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Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Grots!

Grots are awesome

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Made in us
Horrific Horror




Kitty Hawk, NC

AlmightyWalrus wrote:I still think the Ork Codex has among the best troops.

There's Ork Boyz, who are just plain awesome. There's Grots, for when you need to hold objectives for cheap. There's Warbikers, if you need to be swift and then there's the various versions of Nobz, for when stuff needs to die.


Probably the best description of the Ork Codex I have ever read.
   
Made in ca
Depraved Slaanesh Chaos Lord





Doesn' the Master of the Forge make Dreads a troops choice? If so, then I vote for them.

Otherwise, Grey Hunters.



EDIT: Unfortunately, Necrons might have the worst Troops choices in 40k.

This message was edited 1 time. Last update was at 2012/03/03 02:03:00


 
   
Made in us
Shunting Grey Knight Interceptor




texas

I don't play necrons. But I've played against them quite a bit. Everyone says just attack them, but they aren't the push over they are made out to be, especially when they've hammered with their ranged first. Their weapons seem to always get a few glances to my transports, and their guns lay havoc on me. I won against two players this week, but I had to plan for them specifically with my marines. And I got lucky with mission and deployment.

 
   
Made in gb
Virulent Space Marine dedicated to Nurgle







genestealers?

And did I mention that fir every Tgant unit, you can take a tervigon as a troop choice!

For those whovians out there, I something planned.

Something big.

MWOHOHOHOHAHAHAHAH! 
   
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Implacable Black Templar Initiate



USA

azazel the cat wrote:Doesn' the Master of the Forge make Dreads a troops choice? If so, then I vote for them.


MotF makes dreads able to be taken as heavy support in addition to elites.

Blood angels can take DC dreads as troops (1 for every 5 DC). Niether count as scoring though.
   
Made in us
Dakka Veteran






I just want to mention one thing, people have said sw grey hunters a lot. Take a unit of grey hunts and a unit of gkss start them 24 " apart and see who wins, it's not even close.
   
Made in ca
Depraved Slaanesh Chaos Lord





Pony_law wrote:I just want to mention one thing, people have said sw grey hunters a lot. Take a unit of grey hunts and a unit of gkss start them 24 " apart and see who wins, it's not even close.

I agree. The Grey Hunters will give no quarter and the GKSS player will get huffy about losing.

The reason everyone says Grey Hunters are the best troops choice is because of how undercosted they are. Don't match then up unit vs unit, match them up point vs. point.


EDIT: Also, don't try to examine how well Grey Hunters perform under GKSS' nominal circumstances. Choose a proper test, like an actual deployment.

This message was edited 1 time. Last update was at 2012/03/03 20:38:41


 
   
Made in gb
Preacher of the Emperor






Manchester, UK

Discussions like this always make me pine for the old WH codex

Nevermind that we only had 2 (count 'em) troop choices; a squad of regular SoB was pretty much the most versatile thing you could field in a game of 40k.

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
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Violent Space Marine Dedicated to Khorne





Probably Ork Boyz, as they are cheap and powerful troops choices (and you can take 30 of them in one squad!).
   
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Road-Raging Blood Angel Biker




Canfield, OH

Grey Hunters - 10 Models - Power Armor,CCW+BP,Bolters....two swap bolters for Meltaguns, one swaps BP for Plasma Pistol, one swaps CCW for Powerfist, one takes MotW. All have Krak and Frag Grenades, They Shall Know No Fear,Counter-Attack,Acute Senses

210 Points

........

"...THIS IS THE INTERWEBZ! Where people aren't about to let the lack of having the slightest idea what they are talking about slow them down one bit! ;-).....And they'll get angry at others for disagreeing." - jmurph

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Longtime Dakkanaut





Anarchyman99 wrote:Grey Hunters - 10 Models - Power Armor,CCW+BP,Bolters....two swap bolters for Meltaguns, one swaps BP for Plasma Pistol, one swaps CCW for Powerfist, one takes MotW. All have Krak and Frag Grenades, They Shall Know No Fear,Counter-Attack,Acute Senses

210 Points

........


245 points for a chaos squad with the same equipment. But they don't get ATSKNF, counter attack, or acute sense. So 35 more points for shittier troops. Yay!
   
Made in us
Khorne Veteran Marine with Chain-Axe




If the question is which codex provides the best choices for Troops, then I would say CSM. Each Cult Squad is amazing at what they do and the regular CSM are there for when your short on points. While none of these are the best Troop choice available, the 5 together offer the biggest and most diverse selection of Troops to choose from.


Automatically Appended Next Post:
If the question is which codex provides the best choices for Troops, then I would say CSM. Each Cult Squad is amazing at what they do and the regular CSM are there for when your short on points. While none of these are the best Troop choice available, the 5 together offer the biggest and most diverse selection of Troops to choose from.

This message was edited 1 time. Last update was at 2012/03/07 05:07:54


 
   
Made in gb
Tunneling Trygon






kshaw2000 wrote:genestealers?

And did I mention that fir every Tgant unit, you can take a tervigon as a troop choice!


Tervigon for me. Toughness 6 wounds 6 monstrous creature that gives feel no pain and spawns other troops for free. You can't get a troop choice better than that.

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in us
Lurking Gaunt





Garukadon wrote:
Lucre wrote:Tervigons seem like they would be an incredible troop choice in any other codex, but that opens a real can of worms with all the conditions and whatnot involved.

Agreed. Otherwise it might of been worth mentioning Paladins, but for simplicity sake I just stuck with what was actually in the troop section.
fleetofclaw wrote:
Garukadon wrote:Tyranid Warriors- 3 w's, 3 A's, Fearless, messes with psykers, 4+ sv ( meh ), power weapons, rending, ID capability, lnitiative reducing wargear, furious charge, assault 3 shooting and they can deep strike. They are expensive but these are a strong contender for best reg. troop choice. If not best than maybe toughest or most dangerous- basically they could easily be elite choices.


And they're horribly slow (sigh, losing the leap option sucked), can be instant deathed by S8 spam, and are overcosted. I'm sorry but with no eternal warrior or invuln save no one takes Warriors in competitive lists. Yes all those things you listed sound nice but those are options, and they're options that come at a price. Can't have everything. Show me a troop choice that does cause I cant think of one. You can set up warriors to be shooty, cc orientated, even capable of taking out tanks in cc. They lack mobility but there is the option to deepstrike them in mycetic spores. What other troop choice has a toughness of 5 to survive S8 spam, let alone Eternal Warrior? My point is: Warriors stats wise and option wise looks like they could be elite troops. If you were to compare apples to apples, troops to troops, it'd be hard to find an equal.
I do think some of the best troop choices do come from the Tyranid codex. Agreed.

Genestealers for life Genestealers- love em, but the fact they dont have 4+ and zero shooting kept them from my 1st choice as best.
And hard to argue with a T6 6 wound model that can cast FNP and poop out more troops squatting on objectives. Thats an HQ choice originally and didnt want to muck up the waters with special allowances, otherwise yeah, they would be hard not to say that is the best.
Outside Nids, love them Boyz and Grey Hunters.




I never said warriors had bad statlines or good options. That doesn't change the fact that they're a bad choice. I already said it but they cost too much and are very easy to kill. You can't compare them in a vacuum like you are doing, equal points of most other troop choices vs equal points of warriors is going to be ugly for the warriors. 1 warrior vs 1 space marine, well of COURSE the warrior is better, but I'm pretty sure we're playing 40k here... where points matter. For their cost, warriors either need T5, an invuln save, or EW (maybe drop a wound if they had EW).

By the way, warriors kitted to take out tanks in CC has fail written all over it.

i'm in your planets, stealing your genes 
   
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Rotting Sorcerer of Nurgle






Jacksonville, NC

Dark Eldar. All their troop choices are extremely solid

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Been Around the Block




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Orks
Space marines (any flavour)

The rest have much worse troops.
   
 
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