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Made in ie
Ravager




LOL BobbaFett. BoW didn't demo with 40K figures, I agree, that would be daft.

They suggested that people watching the videos who are interested try it out with 40K minis.

I agree with you that people who like the game should buy the minis and support them - I own three Infinity armies and the models imo are vastly better than anything else in the sci-fi market.

There is that big difference between trying and playing, I agree.

Even still though - Infinity is a niche game currently. I would hazard that it would work out better for Infinity in the long run if my local gaming shop's play-group of about 7 or 8 people with Infinity miniatures were to be added to by 5 more people who played and extolled how great the game was but used GW minis until they had the money to buy Infini ones. That's 5 more people telling people about the game and most games will still involve Infinity minis on one side or the other.

And GW minis in the same game would just make Infinity ones look even better!

I would not be a fan at all of someone using GW minis long-term to play Infinity. Infinity is a great game and I like to see the company supported.

This message was edited 5 times. Last update was at 2011/04/14 11:55:21


 
   
Made in us
Longtime Dakkanaut





US

Yeah I personally have no beef with proxying 40k, but the person is at least playing the game, learning the rules, and prob telling other's of the game. The player base is small so saying "ante-up for minitures or don't play" won't support growth nearly as much as "Oh np on proxying, got 5 games under your belt? Dude then you gotta check out the model they just released for your faction and here is the model for that guy you like so much"

The miniatures can sell themselves really, even to people that haven't even glanced at the rules.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
[DCM]
.







BlueDagger wrote:

The miniatures can sell themselves really, even to people that haven't even glanced at the rules.


Absolutely!

Once someone tries the game, figures out how much fun it is and then sees the miniatures?

They sell themselves!
   
Made in gb
Calculating Commissar






Reading, Berks

I've mixed feelings about the models in each range, some I love in each range, some I can't stand... so I'm not sure where to start. For example I like some of the newer models for the Nomads, such as the Bakunin Überfallkommando, but can't stand the faces on the Alguaciles in the starter box. I'm pretty sure picking an army based purely on which models I like will lead to some very unbalanced forces.

Getting back into 40k was easy as I did the "own every army" thing back in 2nd ed, so this time around I got to just build up the one army I liked, knowing how all the others played already. Considering starting a new system feels daunting

Also, what's the official tournament (not that I'm ever so likely to attend one) stance on converting models from other factions? For example taking the really nice Al Hawwa' model and making it look a bit more Nomad for use as one of their hackers?




This message was edited 3 times. Last update was at 2011/04/14 21:28:08


   
Made in us
Longtime Dakkanaut





US

Honestly you can take models you think just look good and make a good force within reason. You have to have the basic synergy of a list, but you'd be surprised how much tactics makes up for a pile.

Infinity actually has a VERY detailed document about their official tourneys. Anyone can run one as long as they abide by the rules they put forth and have a tournament package from CB.

Here is the section about restrictions:

What restrictions are applied to official tournaments?

- All miniatures used by the players must be part of the Infinity range produced
by Corvus Belli.

-All miniatures must faithfully represent their unit, including its equipment,
or main military hardware.

-If the miniature doesn’t exist in the Infinity collection, it can be replaced by
another miniature from the range, making sure your opponent is aware of
the characteristics of the unit it represents.

-The use of converted miniatures is permitted as long as most or all of the
main miniature is made up from Corvus Belli miniature components Se
permite el uso de miniaturas originales, no comercializadas por ninguna
compañía, que representen fielmente las tropas de Infinity.

-The use of original miniatures, which faithfully represent Infinity’s troops,
is permitted, as long as they are not sold by any other company.
The miniatures must be assembled with at least their main parts present
(it is not strictly necessary for them to include the smallest pieces, such as
antennae).

-The miniatures must be mounted on the base they were supplied with,
or a base of the same dimensions, because it can have an effect on some
aspects of the game such as hand-to-hand combat. For the Haqqislam
Maghariba Guard, supplied without a base, we recommend the use of a
round 8 cm/4 inch in diameter base.

-The use of mercenaries or mercenary armies is not permitted, as the Ranking
has been set up to take into account the commanders of each different
army, who must enforce the strong points of their troops and resolve
problems arising from their weak areas. The use of Sectorial Armies is
allowed, because those are official army lists.


Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in gb
Camouflaged Ariadna Scout





endtransmission wrote:I've mixed feelings about the models in each range, some I love in each range, some I can't stand... so I'm not sure where to start. For example I like some of the newer models for the Nomads, such as the Bakunin Überfallkommando, but can't stand the faces on the Alguaciles in the starter box. I'm pretty sure picking an army based purely on which models I like will lead to some very unbalanced forces.

Getting back into 40k was easy as I did the "own every army" thing back in 2nd ed, so this time around I got to just build up the one army I liked, knowing how all the others played already. Considering starting a new system feels daunting

Also, what's the official tournament (not that I'm ever so likely to attend one) stance on converting models from other factions? For example taking the really nice Al Hawwa' model and making it look a bit more Nomad for use as one of their hackers?


Check out the Bakunin Starter Pack, those miniature are far more recent than the Nomads Starter Pack from 2006.





As I understand from your words, what you want is a Bakunin Army. Almost every new Nomad Miniature is from that sectorial army.

This message was edited 1 time. Last update was at 2011/04/14 22:49:18


 
   
Made in nl
Preceptor






BlueDagger wrote:Se
permite el uso de miniaturas originales, no comercializadas por ninguna
compañía, que representen fielmente las tropas de Infinity.


WTF

Thx to you guys I started this game, bought my first 2 starters, but I'm already looking for more miniatures....
(For thos who are intrested •Methods Infinity Blog )

This message was edited 1 time. Last update was at 2011/04/15 05:47:22


 
   
Made in gb
Calculating Commissar






Reading, Berks

BobbaFett wrote:.

Check out the Bakunin Starter Pack, those miniature are far more recent than the Nomads Starter Pack from 2006.

As I understand from your words, what you want is a Bakunin Army. Almost every new Nomad Miniature is from that sectorial army.


Thanks. The Bakunin box does look much nicer, I just wasn't sure what I'd be letting myself in for by avoiding the figures from the original starter box. From what has been said here, and reading the Nomad section of the infinity board, it seems I can probably make do without them easily enough. Thanks!

   
Made in ie
Ravager




Yeah, you'll have no problems at all by avoiding the models in the basic Nomad starter.
   
Made in gb
Wicked Warp Spider






Hey there, I have heard about this game a few times and can say I am VERY interested. The idea of a more tactical game where each model's individual actions matter, and rash charges are outclassed by clever positioning, ambushes, hidden ninjas etc seems like a great counterpoint to WH40k's "put loads of models on the table, shoot it out". Not that 40k isn't a skilled game, but the particulars matter less, when specific positioning comes up in the game it tends to be more obviously gamey LoS issues or who can fight in close combat - things that break suspension of disbelief more. I also like the idea that almost all models are useful in some way - I'm sure the game isn't perfectly balanced, but in 40k as it stands, there are some units and choices which are blatantly better than others.

I have some particular questions, if any of the old hands in this thread could give me a hand, that'd be great.

1. Is there any really good resource for the rules/army lists etc? I tried downloading them from the infinity site, but the army lists are in several pieces (I think they correspond to the different books released, so to really see all the choices requires flipping through 2 PDFs) and the formatting for the rules is quite hard to read. I keep hearing of X armybuilder or Y translation of the rules for the game, where can I download these?

2. The models that really attract me are the Nomads, particularly Intruders, Prowlers, Sin Eater Observants, some of the Zeros and Spektrs, and possible Mobile Brigadas. Basically any model with one of those cool high-tech full-face helmets! How viable is a list quite tightly restricted in this regard? I only see 9-10 currently available models in that range I really like, and I'm not particularly keen on the lower-tech punk type models which I understand are the cheap troops for Nomads. Are the robots (remotes? TAGs?) completely necessary to play? I'm not as keen on those as on high-tech future commandos!

------ Another army I think would be cool is PanOceanian Knights, and a lot of that faction's other armoured infantry like Akalis and Bagh-Mari - the army selection for those seems a lot freer, knights at least must be a common choice for a whole army.

3. Conversion in Infinity? I understand the models available tend to be 1-3 for most troop types, so there often isn't a model for X troop with Y weapon (which presumably might be a really cool/fun/good option for them) - are the models mostly seperate heads and weapons, or single-piece? Is there any way to buy weapons seperately or in packs? Are there any modelling resources available online for this sort of thing? Seems like once I've painted a small initial collection, I'd want to expand my options to more than the core range.

4. Finding a game in the UK? Seems difficult, I can always try and get friends involved, but if anyone knows of a network for Infinity in this country, that'd be great.

Seems like an awesome game to get into, I'm quite excited (to the extent I will have a hard time painting the IG sitting in front of me!) Any answers you guys can give me would be greatly appreciated. Finally, would someone in the know consider making up some sort of post to be stickied in this forum, explaining where to go for relevant info, and links to other good sites? I don't mean some high-effort essay on the principles of Infinity as looked at through old English poetry, just some links might be a good idea.

Thanks a lot, sorry to be so full of questions!

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in ie
Ravager




I-bounty-hunt-the-elderly wrote:
1. Is there any really good resource for the rules/army lists etc?


official one on their web-site. It's excellent
http://infinitythegame.com/dt_army/

More basic one that is http instead of AIR based. So it works on my mobile phone.
http://infinitycreator.com/


2. The models that really attract me are the Nomads, particularly Intruders, Prowlers, Sin Eater Observants, some of the Zeros and Spektrs, and possible Mobile Brigadas. Basically any model with one of those cool high-tech full-face helmets! How viable is a list quite tightly restricted in this regard? I only see 9-10 currently available models in that range I really like, and I'm not particularly keen on the lower-tech punk type models which I understand are the cheap troops for Nomads. Are the robots (remotes? TAGs?) completely necessary to play? I'm not as keen on those as on high-tech future commandos!

Yep, completely viable. I often run the sort of MI heavy list you describe with my Nomads. I like the Camo Nomad troops particularly - Intruders, Zeros and I would like prowlers but have none currently.


3. Conversion in Infinity? I understand the models available tend to be 1-3 for most troop types, so there often isn't a model for X troop with Y weapon (which presumably might be a really cool/fun/good option for them) - are the models mostly seperate heads and weapons, or single-piece? Is there any way to buy weapons seperately or in packs? Are there any modelling resources available online for this sort of thing? Seems like once I've painted a small initial collection, I'd want to expand my options to more than the core range.

Mostly multi piece except for some starter box grunts. Some models have seperate heads (CA Shasvastii spring to mind) but it really varies. Converting is often not easy imo, there are some threads on the forum showing people's conversions. Some conversions are simple arm swaps, some require a jewellers saw...


4. Finding a game in the UK? Seems difficult, I can always try and get friends involved, but if anyone knows of a network for Infinity in this country, that'd be great.

There's a player location list on the forum ( http://www.infinitythegame.com/infinity_ENG/index.php?option=com_kunena&Itemid=206&func=view&catid=6&id=55578 ). It would depend on where in the UK you live. What I've done is convinced a few friends to try it out and built from there. You could buy two small starter forces or you could convince a friend to try by proxying or maybe even by buying a small force.

This message was edited 1 time. Last update was at 2011/04/15 13:21:45


 
   
Made in us
Longtime Dakkanaut





US

+1 to everything quozl said

Devil Team's army building is the best builder I've ever used. It even links to the infinity rules wiki, which by the way is: http://infinitythegame.wikispot.org/Home

Have a rules question? Whip out a internet phone and quickly wiki the rule.

On conversions the only real reason you don't see alot of them is because A) These guys are so incredibly detailed and beautiful that converting and keeping the same quality is intimidating B) Corvus releases 4+ boxes/blisters per month of new sculpts so most people just proxy the weapon and wait for a release. It's actually legal per Infinity's official tournament rules to proxy a different Infinity miniature to represent a model if there is no sculpt for it as long as it's close to what it's suppose to be (AKA no zondbot to represent an Iguana TAG) .

This message was edited 1 time. Last update was at 2011/04/15 14:00:01


Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
Sniveling Snotling




Buffalo, NY

Quick, somebody post a quicklink before I have to google it!

EDIT: Oh, someone did already....my bad. Thanks for the link!

This message was edited 1 time. Last update was at 2011/04/15 20:12:39


What good is a battlefield without an Architect behind it all?  
   
Made in gb
Wicked Warp Spider






OK, cheers to quozl and bluedagger for that info.

So finding a game does seem a bit grim. I will do a bit more research on that front.

I daresay some simple converting (weapon and head swaps) would be doable, but expensive since all models are sold as complete. Possibly I could take some of the basic Nomads troopers and make them look a bit more gnarly with the smooth-helmeted wych heads, or even have a crack at sculpting my own.

I've gone on the army builder, as an example of the sort of thing I am looking at, would this be an ok list?

NOMADS
──────────────────────────────────────────────────────────────────────

GROUP 1 (Regs: 8/Irrs: 0):

MOBILE BRIGADA Lieutenant MULTI Rifle + Light Flamethrower / Pistol, Knife (43)
MOV:4-2 CC:15 BS:13 PH:14 WIP:13 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, No Cube
V: Courage, Lieutenant


MOBILE BRIGADA HMG / Pistol, Knife (43 | 2)
MOV:4-2 CC:15 BS:13 PH:14 WIP:13 ARM:4 BTS:-3 W:2
Regular, Not Impetuous, No Cube
V: Courage


2x INTRUDER Combi Rifle + Light Flamethrower, Grenades / Pistol, CCW (36)
MOV:4-2 CC:14 BS:13 PH:12 WIP:14 ARM:3 BTS:0 W:1
Regular, Not Impetuous, No Cube
CH: Camouflage, Multiespectral Visor L2, Multiterrain


PROWLER Spitfire, D-Charges / Pistol, CCW (37 | 2)
MOV:4-2 CC:14 BS:12 PH:12 WIP:14 ARM:2 BTS:0 W:1
Regular, Not Impetuous, No Cube
CH: Camouflage, Infiltration, Shock Immunity, Multiterrain


SPEKTR Hacker Combi Rifle + Light Shotgun / Pistol, Knife (45 | 0.5)
MOV:4-4 CC:13 BS:12 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: TO Camouflage, Infiltration, Hacking Device


SIN-EATER MULTI Sniper Rifle / Pistol, CCW (39 | 1.5)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:3 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Mimetism, Neurocinetics, Religious Troop


ZERO Combi Rifle, Antipersonnel Mines / Pistol, Knife (18)
MOV:4-4 CC:13 BS:11 PH:12 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube
CH: Camouflage, Infiltration



297 Points | SWC: 6

ARMY CODE: Army Infinity v.3.0.

I started by putting in 2 heavy infantry and 2 medium infantry combat types, because they're cool, because I like the models, and it seemed sensible. Then I put in the other stealthy types and a sniper. That seems like good reasoning to me, and I would have several riflemen, a sniper, a machine gun, and a hacker. Decent? Not looking to derail into a huge tactics discussion, but is this sort of list sensible or do I NEED either big robots or cheap gunmen?

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in us
Longtime Dakkanaut





US

I will start off by saying that list building makes up only a fragment of win/loss in Infinity. Anything you bring to the table is good or bad depending on how you are planning to use it. I'll give the very from my playstyle.

- Brigada, my big beef with these guys is their point cost, though I really can't deny how powerful they are. I had one brigada basically win a game for my last week with a boarding shotgun.
- Intruder, I like to bring these guys with a HMG. They have a MSVL2 which will allow you to gun down camo tokens and guys throwing smoke, and I personally like to make my opponent feel that
- Prowler, I haven't played then due to their pointcost, but they are worth that cost.
- Spektr, thay have the cool ability to pop out and hack something, but I kinda prefer mine with a sniper rifle to appear in a corridor or rooftop... much more havok . The other downside is they have no BTS so they aren't the best defensive hackers.
- Sin-Eaters, these guys are so under rated I prefer the HMG version, but there isn't one out yet.
- Zero, These guys are FUN. I take the minelayer version which allows you to place your 3 mines within 8" of the model. So essentially you can deploy anywhere in your half of the board and place 4 camo tokens.. then your opponent gets to sweat bullets on what the hell is there

Overall, lots of fun units I would definitely recommend playing your first few games at like 150 pts. The ARO and basic rules will take you a bit to get use to, so 300pts leads to a LOT more rules being involved.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in gb
Wicked Warp Spider






BlueDagger wrote:I will start off by saying that list building makes up only a fragment of win/loss in Infinity. Anything you bring to the table is good or bad depending on how you are planning to use it. I'll give the very from my playstyle.

- Brigada, my big beef with these guys is their point cost, though I really can't deny how powerful they are. I had one brigada basically win a game for my last week with a boarding shotgun.
- Intruder, I like to bring these guys with a HMG. They have a MSVL2 which will allow you to gun down camo tokens and guys throwing smoke, and I personally like to make my opponent feel that
- Prowler, I haven't played then due to their pointcost, but they are worth that cost.
- Spektr, thay have the cool ability to pop out and hack something, but I kinda prefer mine with a sniper rifle to appear in a corridor or rooftop... much more havok . The other downside is they have no BTS so they aren't the best defensive hackers.
- Sin-Eaters, these guys are so under rated I prefer the HMG version, but there isn't one out yet.
- Zero, These guys are FUN. I take the minelayer version which allows you to place your 3 mines within 8" of the model. So essentially you can deploy anywhere in your half of the board and place 4 camo tokens.. then your opponent gets to sweat bullets on what the hell is there

Overall, lots of fun units I would definitely recommend playing your first few games at like 150 pts. The ARO and basic rules will take you a bit to get use to, so 300pts leads to a LOT more rules being involved.


Haha, OK, about 9/10s of that went right over my head. I suppose I'm stuck in a 40k mindset where taking the 'wrong' stuff is a fast track to defeat against anyone with the right stuff! I'll see about finding some other interested Britons, then see about getting 5-6 models to learn the rules with.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in us
Longtime Dakkanaut





US

LOL sorry, I'm an infinity addict so I don't even realize when I use waaay too much in game terminology. If you can find someone else willing to try it out just make a basic list each with like 5 guys toting combi rifles, maybe 1 camo guy, and use 40k figures to represent them. Grab a bunch of boxes of different heights and toss them on a 4x4 board. Finally have a laptop or smart phone handy with Infinity wiki pulled up. If you need someone that knows the rules feel free to PM me and I'll shoot you my email, so you can toss me a question whenever... just remember timezones you silly brits

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
PanOceaniac Hacking Specialist Sergeant





Youngstown, Ohio

I think I may have to give this game a go. It sounds really fun and I can use my 40k as a proxy just to see how I like it.

I must give a shout out to all the folks that have posted to this topic. It has been an awesome discussion so far. :-)

# of Unpainted/Unassembled > # of Painted models.  
   
Made in us
Longtime Dakkanaut





US

Here are some shots from last night's game night. We setup 4 boards (14 players were there), 3 were store terrain with some AT-43 stuff some of our guys had and one was enough of my personal stuff to make a decently good board.

My random junk spewed onto the board... (Yes those are future cherry blossom trees, they were basically felled trees for this game lol)




3 Board made of house terrain...



This one was a "oh crap, we need another board *scrounge scrounge*"




Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
[DCM]
.







I see a lot of "Sniper Heaven" terrain in there!

Have you had problems with multi-level terrain allowing snipers to dominate?
   
Made in us
Longtime Dakkanaut





US

The pics are actually a little misleading on that. The only board that had a eral snipe haven was the board with the blown up building in the middle, but they rules not deploying in the crows nest up top. The city board was so tall that snippers had a lot of trouble getting LoF on the alleyways, the castlelike board was all equal level for the most part , and my stuff board had so much crap on it that even the building rooftops had LoF issues.

For the most part though the skill level of our folks has negated sniper domination to a lesser extent. You'll usually see a lot of HMGs in our area so those snipers get rained with shots all too often.

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in gb
Camouflaged Ariadna Scout





The BOW guys keep doing rules videos.
http://youtu.be/8fgXaxHLekQ

This message was edited 1 time. Last update was at 2011/04/26 21:03:40


 
   
Made in us
Longtime Dakkanaut





US

Nice, they are right on the money for all the rules that time round. I however did get a giggle out of hear "hit" with a heavy Spanish accent constantly coming out "it".

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
Longtime Dakkanaut




Got my first minis, Yu Jing starter.

They look so tiny next to anything GW, but soooooo much better in the details.
   
Made in us
Longtime Dakkanaut





US

Welcome to the fun just for giggles here is a VERY watered down play by play of one of my matches last night to give you an idea of the flow...



- He deploys first guarding his ass behind buildings on his side, sets up a gunner on the other side of a parkinglot full of cars, tucked behind one.
- I deploy hard to the one flank, Total Reaction HMG pointed right back at his dude on the other side of the parking lot, anti-TAG stuff near the middle on my side, camo on a rooftop on my side.
- He deploys his last guy: Heavy infantry HMG with MSV next to his other guy on the other side of the parking lot.
- I deploy my last camo token on another rooftop, halfway up the board.

- He goes first
----- Guy lobs a smoke grenade from backfield, scatters off the board.
----- Does it again and sticks it
----- HMG moves up, Awe crap I figure out what he is up to and uncloak my forward guy to forward observer marker him, HMG mows down the forward observer
----- With the HMG FOed if I survive the shots I can fire back without penalty since I know where he is… I don’t survive the shots and he obliterates my Total Reaction HMG bot.
----- Now safe he struts upfield and rapes another one of my bots
----- Another HMG in the backfield attempts to discover my other camo guy on the roof.. **** he passes
----- HMG fires at my guy, I fire back and I win but he makes his save
----- HMG fires again, I fire back… not so lucky that time
----- Does so other positioning

- My turn
----- Down 3 guys turn 1 >< I drop in a combat jumper medic to try to save my guy on the roof… and scatter way off my mark
----- I move a bot up to guard the flank that the HMG is creeping up on
----- I hack his airborne deployment, woot he has a guy waiting to drop in and I succeed. I change his entry point to deep in his side of the board and force him to scatter like mad off the table. He will have to bring him in from the spot he went off
----- I move the Combat jumper failsauce into a safe position.


- His turn 2
----- HMG rapes one of my little repair drones for giggles
----- Mr HMG keeps strutting up the field, catches 3 of my guys in his sights and gets over confident. 2 shots at my anti-TAG bot, 1 shot at my engineer, 1 shot at my hacker bot.
--------- Face to Face roll vs the Engineer I fail the dodge his hits – I save
--------- Face to Face roll vs the Hacker I I dodge successfully
--------- Face to Face roll vs my bot, I win and he take an Armor piercing + Explosive round to the face. 3 saves needed at half armor, he gets turned into chum.
----- He hauls his failed dropper up field on the other side of the board.

- My turn
----- My Anti-TAG bot rounds the corner and opens fire across the parking lot at the other guy that was originally next to the HMG guy, FtF roll I win but he only takes one wound and goes unconcious
----- I struggled to get my Medic Jumper to climb up the side of the building
----- He goes prone on the building and heroicly crawls to the unconscious forward observer, burning order after order till he finally reaches him!
----- I roll to heal! …. And fail epicly killing his ass instead.

- His turn 3
----- The HMG jumper continues his hike through the middle of the board sneaking up behind my Anti-TAG bot, but my jumper hears him alerting everyone. I change facing on all my guys to cover my ass, but leave the bot he is going for facing the wrong way.
----- Puzzled he keeps creeping up till he gets it in his sights on me out of cover, but he forgot that the remote has a 360 degree visor so it sees him and opens fire.
--------- FtF roll vs my Anti-TAG bot, he wins and I only fail one save but become immolized still.
----- He uses his last order to get the guy to safety

- My turn
----- I drop in another combat jumper, that I delayed waaaay too long on bringing in, and I scatter again ><
----- My engineer fixes the repair drone next to him and sends him to go fix the anti-tag bot… but he can’t make it there due to a horribly low order pool now ><

- His turn 4
----- The HMG jumper fires at my jumper on the roof that just came in, FtF roll vs my adhesive launcher, he wins and I fail all saves *splat*

At this point the store was closing so I conceded defeat, clearly out gunned at this point. Had we kept going there was a slight chance I could have pulled it off, but very unlikely. A great game and still learning a ton every game.

This message was edited 1 time. Last update was at 2011/04/28 16:13:25


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Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

This is why I just don't take medics in my army. With my dice rolls, my docs practice euthanasia, not medicine.

I'd rather save the time (and orders that will invariable be spent to kill the guy - since unconscious models don't generate them anyway) and just remove the unco models.

The best game I've had had a PanO Aquila guard (Lt) defying the odds (last man standing), staying on the board and gunning down half of my opponent's army before expiring messily to repeated AP rounds.

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in nl
Preceptor






Nice battle rep BlueDagger

I just played some Quickstart rules games myself and got shot to pieces in my own first turn....
There is no "40K running trough the open middle of the board tactic" in Infinity

Here's a pic of my small gameboard
   
Made in ie
Ravager




That looks cool, Method. I really like the sci-fi style gaming tiles it's sitting on.

It's hard to tell from this angle but be careful that the tall buildings in the deployment zones don't give too good LOS over the battle-field.

Especially as those buildings have been constructed with small walls around their roofs. That means that a TO sniper up on that roof wll have a great vantage point and -9 to hit them (for cover and TO).

If that bogs things down then a building or two or the same height in the middle of the board will give lots of space for people to hide behind while working their way forward.

Looks excellent anyway and I may be wrong in my worry - it's hard to tell from this angle Just keep it in mind if you find your games bogged down by TO snipers and TO missile launchers!
   
Made in nl
Preceptor






quozl wrote:That looks cool, Method. I really like the sci-fi style gaming tiles it's sitting on.

It's hard to tell from this angle but be careful that the tall buildings in the deployment zones don't give too good LOS over the battle-field.

Especially as those buildings have been constructed with small walls around their roofs. That means that a TO sniper up on that roof wll have a great vantage point and -9 to hit them (for cover and TO).

If that bogs things down then a building or two or the same height in the middle of the board will give lots of space for people to hide behind while working their way forward.

Looks excellent anyway and I may be wrong in my worry - it's hard to tell from this angle Just keep it in mind if you find your games bogged down by TO snipers and TO missile launchers!


You are so right, thats excactly what happend in the first game.....
Second game the biggest building was placed in the middle. I plan to make more buildings in these heights so it will get better in bigger games.

This message was edited 1 time. Last update was at 2011/04/29 10:39:15


 
   
Made in ie
Ravager




Cool, that sounds perfect.

There are also some amusing things you can do in game once the good sniper spots are limited.

One of my fondest Infinity memories is playing on a board with a great sniper spot on the middle line. I was deploying second and guessed that my opponent would put his omni-present TO sniper on that small tower roof-top. So I deployed an infiltrating mine-layer and put his mine on the last step up to the roof So if his TO sniper ever appeared he would be smeared by a mine.

It was just an educated guess but it turned out he HAD put his TO sniper there and he never got to do anything with him all game long

So, moral of the story is, limit the good sniper spots and then treat any that remain with a healthy level of paranoia

I hope you're enjoying Infinity!
   
 
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