Switch Theme:

40k codex release schedule rumor  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in sg
Been Around the Block




 Mud Turkey 13 wrote:
Thanks for the response! Any information on relics or maybe "experimental wargear(if they call it that)?"


As mentioned, letting GW reveal those. i pretty much revealed most of everything else.

This message was edited 1 time. Last update was at 2018/03/05 02:25:29


 
   
Made in us
Focused Fire Warrior





West Virginia

xxhikaru123 wrote:
 Mud Turkey 13 wrote:
Thanks for the response! Any information on relics or maybe "experimental wargear(if they call it that)?"


As mentioned, letting GW reveal those. i pretty much revealed most of everything else.


Understandable. The information you have given is very generous in itself. Thanks again!
   
Made in sg
Been Around the Block




Oh 1 in 3 Crisis can take Iridum. 2+ AS
   
Made in ca
Fresh-Faced New User




xxhikaru123 wrote:
Oh 1 in 3 Crisis can take Iridum. 2+ AS


how many points?
   
Made in sg
Been Around the Block




calisk wrote:
xxhikaru123 wrote:
Oh 1 in 3 Crisis can take Iridum. 2+ AS


how many points?


15 . Btw dont see quotes from my points/changes lists, because i do go back to edit / update them. Quotes only captures the original post, which may leave stuff out.
   
Made in us
Fresh-Faced New User




xxhikaru123 wrote:
I will probably chill for a bit, good to let GW release some.

The codex is great for combined arms Tau of various sorts. Probably even awesome for some combination. But pure crisis armies are gonna be disappointed



Nah man, keep it coming!!!I'm desperate here
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 FirePainter wrote:
Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.
Or maybe they just want Suits to be an elite unit, whereas the majority of Tau forces be their - wait for it - troops!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Fresh-Faced New User




Well a squad of burst cannon crisis suits would drop to 198 with the burst cannon cost reduction, could take the armor and still be ahead of what they cost now....i guess...

This message was edited 1 time. Last update was at 2018/03/05 02:37:04


 
   
Made in fi
Water-Caste Negotiator





There's still probably some uses for flamer crisis suits. As a delivery platform they are great, whether it's drones or flamers, depending if you are able to place homing beacon or not.

-Heresy grows from idleness- 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

xxhikaru123 wrote:
 Kanluwen wrote:
xxhikaru123 wrote:

Multitracker now only works on units with 5 or more models.

Do you mean the Multi-Tracker has to be in a unit with 5 or more models or that it has to target a unit with 5 or more models?


Targets

Real quick follow-up then I'm done:

Darkstrider. Does he use the T'au Warlord Trait or a different one?
   
Made in us
Fresh-Faced New User




xxhikaru123 wrote:
New Tau first glance. Riptide, Ghostkeel, some Broadsides, commanders up to limit, and either piranhas or troop spam.


Automatically Appended Next Post:
II Vindicare II wrote:
Wow, nova profiles gone on riptide weapons? Does that mean it's nova charge ability changed?


Nova-charge weapon profile: HBC Heavy 18 and Accelerator Heavy 6.


I know rumors have been banded about, but what are the new limits for Commanders?

Thanks in advance!
   
Made in gb
Longtime Dakkanaut




 H.B.M.C. wrote:
 FirePainter wrote:
Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.
Or maybe they just want Suits to be an elite unit, whereas the majority of Tau forces be their - wait for it - troops!


Ignoring that the Farsight playstyle is fairly long established, taking less of something overpriced doesn't make it better, it just wastes less of your list.

Honestly straight from the index I'm not really sure what they were thinking in not improving BS to more fluff accurate levels. Nullifying markerlights from their prior easy-access to BS2 format and taking out JSJ were sensible balance moves, but without markers Tau are an elite shooting force with nonelite shooting skill.
   
Made in us
Fresh-Faced New User




 H.B.M.C. wrote:
 FirePainter wrote:
Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.
Or maybe they just want Suits to be an elite unit, whereas the majority of Tau forces be their - wait for it - troops!


Well it would be nice if Crisis Suits had the stats to be truly elite units then.
   
Made in us
Longtime Dakkanaut




Well, they're halfway there; they have the cost part down!
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Man. I know probably this Codex will not be the hotness for heavy crisis suit armies, but for my heavy infantry army that relies in Broadsides and tanks for support? This is a god-send!

I'll wait for the full Codex to see how playable my combined arm style of Tau army with breachers and devilfishes work... but for now it looks promising.

I like theres not only point changes but too changes to weapon profiles.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Felcat wrote:
 H.B.M.C. wrote:
 FirePainter wrote:
Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.
Or maybe they just want Suits to be an elite unit, whereas the majority of Tau forces be their - wait for it - troops!


Well it would be nice if Crisis Suits had the stats to be truly elite units then.

Truthfully, it seems like they just don't know where they want Crisis Suits or other 'veteran' vehicle things to be at.
Look at any of the Baneblade chassis for an example of this in another army. They're relic vehicles, effectively, that are supposed to be crewed by a tank regiment's best...yet somehow they're still BS4+.
   
Made in us
Focused Fire Warrior





West Virginia

With the drop to seven points for Breachers and Strike Team guys will a six point Kroot ever have a place in a list?
   
Made in us
Longtime Dakkanaut




If you really, really need forward drop protection, they'll work. Otherwise, you're better off using hounds as speed bumps or just taking more Fire Warriors.
   
Made in us
Powerful Ushbati





United States

 FirePainter wrote:
No change to crisis suits.
No change to missile pods or the rest of the weapons except burst cannons.
ATS increased price.
Fire Warriors decreased price.
Devilfish decreased price.

Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.


You can still play with suits. Seriously, just because the points are so damn crazy good that you can mimic dark reaper spam lists levels of competitive. Play with suits, stop trying to min max lists. Just build and have fun.
   
Made in gb
Longtime Dakkanaut




 Togusa wrote:
 FirePainter wrote:
No change to crisis suits.
No change to missile pods or the rest of the weapons except burst cannons.
ATS increased price.
Fire Warriors decreased price.
Devilfish decreased price.

Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.


You can still play with suits. Seriously, just because the points are so damn crazy good that you can mimic dark reaper spam lists levels of competitive. Play with suits, stop trying to min max lists. Just build and have fun.


I find it hard to "just have fun" if my army has a weakness that's a huge violation of it's fluff.

Suit pilots missing statistically half their shots is a good example of that. Tau are meant to be good at shooting to the complete exclusion of any pretence at close combat.
   
Made in sg
Been Around the Block




changemod wrote:
 Togusa wrote:
 FirePainter wrote:
No change to crisis suits.
No change to missile pods or the rest of the weapons except burst cannons.
ATS increased price.
Fire Warriors decreased price.
Devilfish decreased price.

Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.


You can still play with suits. Seriously, just because the points are so damn crazy good that you can mimic dark reaper spam lists levels of competitive. Play with suits, stop trying to min max lists. Just build and have fun.


I find it hard to "just have fun" if my army has a weakness that's a huge violation of it's fluff.

Suit pilots missing statistically half their shots is a good example of that. Tau are meant to be good at shooting to the complete exclusion of any pretence at close combat.


you probably can choose not to play tau for the rest of this edition then.
fluff rarely equates to table top gameplay anyway.

This message was edited 1 time. Last update was at 2018/03/05 04:08:57


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Yeah is confusing how the logic of "They have better stats because they have better training/more experience" applies to Conscripts/InfantrySquads/Veterans , and Flash Gitz compared with normal orks, and... nothing else in the game that is not an HQ/Elite character, really.

A Sternguard shoots just like a Devastator. A Tau Suit Pilot shots equally to a Tau Firewarrior. Even as Kanluwen said, the pilots of a baneblade are worse shoters than a IG Veteran.

It doesn't make any kind of sense.

Not saying this to complaint about Tau suit pilots being 4+BS. I can live with that. But is an inconsistence that I have never understood.

This message was edited 3 times. Last update was at 2018/03/05 04:17:26


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Foolproof Falcon Pilot





xxhikaru123 wrote:
I will probably chill for a bit, good to let GW release some.

The codex is great for combined arms Tau of various sorts. Probably even awesome for some combination. But pure crisis armies are gonna be disappointed



I dunno, I have like 18 Crisis Suits and it will be nice to have a reason to take more crisis than commanders in an army that probably won't be all that common (e.g., 1-2 commanders with a lot of regular Crisis Suits). Plus now I'll have a reason to add some Breachers and such.

Jesus Christ changed my life, He can do the same for you!

My gaming blog regarding Eldar and soon to be CSM:Thousand Sons: http://yriel.blogspot.com/

My WIP Tyranid Fandex:
http://www.dakkadakka.com/dakkaforum/posts/list/576691.page#6486415 
   
Made in us
Fresh-Faced New User




xxhikaru123 wrote:
New Tau first glance. Riptide, Ghostkeel, some Broadsides, commanders up to limit, and either piranhas or troop spam.


Automatically Appended Next Post:
II Vindicare II wrote:
Wow, nova profiles gone on riptide weapons? Does that mean it's nova charge ability changed?


Nova-charge weapon profile: HBC Heavy 18 and Accelerator Heavy 6.

I'm confused. For the Ion Accelerator, do you choose between normal and Over-charged, and then apply the Nova Charge bonus if you used Nova Charge?

EDIT -

Also, were there any changes to the Mont'ka/Kauyon buffs on Commanders? That could be really important to Crisis Suits.

This message was edited 1 time. Last update was at 2018/03/05 05:04:24


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Felcat wrote:
 H.B.M.C. wrote:
 FirePainter wrote:
Somebody doesn't want Tau playing with suits. I guess we are an infantry army now.
Or maybe they just want Suits to be an elite unit, whereas the majority of Tau forces be their - wait for it - troops!


Well it would be nice if Crisis Suits had the stats to be truly elite units then.
Tell that to my Terminators, Sternguard, and Vanguard Veterans that have the same BS and WS as a Scout. There really isn't any sort of rules that reflect elite units other than perhaps a better Armor Save or an additional attack, or maybe a slightly better piece of Wargear.

That is the game.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Longtime Dakkanaut




The only consistent upgrade for veteran units is the number of attacks. Tau Shas'vre have 3 attacks because of this. Which is useless next to their 5+ WS.
   
Made in us
Longtime Dakkanaut






Looks like the Necron vs AdMech rumors were true.
[Thumb - 8MEAz1u~2.jpg]


Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

that looks great, might be a reason to start an Admech army esp since it comes with the new Armiger.

well I guess it depends on how much $€£¥ it is.

This message was edited 1 time. Last update was at 2018/03/05 05:49:24


 
   
Made in gb
Regular Dakkanaut




Are seekers still 1 shot? If not then my double skyrays are a new staple

Thank you for all you've shared
   
Made in us
Longtime Dakkanaut




Oooh, was thinking of starting Ad mech and was on the fence about necrons. This might let me do both.
   
 
Forum Index » News & Rumors
Go to: