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![[Post New]](/s/i/i.gif) 2012/03/17 17:08:19
Subject: Best CC Army?
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Newbie Black Templar Neophyte
Minnesota, USA
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The Crusader wrote:whats not to love about furious charge assault terminators re-rolling everything?
Their ridiculously high points cost?
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For additional Black Templars tactics, army lists, and general gaming information, check out my site:
Implausible Nature |
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![[Post New]](/s/i/i.gif) 2012/03/17 19:18:11
Subject: Best CC Army?
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Gore-Soaked Lunatic Witchhunter
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Everyone. And anyone. There are very few armies that can't do an assault build well if you have the cash for pewter/resin models (Guard and Tau, basically).
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![[Post New]](/s/i/i.gif) 2012/03/17 20:04:15
Subject: Best CC Army?
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Courageous Space Marine Captain
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Even IG have power blobs.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/03/17 22:37:44
Subject: Best CC Army?
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Man O' War
Nosey, ain't ya?
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Marshal Laeroth, for 3 pts more each, I'd say the pubch they deliver is well worth the points
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I have dug my grave in this place and I will triumph or I will die!
Proud member of the I won with Zerkova club
Advocate of 'Jack heavy Khador. |
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![[Post New]](/s/i/i.gif) 2012/03/18 00:20:13
Subject: Re:Best CC Army?
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Newbie Black Templar Neophyte
Minnesota, USA
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I wasn't referencing the Furious Charge, as that is a steal for 3 points. It was the overall cost of the unit in relation to what you get in the army itself. Now, you can make effective TH/ SS units in certain builds...but LC/ TH mix units almost always require transports (i.e. LRC), which puts them at 480 points minimum. That's a lot of points. Which forces you to sacrifice in other aspects of your list.
But yes, in a vacuum, they are very good. I certainly won't deny that. Unfortunately, we don't play in a vacuum and we have to take other factors into account.
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For additional Black Templars tactics, army lists, and general gaming information, check out my site:
Implausible Nature |
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![[Post New]](/s/i/i.gif) 2012/03/18 02:19:02
Subject: Best CC Army?
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Liche Priest Hierophant
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I have not read all 4 pages. A lott of good has been sead from what I can read.
I would like to say that tyranids are a good CC army. However, tyranids CC can not winn vs gunline. But if you are running another good CC army (perhaps with the exeption of GK) tyranids will usualy be abel to munch them up. Like say blood angels.
If you want a good CC army I would sugest one that does have some ranged game as well.
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![[Post New]](/s/i/i.gif) 2012/03/18 07:45:54
Subject: Re:Best CC Army?
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Calculating Commissar
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TedNugent wrote:th3maninblak wrote:Purifiers are the bane of orks. As for ASM, the common set up for purifiers is 5 dudes with 2 halberds, 1 hammer and 2 psycannons. Even with hammerhand theyll only kill 1-2 dudes at i6 before they get wiped.
I'm pretty sure that if you tailor a Purifier unit so that it's no good at CC it won't do very well
The question was "Best CC Army." Make a Purifier CC unit. It's easy. 10 Halberds. Tada. Find me a unit in the BA codex that can beat that please. At ~260 pts.
A vindicator w/ siege shield = 155. I kill your entire squad in one shot, and IF any survived, they are moped up by my assault squads.
While not being the best CC army, BA hits like a rock and is a blast to play. Plus. we have some of the better looking infantry models.
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![[Post New]](/s/i/i.gif) 2012/03/18 08:13:49
Subject: Best CC Army?
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Powerful Irongut
Bedford UK
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I recently played a Deamon list:
2 Bloodthirster + Blessings
5x5 Bloodletter
3x8 hounds
3 Grinder
Pretty Assaulty....
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![[Post New]](/s/i/i.gif) 2012/03/18 14:51:27
Subject: Best CC Army?
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Pestilent Plague Marine with Blight Grenade
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Deadshot wrote:They may not be best, or even good, but daemons.are the most CC dedicated army IMO.
You take that back! Take it back right nAWAOWH!
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![[Post New]](/s/i/i.gif) 2012/03/18 15:38:59
Subject: Best CC Army?
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Courageous Space Marine Captain
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Which part?
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/09/19 06:58:42
Subject: Best CC Army?
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Regular Dakkanaut
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This is an old thread but I was searching and found it interesting how things have changed in 6th.
TedNugent wrote:th3maninblak wrote:Purifiers are the bane of orks. As for ASM, the common set up for purifiers is 5 dudes with 2 halberds, 1 hammer and 2 psycannons. Even with hammerhand theyll only kill 1-2 dudes at i6 before they get wiped.
I'm pretty sure that if you tailor a Purifier unit so that it's no good at CC it won't do very well
The question was "Best CC Army." Make a Purifier CC unit. It's easy. 10 Halberds. Tada. Find me a unit in the BA codex that can beat that please. At ~260 pts.
As to this, a 5 man Sanguinary Guard squad with 5 axes and a Priest w/jump pack would be 275 and against purifiers would inflict about 8 wounds which would get no saves. This isn't including the possibility of HOW attack either. Where as the purifiers charging this squad would only kill about .84 SG after Save and FNP
For exact point value you could do 6 SG W/ 2 fist for 260 this squad would kill about 7.6 Purifiers; once again no HOW
Another option, due to the new rage rule, would be DC. 10 DC w/4 axes is 260 points. On charge they are devastating. Grey knights I6 attacks would kill 3.35 DC and the DC would kill 13.1 Purifiers.
Of course this is all statistical, but none the less interesting.
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![[Post New]](/s/i/i.gif) 2012/09/19 07:40:07
Subject: Best CC Army?
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Daemonic Dreadnought
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Right now I'm really fond of a 9 strong unit of screamers. Point for point they are one of the meanest CC units in the game, and they synergize well with other fast units.
I'm thinking of adding some of the cheap slaneesh chariots to the same list after the new CSM book drops. Once they can DS safely the unit should be very deadly for it's low point cost, and whatever it can't handle with it's hammer of wrath hits is probably best handled with screamers.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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