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![[Post New]](/s/i/i.gif) 2012/10/31 22:31:07
Subject: Tekkit
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Pyro Pilot of a Triach Stalker
New York
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Is anybody else getting a "can't resolve hostname" error when you try and log into the server? Automatically Appended Next Post: Nevermind, fixed!
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This message was edited 1 time. Last update was at 2012/10/31 22:32:08
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![[Post New]](/s/i/i.gif) 2012/10/31 23:49:58
Subject: Tekkit
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Proud Triarch Praetorian
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No, Im getting a 'insufficient memory' error, even though ive got allocation on max and like 10gig free on my disk
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2012/11/01 00:19:11
Subject: Tekkit
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Stealthy Grot Snipa
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I couldn't pick it up because I lagged out died at some random location and couldn't see the coords.
I'm trying to find a spot to set up camp.
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![[Post New]](/s/i/i.gif) 2012/11/01 01:14:46
Subject: Tekkit
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Longtime Dakkanaut
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InquisitorVaron wrote:I couldn't pick it up because I lagged out died at some random location and couldn't see the coords.
I'm trying to find a spot to set up camp.
Sounds like you need to be more careful before going off to "random" locations with precious items.
http://www.dakkadakka.com/wiki/en/User%3Adarkinnit#I_had_99_diamond_on_me_and_walked_into_a_dark_forest/fell_in_a_cave_and_died%2C_can_I_have_my_stuff_back%3F
Sorry, it's a no in this case.
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![[Post New]](/s/i/i.gif) 2012/11/01 01:24:06
Subject: Tekkit
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Consigned to the Grim Darkness
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Okay guys, we're gonna need to set up a system for claiming wireless redstone channels. Because apparently someone decided to use channel three, which iustis and I use, and have it permanently on so our elevator doesn't work.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/11/01 03:58:20
Subject: Tekkit
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Lady of the Lake
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I thought they had a certain range which didn't make that an issue... Automatically Appended Next Post: So portals... yeh...
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This message was edited 1 time. Last update was at 2012/11/01 05:29:12
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![[Post New]](/s/i/i.gif) 2012/11/01 06:15:31
Subject: Re:Tekkit
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Mutilatin' Mad Dok
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Note to self, when i log on next move away from where i set up the fort...... Sniper Dan the place is yours, il just take what resources ive mined/ gathered and move shop.
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WAAAHG!!! until further notice
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![[Post New]](/s/i/i.gif) 2012/11/01 08:22:23
Subject: Re:Tekkit
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Lady of the Lake
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I'm really liking the handsaw so far, probably one of the better parts of Tekkit.
The only normal blocks in this room are the windows and red wool.
Still a WIP though.
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![[Post New]](/s/i/i.gif) 2012/11/01 09:28:04
Subject: Tekkit
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Longtime Dakkanaut
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So what's going on with the iron golem in the portal Iustis? Are you being hurt by food poisoning/potion in the second shot?
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![[Post New]](/s/i/i.gif) 2012/11/01 09:49:05
Subject: Tekkit
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Lady of the Lake
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The portal is just in a wall so there's a gap which it decided to walk through and yeh the second was the effects of some zombie meat.
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![[Post New]](/s/i/i.gif) 2012/11/01 10:35:43
Subject: Re:Tekkit
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Longtime Dakkanaut
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Chunk loading blocks
Please try to use these only if absolutely necessary, and remove them when not in use or needed. There are a few types:
Teleport Tether
Dimensional Anchor
World Anchor
Anchor Cart
I'd highly recommend if you are using any of these blocks, that you stick to Dimensional Anchors. They're cheaper for you to make, and I have more control over them if they become a problem. (Teleport Tethers apparently have a limit per player, but I can't see any way to change it, it may require more testing).
World Anchors and Anchor Carts on the other hand don't appear to have any limit nor provide any options for me to limit them. This means I'm forced to decide whether to continue to allow them and risk you lot lagging the server to death  or ban them entirely.
I may ban World Anchors, but increase the limit on Dimensional Anchors (so you can use more Dimensional Anchors as a compromise).
I'm open to discussion on this of course.
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![[Post New]](/s/i/i.gif) 2012/11/01 11:14:28
Subject: Tekkit
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Lady of the Lake
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Well I think we're using world anchors at the moment because they look nicer and that's more or less it.
But, I was trying to stick to the 3 limit anyway, first was moved next to the portal there in the golem picture and the second is on my island. I'm fine with it either way.
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![[Post New]](/s/i/i.gif) 2012/11/01 11:43:33
Subject: Re:Tekkit
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Aspirant Tech-Adept
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Why are you moving out of the fort Tazz?
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![[Post New]](/s/i/i.gif) 2012/11/01 11:44:52
Subject: Tekkit
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Frenzied Juggernaut
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I just have one world anchor so my collectors keep going while Im away, Iv taken to building in DM and RM blocks which is rather expensive lol.
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![[Post New]](/s/i/i.gif) 2012/11/01 12:02:17
Subject: Re:Tekkit
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Mysterious Techpriest
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darkinnit wrote:Chunk loading blocks
I may ban World Anchors, but increase the limit on Dimensional Anchors (so you can use more Dimensional Anchors as a compromise).
I'm open to discussion on this of course.
An outright ban on wourld anchors would be annoying, as Anchor carts are the only moving anchor, which means they work with TBMs and other carts.
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![[Post New]](/s/i/i.gif) 2012/11/01 12:49:35
Subject: Tekkit
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Consigned to the Grim Darkness
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I'm sticking to a one limit of world anchors for now. When I get my sky fort back up, the one I have is going there to maintain the nuke's coolant system and reactor shield. What's the range on dimension anchors? I can switch to them if it's large enough.
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This message was edited 1 time. Last update was at 2012/11/01 12:50:29
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/11/01 13:57:37
Subject: Tekkit
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Lady of the Lake
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Also Dark we need to get wireless frequency allocation out of the way before people start to step on each other's toes. If a chunk is loaded the signal can transmit from or reach there and we only have 5000 addresses total.
Want nothing fun happening like someone opening a door and switching off some nuke's cooling system.
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![[Post New]](/s/i/i.gif) 2012/11/01 13:59:50
Subject: Tekkit
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Mysterious Techpriest
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Melissia wrote:I'm sticking to a one limit of world anchors for now. When I get my sky fort back up, the one I have is going there to maintain the nuke's coolant system and reactor shield.
What's the range on dimension anchors? I can switch to them if it's large enough.
1 chunk by default, but can be changed to 2x2-7x7 if you're allowed enough chunks by your admins
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![[Post New]](/s/i/i.gif) 2012/11/01 17:55:16
Subject: Tekkit
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Consigned to the Grim Darkness
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n0t_u wrote:Also Dark we need to get wireless frequency allocation out of the way before people start to step on each other's toes. If a chunk is loaded the signal can transmit from or reach there and we only have 5000 addresses total.
Want nothing fun happening like someone opening a door and switching off some nuke's cooling system. 
That's why nuke cooling systems shoulidn't be operated with wireless.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/11/01 19:48:59
Subject: Tekkit
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Pyro Pilot of a Triach Stalker
New York
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I will be reducing the number of world anchors I possess, as dRyloke and I are merging and can clump some stuff up to save space.
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![[Post New]](/s/i/i.gif) 2012/11/01 20:51:15
Subject: Tekkit
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Infiltrating Broodlord
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currently i have a single world anchor, this is the only anchor i will probably ever need.
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![[Post New]](/s/i/i.gif) 2012/11/01 21:54:16
Subject: Tekkit
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Stealthy Grot Snipa
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I was, my game crashed and I fell to my death.
Nothing sort of buying a better computer would fix that, since I'm between jobs it's not possible.
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![[Post New]](/s/i/i.gif) 2012/11/01 22:11:45
Subject: Tekkit
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Consigned to the Grim Darkness
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Well, at least diamonds are an infinitely replenishable item in tekkit. Hell we practically use them as currency in some cases. As an aside, I claim wireless signals 1000-1100 for Iustis and I to use in the Meli LLC complex and sky temple (which may be remade as an airship, since that appeals to Iustis more). Most of what I claimed would be used for our factories-- we could use redwire, but we'd have to rework the factories, as we used wireless recievers to make them relatively compact.
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This message was edited 2 times. Last update was at 2012/11/01 22:14:27
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/11/01 23:39:19
Subject: Tekkit
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Pyro Pilot of a Triach Stalker
New York
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I'll grab 500-600 then.
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![[Post New]](/s/i/i.gif) 2012/11/01 23:50:03
Subject: Re:Tekkit
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Pyro Pilot of a Triach Stalker
New York
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Upon looking at the map, I'm starting to think SchellCo (and respective territories given to dRyloke) is very lackluster when compared to the neighboring facilities...
Any suggestions on how to improve?
SchellCo lands outlined in blue:
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![[Post New]](/s/i/i.gif) 2012/11/02 00:28:11
Subject: Re:Tekkit
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Long-Range Land Speeder Pilot
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Just in case, I'll apply here as well, as I really need a tekkit SMP fix, due to not finding any decent ones
username matapata98
thanks
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![[Post New]](/s/i/i.gif) 2012/11/02 02:47:48
Subject: Re:Tekkit
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Fixture of Dakka
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Dr. What wrote:Upon looking at the map, I'm starting to think SchellCo (and respective territories given to dRyloke) is very lackluster when compared to the neighboring facilities...
Any suggestions on how to improve?
I really can't see anyone, save maybe Iustis and Mel, beating Oshunai, though you could always build a crapton of empty shells (no pun intended) of buildings to make it seem like you're bigger?
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DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+
JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. |
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![[Post New]](/s/i/i.gif) 2012/11/02 03:15:08
Subject: Tekkit
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Stubborn Dark Angels Veteran Sergeant
Behind you
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Hey shrike, I just realised that your base is like right next to me...
Sigh.
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![[Post New]](/s/i/i.gif) 2012/11/02 03:17:12
Subject: Tekkit
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Ancient Ultramarine Venerable Dreadnought
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After returning from a period of AFK'ing while my quarry did some mining, I discovered that something or someone (Most likely a ghast) had blown open my tunnel and killed me.
Although I imagine that this falls within the category of a non-refundable death, I'd still like to ask and see if I could get my inventory reset.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2012/11/02 03:24:58
Subject: Tekkit
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Fixture of Dakka
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Doctadeth wrote:Hey shrike, I just realised that your base is like right next to me...
Sigh.
where? I can't seem to find it on the map...
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DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+
JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. |
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