Switch Theme:

Necromunda Underhive, new pics p 53  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka





Steelcity

 Kroem wrote:
Do any of you chaps know of a website where I see a brief overview of the gangs and the way the game works?
I like the Goliath fellows but would like to see all the options just in case there is an even cooler gang!

I can't see much about it on the 40k Wiki and lexicanium appears to be gebrochen :-(


Necromunda is basically a game where you spend a lot of time maneuvering your gangers to kill the opposing gang... but for the most part everyone died to fall damage.

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gr
Thermo-Optical Spekter





Greece

 Desubot wrote:
 insaniak wrote:
 Desubot wrote:

hoping they release mad donna and the power fist chick

only ones im missing

I don't think there was an actual model with a power fist. The one shown in this thread is a conversion, using a RT/2nd Ed Eldar power fist.

Aww really? booo. probably should of checked on solo legend.


Admittedly its one of the most common and favoured conversions in existence.
   
Made in gb
Stabbin' Skarboy





armagedon

 Mad Doc Grotsnik wrote:
 Zognob Gorgoff wrote:

I didn't see this get posted yet


Interesting. Not sure what's armed with though. Could be a conversion, could be an engine. Who knows! Nice to see it all the same.


Before Blanche took the image down it was tagged has having a nail gun I believe - so may hint at weapon packs/options in the coming kits and not snap fit kits in the starter set.

3500pts1500pts2500pts4500pts3500pts2000pts 2000pts plus several small AOS armies  
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Kirasu wrote:
 Kroem wrote:
Do any of you chaps know of a website where I see a brief overview of the gangs and the way the game works?


Necromunda is basically a game where you spend a lot of time maneuvering your gangers to kill the opposing gang... but for the most part everyone died to fall damage.


This. So much this!

   
Made in us
Beautiful and Deadly Keeper of Secrets





 AlexHolker wrote:
 Kroem wrote:
Do any of you chaps know of a website where I see a brief overview of the gangs and the way the game works?
I like the Goliath fellows but would like to see all the options just in case there is an even cooler gang!

The big six - mostly identical, but with different preferred skills and weapons:

House Cawdor: Religious nutters with masks. More of a close-combat focus, although the models didn't really support that. Main skill table: Ferocity.
House Delaque: Bald men in greatcoats and goggles. Infamous for having a model bringing a lascannon to a gun fight. Main skill table: Shooting/Stealth.
House Escher: Punk girls. Main skill table: Agility.
House Goliath: Muscleheads with a grudge against House Escher. Main skill table: Combat/Muscle.
House Orlock: Kind of generic 80s gang with jackets and bandannas. Main skill table: Combat/Shooting.
House Van Saar: The most technically proficient house, wearing what looks like stillsuits from the Dune movie. Main skill table: Shooting/Techno.

Outlanders and others:

Pit Slaves: Cyborg slaves who escaped from the Guilders.
Ratskin Renegades: American Indians, basically. Hard to kill, less likely to fall foul of environmental hazards and have "Shaman" psykers, but don't have access to all the best gear.
The Red Redemption: Double-plus religious nutters with chainsaws, flamethrowers and flamethrowers on chainsaws.
Skavvies: The dregs of the dregs. Mutants and cannibals with terrible gear.
Spyrers: Young nobles wearing high tech suits hunting the most dangerous game.


You've forgotten a few, though I can't remember if they were Chapter Advanced or not.

Vampyres (Wait, I think we should probably forget these)

And the Ash Waste Riders (Introduction to pre Gorkamorka vehicle rules!.. Hoo boy they were definitely not the best)
   
Made in de
Longtime Dakkanaut





Hooooooooooooooooooooooly Snotling-droppings!


The classic Escher beat those shown, IMO, but those Goliaths show an incredible take and evolution of the models and stick to old artwork, too. Fantastic dudes. And plastic females for conversions...drool.

And if this gets us a M2O on the older models or more Escher/Cawdor/Redemptionists on ebay, even better.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






 JohnHwangDD wrote:
 Kirasu wrote:
 Kroem wrote:
Do any of you chaps know of a website where I see a brief overview of the gangs and the way the game works?


Necromunda is basically a game where you spend a lot of time maneuvering your gangers to kill the opposing gang... but for the most part everyone died to fall damage.


This. So much this!


This is true.

One my first games, I blasted a Goliath Juve off a building with a shotgun, which failed to wound him. He fell. Rolled a 1 to wound. Landed bang on my Leader. Who was killed.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

 Mad Doc Grotsnik wrote:
 JohnHwangDD wrote:
 Kirasu wrote:
 Kroem wrote:
Do any of you chaps know of a website where I see a brief overview of the gangs and the way the game works?


Necromunda is basically a game where you spend a lot of time maneuvering your gangers to kill the opposing gang... but for the most part everyone died to fall damage.


This. So much this!


This is true.

One my first games, I blasted a Goliath Juve off a building with a shotgun, which failed to wound him. He fell. Rolled a 1 to wound. Landed bang on my Leader. Who was killed.

That could only get better if the one that shot the Juve wound up becoming the new gang leader after the match. It would be such a great in game story of how to take the leadership role while making it all look "accidental"

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





So, the new Escher are armed with pretty standard gear, but the Goliaths have some new gear; a chainsaw polearm of some sort and a revolver longarm of some sort.
I for one hope this means the gangs will get gang-exclusive gear but more than that I just want more gear in general.
More variety in the guns in particular; I always thought that the underhive should have been a hotbed of illicit tinkering and outright invention, far from the prying optics of the Adeptus Mechanicus, with backstreet gunsmiths cooking up all sorts of weird and wonderful boomsticks for the… ah, connoisseur, of the armourer's art. But instead we got several sets of guns that were basically identical because the stats were cribbed from a wargame, where the statistics of large numbers demanded they be identical.
The CE made a good start, with the hunting rifle but there's a ways to go….

This message was edited 1 time. Last update was at 2017/08/18 23:14:47


"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Member of a Lodge? I Can't Say





 Mr_Rose wrote:
So, the new Escher are armed with pretty standard gear, but the Goliaths have some new gear; a chainsaw polearm of some sort and a revolver longarm of some sort.
I for one hope this means the gangs will get gang-exclusive gear but more than that I just want more gear in general.
More variety in the guns in particular; I always thought that the underhive should have been a hotbed of illicit tinkering and outright invention, far from the prying optics of the Adeptus Mechanicus, with backstreet gunsmiths cooking up all sorts of weird and wonderful boomsticks for the… ah, connoisseur, of the armourer's art. But instead we got several sets of guns that were basically identical because the stats were cribbed from a wargame, where the statistics of large numbers demanded they be identical.
The CE made a good start, with the hunting rifle but there's a ways to go….


Kinda like Moe Syzlak's invention of a bunch of guns tape together with strings on the triggers?
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Well, since there is a company that sells a gun that is literally two M1911 pistols welded together, with a common trigger for both barrels and I know that at least one person once made a sort of ersatz Gatling gun by mounting six AK-47s on a pair of discs turned by a hand crank, with a cam track to pull the triggers… yeah, kinda.

But also the sort of sublime genius of those guys that hand-finish and customise production guns to the exact specifications of the owner, down to the trigger weight and radius of curvature on the stock, and supply match-grade ammo, all to get the best possible performance out of the mass-produced gear.

Basically I want having a gunsmith in your territory to do more than just even out your ammo rolls, even if there's a price tag on the good stuff.

This message was edited 1 time. Last update was at 2017/08/18 23:44:17


"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in no
Soul Token




West Yorkshire, England

 Kirasu wrote:
 Kroem wrote:
Do any of you chaps know of a website where I see a brief overview of the gangs and the way the game works?
I like the Goliath fellows but would like to see all the options just in case there is an even cooler gang!

I can't see much about it on the 40k Wiki and lexicanium appears to be gebrochen :-(


Necromunda is basically a game where you spend a lot of time maneuvering your gangers to kill the opposing gang... but for the most part everyone died to fall damage.


In one game, I started three of my Escher gangers on the roof of a small building, only to have them start the game facing a heavy stubber, so I decided to relocate. It's only a 1" drop, they can handle that, right?

Out of Action
Out of Action
Man Down

Moral of the story, don't climb in high heels. Still, no injuries, and one of them did Survive Against The Odds and gained some XP from her harrowing ordeal.

"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Some interesting info a friend told me today, from him chatting to Andy Hoare:

- Boxed game to have board tiles as they're cheaper to produce, and be set in a sewer-type environment. Escher and Goliath gangs plus rulebook too, obvs.
- Gangs are being reimagined a little (a la GeneCult) with differences between Houses and fleshed-out background. Goliaths are industrial and have a 'rivet gun'. Escher are chem-specialists and all mix up their own chem weapons - apparently you can see vials on the models. They have some form of chem-thrower Flamer weapon.
- Intending to promote Sector Mechanicus scenery and Zone Mortalis kits for use with Necromunda. Specialist Games couldn't have done scenery but GW coming out with Shadow War made it a possibility.
- He was told that the rules are a tweak of Necromunda. Subsequently surprised to then read from the WHCommunity post that they're 8th-based, as that wasn't intimated by AH.
- Roll to hit and roll to see if ammo test needed apparently now separate. Your dramatic chance hits will no longer always somehow be with your final bullet!
- Models have interchangeable hair, faces and arms. 5-model kit x2 per side. Allows lots of combinations without duplicating poses.

Throw all the salt needed at this but sounds interesting!

This message was edited 1 time. Last update was at 2017/08/19 15:47:12


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Fixture of Dakka





Steelcity

IMO It's a 100% chance they are going to massively "reimagine" the Redemptionist model line. I assume I don't need to explain why.

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Separating ammo checks and hit rolls sounds good in theory but the alternatives are either tying it to another part of the shooting sequence or adding an extra roll somewhere, possibly with modification based on the turn or something. Or of course skipping the random roll and having models with individual ammunition counts (in shooting phases perhaps) but that is quite unlikely I think.

Still, as long as they make it less swingy, like they did for SW:A, then I’ll be happy.

As for the Houses getting specialities… about dang time! I really like that they appear to be teching-up the Underhive: the way it was portrayed before, there was a disconnect (to me at least) where the gangs could get heavy weapons on the open market but had to back-alley deal and haggle for a fancy face mask and so on. Or would have no idea where or when they could get a bionic or whatever. It always seemed to me that if they were that hard-pressed for supplies they really shouldn’t have been able to get things like boltguns (seriously, they are super rare in the fluff and not the sort of thing a likely lad striking out on his own to start a gang should be able to get) so I’m happy they seem to be raising the background tech level to match the weapons.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Kirasu wrote:
IMO It's a 100% chance they are going to massively "reimagine" the Redemptionist model line. I assume I don't need to explain why.


You don't because I've already seen the argument, but I still think it's a completely unconvincing argument. 90% of 40K can be cast as "problematic" to varying degrees, you can't pander to people who don't bother to look beyond the most obvious and topical comparison or the worst possible interpretation, because they will always find something else to have a go at.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in au
Incorporating Wet-Blending






Australia

 JohnnyHell wrote:
Escher are chem-specialists and all mix up their own chem weapons - apparently you can see vials on the models. They have some form of chem-thrower Flamer weapon.

Necromunda has a gang where everyone wears protective goggles and long coats. Shouldn't they be the chem specialists, instead of the Underhive's second largest concentration of exposed midriffs?

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Longtime Dakkanaut






 AlexHolker wrote:
 JohnnyHell wrote:
Escher are chem-specialists and all mix up their own chem weapons - apparently you can see vials on the models. They have some form of chem-thrower Flamer weapon.

Necromunda has a gang where everyone wears protective goggles and long coats. Shouldn't they be the chem specialists, instead of the Underhive's second largest concentration of exposed midriffs?


I am sure the Imperium's equivalent of OSHA agrees with you.


Well, it would, if it existed at all.
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Only trouble with the new GW is that I'm still used to getting my toys the next week!


Automatically Appended Next Post:
 Mr_Rose wrote:
Well, since there is a company that sells a gun that is literally two M1911 pistols welded together, with a common trigger for both barrels and I know that at least one person once made a sort of ersatz Gatling gun by mounting six AK-47s on a pair of discs turned by a hand crank, with a cam track to pull the triggers… yeah, kinda.

But also the sort of sublime genius of those guys that hand-finish and customise production guns to the exact specifications of the owner, down to the trigger weight and radius of curvature on the stock, and supply match-grade ammo, all to get the best possible performance out of the mass-produced gear.

Basically I want having a gunsmith in your territory to do more than just even out your ammo rolls, even if there's a price tag on the good stuff.


That would indeed be Hella Cool. Kind of like visiting Mektown in Gorkamorka to get more dakka. Provided there's a chance they'll bodge it completely, it opens up the field somewhat. You can be a middling gang, but with a lucky visit get some serious firepower for a lower cost,

This message was edited 1 time. Last update was at 2017/08/19 18:23:58


Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in es
Screaming Shining Spear





 AlexHolker wrote:
 JohnnyHell wrote:
Escher are chem-specialists and all mix up their own chem weapons - apparently you can see vials on the models. They have some form of chem-thrower Flamer weapon.

Necromunda has a gang where everyone wears protective goggles and long coats. Shouldn't they be the chem specialists, instead of the Underhive's second largest concentration of exposed midriffs?


Maybe because the Delaque where know as spies and shady intel dealers and GW choose to give them some subterfuge develop instead chem?

I can see Delaque having access to silencers, or stealth weapons and the Escher having access to chem due their studies/work in their genetic "flaw" for the males (or being their chem dealings the reason behind)
   
Made in de
Longtime Dakkanaut




Kirasu wrote:IMO It's a 100% chance they are going to massively "reimagine" the Redemptionist model line. I assume I don't need to explain why.
They could all get a modern version of the burning hat that one dude had. He's a Necromunda special character whose name I don't remember (if I remember correctly he was originally from a comic).
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






The Redeemer.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Utilizing Careful Highlighting





cornwall

Mario wrote:
Kirasu wrote:IMO It's a 100% chance they are going to massively "reimagine" the Redemptionist model line. I assume I don't need to explain why.
They could all get a modern version of the burning hat that one dude had. He's a Necromunda special character whose name I don't remember (if I remember correctly he was originally from a comic).



Too American ?
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Hey, has anyone ever wondered what House Cawdor was like before the Red Redemption got their hooks in? Like, have they always been the fanatic nutcases of Hive Primus, or were they closer to the Orlocks, or something else?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

No they were always a pious house. So as portrayed.

The Red Redemption is more like Fanatical Sub-cult of the established Imperial Creed. They're also not necessarily house specific but more likely to originate from Cawdor being already partial to the Jesus-juice as they are.

How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

Lord Perversor wrote:
 AlexHolker wrote:
 JohnnyHell wrote:
Escher are chem-specialists and all mix up their own chem weapons - apparently you can see vials on the models. They have some form of chem-thrower Flamer weapon.

Necromunda has a gang where everyone wears protective goggles and long coats. Shouldn't they be the chem specialists, instead of the Underhive's second largest concentration of exposed midriffs?


Maybe because the Delaque where know as spies and shady intel dealers and GW choose to give them some subterfuge develop instead chem?

I can see Delaque having access to silencers, or stealth weapons and the Escher having access to chem due their studies/work in their genetic "flaw" for the males (or being their chem dealings the reason behind)


Or because they mix chemicals to reach new heights of hairstyle . Are they potions or conditioners?

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in gb
Worthiest of Warlock Engineers






preston

Well, Escher used to be THE plasma gang so chemicals is not too far removed from the fluff.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in gb
Longtime Dakkanaut




We've already been told Escher are known for their plasma this time around.
   
Made in us
Posts with Authority





I can't wait to see if they do the Enforcers. I think my 'gang' will have a warcry like 'stop resisting!', or 'Beats By Arbites'.

Mob Rule is not a rule. 
   
Made in gb
Member of a Lodge? I Can't Say





 Adeptus Doritos wrote:
I can't wait to see if they do the Enforcers. I think my 'gang' will have a warcry like 'stop resisting!', or 'Beats By Arbites'.


"Feel my beatings of justice!"
   
 
Forum Index » News & Rumors
Go to: