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![[Post New]](/s/i/i.gif) 2011/03/11 13:56:37
Subject: Warbiker Mobz
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Regular Dakkanaut
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I've used both bikers and wound allocating nob bikers. The nobs faired fairly meh. Pretty much the same for the bikers, so bikers work better for me, I have almost twice the points to spend that way. They work well as a fast shooting/target unit. If they are killing my bikes they aren't killing my 2 30 mobs closing in assault after running for 2 turns. Of course if I dropped the bikers I'd get at least one more possibly 2 30 boy units to fight with.
I like to run with a mixed army right now till I get more bikers. I run bikes up the middle or off to a weak flank. A truck on both flanks and 2 30 boyz units in the middle just off to either side. And I've had good effect making them bionic boyz despite the fact I could bring another unit for the price.
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![[Post New]](/s/i/i.gif) 2011/03/11 22:25:50
Subject: Warbiker Mobz
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[DCM]
Tilter at Windmills
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QuietOrkmi wrote:Before I forget! What is thought of assaulting the screening unit in front of the long fangs because of the "cannot shoot through combat clause"?
What clause? Are you thinking of an earlier edition of the game?
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
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Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/03/11 23:12:49
Subject: Warbiker Mobz
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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KingCracker wrote:
I personally dont get how the tourny guys can STILL have "fun" with the same army they have been taking to tournies with no change for fear of looking bad. I change my lists all the time.
That's a false assumption. You're *assuming* that people don't change their armies for fear of looking bad. In my experience, this is rarely the case. Either the player is using the models that they have, they are using the models that they like, or if you're talking about people who win consistently, because they're found a combination that they like - and if it ain't broke, don't fix it.
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![[Post New]](/s/i/i.gif) 2011/03/12 01:28:19
Subject: Warbiker Mobz
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Longtime Dakkanaut
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KingCracker wrote: I personally dont get how the tourny guys can STILL have "fun" with the same army they have been taking to tournies with no change for fear of looking bad. I change my lists all the time. It's easy, I enjoy trying to use something to the limits of it's potential, be it in M: TG, 40K, Snooker, Poker (seriously how many times are you dealt the 'same hand'), Tekken, or Dota. If I reach that point where I can see either my limit or the games that's just so much 'fun' or dopamine - you know, either, or.
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This message was edited 1 time. Last update was at 2011/03/12 01:29:07
"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2011/03/13 15:18:45
Subject: Warbiker Mobz
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Regular Dakkanaut
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Put my money where my mouth is: ran a warbiker mob in my BW/Truck list yesterday. small unit of 7. I also had 2 BW with shootas, truck w/ Hardboys, truck w/ MANZ, truck w/ Shootas, 2 Coptas & 10 Lootas.
They were not great and not bad. They did do things that my other units could not do. First battle (vs shooty warwalker Eldar) they mostly zoomed about getting coversaves and absorbed fire. Not a sexy job - but my trucks were able to penetrate his deployment and assault. They shot up a WWalker, and missed assault by inches - almost did a lot more) Buggies/Coptas could not have done this job. Truck assaults pulled him off his objective. win!
Game 2 they were nerfed by a board covered with difficult terrain (don't bring the bikes to 'Lava-World'!) Still they battled a CSM bike squad, threatened a vehicle, absorbed fire & were destroyed. My short range shooting really hurt. I wished they could have outflanked! Bunch of coptas or buggies would have been better here.
Game 3 I flung them in front of a unit of Bloodcrushers after they deepstruck. Protected my trucks (who removed the 'artifact' and ran off the board (special scenario) and another W) Again - so much speed really helped. They died like dogs, but were a great tool. Coptas could have worked too I guess.
I will run them some more. I really used them as a fast & disposable speedbump!
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This message was edited 1 time. Last update was at 2011/03/13 15:20:06
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