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![[Post New]](/s/i/i.gif) 2012/04/05 21:11:14
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Long-Range Land Speeder Pilot
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bmoleski wrote:Chesh wrote:Ooh, how's this sound for snipers?
Range: 48"
Strength: * (always wounds on 3+)
AP 6
Heavy 1
If a target unit suffers one or more unsaved wounds, they must take a leadership test modified by -1 for every sniper shot fired in the shooting phase, whether it hit or not, or be forced to go to ground.
"When all else fails, duck. As a defensive stratagem it's unreliable, but incredibly reassuring for a moment or two." ~ Lord Corvis of Petrax
(I just really, really like that quote.)
Also, jump pack equipped snipers! And allow them to take a spotter for every 5 snipers, gaining the benefit of an auspex (+1 BS to one model in the unit per auspex).
Why Jump Packs? Most snipers have Scout or Infiltrate anyway, so jump packs would be useless, especially since sniper weapons are heavy.
But if you say they're jet packs, the unit is relentless, so WILL be able to shoot.
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This message was edited 1 time. Last update was at 2012/04/05 21:12:10
Space Marines, Orks, Imperial Guard, Chaos, Tau, Necrons, Germans (LW), Protectorate of Menoth
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![[Post New]](/s/i/i.gif) 2012/04/05 21:15:04
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Ambitious Acothyst With Agonizer
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I'm gonna jump on the Pyrovore wagon too! (really the whole Nid dex will get a huge boost in 6th!!) Pyrovores will destroy ANY infantry squad in CC in 6th!.
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I'm currently taking commissions.
Phil's Minis.
Contact me at my site.
Phil's Minis
Use coupon code NWSTRT5 for 5% off EVERYTHING! |
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![[Post New]](/s/i/i.gif) 2012/04/05 21:17:09
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Fixture of Dakka
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airmang wrote:I'm gonna jump on the Pyrovore wagon too! (really the whole Nid dex will get a huge boost in 6th!!) Pyrovores will destroy ANY infantry squad in CC in 6th!.
HAHAHAHAHAHAHAH! That's a good one! Oh wait, you were serious.
Seriously, it has one attack. That means in can pump out 2 attacks on the charge, at quite low initiative... Yeah, good luck with that,
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BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.
BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant? |
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![[Post New]](/s/i/i.gif) 2012/04/05 21:37:55
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Shunting Grey Knight Interceptor
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Seeing as in the last 6 months I have invested heavily into a tyranids force I hope they move up the food chain.
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2000
2000
My name is BlueTau, and I don't even own a Tau army anymore.... I have confused my own identity.
DS:90S+G+MB--IPw40k11++D+A+/areWD-R++T(T)DM+
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![[Post New]](/s/i/i.gif) 2012/04/06 01:08:59
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Beautiful and Deadly Keeper of Secrets
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BlapBlapBlap wrote:airmang wrote:I'm gonna jump on the Pyrovore wagon too! (really the whole Nid dex will get a huge boost in 6th!!) Pyrovores will destroy ANY infantry squad in CC in 6th!.
HAHAHAHAHAHAHAH! That's a good one! Oh wait, you were serious.
Seriously, it has one attack. That means in can pump out 2 attacks on the charge, at quite low initiative... Yeah, good luck with that,
The leaked codex gave it a D6 flamer attack in melee combat. So anything can happen.
speaking of which, better rules for flamers (At least they  better be if sisters of battle has to pay 20 per heavy flamer!)
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This message was edited 1 time. Last update was at 2012/04/06 01:09:24
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![[Post New]](/s/i/i.gif) 2012/04/06 02:35:35
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Slippery Scout Biker
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I saw the thread title and instantly thought of pyrovores
I'm a sucker for the underdog
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![[Post New]](/s/i/i.gif) 2012/04/06 02:38:03
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Shunting Grey Knight Interceptor
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ZebioLizard2 wrote:BlapBlapBlap wrote:airmang wrote:I'm gonna jump on the Pyrovore wagon too! (really the whole Nid dex will get a huge boost in 6th!!) Pyrovores will destroy ANY infantry squad in CC in 6th!.
HAHAHAHAHAHAHAH! That's a good one! Oh wait, you were serious.
Seriously, it has one attack. That means in can pump out 2 attacks on the charge, at quite low initiative... Yeah, good luck with that,
The leaked codex gave it a D6 flamer attack in melee combat. So anything can happen.
speaking of which, better rules for flamers (At least they  better be if sisters of battle has to pay 20 per heavy flamer!)
Whoa whoa leaked codex or BRB... I didnt think nids were due for another book.
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2000
2000
My name is BlueTau, and I don't even own a Tau army anymore.... I have confused my own identity.
DS:90S+G+MB--IPw40k11++D+A+/areWD-R++T(T)DM+
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![[Post New]](/s/i/i.gif) 2012/04/06 05:17:27
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Road-Raging Blood Angel Biker
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Nope. I meant Jump Packs. Tau would get jetpacks, of course, but everyone else would get jump packs (or the equivalent for their army list).
Gotta keep SOMETHING silly - plus, it'd help them to stay out of charge range if something survived to get into the charge "death bubble" range. Pretty sure if those rules were actually implemented, snipers would become a force to be reckoned with - especially if they stay the same cost.
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DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. |
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![[Post New]](/s/i/i.gif) 2012/04/06 08:07:49
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Depraved Slaanesh Chaos Lord
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Here's how to make snipers a fantastic threat, without being overpowered:
Keep them exactly as-in, but include a rule that says if the firing model scores a successful hit, then the firing model decides the wound allocation. That specifc model then attempts an armour save.
It would allow snipers to pick off PFs or Meltas in tac squads, or Crypteks, etc without being able to decimate a unit, thus turning snipers into force equalizers, just like real snipers are.
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![[Post New]](/s/i/i.gif) 2012/04/06 08:20:44
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Beautiful and Deadly Keeper of Secrets
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Bluetau wrote:ZebioLizard2 wrote:BlapBlapBlap wrote:airmang wrote:I'm gonna jump on the Pyrovore wagon too! (really the whole Nid dex will get a huge boost in 6th!!) Pyrovores will destroy ANY infantry squad in CC in 6th!.
HAHAHAHAHAHAHAH! That's a good one! Oh wait, you were serious.
Seriously, it has one attack. That means in can pump out 2 attacks on the charge, at quite low initiative... Yeah, good luck with that,
The leaked codex gave it a D6 flamer attack in melee combat. So anything can happen.
speaking of which, better rules for flamers (At least they  better be if sisters of battle has to pay 20 per heavy flamer!)
Whoa whoa leaked codex or BRB... I didnt think nids were due for another book.
Leaked 6th.
Tyranids are getting another codex next edition anyways, they are the only constantly updated book along side vanilla marines.
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![[Post New]](/s/i/i.gif) 2012/04/06 23:45:59
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Depraved Slaanesh Chaos Lord
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ZebioLizard2 wrote:
Tyranids are getting another codex next edition anyways, they are the only constantly updated book along side vanilla marines.
But does it really count as being "constantly updated" if it's really just one update that spans several editions?
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![[Post New]](/s/i/i.gif) 2012/04/06 23:49:10
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Enigmatic Chaos Sorcerer
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Easiest way to figure this out is determine which unit or vehicle is the worst now in relation to it's very high price tag.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2012/04/06 23:50:52
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Gore-Soaked Lunatic Witchhunter
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Kroot. Because it would be really, really funny.
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![[Post New]](/s/i/i.gif) 2012/04/07 00:10:33
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Beautiful and Deadly Keeper of Secrets
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azazel the cat wrote:ZebioLizard2 wrote:
Tyranids are getting another codex next edition anyways, they are the only constantly updated book along side vanilla marines.
But does it really count as being "constantly updated" if it's really just one update that spans several editions? 
What do you mean by that? It's had a new update every edition since they were created. 2nd, 3rd, 4th, and 5th.
Or are you speaking of the marines.
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This message was edited 1 time. Last update was at 2012/04/07 00:10:53
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![[Post New]](/s/i/i.gif) 2012/04/07 00:25:46
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Terrifying Doombull
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I pray that FW will be added to the list of GW products, would make my life alot easier. And I hope we get some fixes to the current CSM codex(Looking at you 1k sons)
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![[Post New]](/s/i/i.gif) 2012/04/07 00:55:01
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Grim Dark Angels Interrogator-Chaplain
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Trondheim wrote:I pray that FW will be added to the list of GW products, would make my life alot easier. And I hope we get some fixes to the current CSM codex(Looking at you 1k sons)
Take a note from special wolves, they get lots o special rules for a lower cost than C: SM, then to fix Tsons make em 16pts each and leave them the same, watch people cry cheese when you pop that one out lol
But the 1 unit that will get a big boost, TACS, we all know it lol
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![[Post New]](/s/i/i.gif) 2012/04/07 08:07:25
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Depraved Slaanesh Chaos Lord
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Eldarain wrote:Easiest way to figure this out is determine which unit or vehicle is the worst now in relation to it's very high price tag.
Sing it with me now: Monolith!
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![[Post New]](/s/i/i.gif) 2012/04/09 17:07:41
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Battlefortress Driver with Krusha Wheel
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azazel the cat wrote:Here's how to make snipers a fantastic threat, without being overpowered:
Keep them exactly as-in, but include a rule that says if the firing model scores a successful hit, then the firing model decides the wound allocation. That specifc model then attempts an armour save.
It would allow snipers to pick off PFs or Meltas in tac squads, or Crypteks, etc without being able to decimate a unit, thus turning snipers into force equalizers, just like real snipers are.
I'm sorry to say, that sounds like a terrible idea. You're more or less forcing everyone to stop taking ICs, or upgrading a squad leader of any sort.
For instance, If my Nob with PK can be sniped before it ever hits your line, I'd be much better off just taking the extra boyz per mob.
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![[Post New]](/s/i/i.gif) 2012/04/09 17:14:29
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Pyromaniac Hellhound Pilot
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matphat wrote:
I'm sorry to say, that sounds like a terrible idea. You're more or less forcing everyone to stop taking ICs, or upgrading a squad leader of any sort.
For instance, If my Nob with PK can be sniped before it ever hits your line, I'd be much better off just taking the extra boyz per mob.
Yeah, because every army can take sniper weapons en-masse, all on reliable firing platforms (and not just 2-3)  .
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My armies:
14000 points |
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![[Post New]](/s/i/i.gif) 2012/04/09 17:17:21
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Tunneling Trygon
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I feel that 6th ed will focus extremely heavily on airborne combat.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/04/09 19:21:28
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Dakka Veteran
Somewhere in the Galactic East
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I hope 6th Edition focuses on every aspect of 40K. I think Assaults and Vehicles are fine, Skimmers also. Ramming is a good adition and I hope they keep that. Blast weapons are good also. A couple ideas for 6th Ed: 1) +5 Universal Cover Save (I.E. shooting through units or sitting in template terrain). +4 for reinforced bunkers. 2) Give Acute Senses USR the ability to detect outflanking units like they had in 4th (or 3rd edition?), and Auspex'. 3) Giving Tank Hunters to Anti-Vehicle Vehicles. 4) Improve the flamer template. 5) Give Snipers the ability to rend on a 5 or 6. 6) Decrease indirect fire for artillery. 7) Decrease the Obscure Cover Save for vehicles to +5 (since smoke launchers come standard on every vehicle now) 8) Incorporate pintle-mounted weapons as ignoring turbo-boosting and flat out saves. 9) Space Marines should not be able to fire Heavy Weapons when regrouping while using ATKNF. 10) Rapid fire needs some tweaking. I don't know what, but not many people like their standard weapons... 11) Allow individual tanks in a squadron to fire at different targets.
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This message was edited 1 time. Last update was at 2012/04/09 21:11:59
182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." |
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![[Post New]](/s/i/i.gif) 2012/04/11 15:43:59
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Battlefortress Driver with Krusha Wheel
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Yeah, because every army can take sniper weapons en-masse, all on reliable firing platforms (and not just 2-3)  .
No, not every army, just the ones that you see on the table a majority of the time.
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![[Post New]](/s/i/i.gif) 2012/04/12 02:22:51
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Resolute Ultramarine Honor Guard
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KplKeegan wrote:I hope 6th Edition focuses on every aspect of 40K. I think Assaults and Vehicles are fine, Skimmers also. Ramming is a good adition and I hope they keep that. Blast weapons are good also. A couple ideas for 6th Ed:
1) +5 Universal Cover Save (I.E. shooting through units or sitting in template terrain). +4 for reinforced bunkers.
2) Give Acute Senses USR the ability to detect outflanking units like they had in 4th (or 3rd edition?), and Auspex'.
3) Giving Tank Hunters to Anti-Vehicle Vehicles.
4) Improve the flamer template.
5) Give Snipers the ability to rend on a 5 or 6.
6) Decrease indirect fire for artillery.
7) Decrease the Obscure Cover Save for vehicles to +5 (since smoke launchers come standard on every vehicle now)
8) Incorporate pintle-mounted weapons as ignoring turbo-boosting and flat out saves.
9) Space Marines should not be able to fire Heavy Weapons when regrouping while using ATKNF.
10) Rapid fire needs some tweaking. I don't know what, but not many people like their standard weapons...
11) Allow individual tanks in a squadron to fire at different targets.
Wow! Let me guess, you like shooty armies... a little biased here
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/04/12 03:00:38
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Beautiful and Deadly Keeper of Secrets
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Lobukia wrote:KplKeegan wrote:I hope 6th Edition focuses on every aspect of 40K. I think Assaults and Vehicles are fine, Skimmers also. Ramming is a good adition and I hope they keep that. Blast weapons are good also. A couple ideas for 6th Ed:
1) +5 Universal Cover Save (I.E. shooting through units or sitting in template terrain). +4 for reinforced bunkers.
2) Give Acute Senses USR the ability to detect outflanking units like they had in 4th (or 3rd edition?), and Auspex'.
3) Giving Tank Hunters to Anti-Vehicle Vehicles.
4) Improve the flamer template.
5) Give Snipers the ability to rend on a 5 or 6.
6) Decrease indirect fire for artillery.
7) Decrease the Obscure Cover Save for vehicles to +5 (since smoke launchers come standard on every vehicle now)
8) Incorporate pintle-mounted weapons as ignoring turbo-boosting and flat out saves.
9) Space Marines should not be able to fire Heavy Weapons when regrouping while using ATKNF.
10) Rapid fire needs some tweaking. I don't know what, but not many people like their standard weapons...
11) Allow individual tanks in a squadron to fire at different targets.
Wow! Let me guess, you like shooty armies... a little biased here
Seeing as the game revolves all around assault troops now, it's biased in their favor currently.
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![[Post New]](/s/i/i.gif) 2012/04/12 03:28:50
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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The game is not biased towards assault units. And before anyone says it, no, I don't think the game is biased towards shooting. Its balanced between the two, it's one of the few things in this game that is balanced.
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This message was edited 1 time. Last update was at 2012/04/12 03:30:23
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![[Post New]](/s/i/i.gif) 2012/04/12 03:38:34
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Dakka Veteran
Somewhere in the Galactic East
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Lobukia wrote:KplKeegan wrote:I hope 6th Edition focuses on every aspect of 40K. I think Assaults and Vehicles are fine, Skimmers also. Ramming is a good adition and I hope they keep that. Blast weapons are good also. A couple ideas for 6th Ed:
1) +5 Universal Cover Save (I.E. shooting through units or sitting in template terrain). +4 for reinforced bunkers.
2) Give Acute Senses USR the ability to detect outflanking units like they had in 4th (or 3rd edition?), and Auspex'.
3) Giving Tank Hunters to Anti-Vehicle Vehicles.
4) Improve the flamer template.
5) Give Snipers the ability to rend on a 5 or 6.
6) Decrease indirect fire for artillery.
7) Decrease the Obscure Cover Save for vehicles to +5 (since smoke launchers come standard on every vehicle now)
8) Incorporate pintle-mounted weapons as ignoring turbo-boosting and flat out saves.
9) Space Marines should not be able to fire Heavy Weapons when regrouping while using ATKNF.
10) Rapid fire needs some tweaking. I don't know what, but not many people like their standard weapons...
11) Allow individual tanks in a squadron to fire at different targets.
Wow! Let me guess, you like shooty armies... a little biased here
At what point was my suggestions biased? I said Assault Units were fine. They get to run, they have wound allocation, had Furious Charge retooled, Charge when Out Flanking, get reactionary charges, AND had Deep Strike made safer.
Please inform me which point was biased towards shooting armies.
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182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." |
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![[Post New]](/s/i/i.gif) 2012/04/12 03:42:51
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Dakka Veteran
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First question, When is 6th supposed to come out? Ive been hearing...Next month???!! Holy cow I better start saving if thats the case.
Secondly, Orks. I love the idea behind orks, I love their fluff as written in books, but i hate people ideas of them as "funny" I know i know, but, really, creatures that can take anything and make it work, or make it a weapon? And be crazy battle hungry? I would love people to come out with their orks on the table and go Ok, you are about to need an underwear change. I seriously stopped playing orks because people in my (New)LGS thought they were silly.
Looted wagons having more to do with them than...open topped...with a boom gun...Wow. Lame. I would like to see a broad variety of things you can add/take away from looted wagons without giving it a restriction in form, for example the codex NOT saying Only if you are on a rhino-looted can you use transportation. I have always always wanted to "loot" a drop pod. Attach wheels to one side, tracks to the other.
I would love to see the rail-type weapons do what they supposedly did in the leaked amalgamation 6th ed rules. Shoot through terrain.
I would love to see more flying vehicles for orks. Nice big ones.
Fire warriors. Give them a higher BS!
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![[Post New]](/s/i/i.gif) 2012/04/12 03:54:56
Subject: What currently useless unit will be the creme of the crop in 6th Ed?
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Paladin of the Wall
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Chowderhead wrote:
And on that note, Necron Paraiahs will be huge in 6th edition, along with Zoats. The PF/Flamer combo they bring to the table is amazing!
Necron Paraiahs don't exist anymore….
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Badork Magthugs 2000Pts WAAAGH Wins: 23 Loses: 4 Draws: 4
Ork Tournament Wins: 2
Purge the Unclean 5000Pts Wins: 33 Loses: 7 Draws: 5
Castellan Crowe used to be good, then he took a Lascannon to the face. |
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![[Post New]](/s/i/i.gif) 2012/04/12 04:21:13
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Wicked Canoptek Wraith
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Also, storm boyz. The answer is storm boyz.
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![[Post New]](/s/i/i.gif) 2012/04/12 04:38:51
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Trustworthy Shas'vre
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If the proposed change to Rapid Fire holds I'd nominate the Tau Firewarrior as most improved unit in the game.
Up to 12 Strength 5 shots at a range of 30 inches and still able to move? 24 shots if they stay still? On a basic troop choice? Insanity!
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Tau and Space Wolves since 5th Edition. |
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