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![[Post New]](/s/i/i.gif) 2012/04/02 23:35:16
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Lone Wolf Sentinel Pilot
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martin74 wrote:Maybe Ogryns will be great in 6th. Not by rules, but, the new guard codex might make them playable. Only if GW would make the models affordable.
Ogryn will always be crap. We just have to accept that GW doesn't like freaks, they killed the Squats, Ogryn are overpriced and have no power weapons (not that they need them, but they would be nice), and Ratlings fall apart if anything looks at them, and God help you should anyone assault them.
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![[Post New]](/s/i/i.gif) 2012/04/02 23:39:30
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Roaring Reaver Rider
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TedNugent wrote:nomsheep wrote:Green Tide, BIke list??? etc
NOm
Are they any good?
Yep, greeen tide has the numbers to take many wounds and keep coming at you, you litterally can't kill them all.
Bike lists are small but can be put to devastating effect. any well run bike list is damn near impossible to kill.
Nom
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![[Post New]](/s/i/i.gif) 2012/04/02 23:40:18
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Lone Wolf Sentinel Pilot
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I love Sentinels, and use them all the time, but I hope there is some new walker rules to make them more efficient.
That or making 10 man non suicide stormtrooper units viable. But that one really relies on the codex more than a rule set.
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![[Post New]](/s/i/i.gif) 2012/04/02 23:52:38
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Road-Raging Blood Angel Biker
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Short answer: Yes.
Long answer: Yyyyyyyyyyyyyyyyyeeeeeeeeeeeeeeeeesssssssssssssssssssss.
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DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. |
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![[Post New]](/s/i/i.gif) 2012/04/03 00:07:53
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Longtime Dakkanaut
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Hopefully vehicles get a huge downgrade. Worse penetration charts, auto pinned units when they explode or wreck, make wounds like dangerous terrain, so MEQ super armor can't save them...
Then maybe people will field bikers or jump infantry again. Oh and give bikers and jump infantry some price decreases or some better special rules.
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![[Post New]](/s/i/i.gif) 2012/04/03 01:42:13
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Hellacious Havoc
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Fire warriors need a much needed boost, at least give em BS 4 and make em 12 points a piece. I'd like to also see viable Kroot and cheaper battlesuit upgrades. But this would be in the new tau codex and has nothing to do with six edition..... but damnit i already typed this and your gonna read it
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Happiness is a delusion of the weak.
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![[Post New]](/s/i/i.gif) 2012/04/03 03:25:38
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Roaring Reaver Rider
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lakemacleod wrote:Fire warriors need a much needed boost, at least give em BS 4 and make em 12 points a piece.
Fire warriors are fine as they are. They are a decent shot, reletavily cheap, decent armour and str 5 standard rifles.
I'd like to also see viable Kroot and cheaper battlesuit upgrades.
Agreed
But this would be in the new tau codex and has nothing to do with six edition..... but damnit i already typed this and your gonna read it
I will not.
Nom
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![[Post New]](/s/i/i.gif) 2012/04/03 03:33:33
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Been Around the Block
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Harpies, Lictors, Biovores and Pyrovores, and Venomthropes will be a "must have" for every Tyranid army. You heard it here first.
Zarryiosiad
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"There is one rule, above all others, for a man. Whatever comes, face it on your feet." -- al'Lan Mandragoran |
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![[Post New]](/s/i/i.gif) 2012/04/03 03:35:02
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Longtime Dakkanaut
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I think tau need to be a little cheaper, and some kind of close combat options on the suits. They shouldn't just auto lose if they get assaulted, give em options for PW or PF.
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![[Post New]](/s/i/i.gif) 2012/04/03 03:43:07
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Boom! Leman Russ Commander
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Emerett wrote:Vindicator.
I've always wanted an excuse to run 3.
Vindicator spam is like predator spam:
REally, really really annoying.
And effective.
Don't know what you're complaining about
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![[Post New]](/s/i/i.gif) 2012/04/03 03:46:37
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Longtime Dakkanaut
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Kevlar wrote:I think tau need to be a little cheaper, and some kind of close combat options on the suits. They shouldn't just auto lose if they get assaulted, give em options for PW or PF.
They should Auto lose CC, but have a gak ton of options to avoid it. I play Tau for two reasons: They are shooty and I dig Giant Robots. I don't want them to start getting Power Wepons of any kind (Farsight can go die in an Ork Waagh). That will begin the descent to Tau become an Army with a Unique feel to Blocky Elder.
/rant
I'm putting my money down on Nurgle Units in the Daemon Codex: Specifically the Beasts of Nurgle. Something like SnP+ FNP= 3+ FNP that you always get is what I'm putting my money on.
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![[Post New]](/s/i/i.gif) 2012/04/03 03:48:43
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Lone Wolf Sentinel Pilot
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Kevlar wrote:I think tau need to be a little cheaper, and some kind of close combat options on the suits. They shouldn't just auto lose if they get assaulted, give em options for PW or PF.
No, god no. Tau should be an army that must stay out of CC. Honestly the only thing the Tau need if anything is the ability to remain out of CC, they should remain the same doctrine wise, a pretty mobile, high firepower, mid range army that is worthless in CC. The only thing the IG have as far as CC units are rough riders and Ogryn, the latter cost as much as terminators except they have a crappy 5+ save and no power weapons, and the former are pretty weak all around only having one shot which they rarely get since they are so soft.
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![[Post New]](/s/i/i.gif) 2012/04/03 04:10:51
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Norn Queen
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Pyrovores.
I mean, GW want to sell some of those models, right?
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![[Post New]](/s/i/i.gif) 2012/04/03 04:22:28
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Mutated Chosen Chaos Marine
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Chaos Spawn are gonna be baws.
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![[Post New]](/s/i/i.gif) 2012/04/03 04:24:38
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Infiltrating Broodlord
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Codex Space Marines Tech marine is my guess. Chaos Space marine Possessed is another guess.
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2012/04/03 05:08:37
Subject: What currently useless unit will be the creme of the crop in 6th Ed?
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Sister Vastly Superior
Colorado
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Boss GreenNutz wrote:Who says no one uses TankBustas? There are at least 10 in every one of my Ork lists.
Hopefully a game style based around 'elite' units may arise from the 6th edition, like the use of specialized troops and characters.
That would be a bad move IMO but has happened now. You don't need to wait for 6th ed for that. Take a look at SW and TWC/Longfang spam. You'll find few to no lists without them. What they need to bring back is "troops should make up the bulk of every army". If anything there should be a formula requiring X troop slots be filled for Y slots combined of other force org slots.
I used tank bustas!....in dawn of war 2. Fill pop cap with tank bustas, aim at opponents army, click their special rocket barrage ability all at once. Look away from the screen to prevent lag, watch as your opponents computer crashes. Good times.
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When in doubt burn it, then burn yourself for doubting. |
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![[Post New]](/s/i/i.gif) 2012/04/03 05:30:28
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Mutilatin' Mad Dok
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Useless stuff in my codex I hope will be imporved
Space Wolves:
Blood claws
Sky Claws
Bikers
Scouts
All of these are useless units in the Space wolf codex and hope they will be better
Orks:
Flash Gitz
Storm Boyz
Komanndos - only useable in the lowest numbers with snikrot.
Looted wagons
Tank Bustas
Weird Boys
Bikers...not nob bikers
Wazdakka needs to be much lower points and so does ghazzy.
Much much more options all around.
than orks be epic again!
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![[Post New]](/s/i/i.gif) 2012/04/03 05:33:17
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Longtime Dakkanaut
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Anything that moves fast.
Eldar/Dark Eldar jetbikes and hellions. Bikes for SM.
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5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.
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![[Post New]](/s/i/i.gif) 2012/04/03 07:11:11
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Been Around the Block
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Smitty0305 wrote:Anything that moves fast.
Eldar/Dark Eldar jetbikes and hellions. Bikes for SM.
Agree.... but it means that necron wraiths also will be stronger
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About 3000
1500
Had a lot of skavens once upon a time |
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![[Post New]](/s/i/i.gif) 2012/04/03 07:33:57
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Mutilatin' Mad Dok
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Kajon wrote:Smitty0305 wrote:Anything that moves fast.
Eldar/Dark Eldar jetbikes and hellions. Bikes for SM.
Agree.... but it means that necron wraiths also will be stronger
Is that a bad thing?
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![[Post New]](/s/i/i.gif) 2012/04/03 07:36:43
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Tzeentch Veteran Marine with Psychic Potential
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Come on Thousand Sons. AP3 Bolting the countryside.
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Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.
No game of chess can be won without pawns, and this may prove to be a very long game.
http://www.youtube.com/watch?v=xLnIFn-iROE |
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![[Post New]](/s/i/i.gif) 2012/04/03 07:39:06
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Stealthy Grot Snipa
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TedNugent wrote:nomsheep wrote:Green Tide, BIke list??? etc
NOm
Are they any good?
Green tide won a tournament I was in over the weekend Retcon
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Nurgle Daemons blog
http://nurglestally.blogspot.ie/
Chaos Dwarfs 8/5/1 |
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![[Post New]](/s/i/i.gif) 2012/04/03 08:30:21
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Beautiful and Deadly Keeper of Secrets
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Ogryn will always be crap
I pray they do like fantasy, make a "Infantry" and "Monstrous Infantry" and give them different rules.
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![[Post New]](/s/i/i.gif) 2012/04/03 08:40:41
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Mutilatin' Mad Dok
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I hope they make Killa Kans Elite choices and give Orks more Mech and Boss characters.
OH and more options for units.
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![[Post New]](/s/i/i.gif) 2012/04/03 14:47:04
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Terminator with Assault Cannon
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Vanilla Marine Devastors.
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2012/04/03 15:04:14
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Mighty Brass Scorpion of Khorne
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I just have a feeling Jump Infantry will get some handy little bonuses. Across the board, they seem to be one of the unit types that is most lacking. I also have a feeling that Defilers will be amazing when the next Chaos book comes out. They've already got a huge, pretty cool looking model, but I've never seen one hit the table.
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This message was edited 1 time. Last update was at 2012/04/03 15:04:39
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![[Post New]](/s/i/i.gif) 2012/04/03 15:06:44
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Dakka Veteran
Somewhere in the Galactic East
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Crossing of my fingers that Sniper weapons are way better than this edition (get well soon Ratlings). Maybe a -2 to pinning checks.
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182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." |
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![[Post New]](/s/i/i.gif) 2012/04/03 22:34:53
Subject: SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Regular Dakkanaut
United Kingdom
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Zarryiosiad wrote:Harpies, Lictors, Biovores and Pyrovores, and Venomthropes will be a "must have" for every Tyranid army. You heard it here first.
Zarryiosiad
I was going to say pyrovores, look good but utterly suck at the moment.
Harpies are another good call, no model, hard to convert and rubbish when used = pointless.
Biovores are pretty decent, cheap artillery. Not as good as IG artillery but they are only 45 points each. They work well against certain opponents, those with lots of weaker infantry, say Tau and IG.
Venomthropes are massively, massively underrated. They provide a massively worthwhile cover save for entire units. This gets around the shocking lack of invulnerable saves in a nid army. They greatly reduce the losses suffered by advancing nids (and what else do nids do?) allowing far more to get into combat and do what they do best, they also force the enemy to think hard do they shoot the venomthropes and risk letting the hormies slip in close or ignore them and suffer the reduced losses due to their cover save. Add to that the fact that they are quite hard-hitting themselves in cc and you have a good unit. They can kill a lot of stuff with their poisoned attacks. I love them and the models are lovely on top of that. Take 3 venomthropes in a brood and stretch them out, put them withing 6" of three broods of 30 hormies. Rush forward and watch anyone sweat as they weigh up the risks of whom to shoot.
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Quis custodiet ipsos custodes? |
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![[Post New]](/s/i/i.gif) 2012/04/03 22:50:02
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Regular Dakkanaut
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Allow Deep Striking Units to assault if they pass a test, 2+, 3+, Leadership test, etc.
Daemons...muhahaha.
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"That's not a CLUB boy, it's a Baton!"
'What do you do with it?'
"We CLUB people with it." |
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![[Post New]](/s/i/i.gif) 2012/04/03 23:34:55
Subject: Re:SPECULATE! What currently useless unit will be the creme of the crop in 6th Ed?
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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Based on the leaked rule book jump infantry, bikes, cavalry, and deep striking units in general got quite a boost
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