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![[Post New]](/s/i/i.gif) 2012/09/07 17:52:13
Subject: New FAQ's v1.1 out
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Storm Trooper with Maglight
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Kevin949 wrote:rigeld2 wrote:
...
It'll say so in your Army List.
I'm not sure how that's even a question.
Automatically Appended Next Post:
Kevin949 wrote: Stoff3 wrote: Kevin949 wrote:Fragile wrote:
No since you have to fire the Tesla at one of the Targets hit by the Death ray
Yup...so I'll save my 75 points if I want an answer to flyers and just take a night scythe. *Sigh*
What is it to sigh about? The Doom Scythe would be utterly broken, imbalanced, overpowered and so on if it would work as you wanted it to. This is good for the game, since Necrons are as broken as they are atm.
Apparently you haven't fought a storm eagle/raven with their many guns and killy goodness. So you're saying that necrons having two vehicles with the EXACT SAME GUN being the only answer to flyers is "fine"? And having ONE weapon that is str 10 ap 1 would make them OP when IoM flyers have access to similar weapons that are twin linked or can be PotMS fired and have like 2 or 3 other weapons to fire as well is fine? Ugh, that's why I'm sighing.
And they even cost the same!
Oh, wait...
I know they cost more but as I said, they have MUCH more to offer as well, as well as higher armor. I'm just making a point that allowing that one weapon to hit flyers would not have broken the game or made the doom scythe super-duper-killy-awesome-most-best-unit-ever. It's just a bummer that our only other option to take out flyers is no longer an option and you KNOW that IoM is going to get flakk missiles up the wazoo soon and necrons won't get jack for taking out flyers (outside of what is available to EVERYONE). But we'll see, I know they're working on coming out with army specific fortifications and the like, so we'll see.
All necrons need is to snap fire twinlinked Tesla destructors. Oh look I role one six that's three hits with a strength 7 weapon. Good help them If you actually score two hits.
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3200 points > 5400 points
2500 points |
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![[Post New]](/s/i/i.gif) 2012/09/07 17:54:31
Subject: New FAQ's v1.1 out
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Savage Khorne Berserker Biker
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Ups and downs doe Dark Eldar. Goos that Klaives and Huskblades are AP 2 now. Ultra-lame that they don't count as Eldar for receiving Guide. Ho-hum that Vect's weapon remains AP3.
I was expecting their flyers to get Vector Dancer, though. They are still rather overcosted.
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In Boxing matches, you actually get paid to take a dive and make the other guy look good.
In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. |
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![[Post New]](/s/i/i.gif) 2012/09/07 17:58:14
Subject: New FAQ's v1.1 out
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Loyal Necron Lychguard
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White Ninja wrote: All necrons need is to snap fire twinlinked Tesla destructors. Oh look I role one six that's three hits with a strength 7 weapon. Good help them If you actually score two hits.
Sorry, most of the flyers I go up against are AV 12 so I don't have such a great outlook on the T. Destructor. Don't get me wrong, it's performed very well for what it is, but it's annoying that it's our only option when SM can get TL-LasCannons for their anti-air.
Also they wouldn't be snap fired due to skyfire.
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This message was edited 1 time. Last update was at 2012/09/07 18:18:15
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![[Post New]](/s/i/i.gif) 2012/09/07 18:06:03
Subject: New FAQ's v1.1 out
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The Hive Mind
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Kevin949 wrote: White Ninja wrote: All necrons need is to snap fire twinlinked Tesla destructors. Oh look I role one six that's three hits with a strength 7 weapon. Good help them If you actually score two hits.
Sorry, most of the flyers I go up against are AV 12 so I don't have such a great outlook on the T. Destructor. Don't get me wrong, it's performed very well for what it is, but it's annoying that it's our only option when SM can get TL-LasCannons for their anti-air.
4 dice TL, every hit generating 3 total, glancing or better 1/3 of the time, with a 24" range. Yeah, that's much worse than a single TL STR9 shot.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/07 18:08:24
Subject: Re:New FAQ's v1.1 out
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Cosmic Joe
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Lol wut
Tyranid FAQ wrote:Q: If a model makes a Pile In move which brings it into base contact
with a model with a lash whip, does it then fight at its normal
Initiative step or must it wait until the Initiative 1 step? (p83)
A: It fights at its normal Initiative 1 step.
Necron FAQ wrote:Q: If a model makes a Pile In move which brings it into base contact
with a Canoptek Wraith with whip coils, does it then fight at its
normal Initiative step or must it wait until the Initiative 1 step? (p44)
A: It fights at its normal Initiative.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/09/07 18:12:01
Subject: Re:New FAQ's v1.1 out
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The Hive Mind
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HoverBoy wrote:Lol wut
Tyranid FAQ wrote:Q: If a model makes a Pile In move which brings it into base contact
with a model with a lash whip, does it then fight at its normal
Initiative step or must it wait until the Initiative 1 step? (p83)
A: It fights at its normal Initiative 1 step.
Necron FAQ wrote:Q: If a model makes a Pile In move which brings it into base contact
with a Canoptek Wraith with whip coils, does it then fight at its
normal Initiative step or must it wait until the Initiative 1 step? (p44)
A: It fights at its normal Initiative.
Typo, obviously. Remove the number 1 from the first answer and the sentence makes sense. Leave it there and the sentence doesn't make sense.
It's also consistent with Whip Coils if you remove the number one. Which, by the way the FAQs are worded, is exactly what they're going for.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/07 18:15:22
Subject: New FAQ's v1.1 out
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Loyal Necron Lychguard
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rigeld2 wrote: Kevin949 wrote: White Ninja wrote: All necrons need is to snap fire twinlinked Tesla destructors. Oh look I role one six that's three hits with a strength 7 weapon. Good help them If you actually score two hits.
Sorry, most of the flyers I go up against are AV 12 so I don't have such a great outlook on the T. Destructor. Don't get me wrong, it's performed very well for what it is, but it's annoying that it's our only option when SM can get TL-LasCannons for their anti-air.
4 dice TL, every hit generating 3 total, glancing or better 1/3 of the time, with a 24" range. Yeah, that's much worse than a single TL STR9 shot.
No, every 6 to hit generates two extra hits.
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![[Post New]](/s/i/i.gif) 2012/09/07 18:19:17
Subject: New FAQ's v1.1 out
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The Hive Mind
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Kevin949 wrote:rigeld2 wrote: Kevin949 wrote: White Ninja wrote: All necrons need is to snap fire twinlinked Tesla destructors. Oh look I role one six that's three hits with a strength 7 weapon. Good help them If you actually score two hits.
Sorry, most of the flyers I go up against are AV 12 so I don't have such a great outlook on the T. Destructor. Don't get me wrong, it's performed very well for what it is, but it's annoying that it's our only option when SM can get TL-LasCannons for their anti-air.
4 dice TL, every hit generating 3 total, glancing or better 1/3 of the time, with a 24" range. Yeah, that's much worse than a single TL STR9 shot.
No, every 6 to hit generates two extra hits.
Right. 1 + 2 extra == 3 total. The statement was about snap firing TL Destructors, which hit on a 6.
On average, every TL Destructor snap shot will glance or better at least once against a Stormraven - unless he Evades which means he's snap shotting against you next turn. I'd say that's a fair trade off.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/07 18:27:30
Subject: New FAQ's v1.1 out
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Loyal Necron Lychguard
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rigeld2 wrote: Kevin949 wrote:rigeld2 wrote: Kevin949 wrote: White Ninja wrote: All necrons need is to snap fire twinlinked Tesla destructors. Oh look I role one six that's three hits with a strength 7 weapon. Good help them If you actually score two hits.
Sorry, most of the flyers I go up against are AV 12 so I don't have such a great outlook on the T. Destructor. Don't get me wrong, it's performed very well for what it is, but it's annoying that it's our only option when SM can get TL-LasCannons for their anti-air.
4 dice TL, every hit generating 3 total, glancing or better 1/3 of the time, with a 24" range. Yeah, that's much worse than a single TL STR9 shot.
No, every 6 to hit generates two extra hits.
Right. 1 + 2 extra == 3 total. The statement was about snap firing TL Destructors, which hit on a 6.
On average, every TL Destructor snap shot will glance or better at least once against a Stormraven - unless he Evades which means he's snap shotting against you next turn. I'd say that's a fair trade off.
Ok, but you don't have to snap fire it with skyfire.
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![[Post New]](/s/i/i.gif) 2012/09/07 18:37:35
Subject: New FAQ's v1.1 out
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The Hive Mind
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Sure. Which means even more hits. What - on average 5 or 6 STR7 hits? So 2-3 glancing/pen hits?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/07 18:42:24
Subject: New FAQ's v1.1 out
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Pyrian wrote:What's the reasoning on Dreadknight swords getting S10?
Dreadknight has a DCCW(Strx2)
The Greatsword say "The bearer of the sword gains rerolls..."
Bearer =/= using in melee.
Therefore, the Dreadknight uses its DCCW in melee and the Sword's benifit applies to its attacks. And neither are specilist weapons so they give +1A to each other.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/09/07 19:04:06
Subject: New FAQ's v1.1 out
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Dakka Veteran
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I hope people like the cylon death fleet, because they pretty much killed my melecrons outright by making lichguard phase swords ap3. In fact I would be shocked to ever see a Cron list that did not spam fliers and wraiths from this point forward.
Also, gratz on Banshees continuing to collect dust on shelves for the third edition in a row, as even the squad leaders cannot take an AP2 weapon. The Storm Guardians and Swooping Hawks need the company.
So much Xenos hate in those faqs.....
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![[Post New]](/s/i/i.gif) 2012/09/07 19:05:46
Subject: New FAQ's v1.1 out
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Badass "Sister Sin"
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Banshee Exarch can take Mirror Swords which ignore armor saves.
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![[Post New]](/s/i/i.gif) 2012/09/07 19:07:55
Subject: New FAQ's v1.1 out
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Trazyn's Museum Curator
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Phazael wrote:I hope people like the cylon death fleet, because they pretty much killed my melecrons outright by making lichguard phase swords ap3. In fact I would be shocked to ever see a Cron list that did not spam fliers and wraiths from this point forward.
Also, gratz on Banshees continuing to collect dust on shelves for the third edition in a row, as even the squad leaders cannot take an AP2 weapon. The Storm Guardians and Swooping Hawks need the company.
So much Xenos hate in those faqs.....
Just put a warscythe lord with the lychguard. That should solve it.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/09/07 19:10:47
Subject: New FAQ's v1.1 out
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Longtime Dakkanaut
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pretre wrote:Banshee Exarch can take Mirror Swords which ignore armor saves.
lol Good luck killing that 2+ armor with only a S3 Exarch and a bunch of wet noodles.
Phazael wrote: Also, gratz on Banshees continuing to collect dust on shelves for the third edition in a row, as even the squad leaders cannot take an AP2 weapon. The Storm Guardians and Swooping Hawks need the company.
Hawk, while still not worth their cost, have a lot of benefits now.
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![[Post New]](/s/i/i.gif) 2012/09/07 19:23:58
Subject: New FAQ's v1.1 out
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Badass "Sister Sin"
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BlueDagger wrote: pretre wrote:Banshee Exarch can take Mirror Swords which ignore armor saves.
lol Good luck killing that 2+ armor with only a S3 Exarch and a bunch of wet noodles.
Mirror Swords - 5 attacks, hitting on 3's, wounding on 5's. (10/3 hit, 10/9 wound, 10/9 dead Termies)
Power Axe - 4 attacks, hitting on 3's, wounding on 4's (8/3 hit, 8/6 wound, 8/6 dead termies)
So common terms, that's 20/18 with MS and 24/18 with Axe. MS hit at Init 10 and the difference is .222 dead termies.
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![[Post New]](/s/i/i.gif) 2012/09/07 19:26:49
Subject: New FAQ's v1.1 out
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Powerful Phoenix Lord
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Except the exarch cannot have a power axe, only a power sword. The old models with power axes hav been determined to be modeled with Executioners.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/09/07 19:26:57
Subject: New FAQ's v1.1 out
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Cosmic Joe
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It's not really xeno hate its Eldar hate, i mean we saw the target locks return and i won't even comment on disruption pods... And then there's the Impaler cannon and yamgarls as well.
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This message was edited 1 time. Last update was at 2012/09/07 19:28:27
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/09/07 19:27:47
Subject: New FAQ's v1.1 out
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Badass "Sister Sin"
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Happyjew wrote:Except the exarch cannot have a power axe, only a power sword. The old models with power axes hav been determined to be modeled with Executioners.
Right, I was responding to the fact that he said the removal of a power axe option, and the 'lack of an AP2 option on the squad leader' was a huge nerf compared to being able to take mirror swords. Both of his statements were incorrect. Automatically Appended Next Post: HoverBoy wrote:It's not really xeno hate its Eldar hate, i mean we saw the target locks return and i won't even comment on disruption pods...
And then there's the Impaler cannon and yamgarls as well.
Ymgarls already had a specific exception. Eldar really did not get nerfed.
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This message was edited 2 times. Last update was at 2012/09/07 19:29:01
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![[Post New]](/s/i/i.gif) 2012/09/07 19:30:43
Subject: New FAQ's v1.1 out
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Longtime Dakkanaut
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pretre wrote: BlueDagger wrote: pretre wrote:Banshee Exarch can take Mirror Swords which ignore armor saves.
lol Good luck killing that 2+ armor with only a S3 Exarch and a bunch of wet noodles.
Mirror Swords - 5 attacks, hitting on 3's, wounding on 5's. (10/3 hit, 10/9 wound, 10/9 dead Termies)
Power Axe - 4 attacks, hitting on 3's, wounding on 4's (8/3 hit, 8/6 wound, 8/6 dead termies)
So common terms, that's 20/18 with MS and 24/18 with Axe. MS hit at Init 10 and the difference is .222 dead termies.
Lol I think you kinda miss the point there. Yes, you have one model that can kill 1-2 terminators banking that fail their invul. However the rest of the squad won't be doing squat. Even Banshees vs MEQs now have to footslog to their target, which makes them completely unworth it. Take doom, take a nightspinner, and enjoy better odds with 300x the range.
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![[Post New]](/s/i/i.gif) 2012/09/07 19:31:44
Subject: New FAQ's v1.1 out
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Badass "Sister Sin"
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Right, but that didn't change in the FAQ. They were immobile before the FAQ and after it.
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![[Post New]](/s/i/i.gif) 2012/09/07 19:31:49
Subject: New FAQ's v1.1 out
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Powerful Phoenix Lord
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I agree with Hoverboy. All my vehicles now have the Jink special rule, and Swooping Hawks hit vehicles (except Walkers) automatically regardless of how far the moved? Oh noes!1! I also can't believe they only gave the Fire Axe +1 Str and the Smash special rule. [/sarcasm]
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/09/07 19:32:46
Subject: New FAQ's v1.1 out
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Badass "Sister Sin"
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Also, rest of the squad is 3 attacks, 6/3 hit, 6/9 wound, 6/54 dead. So on average, one dead termy from the rest of them. lol Poor banshees.
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![[Post New]](/s/i/i.gif) 2012/09/07 19:38:18
Subject: New FAQ's v1.1 out
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Sneaky Lictor
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Definitely some Nid hate to go with the Eldar hate. I guess it's classic xenos hate, gotta be a new kid to get some love.
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"To crush your opponents, see their figures removed from the table and to hear the lamentations of TFG." -Zathras |
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![[Post New]](/s/i/i.gif) 2012/09/07 19:38:29
Subject: New FAQ's v1.1 out
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Powerful Phoenix Lord
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pretre wrote:Also, rest of the squad is 3 attacks, 6/3 hit, 6/9 wound, 6/54 dead. So on average, one dead termy from the rest of them. lol Poor banshees.
This is probably why Terminators are 24 points more.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/09/07 19:38:51
Subject: New FAQ's v1.1 out
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Longtime Dakkanaut
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Yeah..... about that... jsut to name a few
- Star engines got a big nerf, they give +6 inches to flat out. For that many points? no thanks
- No more 2D6 on veil. We knew it was coming, but still a massive nerf.
- Runes of Wardning no longer stacks
- Vibro Cannon can't hit fliers
- Destructors can't overwatch
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![[Post New]](/s/i/i.gif) 2012/09/07 19:39:14
Subject: New FAQ's v1.1 out
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Badass "Sister Sin"
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Happyjew wrote: pretre wrote:Also, rest of the squad is 3 attacks, 6/3 hit, 6/9 wound, 6/54 dead. So on average, one dead termy from the rest of them. lol Poor banshees.
This is probably why Terminators are 24 points more.
Woah woah woah. Are you trying to use logic on me? That is un...callled...for.
Automatically Appended Next Post: BlueDagger wrote:
Yeah..... about that... jsut to name a few
- Star engines got a big nerf, they give +6 inches to flat out. For that many points? no thanks
- No more 2D6 on veil. We knew it was coming, but still a massive nerf.
- Runes of Wardning no longer stacks
- Vibro Cannon can't hit fliers
- Destructors can't overwatch
Did anyone expect the RoW stacking and Veil thing to last? It was silly that people were playing it that way. Vibro cannon couldn't hit flyers before, imo.
The one I will agree to is Destructor.
Star engines may be poorly costed, but that has nothing to do with this faq update.
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This message was edited 1 time. Last update was at 2012/09/07 19:42:33
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![[Post New]](/s/i/i.gif) 2012/09/07 19:43:21
Subject: New FAQ's v1.1 out
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Longtime Dakkanaut
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I find it hilarious that many of the heavily entrenched claims made here by our resident rules lawyers have been swept away. It is a glorious moment for all who fairly play!
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This message was edited 1 time. Last update was at 2012/09/07 19:43:55
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![[Post New]](/s/i/i.gif) 2012/09/07 19:44:12
Subject: New FAQ's v1.1 out
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Longtime Dakkanaut
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pretre wrote:Happyjew wrote: pretre wrote:Also, rest of the squad is 3 attacks, 6/3 hit, 6/9 wound, 6/54 dead. So on average, one dead termy from the rest of them. lol Poor banshees.
This is probably why Terminators are 24 points more.
Woah woah woah. Are you trying to use logic on me? That is un...callled...for.
24pts more for something with a 5+ invul, 2+ armor, +1s, +1t, +1a, ATSKNF, Combat Tactics, and has power weapons that reroll or S8 w/ 3+ invul.
It's not like are odds were all that great with power weapons ignoring armor either.
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![[Post New]](/s/i/i.gif) 2012/09/07 19:45:09
Subject: New FAQ's v1.1 out
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The Hive Mind
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Dozer Blades wrote:I find it hilarious that many of the heavily entrenched claims made here by our resident rules lawyers have been swept away. It is a glorious moment for all who fairly play! 
Care to point out some?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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