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![[Post New]](/s/i/i.gif) 2013/05/30 15:25:49
Subject: Eldar rumours (Preorder pics added to first post)
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Badass "Sister Sin"
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Therion wrote:Well the leaked points cost was 30 points a pop. It's not too bad at all considering they can move and shoot instead of having to turret all game like Long Fangs.
30ppm plus whatever the cost is for Flakk. So 5 ML is what 150 (assuming the exarch gets one for free). Not bad, but still...
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![[Post New]](/s/i/i.gif) 2013/05/30 15:30:46
Subject: Eldar rumours (Preorder pics added to first post)
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Jervis Johnson
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Just noticed something very strange in the leaked codex pictures. The Wraithlord can buy an Eldar Missile Launcher with plasma and starshot missiles. The starshot is the new name for the krak missile. It has no option for flakk missiles. As a matter of fact I can't see anything that has an EML with flakk missiles  The same thing (plasma and krak missiles only) repeats itself in the Guardian support weapon entry and the Wave Serpent entry.
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This message was edited 2 times. Last update was at 2013/05/30 15:32:58
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![[Post New]](/s/i/i.gif) 2013/05/30 15:32:50
Subject: Eldar rumours (Preorder pics added to first post)
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Regular Dakkanaut
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Individually? Yup... however, spam them and you can pick and choose which ones go where and what powers. Example: Take 10 Warlocks... that's 10 psychic scream rolls... or whatever the primaris is called out of telepathy
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![[Post New]](/s/i/i.gif) 2013/05/30 15:41:30
Subject: Eldar rumours (Preorder pics added to first post)
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Shas'la with Pulse Carbine
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SaganGree wrote:
Individually? Yup... however, spam them and you can pick and choose which ones go where and what powers. Example: Take 10 Warlocks... that's 10 psychic scream rolls... or whatever the primaris is called out of telepathy
Warlocks only get to roll on Runes of Battle. Spiritseers get access to Telepathy and RoB.
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I play:
40K: Daemons, Tau
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Bayou
Star Wars Legion: Republic & Separatists
MESBG: Far Harad, Misty Mountains |
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![[Post New]](/s/i/i.gif) 2013/05/30 15:45:48
Subject: Eldar rumours (Preorder pics added to first post)
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Jervis Johnson
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The Warlocks need a ghosthelm or some other immunity to perils though.
It's pretty neat though that if you take more Warlocks than just the ones with the primaris conceal/reveal power, and go with for example a bike Seer Council route, one of your Warlocks will probably get the +1/-1 armour save power. A fortuned Bike Council with 2+/4++/shrouded seems tough.
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![[Post New]](/s/i/i.gif) 2013/05/30 15:48:41
Subject: Eldar rumours (Preorder pics added to first post)
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Horrific Howling Banshee
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D6Damager wrote:SaganGree wrote:
Individually? Yup... however, spam them and you can pick and choose which ones go where and what powers. Example: Take 10 Warlocks... that's 10 psychic scream rolls... or whatever the primaris is called out of telepathy
Warlocks only get to roll on Runes of Battle. Spiritseers get access to Telepathy and RoB.
You also pick where they go immediately after Warlord Traits. Which is before Psychic Powers. At that rate I'll probably only take them if I know I'll use Conceal/Reveal on the destination unit. Even then, it's a psyker with a 28% chance of failure every time.
Edit: 28% failure, not perils. 5.5% chance of perils.
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This message was edited 1 time. Last update was at 2013/05/30 15:58:26
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![[Post New]](/s/i/i.gif) 2013/05/30 15:50:03
Subject: Eldar rumours (Preorder pics added to first post)
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Speed Drybrushing
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Also, if you're strictly playing by the rules, psychic powers are rolled for after Warlord traits... and the Warlock entry explicitly states that you assign Warlocks to squads after you roll for Warlord traits.
Meaning you have to assign warlocks to squads BEFORE you roll for their powers.
Both shops I play in locally use the BAO deployment order, which has Psypowers being the first thing you roll for, but anywhere else, you're going to have real difficulties getting the right power where you want it.
(I expect that to be FAQ'd or Errata'd post haste, even though it's Totally Cinematic.)
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Rokugnar Eldar (6500) - Wolves of Excess (2000) - Marines Diagnostica (2200)
tumblr - I paint on Twitch! - Also a Level 2 Magic Judge |
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![[Post New]](/s/i/i.gif) 2013/05/30 15:54:31
Subject: Eldar rumours (Preorder pics added to first post)
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Screaming Shining Spear
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At that price? Yeah. Leadership 8 psykers that are supposed to be used as squad leaders? Yeah. But, dropping tons of Conceal everywhere? Now that isn't too bad... You just have to hope you can reliably get that power off, which is only 72% chance.
Quark wrote: At that rate I'll probably only take them if I know I'll use Conceal/Reveal on the destination unit. Even then, it's a psyker with a 28% chance of killing himself every time.
28%? It's only ~6% to get double ones or double sixes, no? You don't get Perils just because you failed the leadership test.
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4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) |
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![[Post New]](/s/i/i.gif) 2013/05/30 15:55:56
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Longtime Dakkanaut
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"Cinematic" seems to be the new GW codeword for removing ability to plan by making everything random.
It also makes no fluff sense:
Farseer: So Warlock, so that I may best assign you to serve our intricate plan, what powers have you learned in your many years of training?
Warlock: I don't know what I learned
Farseer:
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![[Post New]](/s/i/i.gif) 2013/05/30 15:57:03
Subject: Eldar rumours (Preorder pics added to first post)
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Well I got lucky today, went into GW Ipswich and managed to grab the last two 10man Dire Avengers boxes, so the lad has 30 of them, should be more than enough.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2013/05/30 15:59:34
Subject: Eldar rumours (Preorder pics added to first post)
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Shas'la with Pulse Carbine
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felixander wrote:
At that price? Yeah. Leadership 8 psykers that are supposed to be used as squad leaders? Yeah. But, dropping tons of Conceal everywhere? Now that isn't too bad... You just have to hope you can reliably get that power off, which is only 72% chance.
Quark wrote: At that rate I'll probably only take them if I know I'll use Conceal/Reveal on the destination unit. Even then, it's a psyker with a 28% chance of killing himself every time.
28%? It's only ~6% to get double ones or double sixes, no? You don't get Perils just because you failed the leadership test.
I think Eldar lists are going to be so strapped for points that you really have to ask yourself is that 35pt model (more if on a jetbike) worth it? The reveal part of the power seems more useful than the conceal half IMO.
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I play:
40K: Daemons, Tau
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Bayou
Star Wars Legion: Republic & Separatists
MESBG: Far Harad, Misty Mountains |
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![[Post New]](/s/i/i.gif) 2013/05/30 16:04:32
Subject: Eldar rumours (Preorder pics added to first post)
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Judgemental Grey Knight Justicar
USA
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Magc8Ball wrote:Also, if you're strictly playing by the rules, psychic powers are rolled for after Warlord traits... and the Warlock entry explicitly states that you assign Warlocks to squads after you roll for Warlord traits.
The only mention I could find about the timing of generating Psychic powers is on page 142: "Before either player deploys their army, you must generate psychic powers for your Psykers."
Rolling for Warlord traits happens during the 'Deployment' phase of game setup. It seems pretty clear that Psychic powers are generated before Warlord traits.
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Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page |
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![[Post New]](/s/i/i.gif) 2013/05/30 16:08:08
Subject: Eldar rumours (Preorder pics added to first post)
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Dakka Veteran
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Real psychers roll their powers each game turn to see what they use ! You never know what you will get turn by turn !
Ok, I cant imagine that you would roll after you assign them to a unit, that would be pointless.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2013/05/30 16:09:10
Subject: Eldar rumours (Preorder pics added to first post)
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Guarding Guardian
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I just confirmed and FedEx is delivering my copy of the Codex today.
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![[Post New]](/s/i/i.gif) 2013/05/30 16:11:24
Subject: Eldar rumours (Preorder pics added to first post)
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Awesome Autarch
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So excited for this! Eldar look fantastic, can't wait to get my greedy little paws on that book!
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![[Post New]](/s/i/i.gif) 2013/05/30 16:18:27
Subject: Eldar rumours (Preorder pics added to first post)
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Screaming Shining Spear
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For the love of Chipotle.... please let me know if there is anything about Autarchs making Aspect Warriors troops or Banshees assaulting from Wave Serpents
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4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) |
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![[Post New]](/s/i/i.gif) 2013/05/30 16:19:55
Subject: Eldar rumours (Preorder pics added to first post)
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Willing Inquisitorial Excruciator
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undertow wrote: Magc8Ball wrote:Also, if you're strictly playing by the rules, psychic powers are rolled for after Warlord traits... and the Warlock entry explicitly states that you assign Warlocks to squads after you roll for Warlord traits.
The only mention I could find about the timing of generating Psychic powers is on page 142: "Before either player deploys their army, you must generate psychic powers for your Psykers."
Rolling for Warlord traits happens during the 'Deployment' phase of game setup. It seems pretty clear that Psychic powers are generated before Warlord traits.
No seems perfectly clear it is generated after warlord traits. BRB p 424 (for the little one it is the ones right after psychıc dıscıplıne)
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![[Post New]](/s/i/i.gif) 2013/05/30 16:24:19
Subject: Eldar rumours (Preorder pics added to first post)
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Kelne
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felixander wrote:
For the love of Chipotle.... please let me know if there is anything about Autarchs making Aspect Warriors troops or Banshees assaulting from Wave Serpents
Had the codex in hand for the day, autarch didn't seem to do any of that, nor anything allows banshees to assault out of their transport.The army seems to have loads in the way of forcing pinning tests and making it more likely that th target fails... I can't see anything else that'd help out the banshees.
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![[Post New]](/s/i/i.gif) 2013/05/30 16:30:26
Subject: Eldar rumours (Preorder pics added to first post)
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Rough Rider with Boomstick
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So this is all very suspect since the weapon lists that have been put up are possibly incomplete, but if the Scorpion's Claw is really just Sx2, AP2, without Unwieldy or Specialist, you'll be getting: 2 base attacks, 1 for Mandiblasters (if unchanged), 1 for 2 close combat weapons, 1 for charging (seems likely given fleet). So if this is correct, the Scorpion Exarch is throwing 5 WS5 S6 AP2 I6 attacks on the charge. That's pretty rough in this day and age.
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![[Post New]](/s/i/i.gif) 2013/05/30 16:32:34
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Plaguelord Titan Princeps of Nurgle
Alabama
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Iracundus wrote:"Cinematic" seems to be the new GW codeword for removing ability to plan by making everything random.
It also makes no fluff sense:
Farseer: So Warlock, so that I may best assign you to serve our intricate plan, what powers have you learned in your many years of training?
Warlock: I don't know what I learned
Farseer:
lol - thanks I needed that.
Pretty much a perfect description of all psykers in this 'Cinematic' Edition.
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This message was edited 2 times. Last update was at 2013/05/30 16:36:31
WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2013/05/30 16:33:40
Subject: Eldar rumours (Preorder pics added to first post)
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Horrific Howling Banshee
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Mandiblasters is an S3 AP- hit at I10. Of course, their Exarch powers can improve their attack too.
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This message was edited 1 time. Last update was at 2013/05/30 16:35:18
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![[Post New]](/s/i/i.gif) 2013/05/30 16:35:08
Subject: Eldar rumours (Preorder pics added to first post)
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Willing Inquisitorial Excruciator
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You can't even mix match ghost shıeld and swords, the all unıt has to swap on wraıthblade unıts, same applıes for flamers on wraıthguard.
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This message was edited 1 time. Last update was at 2013/05/30 16:36:07
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![[Post New]](/s/i/i.gif) 2013/05/30 16:39:32
Subject: Eldar rumours (Preorder pics added to first post)
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Screaming Shining Spear
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B0B MaRlEy wrote: felixander wrote:
For the love of Chipotle.... please let me know if there is anything about Autarchs making Aspect Warriors troops or Banshees assaulting from Wave Serpents
Had the codex in hand for the day, autarch didn't seem to do any of that, nor anything allows banshees to assault out of their transport.The army seems to have loads in the way of forcing pinning tests and making it more likely that th target fails... I can't see anything else that'd help out the banshees.
This is the day my heart stopped working.
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4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) |
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![[Post New]](/s/i/i.gif) 2013/05/30 16:40:10
Subject: Eldar rumours (Preorder pics added to first post)
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Regular Dakkanaut
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So Warlocks kinda suck.
and we still can't stop a Heldrake from eating everything.
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![[Post New]](/s/i/i.gif) 2013/05/30 16:40:51
Subject: Eldar rumours (Preorder pics added to first post)
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Rough Rider with Boomstick
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Well, 4 attacks for the Exarch aren't too bad. The Assassin skill would make him ruin almost anyone in close combat. The presence of the Scorpion's Claw as reported makes a mockery of Banshees even further.
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![[Post New]](/s/i/i.gif) 2013/05/30 16:41:39
Subject: Eldar rumours (Preorder pics added to first post)
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Angry Blood Angel Assault marine
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Jacob29 wrote:So Warlocks kinda suck.
and we still can't stop a Heldrake from eating everything.
Unless you uhh shoot it and kill it?
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![[Post New]](/s/i/i.gif) 2013/05/30 16:42:57
Subject: Eldar rumours (Preorder pics added to first post)
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Dakka Veteran
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undertow wrote: Magc8Ball wrote:Also, if you're strictly playing by the rules, psychic powers are rolled for after Warlord traits... and the Warlock entry explicitly states that you assign Warlocks to squads after you roll for Warlord traits.
The only mention I could find about the timing of generating Psychic powers is on page 142: "Before either player deploys their army, you must generate psychic powers for your Psykers."
Rolling for Warlord traits happens during the 'Deployment' phase of game setup. It seems pretty clear that Psychic powers are generated before Warlord traits.
It's specifically mentioned in the Eldar codex that you choose warlord traits, then place your warlocks, then roll for abilities.
Biophysical wrote:So this is all very suspect since the weapon lists that have been put up are possibly incomplete, but if the Scorpion's Claw is really just Sx2, AP2, without Unwieldy or Specialist, you'll be getting: 2 base attacks, 1 for Mandiblasters (if unchanged), 1 for 2 close combat weapons, 1 for charging (seems likely given fleet). So if this is correct, the Scorpion Exarch is throwing 5 WS5 S6 AP2 I6 attacks on the charge. That's pretty rough in this day and age.
The sword gives +1 strength right? So would the fist be S8 then? It's the same logic used for bikers now how they're now instant death at the elevated strength instead of the base strength.
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![[Post New]](/s/i/i.gif) 2013/05/30 16:44:19
Subject: Eldar rumours (Preorder pics added to first post)
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Loyal Necron Lychguard
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You only use the +1S of the chainsword when using it as your weapon, unfortunately. The Exarch does have access to the +1S Exarch power, though.
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![[Post New]](/s/i/i.gif) 2013/05/30 16:46:29
Subject: Eldar rumours (Preorder pics added to first post)
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Regular Dakkanaut
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With what? We have 1 skyfire weapon and it is only str 7...
Quad guns don't assure it will die, and the Heldrake can insta-kill anything of ours. Dark Reapers on the quad gun? yeah they're dead the turn it shows up. AP3 flamer and ignores the aegis defense line.
edit: also lel, that Summary page on that website... Death Spinner's are formatted wrongly.
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This message was edited 1 time. Last update was at 2013/05/30 16:48:33
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![[Post New]](/s/i/i.gif) 2013/05/30 16:46:46
Subject: Eldar rumours (Preorder pics added to first post)
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Dakka Veteran
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MasterSlowPoke wrote:You only use the +1S of the chainsword when using it as your weapon, unfortunately. The Exarch does have access to the +1S Exarch power, though.
Ahh, that does make sense
And the weapons we're sure will still give +1 attack for 2x CCW even though they're special weapons?
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