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Made in us
Dakka Veteran





Space Marine power armor= 2+ save according to this.
Not saying wtf, but wtf.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Opponent chooses who leads? Ok that and Tactical Gambit just sounds really dippy to me.

"Ha! Your Company Commander just died. Now Mr. Lasgunner leads your Command Squad."
"But I have a Commissar in that unit! And a Fleet Commander!"
"Nope. Mr. Lasgunner is now in charge."
"Fine whatever. You bid so high that I've got 8 million SP's to spend on all sorts of crap..."

This message was edited 1 time. Last update was at 2012/01/11 04:12:54


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Here you go, H.B.M.C., new Squadron rules:

Leaked Text wrote:

The crews of a squadron help each other to fix
superficial damage. Whenever a vehicle in a
squadron suffers a Crew - Shaken, Crew - Stunned
or Damaged - Immobilised result, roll a D6 and
add +1 for each vehicle in the squadron after the
first to the roll. If the result is a 5 or more, the
damage is ignored. On any other result, the
whole squadron suffers the result. An unmodified
roll of 1 is always a failure. If the squadron
consists of only one vehicle, it cannot use this
ability, obviously. Protective wargear and abilities
cannot prevent the other vehicles from being
affected. To keep things as easy as possible, the
roll is made directly after the damage from the
shooting or attacking unit has been completely
resolved.

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

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Made in gb
Fixture of Dakka






Sheffield, UK

I'm liking what I'm reading. There are some real improvements here.

Now all they have to do is give Imperial Guard sergeants their lasguns back (and option to take Bolters) and I'll be a happy man.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Sneaky Sniper Drone




Are Tau in the codex update part perhaps?

2000+

W-L-D for 2012: 3-2-2

 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Mar'tacus wrote:Are Tau in the codex update part perhaps?


Yep. Some nice changes especially with the railgun rules.

This message was edited 1 time. Last update was at 2012/01/11 04:18:38


Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Sounds like some serious changes if at all accurate. Would love to download it, but will save my sanity in case it is all fake.

Happy to read what folks are putting in here mind.

This message was edited 1 time. Last update was at 2012/01/11 04:19:05


"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Myrmidon Officer





NC

Hah!

"Note: Vehicle drivers, gunners and other crew are
considered killed if their vehicle is destroyed
(either result). We recommend the Warhammer
40,000 Vehicle Damage Dice to keep track of the
the various damage results."

Uncle GW sez: buy our stuff

This alone makes me believe that this is real. Either that, or the hoaxer both spent a lot of time (and earned my time reading this) and they have a great sense of sardonic humor.

Morathi's Darkest Sin wrote:Sounds like some serious changes if at all accurate. Would love to download it, but will save my sanity in case it is all fake.

Well, it's a lot of stuff and it's rather well-made. If someone spent this much time, they, at worst, earned some of your time.
Ultimately, if this is a hoax, the hoaxer is the loser here for both spending so much time on a fanbook and making a fanbook better than what GW will inevitably release.

This message was edited 1 time. Last update was at 2012/01/11 04:20:14


 
   
Made in us
Regular Dakkanaut





Northern VA

I'm kind of floored by these rules. I may dust off my nids after all.

SoI

   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Morathi's Darkest Sin wrote:Would love to download it, but will save my sanity in case it is all fake.


Don't do it. I'm already regretting it.

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

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Made in us
Sneaky Sniper Drone




agnosto wrote:
Mar'tacus wrote:Are Tau in the codex update part perhaps?


Yep. Some nice changes especially with the railgun rules.


I saw someone posted that. Seems pretty cool.

I wonder how Broadsides will work then? If they benefit from this a lot, then I may be getting some instead of the full mech I run with my Hammerheads

2000+

W-L-D for 2012: 3-2-2

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

So do we start taking bets on how long it'll be until Blackmoor starts posting BatReps with these rules?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Running just doubles your 'Move' rate. So, normal Infantry have a 'Move' of 6 and a run of 12. However:

Leaked Text wrote:

FLEET
Movement special rule

There are many variants of this rule: Fleet of Foot,
Fleet of Claw, even Fleet of Hoof. Title aside, units
with this ability add 2” to the Move value of their
unit type. For example, infantry with Fleet can
move 8” during a Combat move and run 16”.

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

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Made in us
Elite Tyranid Warrior



East TN

I am throwing my hat in the ring, I think this was/is a playtest copy that GW made. Judging by the mid May date on the file it may be a little different but I can see most of this showing up.

31,600 points
38750 points before upgrades
My hobby blog http://warfrog.blogspot.com/ 
   
Made in us
Boosting Black Templar Biker





Jacksonville, NC

To to bed, /tg/!

Or, y'know, not...

Humans were put on this earth to fart around, and don't let anyone tell you otherwise.
-Kurt Vonnegut, Jr.

-7k - 10k 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

H.B.M.C. wrote:So do we start taking bets on how long it'll be until Blackmoor starts posting BatReps with these rules?


Sure. Whaddya say, 8 strategic points?








WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in au
Norn Queen






If GW wanted to be spiteful, they could throw in a few bandaid patches into 5th edition, release it as 6th edition, just to annoy people who like this.
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Ha! FNP fails on a AP1, AP2 and AP3 weapons, and weapons that cause Instant Death.

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

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Made in us
Anointed Dark Priest of Chaos






The new wound allocation rules should make all non-ork players happy...

"Alpha Strike" attack option at INT10 is interesting...

++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Mar'tacus wrote:
agnosto wrote:
Mar'tacus wrote:Are Tau in the codex update part perhaps?


Yep. Some nice changes especially with the railgun rules.


I saw someone posted that. Seems pretty cool.

I wonder how Broadsides will work then? If they benefit from this a lot, then I may be getting some instead of the full mech I run with my Hammerheads


Well considering the Multi-Tracker would convey the Multi-Targeting(2) rule on the equipped model, you'd be able to fire your twin-linked railgun 4 times if you didn't move the previous turn...


Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Instant Death has a rubric - it doesn't just statically remove 1 extra wound.

If the strength of the weapon is 4 higher than the model, the model loses 1 extra wound. 5 higher, the model loses 2 extra wounds.

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

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Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

Looks pretty legit to me actually. Nice change to sweeping advance for necrons. Puts them on par with everyone else and only makes it easy for the enemy to get away from lower initiative units.
   
Made in us
Sneaky Sniper Drone




agnosto wrote:
Mar'tacus wrote:
agnosto wrote:
Mar'tacus wrote:Are Tau in the codex update part perhaps?


Yep. Some nice changes especially with the railgun rules.


I saw someone posted that. Seems pretty cool.

I wonder how Broadsides will work then? If they benefit from this a lot, then I may be getting some instead of the full mech I run with my Hammerheads


Well considering the Multi-Tracker would convey the Multi-Targeting(2) rule on the equipped model, you'd be able to fire your twin-linked railgun 4 times if you didn't move the previous turn...



Sweet Jesus, I'm getting some then. Prolly springing for Forgeworld even...

I need a unit of them anyway, even if this is fake.

This message was edited 1 time. Last update was at 2012/01/11 04:35:04


2000+

W-L-D for 2012: 3-2-2

 
   
Made in us
Anointed Dark Priest of Chaos






NecronLord3 wrote:Looks pretty legit to me actually. Nice change to sweeping advance for necrons. Puts them on par with everyone else and only makes it easy for the enemy to get away from lower initiative units.


Ork rokkits still AP3 yet marine power armour went to 2+ We might as will use them as clubs now...

++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in us
Awesome Autarch






Las Vegas, NV

live blogging this as we read it on

www.frontlinegaming.org

and

Blood of Kittens!

This message was edited 2 times. Last update was at 2012/01/11 04:36:09


   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

CajunMan wrote:Surrounded
If a single model of the unit is within 12” of an
enemy model that is not locked in combat at the
end of its own Movement phase, the whole unit is
destroyed.



Whoa. Bye Bye low leadership.


Yeah, but you're not destroyed until the end of your movement phase. So, if you break in the assault phase and you run, you won't test to be destroyed until the end of your following movement phase. And since 'Run' is a move action now (and not a shooting action), a normal infantry unit would be able to run 12" away.

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in us
Fixture of Dakka





Runnin up on ya.

CT GAMER wrote:
NecronLord3 wrote:Looks pretty legit to me actually. Nice change to sweeping advance for necrons. Puts them on par with everyone else and only makes it easy for the enemy to get away from lower initiative units.


Ork rokkits still AP3 yet marine power armour went to 2+ We might as will use them as clubs now...


What, you don't already?

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Sneaky Sniper Drone




CT GAMER wrote:
NecronLord3 wrote:Looks pretty legit to me actually. Nice change to sweeping advance for necrons. Puts them on par with everyone else and only makes it easy for the enemy to get away from lower initiative units.


Ork rokkits still AP3 yet marine power armour went to 2+ We might as will use them as clubs now...


*gasp*

The plot (armor) thickens!

Maybe they'll stop beating around the bush and release a new chapter called the Mary Sues...codex by Ward, of course.

2000+

W-L-D for 2012: 3-2-2

 
   
Made in us
Badass "Sister Sin"






Camas, WA

Aren't these the same 'leaks' that came out last time, just in a doc file this time?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in us
Fixture of Dakka





Runnin up on ya.

pretre wrote:Aren't these the same 'leaks' that came out last time, just in a doc file this time?


But...it's a pdf...

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
 
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