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![[Post New]](/s/i/i.gif) 2011/04/19 14:35:36
Subject: Re:Tomb Kings Incoming/pictures page 9 onwards
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Snord
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Teclis ignores one miscast per round. So if he rolls a 1 from the get go on when casting doubt the player will keep attempting to cast with hi,. I know I wont. It also means some HE players may elect to leave him at home, I know I wont be amongst those that do.
Every time a wizard casts a spell or uses a
bound item, roll a D6. On a 1 the model must roll on the
miscast table and apply the affects. This may cause the
wizard to roll twice on the miscast table if he actually
miscasts while casting the spell.
Not to get into a big debate on it, but Teclis won't be able to ignore this one, as it states he "must" roll on the miscast table. If he rolled double 6s, then he wouldn't have to roll twice, but unless someone can find in there where it says the caster suffers a miscast in the mission, I'd have to disagree.
Tomb Kings wise though - yeah it can be a killer. Same way as with VC though.
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![[Post New]](/s/i/i.gif) 2011/04/19 15:15:43
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Inspiring Icon Bearer
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Teclis also only ignores the first miscast "he" causes. Tzeentch/The scenario is causing this one.
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![[Post New]](/s/i/i.gif) 2011/04/19 15:30:10
Subject: Re:Tomb Kings Incoming/pictures page 9 onwards
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Nasty Nob on Warbike with Klaw
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Tantras wrote:Amaya wrote:What size base do Necropolis Knights come on?
Automatically Appended Next Post:
Was wondering if Necropolis Knights were worth their points. Crunched some numbers.
Chaos Knights 10 Attacks 6.67 Hit 4.47 Wound 1.49 Unsaved Wounds
Mounts 3 Attacks, 1.5 Wounds, .75 Wounds, .25 Unsaved Wounds
1.74 total Wounds
Necropolis Knights 6 Attacks, 3 Hits, .5 Wounds 1 Killing Blow, 1.08 Unsaved Wounds
Mounts 9 Attacks, 3 Hits, 1.5 Poison Wounds, 1.5 Wounds, 3 total Wounds .5 Unsaved Wounds
Stomp 6 Attacks, 3 Hits, 1.5 Wounds, .25 total wounds
1.83 total wounds
With +1 Attack and a 5+ KB they would be really nasty. If you could get them WS10 and I10 also they would be obscene.
I think somewhere in this monstrous thread somebody said they were ~200pts for 3 of them - no idea of options. I guess the main difference between them and Chaos Knights is how robust they are. The Necropolis Knights' 3+ save will soon be a problem when hails of crap from every direction are poured upon them. I guess Chaos Knights have a ton more options, too. Banners, Chaos marks, etc.
3 Necropolis Knights = 195 with no upgrades
5 Chaos Knights = 200 with no upgrades
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Read my story at:
http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356
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![[Post New]](/s/i/i.gif) 2011/04/19 19:26:01
Subject: Re:Tomb Kings Incoming/pictures page 9 onwards
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[DCM]
Et In Arcadia Ego
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The latest GW email about the "elites week" on their site had an interesting still from the revent vid that a few sharp eyed people noted.. and then Mr. GodlessM popped up with another picture over on Warseer
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2011/04/19 20:11:25
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Stubborn White Lion
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They look cool.... shame about the BS 2 though I really like ushabti too
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![[Post New]](/s/i/i.gif) 2011/04/19 20:42:55
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Avatar of the Bloody-Handed God
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Hope there are alternative heads to go along ( middle one looks like its playing violin! )
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Paused
◙▬▬▬▬▬▬▬▬▬▬▬▬▬
◂◂ ► ▐ ▌ ◼ ▸▸
ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2011/04/19 21:13:32
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Foxy Wildborne
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Those bows will be a real joy to transport safely if they're resin.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2011/04/19 21:39:57
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Deadly Tomb Guard
South Carolina
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lord_blackfang wrote:Those bows will be a real joy to transport safely if they're resin.
Im thinking these are going to follow the plastic troll box, dont know when we will see them but the sooner the better.
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![[Post New]](/s/i/i.gif) 2011/04/19 21:47:53
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Nasty Nob on Warbike with Klaw
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nieto666 wrote:lord_blackfang wrote:Those bows will be a real joy to transport safely if they're resin.
Im thinking these are going to follow the plastic troll box, dont know when we will see them but the sooner the better.
I think the switch to resin is only for blisters. Ushbati will probably be plastic.
Why anyone would give them bows is beyond me. Yay, 150 points for 1 s6 hit!
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Read my story at:
http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356
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![[Post New]](/s/i/i.gif) 2011/04/19 23:34:25
Subject: Re:Tomb Kings Incoming/pictures page 9 onwards
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Decrepit Dakkanaut
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reds8n wrote: The latest GW email about the "elites week" on their site had an interesting still from the revent vid that a few sharp eyed people noted.. and then Mr. GodlessM popped up with another picture over on Warseer
The army book has all the first wave miniatures in it. So many have seen those pics, the rest will see them tomorrow on "Advance Orders" I guess.
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![[Post New]](/s/i/i.gif) 2011/04/20 00:32:48
Subject: Re:Tomb Kings Incoming/pictures page 9 onwards
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Lord of the Fleet
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spaceelf wrote:
I think the Necro Knights are the same cost as the old Ushabti. Large units of necro knights will be too expensive and difficult to maneuver. Small units will be targeted and cut down just like Chaos Knights.
Yea, not convinced yet to utilize cavalry too much. 8th still has a huge dislike for them
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![[Post New]](/s/i/i.gif) 2011/04/20 01:48:51
Subject: Re:Tomb Kings Incoming/pictures page 9 onwards
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Deadly Tomb Guard
South Carolina
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kenshin620 wrote:spaceelf wrote:
I think the Necro Knights are the same cost as the old Ushabti. Large units of necro knights will be too expensive and difficult to maneuver. Small units will be targeted and cut down just like Chaos Knights.
Yea, not convinced yet to utilize cavalry too much. 8th still has a huge dislike for them
Yes but those Necro Knights are Monstrous cav  Much better then normal cav.
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![[Post New]](/s/i/i.gif) 2011/04/20 01:57:41
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Paramount Plague Censer Bearer
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The only thing I don't like about the snake models after seeing them in person is the decision to put them on that chariot base with the superthin tail trailing out behind them - it would have been a better use of space to have the same size model coiled up on an Ogre-sized base. I understand it's a snake, but the thing takes up like 8% of the base, and costs quite a bit per model. They're fodder for the usual bricks of cheap infantry anyway, so it's not like you'll be seeing that much of them.
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This message was edited 1 time. Last update was at 2011/04/20 01:58:40
BAMF |
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![[Post New]](/s/i/i.gif) 2011/04/20 02:01:56
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Lord of the Fleet
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MikeMcSomething wrote:The only thing I don't like about the snake models after seeing them in person is the decision to put them on that chariot base with the superthin tail trailing out behind them - it would have been a better use of space to have the same size model coiled up on an Ogre-sized base. I understand it's a snake, but the thing takes up like 8% of the base, and costs quite a bit per model.
They're fodder for the usual bricks of cheap infantry anyway, so it's not like you'll be seeing that much of them.
But then we'll have people complaining they want uncoiled snakes
Still yea, wish they were the same size as bloodcrushers/ogres.
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![[Post New]](/s/i/i.gif) 2011/04/20 03:19:53
Subject: Tomb Kings Incoming/pictures page 9 onwards
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Deadly Tomb Guard
South Carolina
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MikeMcSomething wrote:The only thing I don't like about the snake models after seeing them in person is the decision to put them on that chariot base with the superthin tail trailing out behind them - it would have been a better use of space to have the same size model coiled up on an Ogre-sized base. I understand it's a snake, but the thing takes up like 8% of the base, and costs quite a bit per model.
They're fodder for the usual bricks of cheap infantry anyway, so it's not like you'll be seeing that much of them.
I dont know about all that. They may find use going after armies more elite troop choices. High Elves are always a major concern but I think they would fair well against many other armies.
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