Switch Theme:

Any Space Marine that can go up against a Daemon Prince?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in se
Slippery Scout Biker




I've just been introduced to the awesome CC-power of a Daemon Prince. He tore my Tyranids army apart single handedly (granted it was only a 650 point game).

Tomorrow we will have a return game and this flying monstrosity (6 attacks on the charge at I8) needs to be stopped! Now I could of course shoot him down but thats boring. I want to send something Space Mariney at him and see if we can dance for a couple rounds of CC.

Anything in any SM-codex that could stand up to a DP?

6000p
1500p
750p
500p 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

A kitted out Captain or Chapter Master could probably go toe-to-toe with him. Give him a storm shield and the burning blade (plus Artificer Armor), and he should be able to hold his own.

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in se
Slippery Scout Biker




 War Kitten wrote:
A kitted out Captain or Chapter Master could probably go toe-to-toe with him. Give him a storm shield and the burning blade (plus Artificer Armor), and he should be able to hold his own.


Nice idea! That invul will keep him alive for sure.

6000p
1500p
750p
500p 
   
Made in gb
Longtime Dakkanaut





UK

Draigo for the fluffiness (Force says bye bye to DP).

YMDC = nightmare 
   
Made in us
Longtime Dakkanaut




chapter master Smash would likely win over time. A tooled up Wolf lord would also have a good shot.
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Probably the Big Mac Daddy of the Ultramarines. He has 4 at initiative powerfist attacks at WS6.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in se
Slippery Scout Biker




 TheCustomLime wrote:
Probably the Big Mac Daddy of the Ultramarines. He has 4 at initiative powerfist attacks at WS6.


I will consider taking Papa S with me as well. It's a small game, only 650p so might be a better fit with the Chapter Master.

6000p
1500p
750p
500p 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Best try Special Characters. Calgar should be able to tank enough wounds, then hit back with 5-6 PF attacks. Logan is beasty enough. Azrael maybe. Dante has a good chance as well. Kantor no. Lysander yes. Vulkan maybe. Sanguinor yes. Draigo with ease.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Smashfether works best.
4 Wounds, T5, 2+/3++/4+++/5++++ EW(if in a Command Squad with Iron Hands Chapter Tactics)


They/them

 
   
Made in lu
Rampaging Khorne Dreadnought






What's the point of artificer armour on a character specifically decked out to kill a DP? The DP is going to ignore armour. Genuine question btw, Last time I saw "artificer armour" was in 3ed edition in the csm codex.

This message was edited 1 time. Last update was at 2016/07/01 20:40:26


 
   
Made in us
Auspicious Aspiring Champion of Chaos






Wulfen with claws could probably do the trick, or were you just looking for characters?

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Roknar wrote:
What's the point of artificer armour on a character specifically decked out to kill a DP? The DP is going to ignore armour. Genuine question btw, Last time I saw "artificer armour" was in 3ed edition in the csm codex.


AA won't help much against the DP, it's there to help protect against small arms fire from the rest of the army. But it's a moot point in the discussion about going against a DP I suppose

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in us
Terminator with Assault Cannon





I wish to ask the question:

Why are you dead set on fighting the daemon prince in close combat?

1. If it has wings, he'll likely have better mobility than whatever CC unit you bring.

2. Depending on the psychic powers it has, it might be able to kill your CC unit without even fighting it in CC, even if he bothers to engage it at all.

3. Fighting in CC is basically a daemon prince's thing. Have you see a daemon prince's statline?

Asking how to beat a daemon prince in CC with space marines is like asking how to outshoot the tau with space marines.

Why are you so dead set against shooting it? Especially since it has to land and wait for a turn, if it was previously flying, before it can assault?

This message was edited 1 time. Last update was at 2016/07/01 20:52:13


 
   
Made in lu
Rampaging Khorne Dreadnought






I see, thanks. Though it might come with a built in invulnerable save perhaps.
   
Made in gb
Fixture of Dakka




A Demon Prince really isn't that hard to kill in CC. You need a powerfist and storm shield. Then once you're in you win.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

 Traditio wrote:
I wish to ask the question:

Why are you dead set on fighting the daemon prince in close combat?

1. If it has wings, he'll likely have better mobility than whatever CC unit you bring.

2. Depending on the psychic powers it has, it might be able to kill your CC unit without even fighting it in CC, even if he bothers to engage it at all.

3. Fighting in CC is basically a daemon prince's thing. Have you see a daemon prince's statline?

Asking how to beat a daemon prince in CC with space marines is like asking how to outshoot the tau with space marines.

Why are you so dead set against shooting it?


I think the OP is making the assumption that the DP will find a way to get to him, thus why he was asking for the best way to counter it if he is unable to kill it at range. It's a fair question, as you said DP's can be pretty speedy

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in us
Terminator with Assault Cannon





pm713 wrote:
A Demon Prince really isn't that hard to kill in CC. You need a powerfist and storm shield. Then once you're in you win.


Are we looking at the same statline?

At any rate, I'm not saying that the thing can't be done. I'm just saying: if you are playing space marines, it's better either to shoot it, blast it with psychic powers, or else, just avoid it entirely.

This message was edited 1 time. Last update was at 2016/07/01 20:53:42


 
   
Made in gb
Fixture of Dakka




 Traditio wrote:
pm713 wrote:
A Demon Prince really isn't that hard to kill in CC. You need a powerfist and storm shield. Then once you're in you win.


Are we looking at the same statline?

At any rate, I'm not saying that the thing can't be done. I'm just saying: if you are playing space marines, it's better either to shoot it, blast it with psychic powers, or else, just avoid it entirely.

The statline doesn't matter much. Initiative is irrelevant with a powerfist, T5 is the same and the ws doesn't matter in the slightest against Captains because the chart sucks.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in nl
Longtime Dakkanaut






Anyone with force weapon will do the trick if he gets to strike.

Inactive, user. New profile might pop up in a while 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 Traditio wrote:
pm713 wrote:
A Demon Prince really isn't that hard to kill in CC. You need a powerfist and storm shield. Then once you're in you win.


Are we looking at the same statline?

At any rate, I'm not saying that the thing can't be done. I'm just saying: if you are playing space marines, it's better either to shoot it, blast it with psychic powers, or else, just avoid it entirely.


You really don't understand this game so you?

A Chapter Master with Ap3 and 2+/3++ has a really good chance of beating a DP H2H, unless Iron Arm is involved, even then it's in with a shout.

This message was edited 1 time. Last update was at 2016/07/01 20:58:39


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Terminator with Assault Cannon





War Kitten wrote:I think the OP is making the assumption that the DP will find a way to get to him, thus why he was asking for the best way to counter it if he is unable to kill it at range. It's a fair question, as you said DP's can be pretty speedy


Even then: I'd still recommend sternguard for the daemonprince. Rapidfire hellfire on the round that the daemon prince lands. Assuming UM chapter tactics and a 5 man squad, and further assuming that the daemon prince has 3+ armor:

10/1 X 5/6 X 5/6 X 1/3 = 250/108 unsaved wounds.

10 sternguard (or 5 sternguard and very unlucky rolls for the daemon prince player) and the daemon prince is dead.
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

 Traditio wrote:
War Kitten wrote:I think the OP is making the assumption that the DP will find a way to get to him, thus why he was asking for the best way to counter it if he is unable to kill it at range. It's a fair question, as you said DP's can be pretty speedy


Even then: I'd still recommend sternguard for the daemonprince. Rapidfire hellfire on the round that the daemon prince lands. Assuming UM chapter tactics and a 5 man squad, and further assuming that the daemon prince has 3+ armor:

10/1 X 5/6 X 5/6 X 1/3 = 250/108 unsaved wounds.

10 sternguard (or 5 sternguard and very unlucky rolls for the daemon prince player) and the daemon prince is dead.


Oh I agree that it's best to try to shoot him to death, but the OP asked for suggestions as to what SM unit (or characters) could take on the DP in CC

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Why on earth do you think a winged DP is going to give you a shooting phase in rapid fire range?

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in gb
Fixture of Dakka




 Azreal13 wrote:
Why on earth do you think a winged DP is going to give you a shooting phase in rapid fire range?

It's trying to charge, bad deep strike, outflanking, the OP deep struck a unit.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in se
Slippery Scout Biker




 Traditio wrote:
I wish to ask the question:

Why are you dead set on fighting the daemon prince in close combat?

1. If it has wings, he'll likely have better mobility than whatever CC unit you bring.

2. Depending on the psychic powers it has, it might be able to kill your CC unit without even fighting it in CC, even if he bothers to engage it at all.

3. Fighting in CC is basically a daemon prince's thing. Have you see a daemon prince's statline?

Asking how to beat a daemon prince in CC with space marines is like asking how to outshoot the tau with space marines.

Why are you so dead set against shooting it? Especially since it has to land and wait for a turn, if it was previously flying, before it can assault?


Good questions

1. It wont. We are playing very few points on a small board. He didn't like the wings last time.

2. Sure, but as with the wings he wont add any mastery levels since he love to use the DP as CC-murder.

3. I have indeed, hence this post

6000p
1500p
750p
500p 
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





It really depends what daemon prince it is and what rewards it has, the codex it was selected from, and psychic powers.

With the right combination of these variables, I don't think any space marine would stand a chance.

With a slightly less desireable group of these variables, many special characters can kill one.

Khorne will die almost every time to the right marine characters. Tzeentch will probably punk any of them. Nurgle and slaanesh need a bit more help with favorable rewards and powers, but I still think it wouldn't be too hard to set things up so the daemon prince can beat nearly any special character marines can bring. Honestly, if the guy seems happy about his powers and rewards I would try and avoid close combat if I were you.

7500 pts Chaos Daemons 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

pm713 wrote:
 Azreal13 wrote:
Why on earth do you think a winged DP is going to give you a shooting phase in rapid fire range?

It's trying to charge, bad deep strike, outflanking, the OP deep struck a unit.


Outflanking and DS are not likely for a winged DP, it can charge an average of 19", I'll give you the offensive DS, but without full lists on both sides we can't really say if that's a good idea or not - but at 650 pts those 10 SG are basically the army, whereas it sounds like the DP is pretty basic.

This message was edited 1 time. Last update was at 2016/07/01 21:04:52


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Terminator with Assault Cannon





Cayhn wrote:1. If it has wings, he'll likely have better mobility than whatever CC unit you bring.


Oh. That changes things, then.

Missile launchers. Missile launchers are what you want to kill that daemon prince.

Statistically speaking, again, assuming UM chapter tactics:

5/6 X 5/6 X 2/3 X 1/4 = 50/432

9 missile launcher shots, and he's dead.

At 48 inch range.
   
Made in se
Slippery Scout Biker




I get the avoid CC if possible. But this is not competitive, we just drink a few beers and do whatever we feels like. This time I want to try and beat his priced DP in CC.

On a sidenote, if I would go Tyranids instead, would a Swarmlord crush it?

6000p
1500p
750p
500p 
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





I just noticed your post, if it doesn't have wings then shoot the bloody thing to death! Avoid cc at all costs, just move away from it and it will never catch you. Daemon princes without wings are useless. I'm assuming he also won't be souping him up with rewards and powers either, so enjoy your free kill. One of the easiest things to avoid or kill is a daemon prince without the right upgrades.

I think you'll find the daemon prince will be the least worrisome unit he has, in practice, if that's how he's going to run it.

7500 pts Chaos Daemons 
   
 
Forum Index » 40K General Discussion
Go to: