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![[Post New]](/s/i/i.gif) 2012/09/03 18:54:44
Subject: What do you want to see in dawn of war 3?
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Stealthy Grot Snipa
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A system wherby you customise what you take, so you can chose between taking nobz or meganobz or tankbustas or lootas.
Or perhaps having a point dependant army list system.
Better controls for moving your units about, perhaps like starcraft.
Bringing building things back I know some people really dislike that element but it gives strategic placement also in doing so they should have a smart system that makes sure that every unit wont get trapped for example a squiggoth getting trapped behind other buildings that you now have to destroy.
Better matchmaking systems and customisable items that you unlock randomly or through achievements.
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![[Post New]](/s/i/i.gif) 2012/09/03 18:57:31
Subject: What do you want to see in dawn of war 3?
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Junior Officer with Laspistol
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Laser cannons, Ork guns and Eldar psychic powers.
Yeah, realistic.
ANYWAY, as I said before, DoW1 gameplay in DoW2 graphics with some other bits (destructable terrain, etc) thrown in too.
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/09/03 19:06:58
Subject: What do you want to see in dawn of war 3?
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Lord of the Fleet
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I'd like to see more armies and more units for those armies. I'd also like to see us go back to the old army painter where we could input out own flags and shoulder pads.
And bigger. Epic bigger. I want to stomp Space Marines under my Titans.
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2012/09/04 01:54:49
Subject: What do you want to see in dawn of war 3?
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Consigned to the Grim Darkness
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Good maners? I don't own the Patna city of Maner in India. Certainly, I do not own more than one of that city. I think only one of them exists, but I could be wrong. Or perhaps you meant for me to start another city called Maner? Well, I don't really have any desire to do so, so that is an odd request. No, it can't. Being realistic would basically destroy everything that 40k is. Yeah, I've thought about it. The idea of 40k being "realistic" is still stupid. 40k. Warhammer 40,000 doesn't even qualify as science fiction. Even calling it science fantasy is pushing it. It's about as connected to science and reality as flat earth creationism, except it's far more creative. A very advanced version of chess is a good descriptor of tabletop 40k, but we're not talking about that, don't be inane. What makes you think Games Workshop has actually decided on how their bullets work? In fact, bolter shells have many contradictory explanations, and even normal bullets behave in a hollywood fashion rather than behaving like science-- and let's not get in to the way they do their lasers, Throne on Earth, even if they DID decide to stick with one of the many, many descriptions of las weaponry, NONE of them would be realistic. Certainly far different from how our bodies work, that's for sure. Much of the lore surrounding abhumans, one-culture planets, as well as how much damage a human can take without dying is based on, at best, a first grader's misconceptions about biology, being nothing more than flimsy pseudoscientific justifications for having, for example, ogres in space, or WWI Germans in space, etc. And let's not even get in to the pseudoscience around Space Marines or the various alien races. The science, such as it is, is bent and broken and shattered and then put back together however the writers want-- just so long as it makes an entertaining narrative. The KINDEST descriptor we can use for it is hollywood science. Oftentimes, it doesn't even go that far. 40k isn't about realism or science, or any of that stuff. It's about a good narrative, and EVERYTHING is subservient to that narrative. I have no problems with this. Do you? You're using terms you don't understand again. In fact, I think you're actually just making up terms. Do you mean by "arcade" that something is "starcraft-esque"? Or do you mean cartoony graphics? Personally, I presume that you mean some nebulous, ill-defined nonsense that you don't even really understand, yourself. Certainly you seem to be having a serious problem trying to explain it. You may think I'm being ill-mannered or rude, but personally, I think you're being incoherent at best. Spending some time thinking about your points so that you can elucidate on them in a manner that people other than you can understand would do you some good here.
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This message was edited 7 times. Last update was at 2012/09/04 02:19:17
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/09/04 03:06:48
Subject: What do you want to see in dawn of war 3?
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Hallowed Canoness
Ireland
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I understood him perfectly. He's referring to what I got to know as "fantastic realism", a concept I first read about in one of the rulebooks for The Dark Eye, a German P&P franchise:
"Fantastic realism means that even for the fantastic and the wondrous there will be explanations and rules, and that the fantastic and the realistic elements within this world are interlocked."
I think this applies to the majority of settings, be them fantasy or sci-fi, and 40k is no exception to this.
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![[Post New]](/s/i/i.gif) 2012/09/04 03:09:15
Subject: What do you want to see in dawn of war 3?
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Consigned to the Grim Darkness
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He used the term realism in at least three different ways in the same post.
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This message was edited 1 time. Last update was at 2012/09/04 03:09:20
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/09/04 04:04:35
Subject: What do you want to see in dawn of war 3?
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Lord of the Fleet
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Sadly, GW views a Setting Bible the same way Vampires view getting a tan.
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2012/09/04 10:44:37
Subject: What do you want to see in dawn of war 3?
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Oberleutnant
Germany
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Wow, you caught a non-native speaker off guard. Indeed I forgot an N, and you make fun of it right like in kindergarten. Proud?
Melissa wrote:
No, it can't. Being realistic would basically destroy everything that 40k is.
So, how do you can the connection between our reality and phyic laws and 40k?
Melissa wrote:
Yeah, I've thought about it. The idea of 40k being "realistic" is still stupid.
So you come with your oppionion again, isntead of trying an argument. You certainly dont own the city of maner, but you dont seem to have share in the debate culture company.
Melissa wrote:
40k. Warhammer 40,000 doesn't even qualify as science fiction. Even calling it science fantasy is pushing it. It's about as connected to science and reality as flat earth creationism, except it's far more creative.
Did I call it Sci-Fi? How ever, isnt everything connected to science? How does a Sun work in 40k, more or less like our suns. How do you call that.
Melissa wrote:
A very advanced version of chess is a good descriptor of tabletop 40k, but we're not talking about that, don't be inane.
You didnt get the point. Sadly you dont question yourself but just think I was inane.
Melissa wrote:
What makes you think Games Workshop has actually decided on how their bullets work? In fact, bolter shells have many contradictory explanations, and even normal bullets behave in a hollywood fashion rather than behaving like science-- and let's not get in to the way they do their lasers, Throne on Earth, even if they DID decide to stick with one of the many, many descriptions of las weaponry, NONE of them would be realistic.
Of course they have, its just self explaining. They fly like our bullets (more or less). And thats realism too. Perhaps there are some worng behaviours but the base is realistic.
Melissa wrote:
Certainly far different from how our bodies work, that's for sure. Much of the lore surrounding abhumans, one-culture planets, as well as how much damage a human can take without dying is based on, at best, a first grader's misconceptions about biology, being nothing more than flimsy pseudoscientific justifications for having, for example, ogres in space, or WWI Germans in space, etc. And let's not even get in to the pseudoscience around Space Marines or the various alien races. The science, such as it is, is bent and broken and shattered and then put back together however the writers want-- just so long as it makes an entertaining narrative. The KINDEST descriptor we can use for it is hollywood science. Oftentimes, it doesn't even go that far.
40k isn't about realism or science, or any of that stuff. It's about a good narrative, and EVERYTHING is subservient to that narrative.
I have no problems with this. Do you?
You evade the topic. The normal guardsman is just a normal human. Nearly exactly as you and me. Thats everything. I NEVER said, 40k should be like reality, I just said a COMPUTERGAME about it should be more realistc. And of course I meant it like Lynata understood it. It seems it wasnt so hard.
I just meant a 40k game with Space Marines like in the fluff not balanced Guardmen+ posing as Marines would be nice. Realstic armourpenetration and morale like in the Close COmbat games is what I desire.
For me a narrative is only good if it is consistent. I dont like breaks to make something fit, we have enough of it already in 40k. Its sad that Marines are sometime weak cannonfooder and then Überheroes in the next game.
Lynata understood it, you -be honest- didnt even try, you just wanted to look smart.
Melissa wrote:
You're using terms you don't understand again.
In fact, I think you're actually just making up terms. Do you mean by "arcade" that something is "starcraft-esque"? Or do you mean cartoony graphics? Personally, I presume that you mean some nebulous, ill-defined nonsense that you don't even really understand, yourself. Certainly you seem to be having a serious problem trying to explain it.
You may think I'm being ill-mannered or rude, but personally, I think you're being incoherent at best. Spending some time thinking about your points so that you can elucidate on them in a manner that people other than you can understand would do you some good here.
Of course I try to find terms. Thats how discussion works, I was under the impression you knew that. Of course arcade is just a short phrase.
Arcade games are simple and follow only their own rules, thats what I meant with it.
Melissa wrote:
You may think I'm being ill-mannered or rude, but personally, I think you're being incoherent at best. Spending some time thinking about your points so that you can elucidate on them in a manner that people other than you can understand would do you some good here.
Do you really say, you dont think you were rude with all your insults?
And to be honest, better incoherent, than rude.
Melissa wrote:
He used the term realism in at least three different ways in the same post.
Really, or is this just the last excuse because your whole point is in vain, because Lynata broke it with a single sentence?
and last I give you this back:
Spending some time thinking about your points so that you can elucidate on them in a manner that people other than you can understand would do you some good here.
Lynata wrote:I understood him perfectly. He's referring to what I got to know as "fantastic realism", a concept I first read about in one of the rulebooks for The Dark Eye, a German P&P franchise:
"Fantastic realism means that even for the fantastic and the wondrous there will be explanations and rules, and that the fantastic and the realistic elements within this world are interlocked."
I think this applies to the majority of settings, be them fantasy or sci-fi, and 40k is no exception to this.
Thanks, thats exactly what I meant, and it describes what I meant short and simple. Never read it (although I played a lot of DSA/TDE), and glad to read it now.
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This message was edited 1 time. Last update was at 2012/09/04 10:46:45
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![[Post New]](/s/i/i.gif) 2012/09/07 06:42:32
Subject: Re:What do you want to see in dawn of war 3?
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Sneaky Sniper Drone
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I'll probably get a ton of hate for this, but maybe something more like War of The Roses or Mount&Blade?
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![[Post New]](/s/i/i.gif) 2012/09/07 12:49:28
Subject: What do you want to see in dawn of war 3?
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Lord of the Fleet
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LOL Here's one: an IG themed variant of World of Tanks. We all drive and blasting the jibblies out of each other with leman russes etc.
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2012/09/07 13:27:09
Subject: What do you want to see in dawn of war 3?
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Longtime Dakkanaut
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BaronIveagh wrote:Sadly, GW views a Setting Bible the same way Vampires view getting a tan.
Damnit, why can't everything be quantified and set in stone!?! Automatically Appended Next Post:
I've played mount & blade. It's a mess
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This message was edited 1 time. Last update was at 2012/09/07 13:27:56
Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/09/07 13:42:53
Subject: What do you want to see in dawn of war 3?
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Oberstleutnant
Back in the English morass
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Testify wrote:
Damnit, why can't everything be quantified and set in stone!?!
Alternatively why can't there be consistency!
GW need to set a baseline standard for their core fluff, something that once laid down does not change.
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This message was edited 1 time. Last update was at 2012/09/07 13:43:08
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/09/07 13:43:16
Subject: What do you want to see in dawn of war 3?
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Longtime Dakkanaut
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But why?
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/09/07 13:48:11
Subject: What do you want to see in dawn of war 3?
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Oberstleutnant
Back in the English morass
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So that there is consistency? There would still be room for the all ambiguity that is the hallmark of 40K.
I would like to see something along the lines of the old Codex Imperialis.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/09/07 13:48:27
Subject: What do you want to see in dawn of war 3?
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Consigned to the Grim Darkness
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You know, I was gonna respond to your post in its entirety, but I got bored because half of your post was inane and pointless. So I'll just get to the parts that are actually relevant in this discussion: Dark Scipio wrote:Melissa wrote:He used the term realism in at least three different ways in the same post.
Really
Yes. Just because you're too caught up in yourself to realize it doesn't mean that it isn't true. In previous sentences you were arguing about "realistic" in terms of the thing being similar to the real world and real-world physics, which 40k does not follow anyway. You mentioned a sun before, but apparently you don't really pay any attention to 40k lore; a star in 40k runs off of some "spiritual energy" or what not, a physical energy which the C'tan eat and which, after being eaten, dims the star. Not off of fusion like in real physics. 40k doesn't follow physics, by its very nature. It follows the rule of cool-- if it sounds cool, throw it in, no worries about how it should or shouldn't work in reality. You were trying to say something about realistic gaming, but you were so incoherent that you weren't actually able to do so. A different definition of "realism" than the first one you tried to use. And a push for "realism" is, quite frankly, destroying creativity in the gaming industry. Everything has to be "realistic", IE, samey gray brown boring crap that just copies off of every other "realistic" samey grey brown boring crap that was made before. Realism in video games is a lie that you tell yourself to accept half-assed, boring graphics and shoddy, copycat gameplay. If you meant that it should reflect the lore more (a third definition you used in that post), that is not the same as realism anyway, and is just more evidence of your argument's incoherence-- if you had actually thought about and paid attention to your ramblings you might have used the term "closer to fluff" instead of realism to begin with, because it actually seems to reflect most closely with the inane babblings of your various posts. And with Lynata's posts, you were grasping at straws attempting to claim that you wer using one coherent definition even though you quite obviously were not, and apparently still had yet to decide on what definition of realism you actually wanted. So that's about four separate definitions of "realism" you're trying to use in the same post. And yet you wonder why I mock it for being incoherent? A game needs to be fun, first and foremost. If that means sacrificing realism-- and it often does-- then feth realism. What a load of anti-intellectual nonsense. Congratulations. You actually managed to offend me.
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This message was edited 5 times. Last update was at 2012/09/07 14:22:49
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/09/07 15:26:08
Subject: Re:What do you want to see in dawn of war 3?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Well Melissa, did you ever stop to consider that maybe the so called "Spiritual" energy of the Star actually is the energy its giving off with Nuclear Fusion? That the C'tan drains and feeds off of.
What something is called may not be what it is. A name is just that, a name. It doesn't automatically mean it has the same meaning.
You also act like we, the scientific community of the 21st century, actually would know more about the universe then they would 38,000 years in the future.
Science as of this points knows very little about how the universe is run. There are soo many things we don't know, and soo much we can't even detect.
Maybe, no definitly, there are principals and scientific laws that were discovered sometime in the 20,000 years between the current era and the Dark Age of Technology.
40k fluff describes stuff. Contradictions between their physical phenomena and ours are not necessarily so.
Anti-gravity is impossable, with our current understanding of the universe. But if we suddenly discover that gravity is caused by a energy field that emenates from matter and is effected by density, we could manipulate that and create Anti-gravity machines.
Realistic gaming is possable with 40k. Stop being thick. Gravity works there just like it does here, explosions happen there like normal, people bleed as always, collisions happen normally, etc...
Realistic is what it is within the setting. The setting takes actual realisim and bends it to within its own parameters.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/09/07 16:19:58
Subject: What do you want to see in dawn of war 3?
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Consigned to the Grim Darkness
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Actually, I'd argue that we do know more about our physics than people in 40k know about theirs. Because we don't have to deal with The Warp, which makes 40k physics extremely variable.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/09/07 16:47:01
Subject: What do you want to see in dawn of war 3?
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Lord of the Fleet
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Testify wrote:But why?
To reduce hte number of pointless arguments on the internet, if for no other reason.
Melissia wrote: What a load of anti-intellectual nonsense. Congratulations. You actually managed to offend me.
He does have a point there. You do get a bit... forceful... on occasion.
Grey Templar wrote:
Anti-gravity is impossable, with our current understanding of the universe.
Actually, not quite,, but using it in a meaningful way is impossible with the current level of technology. (The idea being that if Higgs Bosons give objects mass, then would it not be possible to reduce mass to the negligible point by 'removing' Higgs bosons? While technically not anti-gravity, it could have an effect, for all intents and purposes, identical, if a simple ion thruster can lift a fifty kilometer starship...)
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2012/09/07 21:10:46
Subject: What do you want to see in dawn of war 3?
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Oberleutnant
Germany
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Melissia wrote: What a load of anti-intellectual nonsense. Congratulations. You actually managed to offend me.
And that from someone who just violated all rules of an intellectual discussion. You reply is shame, you are making all the failures that ruin any discussion, typicall just trying to be right and not to find the real answer. Good you are offended, but you should be offended by your style and lack of thought.
Just because you're too caught up in yourself to realize it doesn't mean that it isn't true.
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![[Post New]](/s/i/i.gif) 2012/09/07 23:29:47
Subject: What do you want to see in dawn of war 3?
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Sneaky Sniper Drone
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Testify wrote: BaronIveagh wrote:Sadly, GW views a Setting Bible the same way Vampires view getting a tan.
Damnit, why can't everything be quantified and set in stone!?!
Automatically Appended Next Post:
I've played mount & blade. It's a mess 
Not exactly that, but kind of like it. Also, I like the IG themed World of Tanks idea
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![[Post New]](/s/i/i.gif) 2012/09/08 00:34:27
Subject: What do you want to see in dawn of war 3?
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Hallowed Canoness
Ireland
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Palindrome wrote:GW need to set a baseline standard for their core fluff, something that once laid down does not change. GW is actually fairly consistent, I think it's mostly that people pick up something from different outsourced products (which may sport a much greater variety) leading to them forming "unique" interpretations based on a very specific combination of books and a bit of personal preference.
thefarseerofnorthryde wrote:Not exactly that, but kind of like it. Also, I like the IG themed World of Tanks idea
I'd love a, say, 4-player co- op game where people pick a class and then have to make their way through a randomly generated space hulk. Every class gets something special (Space Marine: improved toughness and melee damage, SoB: Acts of Faith, Inquisitor: artefacts and psychic powers, IG Sergeant: crappiest gear but can command a squad of NPC companions, ...) and players will have access to a great deal of customisation, earn more powerful wargear as they go. There could be Wave-modes like in ME3's multiplayer, and a PvP mode where the other side gets to play as a variety of enemy factions from the co- op part.
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![[Post New]](/s/i/i.gif) 2012/09/14 03:17:07
Subject: What do you want to see in dawn of war 3?
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Hurr! Ogryn Bone 'Ead!
Some Throne-Forsaken Battlefield on the other side of the Galaxy
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-Less arbitrary unit caps. I want to be able to run 10 Guardsmen squads with an elite support squad and plenty of LRBTs.
-Less hero-centric campaigns. It works for Space Marines, but not for anyone else.
-A combination story-mode and metamap campaign. The metamap campaigns had not enough story, and the story mode campaigns weren't tactical enough.
-Bigger squads. Really? 3 Space Marines to a squad?
-In the original game, they'd better have the Imperial Guard. I don't want to only play Space Marines.
-For the love of the Emperor, don't have the same story and campaign for every faction!
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![[Post New]](/s/i/i.gif) 2012/09/16 13:55:19
Subject: What do you want to see in dawn of war 3?
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Junior Officer with Laspistol
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DOOMBREAD, ever play Winter Assault? Well, I think we want that, part 2, with shiny new graphics.
The return of General Sturnn would be awesome.
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/09/16 14:35:04
Subject: What do you want to see in dawn of war 3?
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Consigned to the Grim Darkness
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liquidjoshi wrote:DOOMBREAD, ever play Winter Assault? Well, I think we want that, part 2, with shiny new graphics.
The return of General Sturnn would be awesome.
That sounds dumb and boring.
I want something better than that.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/09/16 14:53:30
Subject: What do you want to see in dawn of war 3?
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Junior Officer with Laspistol
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Melissia wrote: liquidjoshi wrote:DOOMBREAD, ever play Winter Assault? Well, I think we want that, part 2, with shiny new graphics.
The return of General Sturnn would be awesome.
That sounds dumb and boring.
I want something better than that.
Bit rude. Sorry for liking Winter assault [/sarcasm].
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/09/16 15:13:12
Subject: What do you want to see in dawn of war 3?
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Consigned to the Grim Darkness
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I like winter assault too. But why the hell would I want to pay for a lazy ass graphical enhancement of an old game which I have played to death when I could have something better? Even if you don't like the direction that DoW2 went, there are ways to make Winter Assault Better that don't make it like DoW2. Maybe you want to make it bigger than DoW1 was. Perhaps you want to introduce a wider variety of units. Or perhaps gameplay improvements, such as directional armor for tanks? Or hell, even just basic stuff, like having the squads not do synchronized marching in squares?
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This message was edited 2 times. Last update was at 2012/09/16 15:17:35
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/09/16 15:41:08
Subject: What do you want to see in dawn of war 3?
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Junior Officer with Laspistol
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Alright. How about Winter assault part 2 (i.e. some continuation of the storyline) with DoW2 style terrain/ buildings/ cover, while retaining the unit sizes from the original Dawn of War games.
I'd really like to see some way of messing about with unit caps. I'd like an option to field nothing but tanks, but not be allowed infantry in guard, or only infantry, or a hybrid, etc etc.
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/09/19 10:32:34
Subject: What do you want to see in dawn of war 3?
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Ancient Venerable Dreadnought
Thousand Sons Battleship wandering the galaxy...
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Final, unequivocal, irrefutable confirmation that the Blood Ravens are Thousand Sons. VICTORY!
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This message was edited 1 time. Last update was at 2012/09/19 10:33:24
I should have left him there. He had served his purpose. He owed me nothing - yet he gave himself to me willingly. Why? I know not. He is nothing more than a pathetic human. An inferior race. A mon-keigh. But still I broke off my wings so that I might carry him easier. I took him from that place, into the snowstorm where our tracks will not be found. He is heavy. And he is dying. And he is slowing me down. But I will save him. Why? I know not. He is still warm. I can feel his blood ebbing across me. For every beat of his heart, another, slight spill of heat. The heat blows away on the winter wind. His blood is still warm. But fading. And I have spilled scarlet myself. The snow laps greedily at our footsteps and our lifeblood, covering them without a trace as we fade away.
'She sat on the corner, gulping the soup down, uncaring of the heat of it. They had grown more watery as of late she noted, but she wasn't about to beggar food from the Imperials or the "Bearers of the Word." Tau, despite their faults at least didn't have a kill policy for her race.' |
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![[Post New]](/s/i/i.gif) 2012/09/19 15:46:46
Subject: What do you want to see in dawn of war 3?
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Rough Rider with Boomstick
United States
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Tadashi wrote:Final, unequivocal, irrefutable confirmation that the Blood Ravens are Thousand Sons. VICTORY!
That would be nice, though i doubt they would do that. They like the whole mystery angle to much. Enough to have us guessing but not be able to give a 100% proof
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![[Post New]](/s/i/i.gif) 2012/09/19 21:12:07
Subject: What do you want to see in dawn of war 3?
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Ultramarine Master with Gauntlets of Macragge
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Tadashi wrote:Final, unequivocal, irrefutable confirmation that the Blood Ravens are Thousand Sons. VICTORY!
No Boreale
You ARE the heretics
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Check out my Youtube channel!
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