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![[Post New]](/s/i/i.gif) 2013/03/23 13:55:33
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot for the feedback, guys! That really helps!
I realise my Khornate Wolves will have to look a little more feral than the test model. I think the main problem with the model - colour considerations notwhitstanding - is the fact that none of the bitz I used are really all that chaotic to begin with. For the next models, that probably means: more spiky bitz, skull trophies and tattered fur cloaks, as you guys suggested.
I have also considered adding a copious amount of bloodspatters, but have yet held myself back for basically two reasons:
1.) I am terribly afraid of going way OTT with the blood.
2.) I think it would look a little strange if the wolves were to be all bloody when the actual World Eaters in the army are not -- even moreso since the wolves will be used as "regular" Bolter CSM, if anything.
I guess I will have to give this more thought...
@ Know No Pear: Oh, there will definitely be quite a few bare heads in the squad -- don't worry!
@ Meade: some great suggestions, mate! Although I will probably keep the blue eyes: I really like the effect, plus I am not really fond of red eyes, since it's such a tired trope. The only way for me to incorporate red eyes would be to have them look as excellent as the ones on your BL models, and since that won't work, I might just as well keep them blue to begin with
@ Marine_With_Heart: Agreed. He does actually have a chaos star on his left shoulderpad, although it's not clearly visible in the photos.
@ btldoomhammer: The chainsword is indeed from the SW kit. Not only is it double-aged, but I also really love the wickedly slim look  It's a great bit, to be sure!
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![[Post New]](/s/i/i.gif) 2013/03/23 14:39:33
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Slaanesh Chosen Marine Riding a Fiend
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KrautScientist wrote:The chainsword is indeed from the SW kit. Not only is it double-aged, but I also really love the wickedly slim look  It's a great bit, to be sure!
Thanks for the info.
Maybe I can get hold of some as they'd probably look really good on my slaanesh themed models. Slim and deadly but still brutal looking with all those chain-teeth.
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![[Post New]](/s/i/i.gif) 2013/03/23 15:58:41
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Longtime Dakkanaut
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KrautScientist wrote:
@ Meade: some great suggestions, mate! Although I will probably keep the blue eyes: I really like the effect, plus I am not really fond of red eyes, since it's such a tired trope. The only way for me to incorporate red eyes would be to have them look as excellent as the ones on your BL models, and since that won't work, I might just as well keep them blue to begin with
well I do think you do have the skills to do the OSL like my black legion dudes, based on what you've been posting lately.... even with the airbrush that I use... but yeah, people are very used to the visual language that evil dudes have red eyes, good guys have blue eyes! If you stick with the blue, the only thing I might recommend is to tone down the baby blue hues slightly and make it a more glowing white effect, it might help.... a stronger white/black contrast can look pretty evil if you do it right.
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![[Post New]](/s/i/i.gif) 2013/03/23 19:55:17
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Barpharanges
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Colours look fine, a nice dark blend of Khorne and wolf colours. Echoing others, runes and symbolism would help make the model stand out.
*Sorry missed the new post*
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This message was edited 2 times. Last update was at 2013/03/23 19:56:03
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2013/03/24 12:01:22
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Cheers, guys!
@ btldoomhammer: You should also take a look at the new Raptors kit! Not only are the chainswords in there absolutely fantastic, it also has those little speakerboxes in the models' armour that would work great for a Slaanesh-themed force!
@ That's nice of you to say, mate! Will try to work out the last kinks of my blue formula. Let's see how that goes...
@ Cheers, mate!
In the meantime, I've started work on my Joras Turnpelt conversion. Take a look:
And a comparison picture with the first test wolf:
The model is still missing a couple of details, as well as its base and cape. For the cape, I am considering painting it brown and having it look really grimy and tattered.
Let me know what you think!
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![[Post New]](/s/i/i.gif) 2013/03/24 12:23:46
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Commanding Orc Boss
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I like the look of that terminator, and the general theme of your corrupted (enlightened?) Wolves. Of course we all know what will happen when they bump into the real boys in red (Betrayer anyone?), but I guess it'll be good times and skulls for the boss whichever way you slice it.
And I agree with you on the red eyes - the blue looks better.
Dan
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![[Post New]](/s/i/i.gif) 2013/03/24 12:28:23
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Slaanesh Chosen Marine Riding a Fiend
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KrautScientist wrote: You should also take a look at the new Raptors kit! Not only are the chainswords in there absolutely fantastic, it also has those little speakerboxes in the models' armour that would work great for a Slaanesh-themed force!
Funny that you mention them because i had a box of them lying around since they came out. I had nearly forgotten that i had them.  I'll kitbash them with my possessed box for a bunch of nice demonic warp talons. That leaves me with a lot of unused chainswords.
Joras looks great. The larger red areas, the gritty colors and the use of chaos shoulders let him look more traitorous than your first traitor wolf. And the space wolves head looks really great for a ravaging mad slaugtherer in the name of Khorne. That massive axe is a cool conversion too. I might get one of those warriors of chaos axes myself now.
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![[Post New]](/s/i/i.gif) 2013/03/24 12:32:25
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks, guys!
@ wonkobaggins: Well, we all know how it goes: "Khorne cares not from whence the blood flows" and all that
@ Cheers, mate! The axe came from the Chaos Knights, however.
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![[Post New]](/s/i/i.gif) 2013/03/24 12:42:10
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Longtime Dakkanaut
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Turnpelt is very cool! But he needs a cape... I'm guessing a chaos terminator lord one?
The little glowing eyes on the front of the armor came out great as well. It's all about the gradient...getting a nice deep blue at the edge going into white in the middle.
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![[Post New]](/s/i/i.gif) 2013/03/24 13:03:38
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks, Meade!
Yes, the chaos lord cape is lying in front of me, awaiting undercoating
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![[Post New]](/s/i/i.gif) 2013/03/25 09:54:49
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Fresh-Faced New User
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Lovely stuff Kraut
Btw, looking forward to see more of the Dreamforge stuff - been wondering about the use of them for bits etc
Cheers
Janushedemann
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![[Post New]](/s/i/i.gif) 2013/03/25 10:09:39
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Cheers, mate!
Yeah, I'll have to do a proper review of the Dreamforge stuff, but I have yet to put my first Eisenkern Trooper together -- sad, isn't it? Here's the short version, though: Fantastic stuff, all of it! The detail on the models is off the hook, and the sprue with all the conversion bitz should give me lots of useful stuff for INQ28 as well.
At least I immediately put together the Ada model that I got as a Kickstarter exclusive:
As you can see, the detail on the model is great. I am feeling really tempted to use her in one of my Inquisitorial retinues...
/off topic rant
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![[Post New]](/s/i/i.gif) 2013/03/25 14:19:21
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Fresh-Faced New User
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Looking good Kraut
Im very tempted to order a set of them
If you got the time one day to upload a pic or two of the bits, feel free
Cheers
JanusHedemann Automatically Appended Next Post: Details on that model is great btw
/Janushedemann
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This message was edited 1 time. Last update was at 2013/03/25 14:20:13
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![[Post New]](/s/i/i.gif) 2013/03/25 14:23:57
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Slaanesh Chosen Marine Riding a Fiend
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I always felt that those were to futuristic looking for 40k. But it isn't as bad as i thought it would be. Just the weapon looks a little bit strange for 40k.
How do they scale up next to warhammer models?
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![[Post New]](/s/i/i.gif) 2013/03/25 14:27:29
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Fresh-Faced New User
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As I recall the scale, they are abit larger than 40k guardsmen, perhaps between guardsmen and marines.
Janushedemann
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![[Post New]](/s/i/i.gif) 2013/03/25 18:39:04
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Longtime Dakkanaut
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btldoomhammer wrote:I always felt that those were to futuristic looking for 40k. But it isn't as bad as i thought it would be. Just the weapon looks a little bit strange for 40k.
How do they scale up next to warhammer models?
there is a good article on BOLS showing them combined with GW bits.
I don't think they mesh well. GW figures are just fatter and badly proportioned... the Eisenkerns are good on their own.
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![[Post New]](/s/i/i.gif) 2013/03/25 20:01:38
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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I would love to do an in-depth look of my own at the models, but I haven't yet had the time to write a post that does the models justice.
While it's true that the Stormtroopers are as tall as (or even slightly taller than) GW Space Marines, and they would probably look rather silly when used alongside Marines in the same army, I guess it would look quite badass if I were to use my Traitor Guard as a standalone force, and the Stormtroopers are taller than any Marine models in the opposing army. And while the models may be taller, the bitz should still be useable in INQ28 and 40k conversions. But I'll have to test that for myself. Will report back with a writeup as soon as I find the time
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![[Post New]](/s/i/i.gif) 2013/03/25 20:19:48
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Longtime Dakkanaut
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KrautScientist wrote:I would love to do an in-depth look of my own at the models, but I haven't yet had the time to write a post that does the models justice.
While it's true that the Stormtroopers are as tall as (or even slightly taller than) GW Space Marines, and they would probably look rather silly when used alongside Marines in the same army, I guess it would look quite badass if I were to use my Traitor Guard as a standalone force, and the Stormtroopers are taller than any Marine models in the opposing army. And while the models may be taller, the bitz should still be useable in INQ28 and 40k conversions. But I'll have to test that for myself. Will report back with a writeup as soon as I find the time
Well, I think marines look silly to begin with... therefore the whole 'true scale' thing... so I'm probably the wrong guy to give an opinion about that
I wonder how they would look against Mantic corporation troopers. Similar realistic proportions, at least.
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![[Post New]](/s/i/i.gif) 2013/03/26 21:02:52
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Blood Angel Captain Wracked with Visions
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KrautScientist wrote:Thanks a lot for the feedback, guys! That really helps!
I realise my Khornate Wolves will have to look a little more feral than the test model. I think the main problem with the model - colour considerations notwhitstanding - is the fact that none of the bitz I used are really all that chaotic to begin with. For the next models, that probably means: more spiky bitz, skull trophies and tattered fur cloaks, as you guys suggested.
I have also considered adding a copious amount of bloodspatters, but have yet held myself back for basically two reasons:
1.) I am terribly afraid of going way OTT with the blood.
2.) I think it would look a little strange if the wolves were to be all bloody when the actual World Eaters in the army are not -- even moreso since the wolves will be used as "regular" Bolter CSM, if anything.
I guess I will have to give this more thought...
I know that I'm struggling with my own prejudice when it comes to Chaos-ified Space Wolves because they seem par for the course with a lot of Chaos players, especially those with Red Corsairs. Looking at the test model though I have to agree that the choice in bitz means that he stands apart from the rest of your force. Also the colour scheme looks off in my opinion. I think though that much of what I'm seeing in your test model looks like the 13th Company Space Wolves that were in White Dwarf years ago (possibly around the 3rd Armageddon campaign, I don't have the magazines anymore) that were kit bashed from Space Wolves and Chaos Marine parts to show their long campaign without resupply in the Eye of Terror. They still mostly retained their grey armour, but had spot colour from Chaos forces to represent scavenged parts.
For constructive critiscim I would say that your Blood Wolves have great potential to tie into the feral nature of the Eternal Hunt, especially with their pelts and totems. The backpack helps change the silhouette to differentiate it from a loyal Space Wolf, but I think that more Chaos bitz, and maybe more red, would help tie them together with your main force.
Just my 2 cents on the matter though.
**edit**
What about using the Chaos Marine helmets with the curved, ridged horns on them also. It helps change the silhouette of the model, and is similar enough to the Khorne bunny ears to tie the Blood Wolves to your main force, but also distinguish their role within the army.
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This message was edited 1 time. Last update was at 2013/03/26 21:12:13
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![[Post New]](/s/i/i.gif) 2013/03/27 13:23:32
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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@ Dreadclaw69: Thanks for the detailed feedback, mate! I really appreciate it!  You're quite right about the 13th company comparison -- I still have those WDs  However, there is one marked differende: The "chaotic" parts on the 13th company were always just one leg cuisse, one pauldron, etc., painted in a rather haphazard way to show how those were basically replacement parts found in the Eye of Terror. I think my test wolf has a more organised look, like the red parts and chaotic touches are there for a purpose -- but maybe I'm just making excuses here
In the end, I believe it will come down to maintaining a balance of parts when building these: enough SW parts to show their origins, yet enough chaotic bitz to make it clear that they have turned. I'm not especially sold on the idea of using those horned helmets, to tell you the truth, but I am pretty sure that I'll be able to find some other way of making these guys look suitably chaotic. In any case, I don't consider it a bad thing that they stand apart from the regular World Eaters, since that is exactly the way they feel: their connection to their chapter has been severed, yet neither can they fully accept their new "home" -- I'll admit it's a bit of a narrative thing, though
Anyway, I got some more work in on Joras Turnpelt. Take a look:
As you can see, some skull trophies were added to the cape, to make Joras’ new allegiance even more obvious (I also wanted to obscure the small “smoke stacks” on the cloak, since they seemed slightly silly to me). Note the dirty and tattered cape:
The effect was created by drybrushing multiple times with GW Graveyard Earth, which led to a very dusty, dirtied look. Unfortunately, the photo eats up some of the subtle shades, so you’ll have to take my word for it: It does look really dusty when seen up close!
It’s also a nice coincidence that the cape nicely complements the model’s overall pose, adding to the sense of movement.
When it came to Joras’ face, I wanted him to be pale and slightly haunted-looking, and I guess I succeeded reasonably well:
Maybe he’ll need one more pass of GW Leviathan Purple in the deepest recesses to make him look even more drawn.
And finally, the base: It goes without saying that I couldn’t resist adding a small loyalist touch…
And here’s a comparison shot with Joras and one of my World Eaters Terminator Lords:
I like the fact that Joras has a pretty distinct silhouette, seeming quite bulky (mostly because of the cape).
All in all, I am pretty pleased with the model: I think the paintjob nicely captures the fact that Joras is a warrior in transition: While there are still some strong clues as to his loyalist origins, several other visual elements make it perfectly clear that he now follows a very different master.
And finally, as is my usual routine, let me also give you some background for the model (a slightly revised version of the first sketch, in this case):
Joras Turnpelt
Joras Turnpelt was once a member of Einar Longbeard’s Great Company, and served as the Wolf Lord’s second-in-command as well as his trusted friend. When the company found itself facing the warriors of Khorne’s Eternal Hunt in battle, the fighting turned out to be extremely bloody and unforgiving, due to both sides’ ferocity in combat. With the battle dragging on, the Space Wolves found themselves slowly bleeding out from the costly engagements. And to make matters even worse, Longbeard and Joras did not see eye to eye regarding how to proceed: The Wolf Lord knew that the Space Wolves were in acute danger of losing the battle and wanted to consolidate their forces, maybe even order a tactical retreat, while Joras would hear none of it. Seething with adrenaline and beginning frenzy, he wanted to press on and obliterate the enemy, and ordered an attack in direct defiance of his superior’s orders. During the ensuing fight, Joras eventually flew into a berserker rage, slaying his own Wolf Lord, who was trying to intervene. This act of betrayal shattered the great company, with the brethren falling on each other as well as the World Eaters. In the end, only a small band of warriors remained, defeated and encircled by the warriors of the 4th, shaken by their own actions and ready to be killed. But Lorimar let them live, feeling that Joras, in the depths of his rage, had found something dark and powerful. The Master of the Hunt was intrigued.
Ever since, Joras and his remaining warriors have been fighting alongside Khorne’s Eternal Hunt, adopting some of the 4th’s traditions while also keeping themselves apart in other respects. And Joras has become known as the “Turnpelt”, considered a despised traitor of his own chapter and hated enemy by the sons of Russ…
As always, thanks for looking and stay tuned for more!
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![[Post New]](/s/i/i.gif) 2013/03/27 13:38:20
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Fresh-Faced New User
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Lovely model mate  - and always good with some background
I think the eyes on the plate are perfect - the light seems to shine out of them, good effect
/Janushedemann
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![[Post New]](/s/i/i.gif) 2013/03/27 13:38:24
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Blood Angel Captain Wracked with Visions
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KrautScientist wrote:@ Dreadclaw69: Thanks for the detailed feedback, mate! I really appreciate it!  You're quite right about the 13th company comparison -- I still have those WDs  However, there is one marked differende: The "chaotic" parts on the 13th company were always just one leg cuisse, one pauldron, etc., painted in a rather haphazard way to show how those were basically replacement parts found in the Eye of Terror. I think my test wolf has a more organised look, like the red parts and chaotic touches are there for a purpose -- but maybe I'm just making excuses here
In the end, I believe it will come down to maintaining a balance of parts when building these: enough SW parts to show their origins, yet enough chaotic bitz to make it clear that they have turned. I'm not especially sold on the idea of using those horned helmets, to tell you the truth, but I am pretty sure that I'll be able to find some other way of making these guys look suitably chaotic. In any case, I don't consider it a bad thing that they stand apart from the regular World Eaters, since that is exactly the way they feel: their connection to their chapter has been severed, yet neither can they fully accept their new "home" -- I'll admit it's a bit of a narrative thing, though
Glad you know where I'm coming from  I know its all too easy to armchair model so I was trying to be constructive, and for my own sake I wanted to rationalise out my own thoughts. When I moved all my GW stuff was left behind so I couldn't give an issue number. I think part of the problem for me is seeing the test model in isolation, you have a clear idea of how the Wolves should look as a force.
Your Turnpelt fluff is awesome and the extra touches to the figure make such a difference  The transition that you talk about for the Wolves makes sense too, and how the Hunt reacts to them.
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This message was edited 1 time. Last update was at 2013/03/27 13:38:57
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![[Post New]](/s/i/i.gif) 2013/03/27 15:47:22
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Hurr! Ogryn Bone 'Ead!
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If you're looking to tie the Wolves into the Eternal Hunt a bit more, here's my take on it:
From the comparison photo of Turnpelt and the the World Eaters Lord (I forget the name, my apologies), I'd say Turnpelt's red armor looks significantly lighter. It may just be the photo, but I'd say that if you paint the reds, brasses, and blue spot colors (power weapons, glowing eyes, gems etc) in exactly the same way between both the Wolves ad the Hunters, they'll look nicley coherent. Also, Turnpelt's flesh looks a bit healthier than the Hunters' skin does - although you did say that you weren't don with it. Maybe the purple wash will help.
Hope that helps!
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![[Post New]](/s/i/i.gif) 2013/03/27 17:28:34
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Hoary Long Fang with Lascannon
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Beautiful work as always, KS. Turnpelt is a great name, by the way. I'm not sure I like the Gray, but I get why you did it. I think the axe works really well for this model. I really like the cloak (pelt) and Joras' face, but the glowing eyes on the chest plate are my favorite part.
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![[Post New]](/s/i/i.gif) 2013/03/28 14:42:15
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks for the feedback, guys!
Just to be clear, though: I am quite alright with the Khornate Wolves looking quite different from my regular World Eaters, and there will be no transition from wolves to World Eaters, with the armour becoming more and more WE-like or something like that.
You see, in my idea of the background, after their great company was sundered, the Wolves were really shaken, ready to be killed by the World Eaters: Their rage and frenzy had proved to be their downfall, and after the destruction of their company and the death of their Wold Lord, they knew they could never go back to their chapter. However, Lorimar let them live: Maybe because he saw them as a potential asset. Maybe because something of their situation reminded him about the World Eaters' own history. Maybe he was amused by their plight. Maybe it was all of the above.
Ever since, the Wolves have been in an interesting fix: They have begun to accept Khorne as their new patron: After all, what else remains to them? But they couldn't simply ceise being sons of Fenris, so they remember their traditions, their warrior culture etc. The difference between them and the World Eaters, however, is that the World Eaters feel that their choice of abandoning the Emperor, whom they saw as a weak hypocrite, was a righteous one, whereas Joras and his brothers know full well that they fell from grace in the worst possible way...
Anyway, that's my reasoning behing those guys, and the reason they don't have (or want) to fit in with the World Eaters. As a matter of fact, I can easily imagine the World Eaters' feelings towards their new allies to be rather conflicted as well, with some of the legionaries wary of the "loyalist dogs", and some of the Huntmasters even asking themselves what Lorimar sees in the Turnpelt...
So, maybe I am just using fluff to justify dubious modelling and painting choices here, but in the strange and twisted hinterlands of my brain, it all makes sense somehow. I promise
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![[Post New]](/s/i/i.gif) 2013/04/01 18:38:34
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
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I'm loving the traitor wolves, however, I think their armour looks a bit too grey. I've always seen Space Wolves as more bluish. But regardless, they look excellent.
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Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
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![[Post New]](/s/i/i.gif) 2013/04/02 09:44:13
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Phanobi
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Each time i see these i love them
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2013/04/05 10:30:01
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks, people!
@ Squigsquasher: Ah, but then, that was the whole point -- I didn't want to have them the more bluish colour, but give their armour a more greyish hue.
@ Miss Dee: That's nice of you to say!
Touching up my World Eaters bikes some time ago gave me the idea for an additional bike in the squad. Once again, I wanted to build a model channelling the legion’s gladiatorial traditions, serving not so much as a mobile weapons platform, but rather as a modernised version of one of the chariots you would expect to see in films about gladiators in ancient Rome.
I was pretty sure that the World Eaters would have found a way to adapt the regular Space Marine trike to their gladiatorial fighting style. So I mulled over the idea and talked to Biohazard, who, bless his heart, pointed me towards Big Jim’s fantastic Infernal Assault Bike conversion. That really got my creative juices flowing, so I got myself a trike and some bitz from my bitzbox and got to work. And here’s the result: The Veredus Pattern Assault Trike:
Quite an easy kitbash, really: The undercarriage came from the regular trike, although I had to use a plate from an Ork kit to close the huge hole that was created by leaving off the seated marine. A huge shield from the WFB Minotaurs was added to serve as front armour. Apart from that, I only used a couple of additional spikes and a horned skull (once again from the Minotaur kit) to make the whole vehicle look more chaotic.
Getting the two World Eaters assembled and posed took a little more doing: The driver was simple enough, but the gladiator standing in the sidecar was a little more complicated, since I wanted him to be gripping the front of the sidecar for support, while brandishing a chain weapon in his other hand.
I used an unarmoured arm from the WFB Chaos Marauders and combined it with the hand from a CSM biker to achieve the pose I wanted. I also gave the model a bare head from the Grey Knights kit to make it look even more like a World Eater — those cables make for really convincing Butcher’s Nails!
Getting the model into the right position without having it awkwardly bump into the rider was probably the most difficult part. Seeing how little room there actually was, I decided to use a Dark Vengeance Chosen backpack since it’s a little less bulky than the regular CSM backpacks.
The rider is a fairly straightforward build, with just an arm wielding a wicked looking axe added for some extra brutality (the arm came from the Skullcrusher kit). However, after having obsessed over the choice of head for quite some time, I went for something a little more unconventional, sawing through one of the old, early 90s plastic berzerkers Biohazard sent me. That was quite an intense bit of surgery, but I managed to keep the head perfectly intact — I really love the facemask on that helmet!
And with that, my attack trike was finished. I may attach an additional bit here and there, but the overall build is as complete as it is ever going to be. As for gameplay uses, I may just use this trike as a regular bike or – when I am feeling adventurous – as a counts as Chaos Lord riding a juggernaut
Anway, I think the model is a really nice fit for both the World Eaters’ gladiatorial traditions and my own army’s background as a hunting party.
As always, thanks for looking and stay tuned for more!
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![[Post New]](/s/i/i.gif) 2013/04/05 12:22:41
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
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That bike is looking absolutely superb! I love the side cart rider!
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Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
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![[Post New]](/s/i/i.gif) 2013/04/05 12:43:38
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Massive Knarloc Rider
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Yummers! I guess in friendly games you could come up with some rules for them if you wanted? And I'd love to see two more, to make a trio of Chariots! You could have one with chains dragging a deceased behind it in typically violent fashion. Maybe another throwing a Javelin?
In a fun note, Ancient times Chariot warfare was rarely about riding headlong into the enemy; they were more mobile arrow platforms, used to deadly effect by the Egyptians and Mesopotamian empire. But I guess Khorne has no time for piddly cowardly tactics like that. He's much more of a 'run them down' kinda guy. Plus, I think a 40k trike is slightly more durable than a palm wood Chariot of Ancient times!
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