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Made in gb
Council of 13 Runner Up






Well, since release, we've got the Cerastus Knight Lancers, Knight Porphyron, two new weapon sprues, and a pair of resin weapons.

There's really not much more to come in terms of kitting our our Reavers and Warlords - though I suspect we might see further weapons for the Warhounds.

So I'd say once the last resin weapons are out (and I'm 80% sure we've at least seen the digital for those) we can reasonably expect rumblings on a new Titan.

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Made in gb
Mysterious Techpriest




United Kingdom

 Mad Doc Grotsnik wrote:
So I'd say once the last resin weapons are out (and I'm 80% sure we've at least seen the digital for those) we can reasonably expect rumblings on a new Titan.

Yes, we've saw renders at the The Horus Heresy Weekender 2019 -

Spoiler:


Rapier, Nightgaunts and Carnivores  & Seige Titans were all mentioned in the Titandeath novel, and the Punisher (tripod) Titan was in Beast Arises - The Beast Must Die.

This message was edited 2 times. Last update was at 2019/07/30 11:59:40


 
   
Made in gb
Council of 13 Runner Up






Pretty sure the Vulcan and Support Missile have been seen in the Resin now, too.

Really not a lot left to go at all.

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Made in fi
Decrepit Dakkanaut





 schoon wrote:
In the designer interviews of a year ago, they seemed intent on releasing some new Titan classes, yet those have been conspicuously absent from the expansions thus far.

One possible reason for the delay would be the work up of the models in plastic as opposed to resin.


Well if they are going to be plastic then anything started around the time of game release or after it would still be well ahead time.

https://middleagedstrategybattlegamers.home.blog/2019/08/23/tneva82-isengard-vs-last-alliance/ <- lotr painting blog

11772 pts(along with lots of unpainted unsorted stuff)
3225 pts
5150 pts
~3200 pts Knights
 
   
Made in gb
Mysterious Techpriest




United Kingdom

 Mad Doc Grotsnik wrote:
Really not a lot left to go at all.

True - once the Knight weapons are released (including the Cerastus options and the Asterius) there's not much else. There's rumours of Chaos conversion kits but we've not seen anything yet. Also, the last I heard was that the Warbringer Nemesis Titan was still years off.
   
Made in gb
Bounding Dark Angels Assault Marine



Wrexham, North Wales

There was that 'little' terrain set that got previewed the same time as the acastus, but I think that (and the knight upgrade sprue) is it. We're on tenderhooks for the next reveal.
   
Made in nl
Moustache-twirling Princeps




We'll find out soon enough eh.

So when's the next big event that we might see something, Gencon?

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Mysterious Techpriest




United Kingdom

 Yodhrin wrote:
So when's the next big event that we might see something, Gencon?


This is floating around FB: (and at the top of the WarCom site)



(Saturday 3rd August is the "Apocalypse: Warhammer Record Biggest Battle" event)

This message was edited 2 times. Last update was at 2019/07/30 12:33:40


 
   
Made in gb
Rampaging Carnifex






Last year's GENCON preview was almost exclusively 3rd-party licensed card games like Munchkin. The WHW preview is likely to be largely focused on 40K itself.

I reckon the next AT reveal will be NOVA at the end of August.
   
Made in gb
Dakka Veteran




Little more revealled at GenCon for Aeronautica...

https://www.warhammer-community.com/2019/08/01/gencon-previewgw-homepage-post-1/

Casual gamer, casual fun! 
   
Made in us
Veteran Inquisitor with Xenos Alliances







While I think a lot of people would love to see a return to Epic, with all the 40k fixtures, the AT developers have made strong points about avoiding that. Its largely a case of how to keep titans feeling like titans while still making lesser units viable in the game.

Part of it comes down to the dice and model counts. Games have certain granular limits. An individual soldier or even a squad can't be less viable than having a single die to try and roll a single value on that die to succeed at that mechanic. And if you do have something that minimally viable, what should it be worth in the game? And how do you balance taking an army filled out with only that minimally viable unit against the single biggest model. If the single big model plays the way it should, everything dies and they shouldn't be a threat at all; so it will likely have to be neutered in some way to maintain the lowest units viability. Its part of the reason Titan don't tend to do to well in 40k.

I'm looking forward to Aeronautica and I really hope they use it as an opportunity to expand on the variety of aircraft for the different factions.
   
Made in vn
Longtime Dakkanaut




 aka_mythos wrote:

While I think a lot of people would love to see a return to Epic, with all the 40k fixtures, the AT developers have made strong points about avoiding that. Its largely a case of how to keep titans feeling like titans while still making lesser units viable in the game.

Part of it comes down to the dice and model counts. Games have certain granular limits. An individual soldier or even a squad can't be less viable than having a single die to try and roll a single value on that die to succeed at that mechanic. And if you do have something that minimally viable, what should it be worth in the game? And how do you balance taking an army filled out with only that minimally viable unit against the single biggest model. If the single big model plays the way it should, everything dies and they shouldn't be a threat at all; so it will likely have to be neutered in some way to maintain the lowest units viability. Its part of the reason Titan don't tend to do to well in 40k.

I'm looking forward to Aeronautica and I really hope they use it as an opportunity to expand on the variety of aircraft for the different factions.


There are infantry in AT, they're in the form of battlefield asset infantry taking cover in building. And they didn't roll a single dice to attack.

These aircraft however, Isn't infantry, they're flying warmachine with weapons capable of stripping void shield as well as easily putting glancing hit on titan from the rear, And they also carry big and powerful bomb. The problem with aircraft in AT is that Titan lack weapons to deal with aircraft, and having a Titan punching aircraft out of the air is ridiculous.

This message was edited 2 times. Last update was at 2019/08/01 15:35:31


 
   
Made in gb
Stealthy Warhound Titan Princeps





UK

Chopstick wrote:
The problem with aircraft in AT is that Titan lack weapons to deal with aircraft, and having a Titan punching aircraft out of the air is ridiculous.


Thats what the Helios Missiles on the Acastus Knights are for as well as the icarus weapons on the Questoris knights. Not forgetting the AA guns on the Nemesis Warbringer

This message was edited 1 time. Last update was at 2019/08/01 15:38:22


 
   
Made in us
Executing Exarch




Your basic infantry don't need to be able to hurt a titan. They need to be able to hurt something that can hurt a titan. If your infantry can take out a Shadowsword, or a knight, then they have a place on the battlefield.
   
Made in vn
Longtime Dakkanaut




 zedmeister wrote:
Chopstick wrote:
The problem with aircraft in AT is that Titan lack weapons to deal with aircraft, and having a Titan punching aircraft out of the air is ridiculous.


Thats what the Helios Missiles on the Acastus Knights are for as well as the icarus weapons on the Questoris knights. Not forgetting the AA guns on the Nemesis Warbringer


Warbringer is a new Titan (after they realize the flaw in the decade old Titans) and the other isn't Titans. The titans themselves (any of them) should have weapons to fight against any target, like the (new and updated) Knights.
   
Made in ca
God-like Imperator Titan Commander




Halifax

 aka_mythos wrote:

While I think a lot of people would love to see a return to Epic, with all the 40k fixtures, the AT developers have made strong points about avoiding that. Its largely a case of how to keep titans feeling like titans while still making lesser units viable in the game.

Part of it comes down to the dice and model counts. Games have certain granular limits. An individual soldier or even a squad can't be less viable than having a single die to try and roll a single value on that die to succeed at that mechanic. And if you do have something that minimally viable, what should it be worth in the game? And how do you balance taking an army filled out with only that minimally viable unit against the single biggest model. If the single big model plays the way it should, everything dies and they shouldn't be a threat at all; so it will likely have to be neutered in some way to maintain the lowest units viability. Its part of the reason Titan don't tend to do to well in 40k.

I'm looking forward to Aeronautica and I really hope they use it as an opportunity to expand on the variety of aircraft for the different factions.

In Epic 40k GW borrowed the battery table from Battlefleet Gothic, so you added up the amount of firepower each unit in the detachment contributed, and cross-referenced that with the target being attacked. So there was no 1:1 infantry stand to dice ratio like in Epic Space Marine. In Epic Armageddon that got tossed in favour of each stand getting one or two ranged weapons equivalent to whatever heavy weapons they might have, and then Close Combat (CC) and Firefight (FF) thresholds for hitting another unit in an assault. I get the impression that much of it has been used in the latest Apocalypse, if slightly rearranged.

Although in 40k I've noticed one of the best Tyranid units is the Ripper, because it's very very cheap, and therefore doesn't take away much from the rest of the army in doing its job of deep striking onto objectives, and otherwise providing something to hold objectives to you can spend more points on taking them.
   
Made in gb
Dakka Veteran




Well, I had just noticed they had released more details on the sister game Aeronautica...not really intending to spark off another discussion about Epic 40K.

Personally, I'm just happy to be adding some 40K flyers to our sessions of Horizon Wars, as well as a chance to play AI itself. Speaking of which, I like the board!

Making a prediction...Aeronautica could be between...£55-£75?


Casual gamer, casual fun! 
   
Made in ca
God-like Imperator Titan Commander




Halifax

Chopstick wrote:
 zedmeister wrote:
Chopstick wrote:
The problem with aircraft in AT is that Titan lack weapons to deal with aircraft, and having a Titan punching aircraft out of the air is ridiculous.


Thats what the Helios Missiles on the Acastus Knights are for as well as the icarus weapons on the Questoris knights. Not forgetting the AA guns on the Nemesis Warbringer


Warbringer is a new Titan (after they realize the flaw in the decade old Titans) and the other isn't Titans. The titans themselves (any of them) should have weapons to fight against any target, like the (new and updated) Knights.

How is the Warbringer better suited to engaging non-Titan targets? The Gatling Blaster, Laser Blaster, and Missile Pod were the anti-everything-else weapons of yesteryear.
   
Made in gb
Veteran Wolf Guard Squad Leader





Nurglitch wrote:
Chopstick wrote:
 zedmeister wrote:
Chopstick wrote:
The problem with aircraft in AT is that Titan lack weapons to deal with aircraft, and having a Titan punching aircraft out of the air is ridiculous.


Thats what the Helios Missiles on the Acastus Knights are for as well as the icarus weapons on the Questoris knights. Not forgetting the AA guns on the Nemesis Warbringer


Warbringer is a new Titan (after they realize the flaw in the decade old Titans) and the other isn't Titans. The titans themselves (any of them) should have weapons to fight against any target, like the (new and updated) Knights.

How is the Warbringer better suited to engaging non-Titan targets? The Gatling Blaster, Laser Blaster, and Missile Pod were the anti-everything-else weapons of yesteryear.

He speaks specifically of anti-aircraft effectiveness and doubtless refers to the two AA defence turrets on the Nemesis pattern Warbringer.

I do agree that Titans should have AA options, just not before there are air units in the game, yeah?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in ca
God-like Imperator Titan Commander




Halifax

 Mr_Rose wrote:
Nurglitch wrote:
Chopstick wrote:
 zedmeister wrote:
Chopstick wrote:
The problem with aircraft in AT is that Titan lack weapons to deal with aircraft, and having a Titan punching aircraft out of the air is ridiculous.


Thats what the Helios Missiles on the Acastus Knights are for as well as the icarus weapons on the Questoris knights. Not forgetting the AA guns on the Nemesis Warbringer


Warbringer is a new Titan (after they realize the flaw in the decade old Titans) and the other isn't Titans. The titans themselves (any of them) should have weapons to fight against any target, like the (new and updated) Knights.

How is the Warbringer better suited to engaging non-Titan targets? The Gatling Blaster, Laser Blaster, and Missile Pod were the anti-everything-else weapons of yesteryear.

He speaks specifically of anti-aircraft effectiveness and doubtless refers to the two AA defence turrets on the Nemesis pattern Warbringer.

I do agree that Titans should have AA options, just not before there are air units in the game, yeah?

I just think it's silly to say that when the Warmonger Titan was an Emperor Class Titan back in the Epic Titan Legion days, even if we ignore the Imperator's Defense Laser, which is specifically an AA volcano cannon.

This message was edited 1 time. Last update was at 2019/08/01 18:22:49


 
   
Made in vn
Longtime Dakkanaut




Nurglitch wrote:


How is the Warbringer better suited to engaging non-Titan targets? The Gatling Blaster, Laser Blaster, and Missile Pod were the anti-everything-else weapons of yesteryear.


They were equipped with both anti air turrets and ardex defensor gun, compared to other titans, this is a HUGE improvement. The carapace gun can't rotate well and have trouble targeting at close range. The warlord might have a few defensor turrets, but for a Titans of its size, it could easily fit in more. They wouldn't need to have dakka to lit up a whole neighborhood (even though they should, given that smaller unit can), but at least show that you(designer) actually had thought about it (like anti-air, anti leg-swarm measure)

When you look at something like updated Questoris Knight, you can clearly see a well-thought out design.

This message was edited 1 time. Last update was at 2019/08/01 18:24:43


 
   
Made in gb
Moustache-twirling Princeps




We'll find out soon enough eh.

SamusDrake wrote:
Well, I had just noticed they had released more details on the sister game Aeronautica...not really intending to spark off another discussion about Epic 40K.

Personally, I'm just happy to be adding some 40K flyers to our sessions of Horizon Wars, as well as a chance to play AI itself. Speaking of which, I like the board!

Making a prediction...Aeronautica could be between...£55-£75?



I fully expect 90-100 quid. That's 9 brand new plastic miniatures that aren't little, plus custom plastic bases with movable doodads in them, plus the play area, plus sheets of heavy cardstock tokens, probably some cards as well. On top of that, it's a pretty "niche of a niche" title, so they'll be anticipating and pricing for reduced volume even if there's a chance it could take off(no pun intended) like Titanicus did. I'd be surprised if they don't charge Blackstone Fortress levels for it.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in ca
God-like Imperator Titan Commander




Halifax

Chopstick wrote:
Nurglitch wrote:


How is the Warbringer better suited to engaging non-Titan targets? The Gatling Blaster, Laser Blaster, and Missile Pod were the anti-everything-else weapons of yesteryear.


They were equipped with both anti air turrets and ardex defensor gun, compared to other titans, this is a HUGE improvement. The carapace gun can't rotate well and have trouble targeting at close range. The warlord might have a few defensor turrets, but for a Titans of its size, it could easily fit in more. They wouldn't need to have dakka to lit up a whole neighborhood (even though they should, given that smaller unit can), but at least show that you(designer) actually had thought about it (like anti-air, anti leg-swarm measure)

The Imperator Titan had defensive arrays of bolter weapons and lascannons, back in Epic Titan Legions. I believe it rolled 24 dice for bolters when 1D6 per stand of 5 marines was standard (although hitting on 6s and ranged 15cm compared to Marines hitting on 5+ and 50cm). Not to mention transport space for Tech-Guard.
   
Made in gb
Dakka Veteran




 Yodhrin wrote:

I fully expect 90-100 quid. That's 9 brand new plastic miniatures that aren't little, plus custom plastic bases with movable doodads in them, plus the play area, plus sheets of heavy cardstock tokens, probably some cards as well. On top of that, it's a pretty "niche of a niche" title, so they'll be anticipating and pricing for reduced volume even if there's a chance it could take off(no pun intended) like Titanicus did. I'd be surprised if they don't charge Blackstone Fortress levels for it.


Apart from the minis and the board, its looking very, very light. Just a few tokens, simple dice and some pamphlets. It will also be a product in a popular market - aerial combat - with the bankable 40K universe behind it.

Looking at the competition, one could get both X-Wing and Blood Red Skies for £70...

Edit; to be fair there is two card decks in the video.

This message was edited 1 time. Last update was at 2019/08/01 21:38:16


Casual gamer, casual fun! 
   
Made in us
Novice Knight Errant Pilot




Oakland, CA

Has anyone been able to figure out the scale of the new AI from any of the peeps/minis shown thus far?
   
Made in vn
Longtime Dakkanaut




 schoon wrote:
Has anyone been able to figure out the scale of the new AI from any of the peeps/minis shown thus far?


Compare from the hand near the miniature to my AT Knight I think they're the same scale.
   
Made in gb
Council of 13 Runner Up






Warp Missile is up for pre-order.

Just biding my time in case the Reaver Mega Bolter goes up as well today.


Automatically Appended Next Post:
Link can be found here.

£11 a pop. Postage however is £3.50. Might be worth clubbing together with friends on this puppy.

This message was edited 1 time. Last update was at 2019/08/02 07:37:20


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Made in au
Novice Knight Errant Pilot





Ipswich, Australia

Has anyone heard anything at the events, or has it been mentioned elsewhere, if any of the AT-scale Titan weapons will be made at 28mm scale?

Would love to see those carapace Gatling Blasters on my Warlord...

"All GW will gain is my increased contempt for their business practices." - AesSedai
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Made in gb
Stealthy Warhound Titan Princeps





UK

How long before this sells out I wonder...
   
Made in gb
Council of 13 Runner Up






Dunno, but I've bagged one

Fed up of Scalpers? But still want your Exclusives?Why not join us?

 
   
 
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