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Made in ca
Plastictrees





Calgary, Alberta, Canada

Things of note:

Pitched Battle profiles will be a seperate booklet and a free digital download. This will let them update profiles for books that were released after GH2019 was finished (BoK, Gloomspite, FEC and Fireslayers were mentioned specifically).

Focus is on 'games that can be played on a dining room table'.
1000 point games.
City fight rules.
Rules for stringing a campaign together using the smaller games above. "Play a campaign in a day".

Nothing we hadn't heard about before I don't think, just more confirmation.
   
Made in se
Executing Exarch






zamerion wrote:
A lot of salt

Possible changes of points



Pretty sure this was quickly debunked as 4chan wishlisting.
   
Made in si
Steady Stonecleaver







 Kanluwen wrote:
 timetowaste85 wrote:
I’d say there’s about a 0.000001% chance of anything Slaanesh related being point adjusted. GHB was already at the printers before HoS came out. So...I’m good

There's no mention of Slaanesh in the leaked picture--which is what the hubbub is about since Fyreslayers are in there.


Leaked picture was confirmed to be a wishlist from reddit shared around with no context.

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Made in gb
Fixture of Dakka




UK

Biggest surprise is Darkling Covens and Wanderers considering that the store still lists both under the aelf block. Then again inclusion in the GHB confirms nothing about their future just that GW hasn't forgotten them. What will be interesting is to see if any other forces join up with them. Eg Order Draconis joining with Darklings.

Free Peoples being in the book is also curious, perhaps this is a hint that their book is much further off than we might have hoped and thus GW are giving a bit of a hold over.

A Blog in Miniature - now featuring reviews of many new Black Library books (latest Novellas) 
   
Made in us
Ollanius Pius - Savior of the Emperor






Right behind you.

Darkling Covens, Wanderers, and Free Peoples were in the previous two GHBs.
   
Made in us
Insect-Infested Nurgle Chaos Lord






Brayherd were in GHB3 and got a battletome, what... 4 months after?

"Putting a statement in quotations makes it seem more legitimate."
--Bette R. Withname

Imagine three people with the same set of values but radically different emotional states, each of them believes their position is more valid than the other two, they all post using the same account, and your job is to make it coherent. 
   
Made in gb
Fixture of Dakka




UK

 NinthMusketeer wrote:
Brayherd were in GHB3 and got a battletome, what... 4 months after?


I would guess 6 months or so as the rough target GW has aimed for (that takes it up to around Christmas - big selling period) in terms of if factions got a battletome in that bracket they'd not be in the GHB. 4 months is closer, but not a bad time either, certainly more than enough time to get use and value out of the GHB before getting a full faction update.

That said there's still a good number of battletome waiting factions that aren't mentioned as being in the GHB so we've got that to mull over; however thus far we've actually got very little to go on for battletomes after the delayed sylvanath

A Blog in Miniature - now featuring reviews of many new Black Library books (latest Novellas) 
   
Made in us
[MOD]
Keeper of the Adeptus Arbites Flame






Arlington, va

 His Master's Voice wrote:
Whether they should be gone is up for debate, but there's just no way GW will let WFB characters rot in the attic. You don't throw away a solid chunk of recognizable, unique content just because your previous management suffered from early onset of dementia.


Well said.

Look how fast DC retreated from their New 52

 
   
Made in de
Poisonous Tomb Scorpion






GW put up the first preview article for the General's Handbook, mercenary companies:

https://www.warhammer-community.com/2019/06/10/the-generals-handbook-2019-mercenary-companiesgw-homepage-post-2/

Things that caught my attention:

1. The idea is put forth that the rules are mainly but not only for narrative play, citing pitched battles. I'm not that versed in the current terminology. Is that equivalent to matched play, or something different?

2. The Chaos Marauder company with a Darkoath character as leader is introduced as Darkoath as a whole. Is this new? They're all Slaves to Darkness, but I wasn't aware that the Marauders had the Darkoath keyword as well as this may suggest.

Nehekhara lives! Sort of! 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

Pitched battles are the type of matched play that uses points, battleline minimums, hero, behemoth and artillery maximums, allies points, and uses specific scenarios/battleplans.

I don't think it's clear yet what the keywords will be for darkoath or slaves to darkness going forward. If marauders gain the darkoath keyword I imagine that'd happen when a battletome eventually comes out. The mercenary companies likely spell out the particular units and don't care about keywords.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in si
Steady Stonecleaver







I am thrilled that there are now two differnt books with two different sets of rules for mercenaries.

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Made in us
Insect-Infested Nurgle Chaos Lord






 Geifer wrote:
GW put up the first preview article for the General's Handbook, mercenary companies:

https://www.warhammer-community.com/2019/06/10/the-generals-handbook-2019-mercenary-companiesgw-homepage-post-2/

Things that caught my attention:

1. The idea is put forth that the rules are mainly but not only for narrative play, citing pitched battles. I'm not that versed in the current terminology. Is that equivalent to matched play, or something different?

2. The Chaos Marauder company with a Darkoath character as leader is introduced as Darkoath as a whole. Is this new? They're all Slaves to Darkness, but I wasn't aware that the Marauders had the Darkoath keyword as well as this may suggest.
The translation is that it is not automatically matched play legal (so TFG can't just show up with merc cheese every battle) but is completely compatible for those who want to use it. In simple terms it means "this is for theme armies and not min-maxxing." IMO that is perfect and completely as it should be.

Darkoath is the term for marauders and associated units. They are Slaves to Darkness, but the beefier armored StDs are not Darkoath.

"Putting a statement in quotations makes it seem more legitimate."
--Bette R. Withname

Imagine three people with the same set of values but radically different emotional states, each of them believes their position is more valid than the other two, they all post using the same account, and your job is to make it coherent. 
   
Made in de
Poisonous Tomb Scorpion






Right. Thanks, guys. Keeps the door open for me as if I play Age of Sigmar again, I'll likely only get Matched Play games but would still like a combined living/not so living Shyish army.

Nehekhara lives! Sort of! 
   
Made in us
Major General






Florence, KY

 lord_blackfang wrote:
I am thrilled that there are now two differnt books with two different sets of rules for mercenaries.

You did read the Warhammer Community article?

The General’s Handbook 2019 contains rules for 10 mercenary companies, including the Greyfyrd Lodge Fyreslayers and the Tenebrous Court Flesh-eater Courts from Forbidden Power.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Emboldened Warlock





Anyone know if the book will contain any updates for the FW lists? In particular the chaos dwarfs
   
Made in us
[DCM]
Ambushing Wargor




Baltimore, Maryland

gilljoy wrote:
Anyone know if the book will contain any updates for the FW lists? In particular the chaos dwarfs


I believe FW comes out with their own downloadable points list, independent of GHB.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Auspicious Aspiring Champion of Chaos





Yeah chaos dwarfs aren't going to be in a GW book unfortunately.

GW points don't bring balance. They exist purely for structure. You can get more balance from no points than you do from GW points. You however can get no structure in your game without points. 
   
Made in us
Major General






Florence, KY

The General's Handbook: Meeting Engagements on Warhammer Community.


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Nifty and fun for casual use. But they are pushing it for tournaments, which is going to make me much more critical. Maybe there are some additional rules not mentioned in the article which address the massive balance issues.

This message was edited 1 time. Last update was at 2019/06/11 18:58:54


"Putting a statement in quotations makes it seem more legitimate."
--Bette R. Withname

Imagine three people with the same set of values but radically different emotional states, each of them believes their position is more valid than the other two, they all post using the same account, and your job is to make it coherent. 
   
Made in de
Longtime Dakkanaut





How do Blood Knights stack up compared to Chaos Knights? Right now my Order of the Fly list has two units of CKs, one being full knights of the Order, the other mounted, armourded sergeants-at-arms. And Varanguards for truly exceptional individuals. The "knight" knights could become Blood Knights to have a different profile compared to the unwashed armsmen.

(Yeah, I'll probably never get to play a game, anyway, but *IF* I did it might be cool )
   
Made in us
Insect-Infested Nurgle Chaos Lord






Blood Knights are 260 points for 5 and they fight like it.

Why not melee-geared marauder horsemen for the sergeants?

This message was edited 1 time. Last update was at 2019/06/11 17:45:39


"Putting a statement in quotations makes it seem more legitimate."
--Bette R. Withname

Imagine three people with the same set of values but radically different emotional states, each of them believes their position is more valid than the other two, they all post using the same account, and your job is to make it coherent. 
   
Made in gb
Been Around the Block




 NinthMusketeer wrote:
Nifty and fun for casual use. But they are pushing it for tournaments, which is a joke. Maybe there are some additional rules not mentioned in the article which actually address the massive balance issues.


Maybe wait for the rules to release...
   
Made in de
Longtime Dakkanaut





 NinthMusketeer wrote:
Blood Knights are 260 points for 5 and they fight like it.

Why not melee-geared marauder horsemen for the sergeants?


Short answer: I have another unit for mere Marauder Horsemen.


Long answer: Because I wanted several units of heavy horse, but building full knights out of the CK kit, Stormcast bits, Death Guard bits, many small bits from whatever fit, self made lances, sculpted cloth barding for the plastic CK horsies, elaborate helmet ornaments for each one's coat of arms, shields, even an old Archaon on a Dorghar with it's flesh skinned in stripes to look like barding was wayyy too much work to plan on another unit like it So I made up a system of three tiers for the professional commoner soldiers of the Order, first they form light mounted regiments (so marauder horsemen), second step is heavy infantry (Chaos Warriors, whereas the full knights are Blightkings when dismounted) and if they get promoted from that they keep the armour and gain a horse and identical shields and helmets to form a unit of heavy horse (The Locust). Much easier to build with everyone getting the fly shield from the Lord of Blights (thanks, silicone mould!) and a insectoid helmet once I cut that one robed Blightlord helmet free and resculpt and copy it. Peasant levy = regular Marauders.
   
Made in ca
Posts with Authority




I'm from the future. The future of space

The meeting engagement rules sound good to me. Though they'll be a bit tougher on slower armies. I also wonder how it works with deploying into the grave or in the heavens or whatever.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Umbros wrote:
 NinthMusketeer wrote:
Nifty and fun for casual use. But they are pushing it for tournaments, which is a joke. Maybe there are some additional rules not mentioned in the article which actually address the massive balance issues.


Maybe wait for the rules to release...
Yeah I was a bit hyperbolic there.

"Putting a statement in quotations makes it seem more legitimate."
--Bette R. Withname

Imagine three people with the same set of values but radically different emotional states, each of them believes their position is more valid than the other two, they all post using the same account, and your job is to make it coherent. 
   
Made in us
Fickle Fury of Chaos




Plainfield, IL

 NinthMusketeer wrote:
Nifty and fun for casual use. But they are pushing it for tournaments, which is going to make me much more critical. Maybe there are some additional rules not mentioned in the article which address the massive balance issues.


Based on your initial impressions, what do you consider to be the issues?
   
Made in si
Steady Stonecleaver







Looks like the sort of product you get when you task an intern to fill 20 pages in one day.

Posters on ignore list: 33

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Been Around the Block




 lord_blackfang wrote:
Looks like the sort of product you get when you task an intern to fill 20 pages in one day.


Nope, seems like a great idea. maybe it will be bad in practice - time and the rules will tell - but the idea of providing a framework for smaller game sizes is great - many of the scenarios used in matched play do not scale well.
   
Made in be
Longtime Dakkanaut





Belgium

There are already quite a few restrictions/mecanisms shown on Warhammer Community that make it different from the usual optimization, so I'm not too concerned about these so called massive balance issues.

You can't take more than two units of the same warscroll, unless they're part of a battalion - given the price of those at such a small scale game, it's likely to be a double edged sword. Also, you can only take minimum size units, or double the minimum size for battleline, reducing a lot of potential for warscrolls having advantage with a higher number of models.

Also, the way you build the list (separation of your army in three bodies - spearhead, main body and rearguard) definitely plays a role in battleplans, since it determines which units start on the board and which turn the others come.

So it plays differently. Interesting tactics and strategies coming up with that new format.

Of course, the usual people will keep saying it's a bad idea/badly written, but I don't see why we should keep listening to them anyway. They clearly don't know what they're talking about at this point.

Cuteness for the Cute Goddess! 
   
Made in at
Privateer




Austria

The idea is interesting as a 1000 points with more limited unit choices could be a good thing for competitive play

problem is that is not really balanced by default and will favour different armies as those who need to spam their good units will suffer

Advantage is that with smaller space used and smaller armies mean less play time, one day tournaments can fit more people in the usually smaller location and play more games a day

Harry, bring this ring to Narnia or the Sith will take the Enterprise

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