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![[Post New]](/s/i/i.gif) 2012/11/29 12:41:15
Subject: Worldeaters Warband *Krueger and Voorhees update*
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Khorne Chosen Marine Riding a Juggernaut
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They are the neural implants the World Eaters were outfitted with in order to make them more aggressive and dangerous in battle. The implants were (imperfectly) copied from the ones Angron himself received during his life as a gladiator, and they had the side effect of turning most of the legion into frenzied madmen
Like Biohazard said, the cabling on the back of Deimos' head makes for rather convincing Butcher's Nails.
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![[Post New]](/s/i/i.gif) 2012/11/29 12:46:53
Subject: Worldeaters Warband *Krueger and Voorhees update*
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Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
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Ah, I see. Thanks!
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Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
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![[Post New]](/s/i/i.gif) 2012/12/01 18:09:06
Subject: Worldeaters Warband *Krueger and Voorhees update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Thanks for clearing that up for me Kraut
A little paint in progress.
Kruegers Base,
Voorhees Base
Gore Strider Base,
And finally started to lay some colour on this, I was really unsure how to tackle something this size but it seems to be coming along alright so far.
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![[Post New]](/s/i/i.gif) 2012/12/01 18:52:32
Subject: Re:Worldeaters Warband *Krueger and Voorhees update*
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Khorne Chosen Marine Riding a Juggernaut
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 Holy sh*t, buddy! That looks awesome! Both the bases and PIP Bloodstalker are truly excellent! I am green with envy right now!
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![[Post New]](/s/i/i.gif) 2012/12/01 19:00:06
Subject: Re:Worldeaters Warband *Krueger and Voorhees update*
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Hoary Long Fang with Lascannon
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Wow! That looks great, Bio. I love the work you did on the bases, especially the... what is that? a hand?... buried under the rubble on Voorhees' base. Very nice nice touches!
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![[Post New]](/s/i/i.gif) 2012/12/01 19:29:48
Subject: Worldeaters Warband *Krueger and Voorhees update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Wow thanks guys, Yellowbeard that is indeed a Marines Malevolent hand. I like to add little bits like that to make the bases more interesting not only to look at but to build as well. Same reason I added the little sign to the Blood Stalkers base.
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![[Post New]](/s/i/i.gif) 2012/12/01 20:34:11
Subject: Worldeaters Warband *Krueger and Voorhees update*
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Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
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The Blood Stalker is looking great!
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Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
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![[Post New]](/s/i/i.gif) 2012/12/01 20:52:17
Subject: Worldeaters Warband *Krueger and Voorhees update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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![[Post New]](/s/i/i.gif) 2012/12/02 01:04:27
Subject: Re:Worldeaters Warband *Blood Stalker update*
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Longtime Dakkanaut
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Definitely one of the best bipedal-walker defiler conversion I've seen. Awesome skull head, and not too busy with the details. Will he get glowing eyes?
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![[Post New]](/s/i/i.gif) 2012/12/02 01:24:57
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Thanks a lot buddy, that means a lot coming from someone as creative as yourself. For the eyes I honestly have no idea. All my other models Dreadnoughts included have the plain white eyes of the khorne deamons. I dont think that will really work on something like this though.
Did a little more work
Automatically Appended Next Post: EDIT!! I have literally just found the inner part of the skull with the natural eyes of the Stonehorn, I'm thinking they could work and fit the whole Daemon Engine theme as well as the theme for the rest of the force.
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This message was edited 1 time. Last update was at 2012/12/02 01:51:47
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![[Post New]](/s/i/i.gif) 2012/12/02 02:58:17
Subject: Worldeaters Warband *Blood Stalker update*
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Longtime Dakkanaut
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Biohazard wrote:Thanks a lot buddy, that means a lot coming from someone as creative as yourself. For the eyes I honestly have no idea. All my other models
EDIT!! I have literally just found the inner part of the skull with the natural eyes of the Stonehorn, I'm thinking they could work and fit the whole Daemon Engine theme as well as the theme for the rest of the force.
or just try a few things and see what you like, but the skull is cool so people will be attracted to the eyes.
if you feel like trying to make them glowing,
first make a ball of greenstuff and place it on the tip of the eye-cylinder things. painting them white first, then get the brightest most translucent red you have, and paint over it, with just a thin layer of watered down paint. then finish with a little dot of white paint in the upper corner of the eye, and cover with another thin layer of paint, it should make a simple glowing effect.
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![[Post New]](/s/i/i.gif) 2012/12/02 10:26:55
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Thanks for the advice buddy, really appreciate it. I think I'm going to either shorten the cylinder thingys in the eye sockets so the eyes are quite deep set or ill try the biological type eyes. Heading out to the games club soon so it will be later tonight I get more work done on this.
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![[Post New]](/s/i/i.gif) 2012/12/02 11:55:09
Subject: Re:Worldeaters Warband *Blood Stalker update*
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Khorne Chosen Marine Riding a Juggernaut
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Like I said, the Bloodstalker is coming along nicely! Excellent stuff, buddy!
Not sure about the biological eyes, though. The rest of the model simply isn't organic enough for that, plus I really love how the lenses are set in that organic looking skull.
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![[Post New]](/s/i/i.gif) 2012/12/02 12:06:58
Subject: Re:Worldeaters Warband *Blood Stalker update*
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Pyromaniac Hellhound Pilot
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KrautScientist wrote:Not sure about the biological eyes, though. The rest of the model simply isn't organic enough for that, plus I really love how the lenses are set in that organic looking skull.
Second that.
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The 104th Vostroyan Mechanized
Rawson's Reboot
Viktor von Domm: nope... can´t do that for the sake of all lving creatures that dwell on earth....
dsteingass: That's like saying "I forgot to tell you who your real father is"
nerdfest09: Rawson speaks the truth! |
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![[Post New]](/s/i/i.gif) 2012/12/02 12:07:55
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Fair point well made Kraut. Like I say I'm going to shorten the eye stalks a little. Hopefully I don't have to rip the head apart to do it. Ill give Meads suggestion a go. I have some Tamiya clear red here somewhere I'm sure that should give a decent glow effect.
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![[Post New]](/s/i/i.gif) 2012/12/02 12:27:38
Subject: Worldeaters Warband *Blood Stalker update*
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Scarred Ultramarine Tyrannic War Veteran
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These demon engines of yours are really starting to look quite fearsome indeed, especially surrounded by all those terminators. Looking sweet with the paintjobs, and I love the conversion work on the Lord, fantastic!
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![[Post New]](/s/i/i.gif) 2012/12/03 05:37:41
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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![[Post New]](/s/i/i.gif) 2012/12/03 13:12:15
Subject: Worldeaters Warband *Blood Stalker update*
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Nasty Nob
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Really like this model at the moment but i really want to see what you do with the eyes  (also i have'nt commented on the warhound your doing... ITS AWESOME, im so jelous. those legs are just wow) keep up the awesome
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![[Post New]](/s/i/i.gif) 2012/12/03 15:49:54
Subject: Worldeaters Warband *Blood Stalker update*
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Hoary Long Fang with Lascannon
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Well done indeed. This thing is down right scary!
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Check out this comp!http://www.dakkadakka.com/dakkaforum/posts/list/0/498307.page
My P&M Blog:http://www.dakkadakka.com/dakkaforum/posts/list/497661.page
2500 Brothers of Sanguinor
2500 Purifiers
750 : Bad Wolves
2 successful trades: TemplarCoyote, blood angel
P.M. for a reference! K.C.C.O.! |
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![[Post New]](/s/i/i.gif) 2012/12/03 19:35:57
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Thanks guys, im gonna take a break from it for a couple of days. Im really pleased with how hes coming along so far though.
Oh and Bigfish, the Gorehound will take me ages to paint if this is anything to go by lol
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![[Post New]](/s/i/i.gif) 2012/12/05 01:21:34
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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![[Post New]](/s/i/i.gif) 2012/12/05 04:29:56
Subject: Worldeaters Warband *Blood Stalker update*
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Warning From Magnus? Not Listening!
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That shrine is great man! What bits did you use?
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Necrons - 3000 pts
HH Imperial Militia/Cults - 1000 points Check out my P&M blog! (https://www.dakkadakka.com/dakkaforum/posts/list/805464.page)
Bretonnia - 4500 pts
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![[Post New]](/s/i/i.gif) 2012/12/05 10:56:27
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Thanks mate, it's literally just the icon holder standy bit from the Warshrine kit and a s***load of skulls from my bits box.
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![[Post New]](/s/i/i.gif) 2012/12/09 03:32:30
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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![[Post New]](/s/i/i.gif) 2012/12/09 14:11:48
Subject: Re:Worldeaters Warband *Blood Stalker update*
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Khorne Chosen Marine Riding a Juggernaut
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Wow, all kinds of great updates, buddy! That objective marker is great, and I am really looking forward to seeing the rest of your Raptor squad!
The Gorehound is looking better than ever as well! The Khorne icon from the warshrine kit is a great addition to the head! Plus I love how you managed to make such a huge and unwieldy machine look sooo angry
And finally, great progress on the Bloodstalker as well! You're quite the accomplished painter! Although I have to say that I am not really sold on the red eyes: Personally speaking, I would have gone with something to contrast the red (light blue or green, for example). But I'll reserve judgment until I've seen the finished model!
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![[Post New]](/s/i/i.gif) 2012/12/09 22:04:41
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Thanks buddy, Im not sure there are enough symbols of Khorne on the Gorehound yet lol. The spikes fit my vision perfectly, they will be interspersed with some skulls as well and that may well be the upper part done. The whole model needs a tonne of green stuff throwing at it still but this was never gonna be a fast build. As for the Blood Stalkers eyes Im still not 100% sold on the red either yet, Im going to paint them a little more gem like and see how i like the result. I may yet change them to green.
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This message was edited 1 time. Last update was at 2012/12/09 22:04:52
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![[Post New]](/s/i/i.gif) 2012/12/11 05:20:24
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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Squad Krixus approx 75% complete.
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![[Post New]](/s/i/i.gif) 2012/12/11 10:46:52
Subject: Re:Worldeaters Warband *Blood Stalker update*
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Khorne Chosen Marine Riding a Juggernaut
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Great job, mate! This army's looking better all the time! Plus those helmet conversions rock even harder when painted!
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![[Post New]](/s/i/i.gif) 2012/12/11 16:03:45
Subject: Worldeaters Warband *Blood Stalker update*
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Longtime Dakkanaut
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I agree with KrautScientist. Those helmets just look badass.
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![[Post New]](/s/i/i.gif) 2012/12/12 04:23:02
Subject: Worldeaters Warband *Blood Stalker update*
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Blood-Raging Khorne Berserker
Fife, Scotland
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