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![[Post New]](/s/i/i.gif) 2010/07/22 06:43:18
Subject: Worst 2000 pt. Army possible
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Slave on the Slave Snares
st. john's NL
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Logan Grimnar
Njal Stormcaller
Bjorn the Fell-Handed
Ragnar Blackmane
5x Wolf Guard x2
- Arjac Rockfist
- 9x Bikers
- 9x Thunder Hammer
Lone Wolf in Drop Pod
Sixteen models  Probably not the worst, but staring down a gigantic army of dudes, even bad bad dudes, with a couple models is pretty awful.
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This message was edited 3 times. Last update was at 2010/07/22 06:45:37
get out of your house and go to a show
have a few drinks
listen to a band
stop bragging about your bloody space marines
and talk to a girl. |
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![[Post New]](/s/i/i.gif) 2010/07/22 08:24:49
Subject: Worst 2000 pt. Army possible
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Calculating Commissar
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Ladies and gentelmen, the worst list ever, by far, is the all footslogging bolter DC list with lemertes. You take lemertas and as many dc with bolters as you possibly can. Congrats, your opponent is now playing two armies.
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![[Post New]](/s/i/i.gif) 2010/07/22 08:34:56
Subject: Re:Worst 2000 pt. Army possible
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Fireknife Shas'el
All over the U.S.
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HQ-Da Pope Aun'va..........................205
HQ-Ethereal w/Honour Blade+ hwdc (2 Marker Drones).............120
Elite- XV25 Stealth 1 Shas'vre + 3 Shas'ui w/8 Marker Drones...........370
Elite- XV25 Stealth 1 Shas'vre + 3 Shas'ui w/8 Marker Drones...........370
Troop-10 Kroot + Shaper + 3 Krootox..................................193
Troop-10 Kroot + Shaper + 3 Krootox..................................193
Fast Attack- 7 Pathfinders +1 Shas'ui + 2 Markerdrones + Photon grenades
W/ Devilfish + Sensor Spines + target lock+ Decoy Launcher.............................. 274
Fast Attack-7 Pathfinders +1 Shas'ui + 2 Markerdrones + Photon grenades
W/ Devilfish + Sensor Spines + target lock+ Decoy Launcher.............................. 274
Total of 1999
Very few units doing shooting damage
Have fun
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Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2010/07/22 10:18:17
Subject: Re:Worst 2000 pt. Army possible
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Stealthy Space Wolves Scout
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focusedfire wrote:HQ-Da Pope Aun'va..........................205
HQ-Ethereal w/Honour Blade+ hwdc (2 Marker Drones).............120
Elite- XV25 Stealth 1 Shas'vre + 3 Shas'ui w/8 Marker Drones...........370
Elite- XV25 Stealth 1 Shas'vre + 3 Shas'ui w/8 Marker Drones...........370
Troop-10 Kroot + Shaper + 3 Krootox..................................193
Troop-10 Kroot + Shaper + 3 Krootox..................................193
Fast Attack- 7 Pathfinders +1 Shas'ui + 2 Markerdrones + Photon grenades
W/ Devilfish + Sensor Spines + target lock+ Decoy Launcher.............................. 274
Fast Attack-7 Pathfinders +1 Shas'ui + 2 Markerdrones + Photon grenades
W/ Devilfish + Sensor Spines + target lock+ Decoy Launcher.............................. 274
Total of 1999
Very few units doing shooting damage
Have fun
And the potential for 2 army shattering ld checks, 2 Ethereals to kill is pretty much a shot in both feet before a marathon
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Emperor's Faithful wrote
- I would rather the Blood Angels have gone down the darker path of the Flesh Tearers than this new "Awesome Codex McBatnipples". *blegh*
6 Marine Armies and counting... Why do I do it to myself ? Someone help me I'm an addict |
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![[Post New]](/s/i/i.gif) 2010/07/22 18:11:46
Subject: Re:Worst 2000 pt. Army possible
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Fireknife Shas'el
All over the U.S.
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DEATH89 wrote:And the potential for 2 army shattering ld checks, 2 Ethereals to kill is pretty much a shot in both feet before a marathon 
2 or 4 ldship checks? I don't remember GW ever addressing the problem with Aun'vas bodyguards. They carry ethereal only weapons but are it is never covered whether they force a ultimate failure check or not. So this list loses in that it can start an argument as to whether there are additional tests or not.
So, I take it that this list is in contention for worst list?
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Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2010/07/22 18:46:46
Subject: Worst 2000 pt. Army possible
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Bounding Black Templar Assault Marine
Rhode Island
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I still don't see any of these really losing to a horde of gretchins that need a miracle from the gods to hurt anyone. WS 2, BS 3 with a 12" gun Ap- str 2 they can't even hurt anything with a toughness of 5, can't EVER destroy a vehicle no matter what they do. 4 leadership, and no armor saves. They aren't fearless, they dont have mob rule, odds are they would be swept in every combat they come across. Even if you throw cybork 5+ invuln on them, some will die, and still do little to nothing in melee causing loss and ldrship check.
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W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/07/22 19:20:12
Subject: Worst 2000 pt. Army possible
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Fireknife Shas'el
All over the U.S.
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Warlordron'swaagh wrote:I still don't see any of these really losing to a horde of gretchins that need a miracle from the gods to hurt anyone. WS 2, BS 3 with a 12" gun Ap- str 2 they can't even hurt anything with a toughness of 5, can't EVER destroy a vehicle no matter what they do. 4 leadership, and no armor saves. They aren't fearless, they dont have mob rule, odds are they would be swept in every combat they come across. Even if you throw cybork 5+ invuln on them, some will die, and still do little to nothing in melee causing loss and ldrship check.
1)Gretchin are leasership 5 and come with leadership 7 runtherds.
2)A squad of 30 needs 7 unsaved shooting wounds before taking a morale check.
3)The list still has to take an HQ that is effective
4)The proposed grot list still had 150-ish points left over after HQ and grots.
5)When you do break the unit you have the Squig hounds to keep them in place.
Against the Tau list posted above, it would be interesting.
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Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2010/07/22 20:17:36
Subject: Worst 2000 pt. Army possible
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Possessed Khorne Marine Covered in Spikes
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15 devastators in 3 squads with only bolt guns
Automatically Appended Next Post: Warlordron'swaagh wrote: WS 2, BS 3 with a 12" gun Ap- str 2 they can't even hurt anything with a toughness of 5, can't EVER destroy a vehicle no matter what they do.
Yeah but what about the eldar Wave Serpent.
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This message was edited 1 time. Last update was at 2010/07/22 20:23:07
Did you know? Every sunday from 12 to 5 pm you can get a carvery for £6.95 at the pudding and pye.
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![[Post New]](/s/i/i.gif) 2010/07/22 20:37:58
Subject: Worst 2000 pt. Army possible
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Bounding Black Templar Assault Marine
Rhode Island
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The eldar wave serpent can at least tank shock, it could even chase the gretchin off the board (forcing leadership success or run away)
Automatically Appended Next Post:
focusedfire wrote:Warlordron'swaagh wrote:I still don't see any of these really losing to a horde of gretchins that need a miracle from the gods to hurt anyone. WS 2, BS 3 with a 12" gun Ap- str 2 they can't even hurt anything with a toughness of 5, can't EVER destroy a vehicle no matter what they do. 4 leadership, and no armor saves. They aren't fearless, they dont have mob rule, odds are they would be swept in every combat they come across. Even if you throw cybork 5+ invuln on them, some will die, and still do little to nothing in melee causing loss and ldrship check.
1)Gretchin are leasership 5 and come with leadership 7 runtherds. LOOKED AT SNOTLINGS BY MISTAKE FOR THAT PART
2)A squad of 30 needs 7 unsaved shooting wounds before taking a morale check. ONLY IN FIRST SHOOTING PHASE, AS NUMBERS GET LOWER OR THEY ARE HIT IN cc THEY WILL FAIL
3)The list still has to take an HQ that is effective GROTSNIK FOR CYBORK
4)The proposed grot list still had 150-ish points left over after HQ and grots. ADD SMALL UNIT OF REG KOMMANDOS, NO NOB, NO SPECIAL GUNS
5)When you do break the unit you have the Squig hounds to keep them in place. THIS ONLY ALLOWS ONE MORE CHANCE TO ROLL LDRSHIP WHICH WILL PROLLY STILL FAIL...
Aye my bad on a few stats i was confusing them with snotling herds i used the other day  however, the HQ is taken by mad dok grotsnik hence allowing them to take cybork armors; who can be lead around by the nose , most go after nearest visible enemy unit, so not very effective against a wise player.
Against the Tau list posted above, it would be interesting.
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This message was edited 2 times. Last update was at 2010/07/22 20:51:41
W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/07/23 00:32:24
Subject: Re:Worst 2000 pt. Army possible
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Willing Inquisitorial Excruciator
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Gretchin guns are S3 not S2. Even with a 12" range they can cause some damage.
30 S3 shots at BS3 is 15 hits and against T4 that is 5 wounds, and with a 3+ save that is 1.66.. dead MEQ's when the MEQ's have 30 bodies to 180 even loosing a few hurts badly.
Also S2 can hurt T5 but not T6.
Below I have a few Mathammer examples of 30 Cybergrots fighting 10 Dark Eldar Warriors with lots of crap. The gretchin unit is 279 points. the DE one is 164 points.
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Gretchin shooting at a 10 man squad of DE would cause 15 hits, 7.5 wounds and then a 5+ armor save leaves 5 dead.
3 runtherds get 3 shots, 1 hit, .67 wounds, .4 dead
Total Lost: 5.4 Dark Eldar Warriors
DE squad shooting super Gretchin.
9 guns in rapid fire range. 18 shots, 12 hits, 8 wounds, and then 5.33 die.
Sarge has soul seeker ammo (TL no cover). 2 shots, 1.78 hits, 1.19 wounds, .79 dead
Total Lost: 6.12 with FNP reduced to 3.06
When the DE are outnumbered 180 to 66 these are not good odds. They only cause about 1 more death, but have 1/3 the model count. This is not a winnable shooting match.
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Instead the DE charge in combat. 10 guys and a sarge get 21 attacks, then lose 3 from runtherds. 18 attacks, 12 hits, 8 wounds, 5.33 dead
then the gretchin attack back, 25 grot attacks plus 6 runtherd attacks.
Gretchin: 25 attacks, 12.5 hits, 4.16 wounds, 2.78 dead.
Runtherds: 6 attacks, 3 hits, 1.5 wounds, 1 dead.
Total dead: 3.78
the gretchin lose by 1.5 and then test on LD 5 or 6 with a reroll. high chance of sweeping the squad if they run.
The DE did okay here, but they still lost over 1/3 of the unit, but could take out a whole squad if they run. The DE would lose to the FNP squad even when they are charging.
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This time the Gretchin charge the DE
DE go first they get 11 attacks reduced to 8 by the runtherds.
8 attacks, 5.33 hits, 3.55 wounds, 2.37 dead
28 Gretchin get 56 attacks plus 9 runtherd attacks with furious charge.
Grots: 56 attacks, 28 hits, 9.33 wounds, 6.22 dead.
Runtherds. 9 attacks, 4.5 hits, 3 wounds, 2 dead.
Total dead: 8.22
The DE then test on LD 2 and can not regroup. Low chance of sweeping the squad when they run.
When the gretchin charge they only lose less than 1/10 of the unit.
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Against the Dark Eldar the Gretchin come out on top almost every time. the only way the Dark Eldar could win is if they get the charge EVERY time. The gretchin would lose to some things yes, but not everything
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This message was edited 4 times. Last update was at 2010/07/23 04:41:40
40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
BFG: 1500 pts. Mostly built, half painted Pics: 1
Blood Bowl: Complete! Pics: 1
Fantasy: Daemons, just starting Pic: 1 |
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![[Post New]](/s/i/i.gif) 2010/07/23 07:39:38
Subject: Worst 2000 pt. Army possible
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Purposeful Hammerhead Pilot
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Grots would win against the Necron list I posted. Sheer weight of fire. Only gotta kill 15 dudes.
And that Tau list a few posts back is illegal. Have to take 1 battlesuit commander and 1 firewarrior team.
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- 3000
- 145 |
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![[Post New]](/s/i/i.gif) 2010/07/23 08:08:12
Subject: Worst 2000 pt. Army possible
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Fireknife Shas'el
All over the U.S.
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Shrike325 wrote:Grots would win against the Necron list I posted. Sheer weight of fire. Only gotta kill 15 dudes.
And that Tau list a few posts back is illegal. Have to take 1 battlesuit commander and 1 firewarrior team.
You gotta point that out huh. Seriously, congrats on catching that.
Here is the legal version of the list that loses to the grethin horde.
HQ-Da Pope Aun'va..........................205
HQ-Shas'O W Fusion, Multi tracker, BSF, hwdc w/ 2 gundrones...123
Elite- XV25 Stealth 1 Shas'vre + 3 Shas'ui w/8 Marker Drones...........370
Elite- XV25 Stealth 1 Shas'vre + 3 Shas'ui w/8 Marker Drones...........370
Troop-11 FW + 1 Shas'ui w/hwdc + 2 Markerdrones..................................190
Troop-10 Kroot + Shaper + 3 Krootox..................................193
Fast Attack- 7 Pathfinders +1 Shas'ui + 2 Markerdrones + Photon grenades
W/ Devilfish + Sensor Spines + target lock+ Decoy Launcher.............................. 274
Fast Attack-7 Pathfinders +1 Shas'ui + 2 Markerdrones + Photon grenades
W/ Devilfish + Sensor Spines + target lock+ Decoy Launcher.............................. 274
Total of 1999
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This message was edited 1 time. Last update was at 2010/08/06 18:37:30
Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2010/07/23 10:01:18
Subject: Worst 2000 pt. Army possible
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Space_Potato wrote:
Thing is.... Every gun in my army is Str 3 AP - with BS 3 normal 2 for conscripts.
Anything that can spam a tank will defeat this. TANK SHOCK!!
S_P
Remember, these are versing other lists here, so Vehichles are obviously going to be a minimum.
This list really is the "best" worst list I can think of as sheer weight of fire is going to drag the rest down. The funny thing is, the only army so far listed that I think could possibly beat this list is the Eldar "1500 pts of Vyper fail" List.
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This message was edited 2 times. Last update was at 2010/07/23 10:24:21
Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/07/23 13:33:23
Subject: Worst 2000 pt. Army possible
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Bounding Black Templar Assault Marine
Rhode Island
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Your math hammer only works if you can somehow get all shots off, and all the gretchin into combat, quite hard to do with a blob of thirty
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W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/07/23 23:21:27
Subject: Re:Worst 2000 pt. Army possible
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Willing Inquisitorial Excruciator
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Most of the armies here do not have any template or blast weapons, meaning that the grots can be in one huge close clump rather than being pspaced out in a more normal game. This would help in the shooting phase especially.
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40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
BFG: 1500 pts. Mostly built, half painted Pics: 1
Blood Bowl: Complete! Pics: 1
Fantasy: Daemons, just starting Pic: 1 |
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![[Post New]](/s/i/i.gif) 2010/08/04 23:41:47
Subject: Re:Worst 2000 pt. Army possible
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Ambitious Space Wolves Initiate
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ok here's another idea, space wolves as the worst army possible.
Heres what you do:
logan grimnar 275
10x wolfguard (all with 2x storm shield and melta bombs, half with jumps) 855
10x wolfguard (all with 2x storm shield and melta bombs, half with jumps) 855
*this is an approximation
With only 20 models and 3+ save all the wolf guard would easily get shot down and then your whole army can fight logan without too much trouble.
Also, we have chosen this army (logan shield) to fight dark eldar (webway repairmen) so look for the battle report this weekend.
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![[Post New]](/s/i/i.gif) 2010/08/05 00:21:18
Subject: Worst 2000 pt. Army possible
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Stoic Grail Knight
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while I enjoy some of the Eldar lists, and agree that they have the correct idea, here is my take on the matter
(98) Autarch- las blaster, warp jump generator
(98) Autarch- las blaster, warp jump generator
(1320) 6x 20 Guardians + warlock- enhance
(210) 10 Swooping Hawks
(189) 9 Swooping Hawks
(85) Vyper- Bright Lance, Spirit Stones
This way we have 2 HQs, armed only with an s3 gun, and a jump pack that can kill them if they roll a double. haha
120 Guardians without any heavy weapons, enchanted to be effective in close combat
19 flying guardsmen
an av10 open topped skimmer armed with a weapon that misses half the time, and ignores shaken results.
Sad thing is, it looks like this list would beat alot of those posted with sheer number of naked guardians.
I feel like the space marines are cheating by not taking any weapons though =(
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![[Post New]](/s/i/i.gif) 2010/08/05 02:36:28
Subject: Worst 2000 pt. Army possible
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Charging Dragon Prince
Chicago, IL, U.S.A.
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Guardians are required to have a heavy weapon, it isn't an option every squad gets one. Still, throwing in a bunch of Brightlances shot with their ROF 1 and crummy BS would work. warlocks with 'enhance' would enhance the suck factor too since those guys have no business in assault anyways. Still, that wouldn't have gak on the Vyper-fail. At least the Guardian list has enough numbers to put up somewhat of a fight.
Also, a space marine statline, even armed as poorly as possible, could still power them through. Nobody argues with a line of 4s with awesome armor, regardless of their lack of heavy weapons. SpecshhMureeens are definitely out of the picture if you want an army that really REALLY sucks because their innate superiority at even the most basic troop level gives them quite an advantage over other suck armies like the grots, guardians, and they could just get it done with their bolter and power armor, still be hard to kill, and only really be worrying about vehicles they can't penetrate I don't see any killer vehicles on any of these lists though.
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This message was edited 2 times. Last update was at 2010/08/05 02:50:58
Retroactively applied infallability is its own reward. I wish I knew this years ago.
 I am Red/White Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both chaotic and orderly. I value my own principles, and am willing to go to extreme lengths to enforce them, often trampling on the very same principles in the process. At best, I'm heroic and principled; at worst, I'm hypocritical and disorderly. |
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![[Post New]](/s/i/i.gif) 2010/08/05 02:49:15
Subject: Worst 2000 pt. Army possible
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Stoic Grail Knight
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I suppose you are right, although the list would be legal if those were storm guardians (and I didn't specify  ). but then again if they were storm guardians the enhance would actually make a difference haha Also I do believe the Autarchs are a piece of genious. an s3 gun, and the ability to pop themselves. BAHAHAH
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This message was edited 2 times. Last update was at 2010/08/05 03:00:18
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![[Post New]](/s/i/i.gif) 2010/08/05 03:09:13
Subject: Worst 2000 pt. Army possible
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Charging Dragon Prince
Chicago, IL, U.S.A.
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If they were storm guardians I would think leave the warlocks out... since any of their powers would be useful, and they are pretty effective in cc, which is what their intention for. They are a nice points sink, but anything you could give them with a Warlock would do nothing but make them better at their job, and Warlocks are kind of hard to kill with that invul compared to the guardians they herd around.
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Retroactively applied infallability is its own reward. I wish I knew this years ago.
 I am Red/White Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both chaotic and orderly. I value my own principles, and am willing to go to extreme lengths to enforce them, often trampling on the very same principles in the process. At best, I'm heroic and principled; at worst, I'm hypocritical and disorderly. |
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![[Post New]](/s/i/i.gif) 2010/08/05 04:48:59
Subject: Worst 2000 pt. Army possible
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Decrepit Dakkanaut
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Shrike325 wrote:Although those SM ones are pretty terrible, and will probably win in the "worst" -
Necrons
kill 15 warriors and they phase
good choice and design, tho I'd sub the C'Tan with a naked Lord
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![[Post New]](/s/i/i.gif) 2010/08/05 09:16:52
Subject: Worst 2000 pt. Army possible
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Stealthy Space Wolves Scout
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Guitardian wrote:Also, a space marine statline, even armed as poorly as possible, could still power them through. Nobody argues with a line of 4s with awesome armor, regardless of their lack of heavy weapons. SpecshhMureeens are definitely out of the picture if you want an army that really REALLY sucks because their innate superiority at even the most basic troop level gives them quite an advantage over other suck armies like the grots, guardians, and they could just get it done with their bolter and power armor, still be hard to kill, and only really be worrying about vehicles they can't penetrate I don't see any killer vehicles on any of these lists though.
I disagree, I reckon the grot army would paste any of these tiny marine armies, remember how effective massed small arms fire can be. 180 grots could easily do 20 weaponless marines, and Logan with an average of 10 falied saves from grot guns a turn and the only return fire would be logan's SB. But thats my take on it, I seldom see marines' statlines save them from so much weight of fire. But YMMV an all that.
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Emperor's Faithful wrote
- I would rather the Blood Angels have gone down the darker path of the Flesh Tearers than this new "Awesome Codex McBatnipples". *blegh*
6 Marine Armies and counting... Why do I do it to myself ? Someone help me I'm an addict |
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![[Post New]](/s/i/i.gif) 2010/08/05 19:41:48
Subject: Worst 2000 pt. Army possible
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Charging Dragon Prince
Chicago, IL, U.S.A.
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Well the point is to build an army that cannot win, but you have to keep in mind that the player will be playing to win with an army that can't win. A smart marine player will be trying to whittle down the gretchin while hovering at maximum range as long as possible, then charge them and break them as they close in. They wont just be standing there trading volleys they'll be trying their best to use terrain and such to their advantage while the grots have no choice but to be one giant advancing clump.
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Retroactively applied infallability is its own reward. I wish I knew this years ago.
 I am Red/White Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both chaotic and orderly. I value my own principles, and am willing to go to extreme lengths to enforce them, often trampling on the very same principles in the process. At best, I'm heroic and principled; at worst, I'm hypocritical and disorderly. |
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![[Post New]](/s/i/i.gif) 2010/08/06 12:20:43
Subject: Worst 2000 pt. Army possible
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Bounding Black Templar Assault Marine
Rhode Island
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Guitardian wrote:Well the point is to build an army that cannot win, but you have to keep in mind that the player will be playing to win with an army that can't win. A smart marine player will be trying to whittle down the gretchin while hovering at maximum range as long as possible, then charge them and break them as they close in. They wont just be standing there trading volleys they'll be trying their best to use terrain and such to their advantage while the grots have no choice but to be one giant advancing clump.
Thats what i was trying to say earlier, but no one agreed with me.... Space marine bolters have a much better range and can even rapid fire the gretchin as they slowly advance, the gretchin wont have range til 12" IIRC.
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W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/08/06 12:56:37
Subject: Worst 2000 pt. Army possible
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Stealthy Space Wolves Scout
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Warlordron'swaagh wrote:Guitardian wrote:Well the point is to build an army that cannot win, but you have to keep in mind that the player will be playing to win with an army that can't win. A smart marine player will be trying to whittle down the gretchin while hovering at maximum range as long as possible, then charge them and break them as they close in. They wont just be standing there trading volleys they'll be trying their best to use terrain and such to their advantage while the grots have no choice but to be one giant advancing clump.
Thats what i was trying to say earlier, but no one agreed with me.... Space marine bolters have a much better range and can even rapid fire the gretchin as they slowly advance, the gretchin wont have range til 12" IIRC.
Show me 180 grots losing to 20 weaponless wolf guard + Logan and I will concede, the marines have no choice but to try to assault with only one storm bolter in the whole army. Against the normal Marine armies that may be a point but against this wolf list there's nothing but sheer luck will tip it to the wolves. Even with the nilla marines numbers will tell eventually you can only run so far.
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Emperor's Faithful wrote
- I would rather the Blood Angels have gone down the darker path of the Flesh Tearers than this new "Awesome Codex McBatnipples". *blegh*
6 Marine Armies and counting... Why do I do it to myself ? Someone help me I'm an addict |
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![[Post New]](/s/i/i.gif) 2010/08/06 20:35:05
Subject: Re:Worst 2000 pt. Army possible
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Dakka Veteran
Arkahm
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Is there even a way to make a crappy IG list at 2k points???
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Orkeosaurus wrote:But can he see why kids love Cinnamon Toast Crunch?
xxmatt85 wrote:Brains for the brain god!
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![[Post New]](/s/i/i.gif) 2010/08/06 23:10:59
Subject: Worst 2000 pt. Army possible
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Lurking Gaunt
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all conscripts and no heavy weapons and an ill equipped command squad?
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![[Post New]](/s/i/i.gif) 2010/08/06 23:29:04
Subject: Worst 2000 pt. Army possible
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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You need at least a few regular guardsmen and a Platoon Command to take Conscripts. With all those FRFSRF orders flying around it's actually not that bad a list.
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/04/09 14:17:08
Subject: Worst 2000 pt. Army possible
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Maniacal Gibbering Madboy
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90 Orks being in 3 30 man squads
90 Gretchin in 3 30 man squads
The idea is to line up all your Boyz behind the Gretchen to get a 4 cover save, and as your grots are getting moan down like a ice-cream Sunday given to a fat-man, and slowly but surely your boyz will make in to the heart of the troops and get CRUMPIN!, and hopefully some of your grots can get in to!
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Gorgutz Waaagh 2000pts 20-9-9, 1750pts 23-7-13
Dwarfs: 0-1-0
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![[Post New]](/s/i/i.gif) 2011/04/09 14:26:07
Subject: Worst 2000 pt. Army possible
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Trustworthy Shas'vre
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I think Tau can take the cake on this one.
Farsight w/ 7 Bodyguards (completely maxed out, with no weapons)
-1301
Etherial
-50
Crisis Suits (3)
(W/ 2MDs each, Shield Generator, A.S.S., 'vre w/ all)
-383 Pts.
Crisis Suit Unit (1)
(vre' w/ all but no weapons)
-153
Fire Warriors (6)
-60
Fire Warriors (6)
-60
2007 Points
A completely useless farsight bomb (with no ability except in CC) with a load of markerdrones...
The fire warriors are the most harmful unit, and they will most likely not even survive that long because of their weakness, small unit size, and the Jr. Space Pope.
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Goliath wrote: Whichever they are, I'm not on the Reich ones, clearly. |
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