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Made in us
Most Glorious Grey Seer





Everett, WA

Have you started incorporating the Apoc stuff yet? Or are you waiting until we know everything?


 
   
Made in us
Badass "Sister Sin"






Camas, WA

I did a little based on the WD pics. I may be missing some of the original rumors though as I was out for a week and a half.

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Made in no
Regular Dakkanaut




 pretre wrote:
This just in! The Dark General got a rumor right!!!! Of course, he got something wrong right after that so it all balances...

I would say that's not worth anything, given that 1) we had seen the picture of the thing already, 2) it isn't a dual kit, and 3) isn't called either the Lord of Battles or the Death Dealer.
   
Made in us
Badass "Sister Sin"






Camas, WA

Whoops, you're right. That's what I get for confirming rumors before we get the full release.

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Made in us
Horrific Howling Banshee




Everyone gets a supplement!

Big Red - Catachan (don't have original link, BoLS work blocked and Natfka doesn't provide one)
http://natfka.blogspot.nl/2013/07/catachan-supplement-due.html

Natfka - Ravenguard (SPECULATION?)
http://natfka.blogspot.nl/2013/07/ravenguard-possibly-getting-codex.html

 
   
Made in us
Badass "Sister Sin"






Camas, WA

Thanks for the big red. I'm not even going to count the 'what's missing from the display case' one.

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Made in us
Badass "Sister Sin"






Camas, WA

Updated. I think I got all the apoc stuff.

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Made in fi
Regular Dakkanaut





I think there is little mistake in AesSedais rumour list:

2 Codexes before 6th:Necrons TRUE

Now we've had five 6th ed Codices out now and no sign of 6th edition Necrons Codex...

"All flesh MUST be eaten!"
- Proud Zombies of the Tyrant's Legion 
   
Made in us
Most Glorious Grey Seer





Everett, WA

The current 'Cron dex is technically the 6th ed one even though it was released before 6th.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 polaria wrote:
I think there is little mistake in AesSedais rumour list:

2 Codexes before 6th:Necrons TRUE

Now we've had five 6th ed Codices out now and no sign of 6th edition Necrons Codex...


That sentence means 'There will be two codexes before 6th edition. ONe of those two will be Codex: Necrons.'

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Made in no
Regular Dakkanaut




As an aside, madcowcrazy and Opatija no longer have pending rumours and Poxy Proxy Predator accidentally got merged with Perfect Organism.


Tracking the Lizardmen rumours - it's not looking pretty.
   
Made in us
Badass "Sister Sin"






Camas, WA

Fixed! Maybe I'll go through and check for updates on a conference call today.


Automatically Appended Next Post:
Tons of updates. I LOVE the no rumors pending thing. Makes this much quicker.


Automatically Appended Next Post:
Something interesting based on another thread.

Average 'Truthiness' of all rumors: 47.59%
Average 'Truthiness' of all mongers (discounting those with only pending rumors): 51.10%

Total Rumors: 2139
Total True: 1018
Total False: 944
Total PT/Vague: 177

Truthiness = (True) / (True + False + PT)

This message was edited 3 times. Last update was at 2013/07/22 20:56:21


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Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Best_pone's rumour about the Black Legion supplement in August is confirmed as true now:
http://natfka.blogspot.nl/2013/07/the-black-legion-is-here-digital.html

   
Made in us
Badass "Sister Sin"






Camas, WA

Do you have a link to the WD scan or something? I don't trust natfka to confirm rumors.

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Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Pretre, do you know who predicted the "sun / solar cannon" for lizardmen way in advance? That ended up being spot on, so I'd like to know so I can now trust their rumors more

Funny stats that you posted... seems general rumor chances of being right are no better than a coin flip

This message was edited 1 time. Last update was at 2013/07/23 15:46:31


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Antipathy, Here it is:

Lizardmen - August 2012
- late summer/early autumn release next year for Lizardmen, TRUE
-"super monstrous cavalry" unit; units of Carnosaur mounted Saurus;PENDING
- new plastic carnosaur (singular);PENDING
- It will also be the first time in 8th Edition (to date) that a character will be able to ride the same monstrous beast as the unit in its army - TRUE
- Slann now becomes a multi-part plastic set - availability for a Relic Priest (Kroak, including Deathmask), a normal Priest, and a special limited edition plastic combination pack (similar to the Exalted Daemon Chariot) that combines a Stegadon and a Slann Priest to recreate Mazdamundi. In addition, they get access to Disciplines, but these may not be taken more than once. Reading into rumours suggests that Slann have Loremaster (see below for reasoning). PENDING
- All Saurus armies become "viable" thanks to the return of Sacred Spawnings - units can purchase Sacred Spawnings like a Mark of Chaos, while characters get access to them off the bat. One will allow them to join Temple Guard units, others will give benefits to specific units, like Magic Resistance or Devastating Charge (Sotek?), while others (like Itzl, or whatever the Cold One Riders are), are already included within their stats. PENDING
- Razordons and Salamanders become a Dual part plastic Monstrous beasts + handler kits, 2 Monsters and 6 Handlers to a set. PENDING
- Couatl model - working like a Terrorgheist in that it can be both a mount (rumours are to be available at sub-200 points to allow 2 to be taken for heroes in 2400 games) and a monster, presuming rare. PENDING
- The Stegadons become special choices as well, with a unit "upgrade" to Ancient stats, and a weapon "upgrade" to didgeridoo blowdarts. Skink Mounts still available IIRC. PENDING
- Skink Priests gain access to Beasts as well as Heavens. In addition, Skink Priests may become "attendants" to a Slann - basically I read it as a Skink Priest option allowing it access to the same Lore the Slann itself knows. Reading into that suggests that Slann have Loremaster as standard. PENDING
- The return of the Arcanadon - one thing that every non-lizard player is going to hate, a pokemon venusaur/stegadon crossover which takes in solar power to create a blast of magical light, in the form of a cannonball/stone thrower/flame cannon/breath weapon monster. Although nothing concrete about the presumed dual nature of the kit, it could possibly be a much "wanted" Thunder Lizard capable of making thunderstorms. This is eerily reminiscent of the Luminarks/Hurricanums however, so I am EXTREMELY DOUBTFUL and think is little more than wishlisting. Combined with the Couatl which is also a "thunder/weather" monster, this might be crossed wires, OR wishlisting (I believe the latter, though). SPECULATION
- Apparently Nakai will return - an apparently unbreakable "autohealing" monster non-general hero choice. PENDING

This message was edited 2 times. Last update was at 2013/07/23 16:03:21


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Made in no
Regular Dakkanaut




The second thing you list as true isn't. WoC had that option back in February.
   
Made in us
Badass "Sister Sin"






Camas, WA

Aha. Will update.

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Made in nl
Blood-Drenched Death Company Marine





The Netherlands

 pretre wrote:
Do you have a link to the WD scan or something? I don't trust natfka to confirm rumors.


Here you go:
Spoiler:

This message was edited 1 time. Last update was at 2013/07/26 07:21:54


   
Made in us
Badass "Sister Sin"






Camas, WA

Perfect! Thanks.

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Made in no
Regular Dakkanaut




Lizardmen stuff:

75hastings69

[...]

Lizardmen - May 2013
New larger monsters for LM TRUE

[...]

Fantasy Schedule - March 2013
2013
HE TRUE
Lizardmen TRUE

[...]


Release Schedule
[...]
LM DUPLICATE



Antipathy

[...]

Lizardmen - August 2012
- late summer/early autumn release next year for Lizardmen, TRUE
-"super monstrous cavalry" unit; units of Carnosaur mounted Saurus; FALSE
- new plastic carnosaur (singular); TRUE
- It will also be the first time in 8th Edition (to date) that a character will be able to ride the same monstrous beast as the unit in its army - FALSE
- Slann now becomes a multi-part plastic set - availability for a Relic Priest (Kroak, including Deathmask), a normal Priest, and a special limited edition plastic combination pack (similar to the Exalted Daemon Chariot) that combines a Stegadon and a Slann Priest to recreate Mazdamundi. In addition, they get access to Disciplines, but these may not be taken more than once. Reading into rumours suggests that Slann have Loremaster (see below for reasoning). FALSE
- All Saurus armies become "viable" thanks to the return of Sacred Spawnings - units can purchase Sacred Spawnings like a Mark of Chaos, while characters get access to them off the bat. One will allow them to join Temple Guard units, others will give benefits to specific units, like Magic Resistance or Devastating Charge (Sotek?), while others (like Itzl, or whatever the Cold One Riders are), are already included within their stats. FALSE
- Razordons and Salamanders become a Dual part plastic Monstrous beasts + handler kits, 2 Monsters and 6 Handlers to a set. FALSE
- Couatl model - working like a Terrorgheist in that it can be both a mount (rumours are to be available at sub-200 points to allow 2 to be taken for heroes in 2400 games) and a monster, presuming rare. FALSE
- The Stegadons become special choices as well, with a unit "upgrade" to Ancient stats, and a weapon "upgrade" to didgeridoo blowdarts. Skink Mounts still available IIRC. FALSE
- Skink Priests gain access to Beasts as well as Heavens. In addition, Skink Priests may become "attendants" to a Slann - basically I read it as a Skink Priest option allowing it access to the same Lore the Slann itself knows. Reading into that suggests that Slann have Loremaster as standard. PARTLY TRUE
- The return of the Arcanadon - one thing that every non-lizard player is going to hate, a pokemon venusaur/stegadon crossover which takes in solar power to create a blast of magical light, in the form of a cannonball/stone thrower/flame cannon/breath weapon monster. Although nothing concrete about the presumed dual nature of the kit, it could possibly be a much "wanted" Thunder Lizard capable of making thunderstorms. This is eerily reminiscent of the Luminarks/Hurricanums however, so I am EXTREMELY DOUBTFUL and think is little more than wishlisting. Combined with the Couatl which is also a "thunder/weather" monster, this might be crossed wires, OR wishlisting (I believe the latter, though). SPECULATION
- Apparently Nakai will return - an apparently unbreakable "autohealing" monster non-general hero choice. FALSE



beerbeard

Release Schedule - July 2013
August: Lizardmen, but that's not all PARTLY TRUE



Earlybird

[...]

Lizardmen and Release Rumors - May 2013
Lizardmen sacred spawns are back. FALSE


Natfka on Faeit 212

[...]

Release Schedule - March 2013
High Elves- May TRUE
Eldar- June TRUE
Apocalypse- July TRUE
Lizard Men- August TRUE



Papegeai

Lizardmen Rumors - May 2013
Nakai the Wanderer mini FALSE
Carnosaur cavalry as rare choice FALSE
New spawn a la chameleon FALSE
Dual Kit with big monster/machine of the old ones TRUE
New saurus on cold ones FALSE
Swarms now useful TOO VAGUE
Slanns more expensive TRUE
No sacred spawns TRUE


Stickmonkey

[...]

Release Schedule - April 2013
[...]
August: Lizardmen TRUE
   
Made in us
Badass "Sister Sin"






Camas, WA

Appreciate the help on Fantasy, as I do not know much about it.

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Made in us
Badass "Sister Sin"






Camas, WA

Natfka tries to explain why he isn't a source again:
http://natfka.blogspot.com/2013/08/faeit-212-rumors.html

/sigh

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Made in us
Commoragh-bound Peer





Some missing stuff on TastyTaste

Dark Angels:
"I actually don’t think they are getting a Flyer." - False
"Inner Circle sorta fits with what I have been hearing." - ??
"Super Techmarine sounds like the answer to the Warpsmith." - ??
"Fortification is pretty solid, but don’t expect army specific fortifications just yet it should be an addition to the current list." - False
"GW wants (along fluff lines) to have armies counter other armies in extremely specific ways." - Argue false, the leatest armies have been pretty balanced.

http://bloodofkittens.com/blog/2012/09/28/rumor-has-it-the-dark-angels-rumor-check/

Necrons: I didn't see anything listed for them
"Rumor has it that a new Necron shooting attack can cause large swaths of your opponent’s army to die in a new interesting way. How it works is simple…
Necron Shoots Unit
Necron Hits Unit
Necron player allocates where the wound will be (how this is worded I have no idea)
All identical models to the one just shot are now hit
Roll to wound all models that are identical
Make armor saves were applicable
Here is an example. I shoot Necron weapon at a squad of Long Fangs. I hit and chose my wound to be rolled on a Missile Launcher Long Fang. All Missile Launcher Long Fangs IN THE ENTIRE ARMY are now hit. Now think take this a step further. What if I shoot a Ork Boy?
Here is the other way this weapon could work.
Necron Shoots Unit
Necron Hits Unit
Even though I only hit once I roll to wound every model in that unit.
Opponent makes armor saves where applicable"

http://bloodofkittens.com/blog/2011/10/12/network-news-the-necron-rumor-you-need-to-know-and-more/

Sisters of Battle: I didn't see anything listed for them
"Ok, with that said let us get on with why you are really here some SoB rumors.
As always let us start with the easy ones that pretty much everyone figured was going to happen.
Allies gone
Inquisition gone
Faith streamlined
USRs updated to 5th
Cheaper Unit costs
So let start with the big one and perhaps most controversial change to Sisters of Battle: Faith
I was amazed reading around the Net how quite a few people are pretty close to understanding how Faith is going to work. One caveat about the faith rules: I only have most of the story so let us hope someone else can pluck the rest from the aether. The only thing that really stays the same is only faith producing units can use faith. Gone is the over and under rules based on model count and gone is faith powers that everyone can use. It is replaced with every unit has its own unit specific act of faith to call upon.
So for instance Repentia Act of Faith allows them to always land an attack even if they are killed before they can swing. They are little bonuses like re-rolling to wound and hit, no USRs. Now this if fine and dandy if you just pop a faith point and bam! power goes off, but not so fast. Acts of Faith require that you roll 5+ to activate . This makes faith much more unreliable… maybe. In addition every unit that can get faith generates 1d6 faith points per turn. This also means that a new faith pool is generated each turn with no storing of past faith. As well faith can be activated in multiple phases of the game, so for instance you can re-roll to hit in your shooting phase or in your assault phase. What is not clear is a few things. Like how many dice can you throw at a single act of faith? How many times can you attempt to activated a power? If you get an act of faith to go off in one phase does it carry over to the next phase? If you fail an act of faith does that mean you cannot try again in another phase? I don’t have the answers, but what do you think?
Random tidbits
All Faith generating units get +6 invul save
All units that can get transports get Immolators or Rhinos
Assassins gone (Death Cult still in)
Wargear with the same names as GK wargear stay and get changed over. (e.g. Psybolt Ammo)
Karamazov gone
Priests in, pretty much same as before.
No change to the general Bolter, Melta, Flame concept of the Sisters
Specifics
Sisters have about 5 HQ choices including Special Characters
St. Celestine: Same price as a Grand Master you get 2+/+4 saves, WS/BS 7 Jump Pack, Fleet, Power Weapons always wounds on 4+ Has the power to come back like GK Thawn if killed.
Confessor: Takes the slot of the old Inquisitors. Cheap HQ (Warboss). Can create a henchman band using most of the henchman found in the GK codex. What makes the Confessor extra deadly is the ability for it to re-roll hits and wounds for her and the squad. This is the translation of the rumor matrix. So think for one second about her and the Death Cult together?
Repentia: Cheaper close to SM cost. FNP, Rage, Fearless, 6+ invul, no transports
Battle Sister Squad: Cheaper 10-20 unit size (no combat squads), but has access to Immolators which begs the question… Immolators either get increased transport capacity or Sisters break the rules concerning model count and buying transports. Multiple acts of faith.
Exocists: Pretty much same as before.
This is it for now gents and dames. If you have any questions let me know I can see if can get them answered sometime this week with another post.
What is not in the Codex
Repressors
Arbites
The Units (more information than others)
Canoness: Here is my special shout out to the Canoness: you are terrible. I mean grossly underpowered. Now this is going to sound like a cop-op, but I am not going into details because my hope is that she will be changed before release. It just sounds and looks like she is an unfinished product. She gets her own retinue that cannot do anything; she starts out cheap, but her upgrades are expensive and lame when you compare to everything else. So here is hoping to GW getting her fixed.
Repentia: Forgot to mention they have fleet
Celastians: Cheaper than a Marine, but not really anything going for them (that I know of)… extra attack. Re-roll hits for act of faith
Sister Battle Squad: Can still get a Heavy Flamer
Shraphim: They are pretty amazing. Cheaper than a Space Marine you get a Jump Packing, Hit and Running, and an act of faith that has them re-rolling wounds. You can also upgrade them to run with double hand flamers and melta pistols. They act both as an extra close combat weapon and become assault 2 instead of being twin-linked. So that means Assault 2 melta weapons.
Dominion Squads: Still get 4 special weapons. Act of Faith twin-linked.
Retributor Squads: Pretty fantastic. CHEAP! Talking under Long Fang cheap to fully kit out. Expect the return of the Heavy Bolter with these. Act of Faith is Rending.
Penitent Engines: Again fantastic. Same statline (Walker). No Scout or Infiltrate. Cheaper and can be a squadron aka 9 Engines. They still get the 1D6 attacks, but any wounds generate additional attacks (don’t know if they work like Blood Talons). 6+ Invul (don’t know if they generate faith)"
http://bloodofkittens.com/blog/2011/06/12/network-news-sisters-of-battle-rumors-sunday-edition/
http://bloodofkittens.com/blog/2011/06/15/network-news-sisters-of-battle-rumor-round-2/

Dark Eldar: I searched the site and didn't see any of the rumors I recalled reading. Especially about how the Harlequin in the DE book were going to be way better.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

Wow! Great stuff. I have included these in the main post. Gives Tasty an even better record since he was pretty spot on on the SOB.

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Made in us
Badass "Sister Sin"






Camas, WA

Minor updates to the list.

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Made in us
Badass "Sister Sin"






Camas, WA

Updated a bunch of SM rumors.

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Made in us
Badass "Sister Sin"






Camas, WA

Big ol' Monday update.

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Made in no
Regular Dakkanaut




There's some formatting errors down towards the bottom of the list.
   
Made in us
Badass "Sister Sin"






Camas, WA

Aggh, fixed. Thanks!

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