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Made in au
Ragin' Ork Dreadnought






Albany, Australia

 osjclatchford wrote:
His massive rifle is from the whf imperial handgunners and as such is simply absurdly huge. I mean theres no way you could fire this thing without laying down is there?
Would it be worth adding a bipod?

   
Made in no
Boom! Leman Russ Commander






Oslo Norway

Right, flecktarn is apparently a newer design. You learn something every day The pics in the last post are not showing up for me

   
Made in gb
Crushing Black Templar Crusader Pilot






London

I love the attention to detail on the coversions here. Whether the bases, the tweaks to the guns, or the critique of POUCHES, you are an absolute madman in your commitment to your vision. This is incredibly inspirational for all guard players and thanks for sharing



Relapse wrote:
Baron, don't forget to talk about the SEALs and Marines you habitually beat up on 2 and 3 at a time, as you PM'd me about.
nareik wrote:
Perhaps it is a lube issue, seems obvious now.
 
   
Made in gb
Regular Dakkanaut




chigwell, essex

 Arakasi wrote:
Would it be worth adding a bipod?

hmm... possible, but I fear it would make it seem even more rediculously huge. I'll give it some thought though. twould indeed make more sense

 Illumini wrote:
Right, flecktarn is apparently a newer design. You learn something every day The pics in the last post are not showing up for me

sorry if that came off as teaching you to suck eggs... any patronising was not intended. also, odd about the pics. ok now? the latest on this post showing ok?

 IGtR= wrote:
I love the attention to detail on the coversions here. Whether the bases, the tweaks to the guns, or the critique of POUCHES, you are an absolute madman in your commitment to your vision. This is incredibly inspirational for all guard players and thanks for sharing

thanks for recognising the efforts gone into this force.
its knida my way of doing a force that actually looks like it would have been an actual regiment that gw would/could have released at the ass-end of 3rd edition.
hence all the ott efforts on the continuity and design features on the conversions, including the absurdity of geting the pockets to look "just-right", yes, ok, I'll concede that there is no real excuse for the pocket thing is there, thats just next level ocd's in action isnt it?
I think I'm just really REALLY committed to getting this army to look exactly as I see it in my mind's eye. without any compromise on bits and stuff needed to make it happen.
for instance I just spent four quid getting a set of heads from anvil that I'll only use one of off the sprue.
yes, just one! but its a real good one...
madness considering my financial crisis I'm in at present but I NEED THAT BIT!

It's just like my spacesharks project, that was like a way of taking all I've learnt doing marine armys of all sorts over the years and making a difinitive one that ticks all my boxes. now thats done I cant really see me going back to marines again. no need to really now as far as I'm concerned. thats good enough; been there done that...
but then there is truescale chaos to consider... (thats another story)
so far I've been incredibly lucky with bits I had left from the aforemntioned sharks and the royston rifles but also with kind donations and helping hands for bits hither and yon. your suggestions and support you've all given on all my projects is a huge nudge to do better too.

bit dry on here of late, but rest assured, I have been doing stuff here and there...
I just haven't taken any pics till now...


another two riflemen.
one on guard and another with the obligitory grenade chucking pose every infantry squad always has.
In truth I'm not at all happy with that pose (the running legs perhaps?)
But, meh, its those ten infantry done, now, anyhow...

yes an IG army needs more than four of those squads, minimum to be any good but this is a painting and modelling collection of a few select units, not a gaming force.
consider each squad an example of what would be in a full army...
yes, I'll try to make each unit legal and playable in its own right, sure.
I think its fine to go modelling extras and optional models that can be swapped out for different eapon load-outs etc... (like the company command squad; so far that has seven models that can be swapped about to make the five man team in different configurations)
but, look, its got to have some caveats to keep it centred in some sense. otherwise it would just be a bunch of disperate, yet cool models that make no sense, and that would break my ocd's reign of terror!
but yeah. I'd rather be painting different and interesting units tbh...
Put it this way, If I'm never to game with it, why would I waste time painting a bunch of boring infantry over and over again when there's more exciting units and characters awaiting in the wings..?

such as the platoon command squad:


platoon command medic.


the platoon command Lt

these two are part of the same squad.
note the aforementioned colour coded helmet detail colour designation, white/red for medic and green/bronze for lieutenant...
In this squad also goes the first-sgt with the knuckleduster.
oh, and the sniper and grenade launcher guys that I'm yet to get done...
perhaps those two next?

and then, for something completely different, theres this:

I figured as my company command squad is made up of those bebbanburg commandos that share a few likenesses with the elysian droptroops, (bullpup lasgun carbines etc...) twas a good enough excuse to get myself one of these lovely rotary mortars from anvil.
a damn fine proxy for the accatran pattern auto-mortar, no?
I decided on a simple 25mm base so I can technically choose to run it with any squad I choose.
So why not 50mm like the other heavies? I run those the same way?
well in truth I'd none of those 50mm left but also, I rather like how it enforces the smaller, compact staure of the launcher.
hell, its almost 'cute!' if mortars can even be called cute that is?
its squat compact nature makes me tink of a tiny, baby bomard!

This message was edited 1 time. Last update was at 2021/10/26 14:38:46


 
   
Made in gb
Regular Dakkanaut




chigwell, essex

done some more...


the mortar loading artilleryman with the neophyte arms
note the sculpted pad on the left arm. ok the pose is a little bit meh, but whattayagonnado?
yes he does have mismatched elbow pads... yes that still annoys me that I didnt notice till half way through painting him...


platoon command squad final members

sniper.
the simple addition of the boltrifle scope to his las-rifle means this model's weapon could simply count as a regular rifle or a sniper rifle, depending on the mission...


grenade launcher.
modelled to have a shorter barrel and extending stock to mirror the steel legion one somewhat.
I also prefer the gsc's launcher over the cadian/catachan one as it has the classic looking induvidual grenade slots, instead of the big-ass blocky drum on the kantrael pattern model.

the obligitory full-squad shot

not bad at all in the end...


This message was edited 3 times. Last update was at 2021/11/02 17:26:46


 
   
Made in be
Nimble Pistolier





Antwerp

Looking great! Nice little groupshot and fantastic work.

'The whole art of war consists in getting at what is on the other side of the hill.' -- The Duke of Wellington

My hobby log: https://www.dakkadakka.com/dakkaforum/posts/list/770007.page 
   
Made in no
Boom! Leman Russ Commander






Oslo Norway

Wow, they look fantastic. Very characterful minis, the small changes to the grenade launcher really improves the look

   
Made in gb
Regular Dakkanaut




chigwell, essex

thanks guys!

so, t'other sniper's done:


as you can see I swapped out the head.
I went for this van saar one that looks like Paul Anderson as Arthur Shelby wearing flight goggles!
In fact, it's rather apt that he looks like Arthur Shelby as the Shelby's and co. fought as sappers and tunnel rats in the great war, making such a reference ideal for the 39thers.
Not only that, but in 'game of shadows' (the second robert downy-mildue sherlock outing) he played Colonel Sebastian Moran, and used a rediculous steam-punk rifle not so dissimilar to this 'un he has modelled here. happy coincidence, says I!


As he was without his lid/mask I simply fitted them to his belt.
the pose is inspired by a shot of Jude Law as russian sniper Vasilly zaytzev in 'enemy at the gates'.
Instead of the plain old green canvas smock I insted decided to ressurect the old 111st Royston Rifles flectarn cammo but to my new standard of highlighting.
alas, the lighting in this pic hmakes it almost indifined against the more beige peadot, but rest assured it is green. albeit with extra highlights of zandri dust on the extreme/ripped edges to emulate dyed cloth.
Oh, but I had done this extra on my royston rifles, eh? they'd have been a much better looking force if I had.
nevermind.
lesson learnt.
as Bob Ross always said, "I hope you're plagued with dissatisfaction as a painter..." It makes you excel to improve, you see...

Now its painted, the astartes scope and lasgun muzzle/mag on the handgunner musket works just fine.
I was still on the fence about this looking convincing but I feel its added some antiquity and gravitas to it. A relic of the armoury that still shoots truer than most... almost like its a beloved personal weapon...
as suggested by Arakasi I did elect to add a simple bipod to make some more sense out of it. (you were right, of course)
Note that its just made out of simple fusewire offcuts to keep it slim and mirror the style of the bipods on the old third edition guard sniper models.

more soon... by order of the peaky blinders....

This message was edited 3 times. Last update was at 2021/11/08 13:14:04


 
   
Made in no
Boom! Leman Russ Commander






Oslo Norway

Looks like a vostroyan style weapon. Perfect for a sniper. Didn't spot the origin before you mentioned it.

   
Made in au
Ragin' Ork Dreadnought






Albany, Australia

Glad the bipod worked out! I actually think you did it extra justice by keeping it so simple and understated.

   
Made in gb
Water-Caste Negotiator






That sniper rifle looks a lot cooler than the standard GW one. Looks very Voystarian to boot

   
Made in gb
Regular Dakkanaut




chigwell, essex

thanks guys...

put those cards down, hide the crap-dice, put away that porno-slate and dig out your primer, the Commissar's coming!



based on the incredibly detailed "wargame exclusive" 'Iron' commissar, with the simple addition of an anvil industries' trench officer head to match the 39thers and the inclusion less specific base.
This was made from a 32mm with my usual gs/crackle and bits, some barbed wire, and this time featuring some added rubble (from an infiltrator marine model) so that his raised foot made some sense...

this pic's not doing it much justice in truth.
pisspoor light here and I've just noticed that bit on the belt where the metal has 'leaked' onto the leather... gotta fix that afore next time...
   
Made in gb
Crushing Black Templar Crusader Pilot






London

Love the commissar - a truly great job on the whole piece - base, headswap and paintjob!

All the troopers and command squad looking ace too

Thanks for sharing



Relapse wrote:
Baron, don't forget to talk about the SEALs and Marines you habitually beat up on 2 and 3 at a time, as you PM'd me about.
nareik wrote:
Perhaps it is a lube issue, seems obvious now.
 
   
Made in us
Discriminating Deathmark Assassin






That commissar looks fantastic, great work!

See what's on my painting table Now painting: Necron Lychguard 
   
 
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