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Made in us
Longtime Dakkanaut





 Grey Templar wrote:
Yeah, an MG34 would be very expensive to shoot.

My dream would be for the NFA to go away and pick up an MG3. Its an MG42 that shoots affordable ammo


We can only hope. If the registry is wiped out, I wonder what would happen? On the face of it, prices should collapse since new weapons would now be transferrable, but on the other hand, without all the hoops and paperwork, a lot of new customers would enter the market.

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Commissar von Toussaint wrote:
 Grey Templar wrote:
Yeah, an MG34 would be very expensive to shoot.

My dream would be for the NFA to go away and pick up an MG3. Its an MG42 that shoots affordable ammo


We can only hope. If the registry is wiped out, I wonder what would happen? On the face of it, prices should collapse since new weapons would now be transferrable, but on the other hand, without all the hoops and paperwork, a lot of new customers would enter the market.


Certain weapons which are just rare and not produced anymore would still be valuable, but a lot of weapons would drop significantly. Though I expect most weapons currently on the registry would still have inflated values due to their rarity and being out of production. No more original MG42s or Stg44s are being made, so those will still be 6-7 figure guns I expect.

I don't think the influx of new demand would make the prices go up at all though for stuff which is still made/can be easily imitated. Manufacturers would increase production significantly and existing guns which are off limits would suddenly be sellable. A select-fire AR15 or AK would be basically the same cost you can get the semi-autos now. The manufacturers would just start making them select-fire. Plus, a robust industry around converting existing ones to select-fire.

This would also likely decrease prices for government contracts too since anything that does or does not get adopted can still be sold on the civilian market, and not just US mfgs either. Foreign companies would basically increase their potential customers by a thousand %.

The companies would also no longer need to have a separate(and very expensive) production line for the limited civilian sales. Maybe FN and Steyr wouldn't be insanely expensive guns anymore...

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Longtime Dakkanaut





 Grey Templar wrote:
Certain weapons which are just rare and not produced anymore would still be valuable, but a lot of weapons would drop significantly. Though I expect most weapons currently on the registry would still have inflated values due to their rarity and being out of production. No more original MG42s or Stg44s are being made, so those will still be 6-7 figure guns I expect.


Looking at recent auctions, some of the most expensive guns are transferrable M-16s and MP5s, and that value would plummet.

So the premium would disappear, but with more accessibility, the rare market might go up.

On the other hand, there are probably a lot of guns that could be imported if the registry was opened up. It would certainly stir the pot.

My particular choice would be a GAU-5 because I'm a Zoomie and they are cool.

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

MP5s would definitely become very cheap since they are still manufactured. M-16s would also become a lot cheaper, but there would still be specific ones which would have collectors value.

I think the main reason transferrable M-16s are so valuable is because they are compatible with the plethora of AR15 parts. You don't have to worry about shooting the barrel out and ruining the weapon since you can just get a new upper.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Fixture of Dakka





Denison, Iowa

Commissar von Toussaint, Getting back to that Brandon Herrara video: The FRT he was showing for the MP5, I wonder if that would work in my HK93? I know A LOT of MP5 stuff will cross over, and they are basically the same trigger group. Might be fun to have some rapid fire 5.56.
   
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Is not a proper gun like, but treated myself to a resin replica of The Colt from out off off of Supernatural.

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 cuda1179 wrote:
Commissar von Toussaint, Getting back to that Brandon Herrara video: The FRT he was showing for the MP5, I wonder if that would work in my HK93? I know A LOT of MP5 stuff will cross over, and they are basically the same trigger group. Might be fun to have some rapid fire 5.56.


I suspect that there will be lots of cross-compatibility, but it would probably be very specific. Colt 1911s have a lot of parts in common with Ballester-Molinas, but not all of them. Magazines and barrels swap out just fine, but the trigger assembly is quite different. The current shaky status of the NFA (and attendant regulations) is going disrupt the gun market in ways we haven't seen since John Browning came along.

One might equate it to the Wonder Nine revolution, but this is about more than just giggle switches. If SBRs fall away, we could see a return to stocked pistols. Select-fire stocked pistols.

What a world that would be.


Automatically Appended Next Post:
 Mad Doc Grotsnik wrote:
Is not a proper gun like, but treated myself to a resin replica of The Colt from out off off of Supernatural.


My wife was a big fan of the show, which went on for far too long. I think we have the DVDs somewhere. I recall watching that bit, being called in to witness the lore, which was a hoot.

Sam Colt: Demon Slayer.

I did a feature a while ago on real-world(ish) versions of movie guns that may be of interest. https://ahlloyd.com/2020/12/30/geek-guns-at-bleedingfoolcom/

This message was edited 1 time. Last update was at 2025/10/21 14:09:28


Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

My 2nd edition Warhammer 40k resource page. Check out my other stuff at https://www.ahlloyd.com 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 cuda1179 wrote:
Commissar von Toussaint, Getting back to that Brandon Herrara video: The FRT he was showing for the MP5, I wonder if that would work in my HK93? I know A LOT of MP5 stuff will cross over, and they are basically the same trigger group. Might be fun to have some rapid fire 5.56.


Its possible. I believe that one is just a modification to the trigger group so if the HK93 accepts MP5 trigger groups I see reason it wouldn't.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Keeper of the Flame





Monticello, IN

I have a pic of the Mosin M44 Carbine that my brother restored and gifted to my nephew, but I don't have a photo hosting site that is dakkadakka friendly, and I refuse to pay for one.

www.classichammer.com

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 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
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CL VI Store in at the Cyber Center of Excellence

 Just Tony wrote:
I have a pic of the Mosin M44 Carbine that my brother restored and gifted to my nephew, but I don't have a photo hosting site that is dakkadakka friendly, and I refuse to pay for one.


I use Imgur. Its free.

Every time a terrorist dies a Paratrooper gets his wings. 
   
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Monticello, IN

I may look into it...

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Nerd related question.

Just been rewatching the first season of The Walking Dead. Finale sees our survivors leg it from the CDC, which is about to self destruct. Rick and Shane, being the best trained with firearms clearing the way for the others.

By this point it’s establish the Dead are drawn to sudden noise, and for Artistic Reasons their guns are of course Extra Noisy here.

Which lead me to the following question. Real world shooters are of course somewhat quieter than their tv and movie representations. So, assuming that right now you’re in a similar zombie apocalypse? Which gun do you think has the best balance of accuracy and low noise?

I would add range and stopping power, but given its all about putting the Freedom Seed through the bonce of a rotting corpse, I feel neither is quite as relevant as accuracy and low noise.

And whilst I understand they’re actually not as useful as the screen might have us believe, assume No Silencers. For sake of balance.

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Longtime Dakkanaut





I never watched The Walking Dead, but I understand that it followed the standard rules that zombies only die to headshots, which would mean that .22LR would work just fine, and one could plink away contentedly while causing very little noise.

Suppressed .22LR doesn't even require ear protection.

Hollywood loves shotguns and revolvers because they don't need blank firing adapters, so those are often the anti-zombie weapons of choice. No one is going to find a Ruger 10-22 with a banana clip and a can on the end visually impressive.

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

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Denison, Iowa

In the Walking Dead universe you are prepped for Zombies, but the bigger threat is other survivors, and you have to be ready for both. That's why I'd rule out 22LR, unless you're mission specific or it's an emergency truck gun.

Now don't get me wrong, being shot with 22LR would still suck, and likely be fatal with no medical attention, but I'd prefer to put someone down BEFORE they can return fire.

I'm also wanting a gun that is heavy enough to be used as a club should I need to use it as such and durable enough to not matter that I did just cave in a zombie skull. Preferably also with a bayonet lug.

Looking at my own collection, I'd go with my HK93. Roller delayed blowback action makes it reliable and maintenance free. Compact, yet strong. Easy to disassemble. Large capacity maga and pretty common ammo.
   
Made in us
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CL VI Store in at the Cyber Center of Excellence

I've got a can on a .22, and one on a 9mm. Like cuda1179, I have a better guns for killing other survivors, and would rely on those for the most part.

Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in us
Longtime Dakkanaut





 cuda1179 wrote:
In the Walking Dead universe you are prepped for Zombies, but the bigger threat is other survivors, and you have to be ready for both. That's why I'd rule out 22LR, unless you're mission specific or it's an emergency truck gun.


Yes, that was why I never watched the show.

Put simply, zombies aren't a very interesting tactical puzzle, so one has to cook up weird human behavior and other plot contrivances to keep the story going. Human societies can be remarkably resilient, but all Hollywood writers know is the back-biting within the industry, so that's what they write.

Also they don't know much about how firearms and ballistics work.

I remember watching the remake of "Dawn of the Dead" where a guy hunkered down on the roof of a gun shop is using an absurdly overpowered rifle to plink zombies when he probably has enough .22LR downstairs to kill all of them and plenty of time to do it.

Now contrast that with "Aliens," which does a much better job of creating a plausible yet challenging scenario.

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

My 2nd edition Warhammer 40k resource page. Check out my other stuff at https://www.ahlloyd.com 
   
Made in us
Fixture of Dakka





Denison, Iowa

To be fair with Dawn of the Dead, if you watch the DVD extras you'll find Andy's video diary. In it he says he was out there for a better part of a day plinking away zombies, but just kinda gave up because more and more kept coming and replacing the ones he shot.
   
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The Conquerer






Waiting for my shill money from Spiral Arm Studios

Classic TWD style zombies would be very low threat to the actual human world as far as diseases go and the show itself completely contradicts itself on how durable zombies are.

The show itself shows that you can still blow zombies to pieces. A zombie with a broken spine is paralyzed and can't walk anymore and they do eventually rot away to nothing. That alone means the military would have been able to handle the problem fairly well. The disaster at New York should never have happened if that was the case. A single .50 BMG round through a crowd of zombies, even if it gets zero headshots, will still rip a half dozen of them to pieces where they are no longer a threat due to immobility. The muscle damage caused by torso impacts from normal calibers would also render the zombies no threat. Can't walk if your entire torso is hanging limp from your waist and you will not be crawling that way either.

It would still be bad, but it would be a containable outbreak.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Yeah, IFV's would slaughter zombies with ease, and the zombies wouldn't be able to do much to those

This message was edited 1 time. Last update was at 2025/10/22 15:42:30


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Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
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Waiting for my shill money from Spiral Arm Studios

Demoderby with any armored vehicle and you could just splat them into the ground. You'd never be able to stop a vehicle with weight of bodies without the zombies destroying themselves at the same time.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Part of the issue seems to be the bow wave of fleeing civvies. And of course, fuel reserves.

But I’m gonna take this to a new thread in Geek Media, as I know I’m gonna waffle heavily.

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Hellacious Havoc





.22LR is still over 100 db and (usually) supersonic. And it starts dropping past 50 yards making medium range headshots difficult to say the least.

I'd probably just use my AR as the primary. That said, something like a Ruger Mark IV makes a lot of sense as a secondary gun useful for killing small game as well as zombies.

Also, in a lot of this media the zombies skulls seem to become so weak almost any hit to the head will kill them. In TWD, a woman in her 50's buries her knife to the hilt in dozens of them with minimal effort. And in one of the video games a thrown DVD can pierce their skull. A slingshot or even hand pumped children's air rifle may be enough if there are only one or two zombies.
   
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 Slowroll wrote:
.22LR is still over 100 db and (usually) supersonic. And it starts dropping past 50 yards making medium range headshots difficult to say the least.

I'd probably just use my AR as the primary. That said, something like a Ruger Mark IV makes a lot of sense as a secondary gun useful for killing small game as well as zombies.

Also, in a lot of this media the zombies skulls seem to become so weak almost any hit to the head will kill them. In TWD, a woman in her 50's buries her knife to the hilt in dozens of them with minimal effort. And in one of the video games a thrown DVD can pierce their skull. A slingshot or even hand pumped children's air rifle may be enough if there are only one or two zombies.


Since we're talking guns, I'll see your Ruger and raise you a Beretta Cheetah. That is one sweet-shooing firearm. Fits the hand well, zero recoil, and therefore crazy accurate. I'm liking Beretta's decision to refresh their pocket pistol line, including the pop-up barrel designs.

I'm a big fan of Berettas, but the M9 is...unfortunate. I hear the upgrades are much better, though. A friend has an A3 (IIRC) and I'll have to try it. I really, really wanted to like the M9. Maybe the A3 or A4 is the one for me.

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

My 2nd edition Warhammer 40k resource page. Check out my other stuff at https://www.ahlloyd.com 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

If the ammo was more widely available, I would say that 5.7 would be the best for zombie headshots.

Extremely light shooting and accurate at short/medium ranges and a little more powerful than .22 for the purposes if you are just going for heatshots. Maybe specifically the Fiocchi frangible rounds.

It is also very quiet if you have it suppressed.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Longtime Dakkanaut





 Grey Templar wrote:
If the ammo was more widely available, I would say that 5.7 would be the best for zombie headshots.

Extremely light shooting and accurate at short/medium ranges and a little more powerful than .22 for the purposes if you are just going for heatshots. Maybe specifically the Fiocchi frangible rounds.

It is also very quiet if you have it suppressed.


What about .22 Magnum?

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

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Waiting for my shill money from Spiral Arm Studios

Powerwise its probably plenty good. But it still has the biggest drawback of .22lr and that is its rimfire. Which means unreliable quality and ejection.

and the avg cost/round for .22 magnum is only slightly cheaper than some of the bulk 5.7 i have found sometimes...

This message was edited 1 time. Last update was at 2025/10/23 03:40:22


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Hellacious Havoc





The Cheetah as a larger than usual .380 seems like a nice gun, especially for certain demographics that find both a typical .380 and compact 9mm to have more recoil than they want. I didn't know there were .22LR versions, I think the new ones are all in .380.

22 magnum and 5.7 both largely solve that medium range issue, but you likely aren't taking those kind of shots with a pistol.
   
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Denison, Iowa

I have a Ruger Mk3 with an 8-inch slab side barrel. When I first got it my first two impression were: Man, this thing weighs a TON, and Wow, this thing is accurate as heck.
   
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When it comes to peripherals like laser sights and that? What are the main differences between makes and models? Outside of specific compatibility with a given rifle or pistol.

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CL VI Store in at the Cyber Center of Excellence

The caliber/recoil they are rated at.How tough they are (can they stand being dropped, under water), how they attach, weight, where batteries get put in (do you have to take it off to put in a new battery). Plenty of other variables too.

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