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Made in ie
Fixture of Dakka






Euro prices from TGA

[Thumb - image.png.d7ba832bd6aa68e40b2de8c0a16bb223.png]

   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






So £45, £50 I guess?

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Made in gb
Decrepit Dakkanaut




UK

That's hard to say though - end of edition stuff it might just vanish into the ether as well. Cause by the time they reach the end of 500 they'll be doing the new edition launch.

Guess it depends how fast they get it all out; if its all done in Q1 then they might have a Q2 slot at the start for a compendium and then Q3 start is the new edition.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in ie
Fixture of Dakka






 Mad Doc Grotsnik wrote:
So £45, £50 I guess?


For which? if you mean Titus €74 = £57 and $94

€65 = £50, $80

This message was edited 2 times. Last update was at 2026/01/04 23:53:03


 
   
Made in us
Deathwing Terminator with Assault Cannon






 Overread wrote:
That's hard to say though - end of edition stuff it might just vanish into the ether as well. Cause by the time they reach the end of 500 they'll be doing the new edition launch.

Guess it depends how fast they get it all out; if its all done in Q1 then they might have a Q2 slot at the start for a compendium and then Q3 start is the new edition.


The datasheets and detachments are being added to their respective army's downloads on Warhammer Community, so it's just the new Boarding Action missions and the map campaign rules that are limited to this product. I don't think they'll be consolidated at end of edition, but the 11th edition boarding action supplement may include all the previous missions (like 10th's did), and the map campaign stuff might show up again in a different setting.

Having all the matched play stuff up for free as downloads eliminates a large portion of the demand for a compendium.

This message was edited 1 time. Last update was at 2026/01/05 00:18:12


 
   
Made in gb
Terrifying Wraith




Have they said all the rules content will be free downloads? That's quite surprising. Maybe I've more chance of getting the book for the fluff and pictures, then.
   
Made in us
Stone Bonkers Fabricator General




United Kingdom

Billicus wrote:
Have they said all the rules content will be free downloads? That's quite surprising. Maybe I've more chance of getting the book for the fluff and pictures, then.


Nekrosor Ammentar wrote:This miniature will receive a datasheet via Warhammer Community.

C’tan Shard of the Nightbringer wrote:Updated rules for this miniature will be released here on Warhammer Community.

500 Worlds: Titus – Detachments is a 16-page booklet that contains new Detachments for Warhammer 40,000. The Space Marines are granted the Orbital Assault Force, Bastion Task Force, and Reclamation Force, while the Necrons get the Pantheon of Woe, Cursed Legion, and Cryptek Conclave. These rules will also be available on Warhammer Community and the Warhammer 40,000 app.


So yeah, as Asmodai said it looks like just the campaign & Boarding Actions stuff is locked to the books (which is annoying as I only want the Boarding Actions...)


Automatically Appended Next Post:
500 Worlds: Titus – The rules that make Nekrosor Ammentar destruction incarnate


This message was edited 2 times. Last update was at 2026/01/05 14:07:51


 
   
Made in gb
Long-Range Land Speeder Pilot




UK

C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.

Ammentar is a bit less so, if points are low enough he could be an aura machine for shooty destroyers (sustained and lethal on gauss), but as a fighter he doesn't seem very durable for a necron.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Fights first and being a blender should help him stay alive in CC? And lone op and friends from shooting?

   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Nevelon wrote:
Fights first and being a blender should help him stay alive in CC? And lone op and friends from shooting?


Gotta agree, I see him as being more of a toolbox but capable of pushing some units over some thresholds and hardly shabby on his own.
   
Made in gb
Tinkering Tech-Priest







Is "500 Worlds" going to be the overarching narrative though? We know the 'next' campaign after is the Corsairs one which doesn't seem to link into the 500 Worlds theme, as far as I can see...?
   
Made in us
[DCM]
Crazed Bloodkine




Baltimore, Maryland

Piousservant wrote:

Is "500 Worlds" going to be the overarching narrative though? We know the 'next' campaign after is the Corsairs one which doesn't seem to link into the 500 Worlds theme, as far as I can see...?


I got the impression its going to be a series of books about stuff happening in separate places to different factions, that way it will include as much content as possible for everyone and avoid the contrivance of how/why every faction is converging on one area of super-duper importance.

I could be wrong though, as I'm trying to avoid story/lore spoilers as well as I can, despite checking the news and rumors page every day.


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Deathwing Terminator with Assault Cannon






Nevelon wrote:Fights first and being a blender should help him stay alive in CC? And lone op and friends from shooting?


He's Infantry, so you can hit him with Eternal Revenant for 1CP as well if you're running him in AD as a tough solo action monkey.


Piousservant wrote:
Is "500 Worlds" going to be the overarching narrative though? We know the 'next' campaign after is the Corsairs one which doesn't seem to link into the 500 Worlds theme, as far as I can see...?


It seems to be a few separate mini-campaigns 500 Worlds is the name for this one. Maelstrom next, then Eye of Terror after that.
   
Made in au
Liche Priest Hierophant







Looking back at the leaks for the next book set, it has "The Maelstrom" where "500 Worlds" would otherwise be, so it's entirely possible it's a separate and unrelated but concurrent narrative
   
Made in us
Longtime Dakkanaut






Southern New Hampshire

You know what I most want to see? At least one detachment that lets you mix Marines and Guard.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in au
Longtime Dakkanaut





Another special eldar model? Nice to see.

I hope this sees a more equitable spread of limited and special models across all the ranges rather than focusing on just marines.


   
Made in us
Fixture of Dakka






Maybe an Ork next?
   
Made in au
Longtime Dakkanaut





 MajorWesJanson wrote:
Maybe an Ork next?


Would be a cool model, maybe a big mek, or a specialist nob. I think they'd be better served using these special releases by doing a super blinged unique unusual character, rather than just another lieutenant.

Like an ancient striking scorpion exarch, an ogryn bodyguard with all the bling he carries from each charge he protected (covered in hats and half jackets), A votann ancient with interesting tech.




   
Made in us
Fixture of Dakka




NE Ohio, USA

 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(
   
Made in us
Stone Bonkers Fabricator General




United Kingdom

500 Worlds: Titus – C’tan shards and Destroyers flood the field with new Necrons Detachments

Mandatory Enhancements is an interesting idea - a taste of next edition?
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Goodness me! It’s my 2026 Hobby Extravaganza! 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.


IIRC the fnp was there, but they only had a 4+ (invuln) save. But it was half damage, not -1D.

   
Made in us
Fixture of Dakka





I suspect half damage is going away in general since it mixes so poorly with other damage modifiers like melta.
   
Made in au
Longtime Dakkanaut





 LunarSol wrote:
I suspect half damage is going away in general since it mixes so poorly with other damage modifiers like melta.


It's pretty much the only thing keeping the avatar on the battlefield, so unless it also gets a stat boost losing that ability won't see it appear much, and it doesn't appear much now as it is...

   
Made in gb
Long-Range Land Speeder Pilot




UK

 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.
In the index C'tan did not have a FNP, since the codex they have all had a 5+++. 3+ Armour is new though. More wounds and moving much faster means these changes are likely an overall buff even if Necrodermis is a bit weaker (and it's only weaker vs very strong weapons, against all the common weapons with damage 1-3 its about the same).
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Nevelon wrote:
 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.


IIRC the fnp was there, but they only had a 4+ (invuln) save. But it was half damage, not -1D.


Someone ran the math and against the vast majority of weapons(really only something dealing D6+6 Damage or the like is worse), the new statline is more durable than the old, even with the lesser damage reduction.

This message was edited 1 time. Last update was at 2026/01/07 02:13:24


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Made in gb
Long-Range Land Speeder Pilot




UK

 Platuan4th wrote:
 Nevelon wrote:
 Mad Doc Grotsnik wrote:
ccs wrote:
 Insularum wrote:
C'tan changes are interesting - more wounds, slightly better armour save, and finally a decent movement stat, but necrodermis is nerfed. Should work out as more durable to attacks between damage 1-3, less durable to anything above damage 3.


A downside of the enbiggening process. The necrodermis gets thinner as it's stretched over more model. :(


Is the FNP 5+ and 3+ new?

If so, they might offer some offset.


IIRC the fnp was there, but they only had a 4+ (invuln) save. But it was half damage, not -1D.


Someone ran the math and against the vast majority of weapons(really only something dealing D6+6 Damage or the like is worse), the new statline is more durable than the old, even with the lesser damage reduction.
The math for this isn't that hard - the new statline has 33% more wounds than before, if a weapon is causing more than 33% additional damage thanks to nerfed necrodermis then it is more effective than it used to be at hurting C'tan. Damage characteristics of 1-3 (the most common weapons) do not see any difference between either version of necrodermis (so the change is a buff against these as you just straight up have more wounds), anything with Damage 4 and up causes at least 33% more damage than it used to so you are less resilient here. The only exceptions to this are high damage AP0 weapons (so rare I can't think of any examples) who take a hit versus the new 3+ armour.

The main buffs are getting across no mans land faster and deep strike - both enable you to take less incoming fire so indirectly give another layer of durability.
   
Made in us
Stone Bonkers Fabricator General




United Kingdom

500 Worlds: Titus – Strike fast and hold the line with new Space Marines Detachments

It looks like there's been a bunch of updates on the Downloads page today, but I've not had a look at them all yet.

EDIT - The new Celestian Insidiants Kill Team is in the SoB doc.

This message was edited 2 times. Last update was at 2026/01/07 11:09:19


 
   
Made in gb
Longtime Dakkanaut





It's something they did in Grotmas 2024 with the Assassins detachment. It's the worst detachment in the game because the mandatory enhancements are pretty universally garbage. These look better, depending on points. Also worth noting that in the case of both Assassins and C'Tan they can't take normal Enhancements because they're Epic Heroes.

It is an interesting route to go down if it's a change in direction. It's quite close to paying points for a detachment in terms of the end result.
   
Made in fi
Courageous Space Marine Captain






beast_gts wrote:


EDIT - The new Celestian Insidiants Kill Team is in the SoB doc.


But the models still have not been released, right?
   
 
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