Switch Theme:

New FAQ's v1.1 out  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Loyal Necron Lychguard






 Stoff3 wrote:
 Kevin949 wrote:
Fragile wrote:

No since you have to fire the Tesla at one of the Targets hit by the Death ray


Yup...so I'll save my 75 points if I want an answer to flyers and just take a night scythe. *Sigh*


What is it to sigh about? The Doom Scythe would be utterly broken, imbalanced, overpowered and so on if it would work as you wanted it to. This is good for the game, since Necrons are as broken as they are atm.


Apparently you haven't fought a storm eagle/raven with their many guns and killy goodness. So you're saying that necrons having two vehicles with the EXACT SAME GUN being the only answer to flyers is "fine"? And having ONE weapon that is str 10 ap 1 would make them OP when IoM flyers have access to similar weapons that are twin linked or can be PotMS fired and have like 2 or 3 other weapons to fire as well is fine? Ugh, that's why I'm sighing.
   
Made in us
The Hive Mind





jbunny wrote:
One I did not see is "What is considered Unique?"

...
It'll say so in your Army List.
I'm not sure how that's even a question.


Automatically Appended Next Post:
 Kevin949 wrote:
 Stoff3 wrote:
 Kevin949 wrote:
Fragile wrote:

No since you have to fire the Tesla at one of the Targets hit by the Death ray


Yup...so I'll save my 75 points if I want an answer to flyers and just take a night scythe. *Sigh*


What is it to sigh about? The Doom Scythe would be utterly broken, imbalanced, overpowered and so on if it would work as you wanted it to. This is good for the game, since Necrons are as broken as they are atm.


Apparently you haven't fought a storm eagle/raven with their many guns and killy goodness. So you're saying that necrons having two vehicles with the EXACT SAME GUN being the only answer to flyers is "fine"? And having ONE weapon that is str 10 ap 1 would make them OP when IoM flyers have access to similar weapons that are twin linked or can be PotMS fired and have like 2 or 3 other weapons to fire as well is fine? Ugh, that's why I'm sighing.

And they even cost the same!
Oh, wait...

This message was edited 1 time. Last update was at 2012/09/07 16:48:17


My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

I'm happy/sad they shut down the eldar psychic defense. One of my buddies runs 2 Farseer with both Runes. trying to pass a leadership on 4D6 was just hurting my Nids...

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in fi
Warp-Screaming Noise Marine






jbunny wrote:
One I did not see is "What is considered Unique?"
They clarified the axe mortalis and Glaives in the BA FAQ to be power weapons with mastercrafted, so axe is an axe, sword is a sword etc. But still they could have clarified this in the BRB FAQ also.

White Scars Space marines
Daemons 
   
Made in us
Rough Rider with Boomstick




Fond du Lac, Wi

jbunny wrote:
One I did not see is "What is considered Unique?"
That just means we're back to using the old standby that seems to be lacking in a lot of 40k players, common sense.

“Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.”
-Einstein 
   
Made in us
Loyal Necron Lychguard






rigeld2 wrote:
jbunny wrote:
One I did not see is "What is considered Unique?"

...
It'll say so in your Army List.
I'm not sure how that's even a question.


Automatically Appended Next Post:
 Kevin949 wrote:
 Stoff3 wrote:
 Kevin949 wrote:
Fragile wrote:

No since you have to fire the Tesla at one of the Targets hit by the Death ray


Yup...so I'll save my 75 points if I want an answer to flyers and just take a night scythe. *Sigh*


What is it to sigh about? The Doom Scythe would be utterly broken, imbalanced, overpowered and so on if it would work as you wanted it to. This is good for the game, since Necrons are as broken as they are atm.


Apparently you haven't fought a storm eagle/raven with their many guns and killy goodness. So you're saying that necrons having two vehicles with the EXACT SAME GUN being the only answer to flyers is "fine"? And having ONE weapon that is str 10 ap 1 would make them OP when IoM flyers have access to similar weapons that are twin linked or can be PotMS fired and have like 2 or 3 other weapons to fire as well is fine? Ugh, that's why I'm sighing.

And they even cost the same!
Oh, wait...


I know they cost more but as I said, they have MUCH more to offer as well, as well as higher armor. I'm just making a point that allowing that one weapon to hit flyers would not have broken the game or made the doom scythe super-duper-killy-awesome-most-best-unit-ever. It's just a bummer that our only other option to take out flyers is no longer an option and you KNOW that IoM is going to get flakk missiles up the wazoo soon and necrons won't get jack for taking out flyers (outside of what is available to EVERYONE). But we'll see, I know they're working on coming out with army specific fortifications and the like, so we'll see.
   
Made in us
Dakka Veteran




Neorealist wrote:Ever wonder if there is a GW employee who just lurks the YMDC forum in order to figure out what they should FAQ or not?
I hope so, but I have to wonder. No answer to the scattering blasts issue? That one is pretty big, IMO.
   
Made in us
Tough Tyrant Guard





No manually firing weapon emplacements OR emplaced weapons for Nids anymore. That stings a LOT.

They gave FMC skyfire. Need to reread the flyer rules to make sure that makes any diffrence as the Harpy only has blast weapons.

And after all my debates, Broodlord's can't fire ANY Witchfire powers. (Need to read the Orc FAQ to see what happens to Old Zogwart.)

Looks like I am batting 50% on rules I was debating.
   
Made in us
Rough Rider with Boomstick




Fond du Lac, Wi

Pyrian wrote:
Neorealist wrote:Ever wonder if there is a GW employee who just lurks the YMDC forum in order to figure out what they should FAQ or not?
I hope so, but I have to wonder. No answer to the scattering blasts issue? That one is pretty big, IMO.
Actually it's not that hard to use one of the rulings in the FAQ for this one. We can use the one about non-scattering blast markers, they have permission to allocate out of line of sight. The one caveat that is in there about the target being in line of sight will not apply to scatter, as the whole question was about non-scattering. That means that if we scatter out of LoS blast markers can allocate wounds.

“Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.”
-Einstein 
   
Made in us
Loyal Necron Lychguard






 Gloomfang wrote:
No manually firing weapon emplacements OR emplaced weapons for Nids anymore. That stings a LOT.

They gave FMC skyfire. Need to reread the flyer rules to make sure that makes any diffrence as the Harpy only has blast weapons.

And after all my debates, Broodlord's can't fire ANY Witchfire powers. (Need to read the Orc FAQ to see what happens to Old Zogwart.)

Looks like I am batting 50% on rules I was debating.


They can vector strike flyers, so not sure if that matters for the Harpy. Blast still wouldn't hit flyers.
   
Made in us
Tough Tyrant Guard





 Kevin949 wrote:

They can vector strike flyers, so not sure if that matters for the Harpy. Blast still wouldn't hit flyers.


They are S5 with that Vector Strike so they can't hurt AV12. Not to worried about the AV10 or AV11 flyers.

I need to reread the Flyer rules for why blasts don't work though if they are not Snap Shots.
   
Made in us
Hoary Long Fang with Lascannon





Memphis, TN

 Grey Templar wrote:
Pretty cool.

Dreadknights are Str10 with rerolls to everything in melee if they have a Greatsword.

You can reembark into Night Scythes dispite them being a Zooming Flyer.

Not too happy about MSS activating Force Weapons. Thats just dumb.


I was excited about the Str 10 attacks

Check out this comp!http://www.dakkadakka.com/dakkaforum/posts/list/0/498307.page
My P&M Blog:http://www.dakkadakka.com/dakkaforum/posts/list/497661.page
2500 Brothers of Sanguinor
2500 Purifiers
750 : Bad Wolves

2 successful trades: TemplarCoyote, blood angel

P.M. for a reference! K.C.C.O.! 
   
Made in us
Sneaky Lictor





Oakland, CA

Blasts don't hit flyers, with or without Skyfire. Tyranids still have no AA. Only a Tyrant with TL Devourers has a chance of damage and he needs to be within 18" of a zooming flyer. That'll be easy. . .

And am I seriously hearing whining about Necron flyers lacking in anyway? LMAO! Take a look at Harpies and realize how insanely good Necron flyers are. They don't take str9 hits from markerlights either.

"To crush your opponents, see their figures removed from the table and to hear the lamentations of TFG." -Zathras 
   
Made in us
Rough Rider with Boomstick




Fond du Lac, Wi

 Neorealist wrote:
Ever wonder if there is a GW employee who just lurks the YMDC forum in order to figure out what they should FAQ or not?
There's no magical secret as to why the questions that are brought out in YMDC are the ones that tend to make it into the FAQ. I'd guess that yakface is still sending them questions that seem to be bringing up big discussions on YMDC like he used to. Don't believe that he used to, check out the thanks on the old necron FAQ. http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1180146_Necrons_FAQ_2004-08_5th_Edition.pdf

“Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.”
-Einstein 
   
Made in us
Longtime Dakkanaut






Westchester, NY

Yay! CSM flying daemon princes for all! With skyfire! Chaos rejoices

 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

 Neorealist wrote:
Ever wonder if there is a GW employee who just lurks the YMDC forum in order to figure out what they should FAQ or not?


They do glance at the various rules boards on several fora every now and again.

At the open day I gave them a list of what the DCMs reckoned were the top 10 or so most irksome queries, and they are, as far as I've seen so far, all answered in these FAQs as they were on the day.

oh, upon reflection I believe the effects of stunned/shaken on disembarked passengers was a different answer that was given on the day.


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 Gloomfang wrote:
 Kevin949 wrote:

They can vector strike flyers, so not sure if that matters for the Harpy. Blast still wouldn't hit flyers.


They are S5 with that Vector Strike so they can't hurt AV12. Not to worried about the AV10 or AV11 flyers.

I need to reread the Flyer rules for why blasts don't work though if they are not Snap Shots.


Blasts and templates are specifically mentioned to not be able to hit zooming flyers.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

 pretre wrote:
 CrashCanuck wrote:
I'm glad that any unit embarked on a transport that must come in from reserves (Drop Pods or Flyers) do not count for reserve totals.


As I predicted, this will become the new kroot blocking off a full reserve army though.

Flyer Guy: "I reserve all of my units on flyers."
Me: "Okay, turn 1 I move nothing. Your turn."
Flyer Guy: "Okay, I'm all in reserve so move nothing."
Me: "Okay, I win. You want to play another?"


I love it.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in us
Loyal Necron Lychguard






 Gloomfang wrote:
 Kevin949 wrote:

They can vector strike flyers, so not sure if that matters for the Harpy. Blast still wouldn't hit flyers.


They are S5 with that Vector Strike so they can't hurt AV12. Not to worried about the AV10 or AV11 flyers.

I need to reread the Flyer rules for why blasts don't work though if they are not Snap Shots.


Because blasts can never hit flyers and blast weapons can't be fired as a snap shot.

"Therefore, any attacks that use
blast markers, templates, create a line of/area of effect or
otherwise don’t roll to hit cannot target them"
   
Made in us
Badass "Sister Sin"






Camas, WA

They have an official FAQ e-mail now.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

copper.talos wrote:
And now units can assault in their turn after having their assault vehicle-transport destroyed in the opponents turn. Another case where the rulebook said clearly one thing, but the author meant another...


Which FAQ is this in?

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in us
Shas'la with Pulse Carbine






...in the Tau faq does it look like we just got target locks back again?

   
Made in gr
Discriminating Deathmark Assassin




What is it?
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

 pretre wrote:
They have an official FAQ e-mail now.


And it only took them 25 years!

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in gr
Discriminating Deathmark Assassin




Can someone post that email address?

edit: @Grugknuckle

Q: If a unit disembarks from a destroyed vehicle during the enemy
turn, can it Charge in the Assault phase of its own turn? (p80)
A: No, unless the vehicle in question was an Assault Vehicle.

This message was edited 1 time. Last update was at 2012/09/07 17:29:20


 
   
Made in us
Dakka Veteran




What's the reasoning on Dreadknight swords getting S10?
   
Made in fi
Warp-Screaming Noise Marine






 60mm wrote:
Blasts don't hit flyers, with or without Skyfire. Tyranids still have no AA. Only a Tyrant with TL Devourers has a chance of damage and he needs to be within 18" of a zooming flyer. That'll be easy. . .

And am I seriously hearing whining about Necron flyers lacking in anyway? LMAO! Take a look at Harpies and realize how insanely good Necron flyers are. They don't take str9 hits from markerlights either.


Broodlord spam with telekinesis power 3 Objuration Mechanicum is all the AA the tyranids need... sick!

White Scars Space marines
Daemons 
   
Made in us
Tough Tyrant Guard





masquerade81 wrote:
Broodlord spam with telekinesis power 3 Objuration Mechanicum is all the AA the tyranids need... sick!


That just became a BIG risk. I used to do that all the time. Now with the Assial, Shockwave and Crush not being able to be used it is a risk. 2 in 5 chance you get powers that the Broodlord can't use and you are stuck with them. Should only happen 1 in 25 times.

Still think that OM and TK Dome are probably worth the risk. And there is still Gate.

And now that the question of stealers being able to assult if you go second has been diffinitvly answered there should be less fights about that as well.
   
Made in us
Sneaky Lictor





Oakland, CA

masquerade81 wrote:
 60mm wrote:
Blasts don't hit flyers, with or without Skyfire. Tyranids still have no AA. Only a Tyrant with TL Devourers has a chance of damage and he needs to be within 18" of a zooming flyer. That'll be easy. . .

And am I seriously hearing whining about Necron flyers lacking in anyway? LMAO! Take a look at Harpies and realize how insanely good Necron flyers are. They don't take str9 hits from markerlights either.


Broodlord spam with telekinesis power 3 Objuration Mechanicum is all the AA the tyranids need... sick!


Having to spam multiple expensive units and cross your fingers on a psychic table that is half unusable by said units to get mediocre chance at AA. Not sick. Sad.

"To crush your opponents, see their figures removed from the table and to hear the lamentations of TFG." -Zathras 
   
Made in us
Wicked Canoptek Wraith





Mandragora, Eastern Fringe

No Flakk missiles for Imperial players. I'm happy with the Necron FAQ updates. Shame about the Death Ray not being able to hit zoomers and swoopers, but not care. Tesla Destructors

Sautekh Dynasty 5000 pts
 
   
 
Forum Index » 40K You Make Da Call
Go to: