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![[Post New]](/s/i/i.gif) 2012/10/23 12:36:12
Subject: Re:Deny The Switch
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Kid_Kyoto
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Deny the Fletch - Resist the effects of references to movies starring Chevy Chase on a 6+
I rolled a 4 when writing that rule.
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![[Post New]](/s/i/i.gif) 2012/10/23 13:50:13
Subject: Deny The Switch
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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Deny the Fit - Reduce and units armour save by 1 on a 6+
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![[Post New]](/s/i/i.gif) 2012/10/23 18:27:00
Subject: Deny The Switch
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Screaming Shining Spear
NeoGliwice III
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I thought this was an alternative name of Mark of Nurgle.
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Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration |
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![[Post New]](/s/i/i.gif) 2012/10/23 18:46:35
Subject: Deny The Switch
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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Macok wrote:
I thought this was an alternative name of Mark of Nurgle.
Oh yes, it could be.
Overweight units only (preferably morbidly obese, possibly rotting)
on a 6+ this unit receives the mark of Nurgle, as they find themselves in his favor.
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![[Post New]](/s/i/i.gif) 2012/10/23 18:51:25
Subject: Re:Deny The Switch
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Hellion Hitting and Running
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Deny the fridge - On a 6+, you can tell Jimmy to find a job and stop looting your fridge, that bum..
Denying Rich - On a 6+, any action performs by a player named Rich will be ignored, as well as his existence...
These are name-specific USRs.
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![[Post New]](/s/i/i.gif) 2012/10/23 19:01:53
Subject: Deny The Switch
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Longtime Dakkanaut
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Deny the Titch - Ignore damage from Ratlings on a 6+ (I know we have a deny the titch rule, but I am house ruling it).
Deny the Britches - Ignore any damage from a model in knee-length trousers on a 6+
Deny the Mitch - Ignore any damage from David Hasselhoff whilst he is wearing red speedos
Deny the Quidditch - Ignore damage from any speccy gits on a flying broomstick on a 1+
Deny the twitch - Ignore damage from any model with a nervous tic on a 6+
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![[Post New]](/s/i/i.gif) 2012/10/23 20:52:09
Subject: Re:Deny The Switch
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Killer Klaivex
Oceanside, CA
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gpfunk wrote:What about Deny the Stitch? Where you revert the success of a Feel No Pain roll on a 6+?
Deny the Itch. 6+ to ignore any special effect by nurgle or slaanesh (depending on the type of "itch"), 2+ to ignore the ability if hit by both slaanesh and nurgle effects in the same turn.
-Matt
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![[Post New]](/s/i/i.gif) 2012/10/24 01:54:45
Subject: Re:Deny The Switch
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Bane Lord Tartar Sauce
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Deny the Lich - On a roll of a 6+, ignore any ability that would return removed models to the table.
Deny the Ostrich - On a roll of a 6+, remove any ostrich or ostrich related object from the building.
Deny the Rich - On a roll of a 6+, ignore any ability or effect belonging to a model owned by a player who's net worth is greater than your own.
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![[Post New]](/s/i/i.gif) 2012/10/24 03:03:52
Subject: Deny The Switch
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Judgemental Grey Knight Justicar
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Fifty wrote:Deny the Titch - Ignore damage from Ratlings on a 6+ (I know we have a deny the titch rule, but I am house ruling it).
Deny the Britches - Ignore any damage from a model in knee-length trousers on a 6+
Deny the Mitch - Ignore any damage from David Hasselhoff whilst he is wearing red speedos
Deny the Quidditch - Ignore damage from any speccy gits on a flying broomstick on a 1+
Deny the twitch - Ignore damage from any model with a nervous tic on a 6+
That quidditch one just made me laugh so much, well played sir
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![[Post New]](/s/i/i.gif) 2012/10/24 15:10:15
Subject: Re:Deny The Switch
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Ferocious Black Templar Castellan
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Ignore Dunwich - Ignores the effects of any Eldritch Abomination on a 3+.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/10/24 15:48:15
Subject: Re:Deny The Switch
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Mekboy Hammerin' Somethin'
Kansas City, Missouri
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Oy! you humies don't know 'ow ta do mockery! I'll show ye all how it's done right! WAAAAGH!
Find Da Glitch "ughh i dunno Boss, da servailance finggy is stuck" Run rudimentary system maintenance on a 6+
Make em' into Flinch "HAR HAR HAR, Two Klaws fer flinching ya Git! HAR HAR HAR" Scare a model to death at init 10 on a 6+
Watch me Pitch! " Nevah of thought he'd go dat far...  " Pick up and chuck a model out of the game on a 6+
Deny the Hitch "Wuddya mean I'z Got'z to sign up for membership?! WAAAGH" deny a game balancing mechanic on a 6+
Flip Da Switch "... I wondah wat happenz when i do DIS!" any model that attempts to use spotlights will suddenly explode on a 6+
Ya welcome ya gitz! Now start playin!
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" I don't lead da Waagh I build it! " - Big-Mek Wurrzog
List of Da Propahly Zogged!!!
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![[Post New]](/s/i/i.gif) 2012/11/01 17:40:13
Subject: Deny The Switch
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Dark Angels Librarian with Book of Secrets
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Can't believe I didn't think of this one:
Deny the bitchy: counter anything said by another player using an OP or spammy list, complaining that his army doesn't stand a chance against yours on a 6+
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![[Post New]](/s/i/i.gif) 2012/11/01 17:59:26
Subject: Deny The Switch
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Perfect Shot Dark Angels Predator Pilot
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Deny the Pinch: Ignore the effects of having to "download the brownload" on a 5+.
Thats right bathroom humor... Cause I am classy like that.
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This message was edited 1 time. Last update was at 2012/11/01 18:00:02
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![[Post New]](/s/i/i.gif) 2012/11/01 19:56:43
Subject: Deny The Switch
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Hallowed Canoness
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Deny the Pinch: Pay the actual value instead of the market value for Citadel Miniatures on a 7+.
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This message was edited 1 time. Last update was at 2012/11/01 19:56:58

"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2012/11/01 19:58:08
Subject: Deny The Switch
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Dark Angels Librarian with Book of Secrets
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Deny the hitch: any time your opponent attempts to counter the effects of a unit in your army, you may counter his counter on a 6+
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![[Post New]](/s/i/i.gif) 2012/11/04 16:37:43
Subject: Deny The Switch
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Perturbed Blood Angel Tactical Marine
Nonbeing, that is to say, everything.
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Deny the switch - burn all proxies on a 6+
deny the horowitz - eject anything scary from the table on a 6+
deny the witch - oh wait...
deny the spinach - NO HEALTHINESS ALLOWED IN GAMING DX (no roll necessary)
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This message was edited 1 time. Last update was at 2012/11/04 16:38:13
JAMOB |
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![[Post New]](/s/i/i.gif) 2012/11/04 19:03:56
Subject: Deny The Switch
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Wight Lord with the Sword of Kings
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Deny the Legion: No models on the table, sicne they could all be disguised Alpha Legionaires.
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![[Post New]](/s/i/i.gif) 2012/11/04 20:24:28
Subject: Re:Deny The Switch
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Bane Lord Tartar Sauce
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Deny the Six: Whenever an opponent rolls a 6 for whatever reason, you may force them to re-roll that 6 on a roll of a 6+. This includes die that have already been re-rolled and other successful deny the six rolls.
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![[Post New]](/s/i/i.gif) 2012/11/04 20:34:19
Subject: Re:Deny The Switch
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Daring Dark Eldar Raider Rider
Somewhere in the darkness of my mind... Probably
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RegalPhantom wrote:Deny the Six: Whenever an opponent rolls a 6 for whatever reason, you may force them to re-roll that 6 on a roll of a 6+. This includes die that have already been re-rolled and other successful deny the six rolls.
that, good sir, is absolutely amazing!!!
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![[Post New]](/s/i/i.gif) 2012/11/04 21:48:52
Subject: Deny The Switch
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Hardened Veteran Guardsman
Scotland
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pretre wrote:Ooh, other additional rules:
Deny the Bitch - Ignore the effects of any female character's powers on a 6+
Deny the Rich - Ignore the effects of any model that costs more than $60.00 on a 6+
Deny the Lich - Ignore the effects of any Necron character on a 6+
Deny the Ditch - Ignore the effects of dangerous terrain on a 6+
Deny the Kitsch- Ignore the effects of any model not using all GW parts on a 6+
Deny the Niche - Ignore the effects of any model that doesn't have both anti-horde and anti-mech capabilities on a 6+
Deny the Pitch - Ignore the effects of any sonic weapon on a 6+.
I'm spent.
You have no idea how much this made me laugh. Well played!
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If you are interested in reading a narrative, plot driven battle report I would very much appreciate you checking out "The Red Cuff Rebellion Campaign" here:
http://www.dakkadakka.com/dakkaforum/posts/list/442223.page
~Marsden |
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![[Post New]](/s/i/i.gif) 2012/11/05 20:33:18
Subject: Deny The Switch
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Pulsating Possessed Space Marine of Slaanesh
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Deny the hitch - Roll 6+ and enemy models may not take transports that turn.
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Gentleman_Jellyfish wrote:Cue all the people saying "This is the last straw! Now I'm only going to buy a little bit every now and then!" |
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![[Post New]](/s/i/i.gif) 2012/11/06 15:06:32
Subject: Deny The Switch
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Mastering Non-Metallic Metal
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Deny the malkovich malkovich malkovich - remove any minitures with the same head/face on a 6+
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Mastodon: @DrH@dice.camp
The army- ~2295 points (built).
* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about! |
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![[Post New]](/s/i/i.gif) 2012/11/08 20:23:57
Subject: Re:Deny The Switch
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Regular Dakkanaut
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MSS is bloody annoying and slightly on the wrong side of it's point cost.
as ive yet to use one successfully on my 30+ games consecutively because ts damn near impossible to fail 9-10 leadership tests with no modifiers, not to mention the ther roles involved JUST to get D3 HITS on a unit....i dont see the almighty cheese people claim it to be, and i play against GKs mostly, which is basically what it was designed for now that we can use the force rule attached to their weapons.......
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![[Post New]](/s/i/i.gif) 2012/11/08 20:31:36
Subject: Re:Deny The Switch
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Fireknife Shas'el
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overlordweasel wrote:
as ive yet to use one successfully on my 30+ games consecutively because ts damn near impossible to fail 9-10 leadership tests with no modifiers, not to mention the ther roles involved JUST to get D3 HITS on a unit....i dont see the almighty cheese people claim it to be, and i play against GKs mostly, which is basically what it was designed for now that we can use the force rule attached to their weapons.......
If it makes you feel better, it was used against me three times. Made my broadside punch itself. Which was silly because I made like one hit that would have wounded on a 3+, but save on a 2+. Even with my broadside helping to try and kill itself, it got tied up in combat for 3 rounds.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2012/11/08 22:06:01
Subject: Re:Deny The Switch
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Wicked Warp Spider
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overlordweasel wrote: MSS is bloody annoying and slightly on the wrong side of it's point cost.
as ive yet to use one successfully on my 30+ games consecutively because ts damn near impossible to fail 9-10 leadership tests with no modifiers, not to mention the ther roles involved JUST to get D3 HITS on a unit....i dont see the almighty cheese people claim it to be, and i play against GKs mostly, which is basically what it was designed for now that we can use the force rule attached to their weapons.......
I don't think you're playing it according to the rules. It's an LD test on +1D6. Try buying an MSS for 15-20 points and then issue a challenge. It is a gamble, but you get pretty good odds at killing or severely wounding Dante or a Wraithlord on a relatively costless model. Against Chaos Space Marines it's even more fun considering that some characters must challenge you, meaning your 50 point Lord is... more than just a speed bump.
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I really need to stay away from the 40K forums. |
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![[Post New]](/s/i/i.gif) 2012/11/09 00:41:02
Subject: Re:Deny The Switch
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Bane Lord Tartar Sauce
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overlordweasel wrote: MSS is bloody annoying and slightly on the wrong side of it's point cost.
as ive yet to use one successfully on my 30+ games consecutively because ts damn near impossible to fail 9-10 leadership tests with no modifiers, not to mention the ther roles involved JUST to get D3 HITS on a unit....i dont see the almighty cheese people claim it to be, and i play against GKs mostly, which is basically what it was designed for now that we can use the force rule attached to their weapons.......
Reread the codex, its a leadership test on 3D6. The average result of 3D6 is 10.5, so that means that against LD10 you have just over a 50% chance of MSS being successful
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![[Post New]](/s/i/i.gif) 2012/11/09 12:42:21
Subject: Deny The Switch
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Regular Dakkanaut
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son....son of a bantha....so MANY DEAD DRAIGOS IVE MISSED
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![[Post New]](/s/i/i.gif) 2012/11/09 14:15:58
Subject: Deny The Switch
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Bryan Ansell
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Dr H wrote:Deny the malkovich malkovich malkovich - remove any minitures with the same head/face on a 6+
Deny the kitsch - Any talk of squats, counts as squats or reminiscing will be punished on a roll of 6 on a d6.
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![[Post New]](/s/i/i.gif) 2012/11/09 16:05:31
Subject: Re:Deny The Switch
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Executing Exarch
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Baronyu wrote:Denying Rich - On a 6+, any action performs by a player named Rich will be ignored, as well as his existence...
These are name-specific USRs.
How about stoppit? thats the last thing I need!
These aren't going to rhyme but I want
Deny the Takeaway
On a 6+, the people at the table next to you have to go outside with the pizza where you can't smell it.
Deny the sniff
On a 6+, you're opponant must put the glue down and move to a more well ventiliated area
Deny the kid
On a 6+, all kids get ejected from the building.
Deny the stench
On a 6+, your opponant must go away and take a bath before returning to the game
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This message was edited 1 time. Last update was at 2012/11/09 16:06:10
Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
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![[Post New]](/s/i/i.gif) 2012/11/09 16:08:31
Subject: Re:Deny The Switch
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Trazyn's Museum Curator
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PredaKhaine wrote:
Deny the kid
On a 6+, all kids get ejected from the building.
Deny the stench
On a 6+, your opponant must go away and take a bath before returning to the game
These should be real rules.
Deny the Mensch = On a 6+, you may act like a TFG.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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