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Made in ca
Experienced Saurus Scar-Veteran





California the Southern

I've been scratching my head on what could possibly be added to Orlocks but my mind inevitably returns to the obvious stuff like bikes, servitors, and industrial machinery- most of which the Goliaths or GSC have already incorporated.

If we got female Orlocks I think they'd need something to really differentiate them both in looks and how they play.

Fans or not, the new Goliath and Escher units stand out pretty clearly from the basic gang members.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in au
Veteran Inquisitorial Tyranid Xenokiller




Down Under

 Graphite wrote:
Also - in line with the Ogryn gang from House of Chains and since we like our mining equipment - Ambot gang? Please?


I recall reading that the Ogryn gang was a once off thing that just happened to be in the right place at the right time rather than something they were looking to continue doing with the new books ongoing.


I like the lady Orlocks, and what they could mean for future releases in this game.



Glory is fleeting. Obscurity is forever.




 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Bikes might make sense for Orlocks. If we're wishlisting how about a box with 2 bikes and 4 female scouts/snipers? Who with a minor weapons swap could be female gangers.

 
   
Made in jp
Long-Range Black Templar Land Speeder Pilot





Ishikawa Prefecture, Japan

I reckon Orlocks are going to get bikes, or even GSC style heavy weapons quadbikes, and possibly something tech-y, like a powerlifter-esque mech? Otherwise perhaps some kind of ammojack support specialist unit, or maybe some even heavier guns/turrets? A sniper unit, mayhap? I'd be down for some juves, of some persuasion, too.

Those screengrabs are very nice, anyone know where I can look at higher-res versions?...
...I thought I spied a topknot...

This message was edited 1 time. Last update was at 2020/07/07 07:14:22


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Made in nz
Fresh-Faced New User




High res of the screenshots

https://imgur.com/gallery/PmMQgZE

I tend to gravitate towards Escher and Cawdor but I'm super excited to see what the Orlock House of book brings with it.
And to eventually see the khimerix model.
   
Made in us
Ghastly Grave Guard





LA

The terrain density and verticality of the game doesn't bode well for orlock bikes IMO. It just seems like it might be too goofy for hive city gameplay. Not that it'll stop GW from doing them anyways. I could see it if they wanted to do an ash wastes spinoff book. Snipers might be nice since I don't think long rifles are part of the initial gang creation option for orlocks, and a dedicated sniper option could work. They seem to shun las weaponry as well.

 
   
Made in us
Regular Dakkanaut




Hmmm... I see in the game screenshots that an Orlock ganger is surprisingly equpped with a las rifle... not sure how I feel about that.

In terms of the game proper, with the Orlock 'specialists' I kinda hope we might see scouts with placeable auto-turrets, keep in with the theme of pumping out bullets a-plenty. In terms of 'bikers' the best solution to compensate for verticality would be powered lightweight 'scooters' that could be slung over the shoulder for carrying up ladders, etc - but that would look very daft. Primitive jetpacks, perhaps?

It's the Van Saar I am very curious about - I think their specialists could really benefit from having experimental las/plasma weaponry that can shift between very different profiles (but at risk of overheating/being unable to fire for a turn).
   
Made in es
Grizzled MkII Monster Veteran






PlatypusErotica wrote:
High res of the screenshots

https://imgur.com/gallery/PmMQgZE

I tend to gravitate towards Escher and Cawdor but I'm super excited to see what the Orlock House of book brings with it.
And to eventually see the khimerix model.

Hm... scenery looks pretty nice, all in all.

Models look aggressively adequate, though.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Unless the Orlock book takes us outside the Hive, I don't see bikes showing up.

   
Made in us
Bonkers Buggy Driver with Rockets





Scotland, but nowhere near my rulebook

Judging by the bionic on the screengrab, I'd guess that the Orlock specialists will be pit slaves of some description - people modified for better mining, who've then caught the attention of a gang. Seems in line with the Orlock miners, along with the attitude of toughing things out to get the job done.

I'd be surprised to see bikes at this point. I suspect that there's going to be a total ash-wastes supplement at some stage.
   
Made in us
Regular Dakkanaut




 Graphite wrote:
Judging by the bionic on the screengrab, I'd guess that the Orlock specialists will be pit slaves of some description - people modified for better mining, who've then caught the attention of a gang. Seems in line with the Orlock miners, along with the attitude of toughing things out to get the job done.

I'd be surprised to see bikes at this point. I suspect that there's going to be a total ash-wastes supplement at some stage.


Oooh, now there's an idea. I *know* side-gangs (such as the Ogryns) are a case-by-case basis (sadly), but pit slaves and a sep. gang profile for such, but would be an ideal tie-in for Orlock.
   
Made in jp
Long-Range Black Templar Land Speeder Pilot





Ishikawa Prefecture, Japan

PlatypusErotica wrote:
High res of the screenshots

https://imgur.com/gallery/PmMQgZE

I tend to gravitate towards Escher and Cawdor but I'm super excited to see what the Orlock House of book brings with it.
And to eventually see the khimerix model.


Absolute hero! Thanks!

...as for the topknot... well, it's about as clear as it was before. Ah, well.

I agree that bikes seem a little silly, but then again, they gave GSC a racecar, which makes about as much sense in a mine, as bikes would in the underhive...

Ongoing P&M shennanigans!
Warband of the Pilgrim Saint - Marines and SoB, My first ever project! http://www.dakkadakka.com/dakkaforum/posts/list/664123.page
Assorted Inquisition stuff! I get wierd with conversions sometimes! https://www.dakkadakka.com/dakkaforum/posts/list/30/743187.page
The Carpathina Tin Ghosts - Skitarii Rangers who don't want redemption - only to kill xenos. https://www.dakkadakka.com/dakkaforum/posts/list/748211.page
Vaguely Coleridgian Eldar Friends https://www.dakkadakka.com/dakkaforum/posts/list/0/749595.page#9830499
Care for a snifter of mine-tonic, comrade? Genestealers await the coming of the Black Emperor https://www.dakkadakka.com/dakkaforum/posts/list/757105.page
The Moorendar 3rd and the Proselytes of the Drain Fly - Nurgle 40k https://www.dakkadakka.com/dakkaforum/posts/list/770536.page
Haven't bought from GW since December 2019 - resist price hikes and unfair pricing outside of the UK  
   
Made in gb
Multispectral Hsien





Gosport, UK

 posermcbogus wrote:
PlatypusErotica wrote:
High res of the screenshots

https://imgur.com/gallery/PmMQgZE

I tend to gravitate towards Escher and Cawdor but I'm super excited to see what the Orlock House of book brings with it.
And to eventually see the khimerix model.


Absolute hero! Thanks!

...as for the topknot... well, it's about as clear as it was before. Ah, well.

I agree that bikes seem a little silly, but then again, they gave GSC a racecar, which makes about as much sense in a mine, as bikes would in the underhive...


A different team gave GSC a race car for a different game with a very different level of terrain.

This message was edited 1 time. Last update was at 2020/07/08 11:53:01


 
   
Made in ca
Regular Dakkanaut





Bikes make sense in the hive of Necromunda, but not the game of Necromunda. Still think they’d be neat. Exosuit seems determined for Van Saar no?
   
Made in vn
Longtime Dakkanaut




A round of applause for a rare non-filler article

https://www.warhammer-community.com/2020/07/14/underhive-informant-death-made-in-the-house-of-blades/

Death Maiden are ugly even in concept art. And toxin weapons are lame now that Goliath can straight up being immune to them.

This message was edited 1 time. Last update was at 2020/07/14 14:39:23


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I can't wait for those special characters to never be released in mini form.

   
Made in gb
Multispectral Hsien





Gosport, UK

 H.B.M.C. wrote:
I can't wait for those special characters to never be released in mini form.


Hahaha. Yeah. There’s a lot of cool art for them but they are rather behind.
   
Made in us
Regular Dakkanaut




All sounds good (although the rather large nose on the veiled Death Maiden is a little offputting, when compared to the art).

Has there been any word on when FW is expected to start its weekly releases again...?
   
Made in us
Dakka Veteran





 ImAGeek wrote:
 H.B.M.C. wrote:
I can't wait for those special characters to never be released in mini form.


Hahaha. Yeah. There’s a lot of cool art for them but they are rather behind.


I'm still waiting on the Batman-like Van Saar guy to drop. And the Master-Blaster Cawdor guys.
But Necromunda, despite the sloooow release of models, has been fairly consistent in releasing models. Given that these guys(gals) have artwork, I'd be shocked if they never see the light of day
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Clockpunk wrote:
In terms of 'bikers' the best solution to compensate for verticality would be powered lightweight 'scooters' that could be slung over the shoulder for carrying up ladders, etc - but that would look very daft. Primitive jetpacks, perhaps?


Someone's already got you covered



http://www.crooked-dice.co.uk/wp/product/scooter-gang/

 
   
Made in us
Steady Space Marine Vet Sergeant




San Jose, CA

 Kid_Kyoto wrote:
Clockpunk wrote:
In terms of 'bikers' the best solution to compensate for verticality would be powered lightweight 'scooters' that could be slung over the shoulder for carrying up ladders, etc - but that would look very daft. Primitive jetpacks, perhaps?


Someone's already got you covered



http://www.crooked-dice.co.uk/wp/product/scooter-gang/

they're like mods from the wrong, wrong side of the tracks
   
Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

New (to me anyway) screenshots of the levels from the upcoming video game. https://steamcommunity.com/games/566440/announcements/detail/2744333355073144860

If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in gb
Servoarm Flailing Magos




United Kingdom

Little Necromunda mention in the FW re-opening article -

Spoiler:
If you prefer to fight in the dark corners of the underhive rather than the battlefields of the Horus Heresy, these new Champions are on their way to reinforce Escher gangs…

   
Made in gb
Fixture of Dakka




UK

She will probably come out when GW does the Necromunda release for the Escher Gang. If not then a week or two later.

   
Made in gb
Multispectral Hsien





Gosport, UK

New terrain, Gang Stronghold



As you can see, the word stronghold is a pretty good description. It’s not just a brilliant terrain piece though – it also has some extra rules that let you play some really narrative games. For example, that watchtower isn’t just the ideal spot to place a sniper, it can also prevent enemy fighters from sneaking up on you.



Of course, some gangs, such as the Subjugators with their SLHG assault rams, won’t be sneaking around – they’ll be kicking down the front door. Fortunately, if you are expecting trouble with the law, you can lock the gate. Hopefully they’ll think that you’re not in and leave you alone.



If any unwelcome visitors don’t get the hint, then you can use the firing ports to make your point a little clearer. Not only do these give your fighters protection while they shoot at any attackers, but they can also be used to make a swift (if unglamourous) exit if things are going badly.



As well as looking really cool on its own, the Gang Stronghold is fully compatible with the range of Zone Mortalis kits, meaning that you can create the gang hideout of your dreams. Not only that, but you can easily use it in games of Warhammer 40,000, Kill Team or even The Horus Heresy to create a thematic battlefield that really captures the feel of a lived-in section of an underhive in the galaxy of the far future.




https://www.warhammer-community.com/2020/08/11/necromunda-home-sweet-home/

This message was edited 1 time. Last update was at 2020/08/11 15:06:18


 
   
Made in nl
[MOD]
Indomitable Hellrider of Glorious Renown






Cozy cockpit of an Imperial Knight

Now that’s nice, I can already feel a Halloween scenario involving a lot of Poxwalkers brewing.

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Be ash and cinder forevermore!


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Made in no
Longtime Dakkanaut





They are adding stuff to the Sentry rules, but that is an unstable foundation to build upon!
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'll take 2.

Or 4.

   
Made in gb
Multispectral Hsien





Gosport, UK

 H.B.M.C. wrote:
I'll take 2.

Or 4.


I thought you might like this news.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 ImAGeek wrote:
I thought you might like this news.
I logged into WarCom thinking "It's a Tuesday. There's nothing interesting on Tuesdays!".

I was wrong.

   
 
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