Well at the least its a good stand in for a painboy, because I hate the stupid painboy model
Indeed, I also like the model, but I still have the old metal model and two kit-bashed ones since you just chucked them everywhere in old editions. No need for me to get a fourth one.
Speaking of worthless models, did anyone see the mini-mek anywhere? Or did GW just give up and axed him? 
Again, where are you guys seeing that the painboss is a warboss? On the leaked page (91) it doesn't have the warboss keyword, only the painboss keyword. Which I don't think is restricted, is it?
Edit: Yeah, the kill rig is like a combo of the zagzap battlewagon and the bonebreaka, for barely any more points than either. It's not an auto-take and should probably only be used in mechanised lists but 190 points aint much for that package IMO
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This message was edited 1 time. Last update was at 2021/07/21 09:51:33
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![[Post New]](/s/i/i.gif) 2021/07/21 09:51:26
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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gungo wrote:Man I could write a novel on all the issues I want to see fixed in our faq. Well, do write it and send it to 40kfaq@gwplc.com - some of my questions are part of the DG and SotB FAQ now, so it's definitely worth writing there. Just make sure to keep it polite.
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This message was edited 1 time. Last update was at 2021/07/21 09:51:52
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/21 09:52:30
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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!!Goffik Rocker!!
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120 pt battle wagons are back, btw. Now, it's time to consider what's worth transporting. As they're open topped, it could be fairly decent for tankbustas.
Btw. Do Waaagh buffs work for units in transports? If so, maybe lootas are not hopeless for either a truck or a wagon.
On the second thought... Does anything work for units in transports other than transport specific rules?
We could actually get tankbustas nobz in a truck if we wanted to  not that it's worth it but there is a possibility for bs4 rokkits on regular nobz.
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This message was edited 1 time. Last update was at 2021/07/21 09:54:35
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![[Post New]](/s/i/i.gif) 2021/07/21 09:53:09
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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PiñaColada wrote: Jidmah wrote: GoldenHorde wrote:Well at the least its a good stand in for a painboy, because I hate the stupid painboy model
Indeed, I also like the model, but I still have the old metal model and two kit-bashed ones since you just chucked them everywhere in old editions. No need for me to get a fourth one.
Speaking of worthless models, did anyone see the mini-mek anywhere? Or did GW just give up and axed him? 
Again, where are you guys seeing that the painboss is a warboss? On the leaked page (91) it doesn't have the warboss keyword, only the painboss keyword. Which I don't think is restricted, is it?
I was sure the app screenshot had him listed as warboss, but I can't find it anymore. So I might just be wrong.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/21 10:03:40
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Krazy Grot Kutta Driva
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I cannot find a list with a good mork tactic after the release of the full codex.
I'm thinking about playing a warboss/weirdboy/kff,
6x10 boyz for filling the board
2x5 kommandos and 2x5 stormboyz for secondaries
trukk with 6 meganobz for pushing his objectives
deffdread hitting at 2+ coming from DS with ramping speed
9 warbikes and 6 squihogs for fast push with the trukk
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Orks 5000p |
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![[Post New]](/s/i/i.gif) 2021/07/21 10:07:16
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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PiñaColada wrote: Jidmah wrote: GoldenHorde wrote:Well at the least its a good stand in for a painboy, because I hate the stupid painboy model
Indeed, I also like the model, but I still have the old metal model and two kit-bashed ones since you just chucked them everywhere in old editions. No need for me to get a fourth one.
Speaking of worthless models, did anyone see the mini-mek anywhere? Or did GW just give up and axed him? 
Again, where are you guys seeing that the painboss is a warboss? On the leaked page (91) it doesn't have the warboss keyword, only the painboss keyword. Which I don't think is restricted, is it?
Edit: Yeah, the kill rig is like a combo of the zagzap battlewagon and the bonebreaka, for barely any more points than either. It's not an auto-take and should probably only be used in mechanised lists but 190 points aint much for that package IMO
it’s painboss not warboss
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![[Post New]](/s/i/i.gif) 2021/07/21 10:16:16
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Fresh-Faced New User
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Jidmah wrote:PiñaColada wrote: Jidmah wrote: GoldenHorde wrote:Well at the least its a good stand in for a painboy, because I hate the stupid painboy model
Indeed, I also like the model, but I still have the old metal model and two kit-bashed ones since you just chucked them everywhere in old editions. No need for me to get a fourth one.
Speaking of worthless models, did anyone see the mini-mek anywhere? Or did GW just give up and axed him? 
Again, where are you guys seeing that the painboss is a warboss? On the leaked page (91) it doesn't have the warboss keyword, only the painboss keyword. Which I don't think is restricted, is it?
I was sure the app screenshot had him listed as warboss, but I can't find it anymore. So I might just be wrong.
From reddit leaks: https://m.imgur.com/a/GI7nqNO
painboss is not a warboss
mek still there
edit: wrong link, use this one
https://m.imgur.com/a/YC4UNqS
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This message was edited 1 time. Last update was at 2021/07/21 10:22:33
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![[Post New]](/s/i/i.gif) 2021/07/21 10:22:35
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I don't see the painboss datasheet in there? Am I blind?
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/21 10:23:48
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Fresh-Faced New User
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posted wrong link at first Automatically Appended Next Post: meganobz with kombi rokkits are cheaper than killsaw ones. I may have to give them a try
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This message was edited 1 time. Last update was at 2021/07/21 10:40:04
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![[Post New]](/s/i/i.gif) 2021/07/21 10:43:45
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Found it, thanks. Yes, I was indeed wrong
In other news, have you seen the bombs on the two bommers? The blitza is essentially a flying 'eadbut on each bomb and the burna bommer his all models within 6".
Oh, and I'm totally going to run a MA big mek with tellyporta blaster and ded shiney shoota as deff skulls opportunist. This is just asking for drive-by character assassination
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/21 10:47:32
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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I can’t find the link with pics of clan specific psychic powers. Anyone got it
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![[Post New]](/s/i/i.gif) 2021/07/21 10:48:31
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Fresh-Faced New User
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The flyers are actually looking great in my opinion, pick up a wazbom with tellyport blastas and the forcefield and a dakkajet or bomber and make yourself a really mobile airwing that has great range and some potentially really scary shooting, not cheap maybe but should be fun. If nothing else it will pull shooting away from the rest of your stuff and mean your opponent has some tough choices on target priority which is never a bad thing.
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![[Post New]](/s/i/i.gif) 2021/07/21 10:50:14
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Fresh-Faced New User
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for bombs add in the ones from koptaz. by the way you can drop 2 from a unit of 6 each dealing d3 mortals to each unit in 3" on 4+
Automatically Appended Next Post: gungo wrote:I can’t find the link with pics of clan specific psychic powers. Anyone got it
from my post earlier
https://m.imgur.com/a/YC4UNqS
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This message was edited 2 times. Last update was at 2021/07/21 10:51:46
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![[Post New]](/s/i/i.gif) 2021/07/21 10:52:41
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
Tallarook, Victoria, Australia
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Jidmah wrote: GoldenHorde wrote:Well at the least its a good stand in for a painboy, because I hate the stupid painboy model
Indeed, I also like the model, but I still have the old metal model and two kit-bashed ones since you just chucked them everywhere in old editions. No need for me to get a fourth one.
Speaking of worthless models, did anyone see the mini-mek anywhere? Or did GW just give up and axed him? 
His only real use is way of cheap filling of an elites slot, but yes worthless model as you can kitbash one with little to no effort
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This message was edited 2 times. Last update was at 2021/07/21 10:53:43
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![[Post New]](/s/i/i.gif) 2021/07/21 10:53:31
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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kingbbobb wrote:Flash gits are not clan locked anymore so at least they get affected by as +1 auras and abilities now. And a culture ability You can put some in a big ead base. Deep strike it and because the big EAD base has a special remaining stationary rule for embarked units they won't get -1on heavy weapons you could also put squig tyres on it and creep it 1" forward each turn BTW, why are you all talking about the killrig? the huntarig is basically a 160 point bonebreaka, if you used a tellyported bonebreaka why not call it a (bitter tasting) win with 15points and a cp saved? EDIT: my bad on the dakkajet, thought you only pay for the extra two supashootaz. but still not sold on the effectivness :/
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This message was edited 2 times. Last update was at 2021/07/21 10:58:14
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![[Post New]](/s/i/i.gif) 2021/07/21 10:53:38
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Fresh-Faced New User
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enni wrote:for bombs add in the ones from koptaz. by the way you can drop 2 from a unit of 6 each dealing d3 mortals to each unit in 3" on 4+
Automatically Appended Next Post:
gungo wrote:I can’t find the link with pics of clan specific psychic powers. Anyone got it
from my post earlier
https://m.imgur.com/a/YC4UNqS
edit: sorry there are no clan specific psychic powers, thought you meant relics/strats etc.
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![[Post New]](/s/i/i.gif) 2021/07/21 11:17:42
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Been Around the Block
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Problem with the planes is they are always sitting in sight of all the enemy firepower and are not tanky at all.
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This message was edited 1 time. Last update was at 2021/07/21 11:17:59
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![[Post New]](/s/i/i.gif) 2021/07/21 11:23:07
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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Psychocouac wrote:Problem with the planes is they are always sitting in sight of all the enemy firepower and are not tanky at all.
not that much of a problem if you go full mechanized
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![[Post New]](/s/i/i.gif) 2021/07/21 11:24:32
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Tough-as-Nails Ork Boy
United Kingdom
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RedNoak wrote: kingbbobb wrote:Flash gits are not clan locked anymore so at least they get affected by as +1 auras and abilities now. And a culture ability
You can put some in a big ead base. Deep strike it and because the big EAD base has a special remaining stationary rule for embarked units they won't get -1on heavy weapons
you could also put squig tyres on it and creep it 1" forward each turn
BTW, why are you all talking about the killrig?
the huntarig is basically a 160 point bonebreaka, if you used a tellyported bonebreaka why not call it a (bitter tasting) win with 15points and a cp saved?
EDIT:
my bad on the dakkajet, thought you only pay for the extra two supashootaz. but still not sold on the effectivness :/
Nice idea but unfortunately you can't, core rules below
"Characteristics of ‘-’ can never be modified."
Automatically Appended Next Post:
Psychocouac wrote:Problem with the planes is they are always sitting in sight of all the enemy firepower and are not tanky at all.
No. But a combination on snakebites 1-3 unmodified wounds rolls always fail on upto s7 weapons. Ramshackle. Combined with -1 to hit helps a bit I think
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This message was edited 2 times. Last update was at 2021/07/21 11:35:25
SMASH |
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![[Post New]](/s/i/i.gif) 2021/07/21 11:44:47
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Krazy Grot Kutta Driva
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Would you play snakebites against Drukhari?
I know they are f3, but they use to do some weird tricks with posions to hit you and stuff.
Do you know if that transhuman would worth?
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Orks 5000p |
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![[Post New]](/s/i/i.gif) 2021/07/21 11:59:07
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Most of their poison is 4+ anyways, so I wouldn't bother.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2021/07/21 12:02:03
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Krazy Grot Kutta Driva
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Gotcha. Thanks
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Orks 5000p |
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![[Post New]](/s/i/i.gif) 2021/07/21 12:04:32
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Dakka Veteran
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Jidmah wrote:Most of their poison is 4+ anyways, so I wouldn't bother.
actually alot of their more deadly stuff is 2+ to wound. especially in CC they rely ALOT on autowound stuff because their strengh is mostly just a plain 3.
also shredders would be neutred by snakebites (otherwise an excellent weapon against orks)
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![[Post New]](/s/i/i.gif) 2021/07/21 12:06:14
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Shadowy Grot Kommittee Memba
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RedNoak wrote: kingbbobb wrote:Flash gits are not clan locked anymore so at least they get affected by as +1 auras and abilities now. And a culture ability
You can put some in a big ead base. Deep strike it and because the big EAD base has a special remaining stationary rule for embarked units they won't get -1on heavy weapons
you could also put squig tyres on it and creep it 1" forward each turn
BTW, why are you all talking about the killrig?
the huntarig is basically a 160 point bonebreaka, if you used a tellyported bonebreaka why not call it a (bitter tasting) win with 15points and a cp saved?
EDIT:
my bad on the dakkajet, thought you only pay for the extra two supashootaz. but still not sold on the effectivness :/
You do absolutely pay for only the additional 2 supa-shootas. That's how the new point cost system works. Anything the unit has by default on the datasheet, the unit has for its base cost, and they only add a point cost for things that cost you additional points. And if you look at the dakkajet's cost it says "ADDITIONAL supa-shoota +10pts". Or how Killa Kanz are now - the Big Shoota and Grotzooka are both 0pts upgrades, so neither are listed. Only the Scorcha which costs 5 more points and the rokkits which cost 15 more points are listed.
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This message was edited 1 time. Last update was at 2021/07/21 12:07:35
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2021/07/21 12:06:15
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Trazyn's Museum Curator
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Dakka does not appear to allow you to Advance and fire. Which kind of sucks. I guess they really want you to take Badmoonz if you want to shoot. I like the Badmoonz trait, actually. To me it seems pretty useful. Specialist Mobz do not actually have a limit. So you can make an army of trukk boyz if you want. RAW though you can't actually put them in the trukk, which is silly.
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This message was edited 1 time. Last update was at 2021/07/21 12:13:21
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2021/07/21 12:08:48
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Shadowy Grot Kommittee Memba
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CthuluIsSpy wrote:Dakka does not appear to allow you to Advance and fire. So much for shoota mobz I guess.
I'm going to try shoota boyz in a trukk (not to be confused with trukk boyz) in my Speedwaaagh freebootas list to see if theyve got any teeth. 4 shots AP-1 doesnt sound too shabby to me with the speedwaagh popped.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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