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![[Post New]](/s/i/i.gif) 2012/12/05 15:32:21
Subject: Would you ever want to shoot into close combat?
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Quick-fingered Warlord Moderatus
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Waaaaaaaaaaaaaaayyyyyyyyyyyyyy back in 2nd ed. there was a mechanic for shooting into a close combat. You ran the risk of hitting your own troops of course, but it allowed some interesting tactics. For example, one of my favorite maneuvers with my old Ork army was to take a huge mob of Gretchin, and charge them into a squad of Space Marines. That caused the Marines to be pinned down so they couldn't hide from my Ork dreadnaught or my Boys. Of course I usually lost most of the Grot mob, but the trade off in points for what I killed in marines was always worth it. So I was just wondering if anyone out there would like to see that mechanic brought back. I think that as a special rule for certain armies or units it actually makes a lot of sense. For example, I couldn't see Space Marines using it, but I could certainly see a squad of Storm Troopers firing into a close combat involving a Penal Legion squad, or Chaos Marines firing into a combat involving lowly cultists. So anyway, what do you guys think?
Also, I didn't put this in "Proposed Rules" because I'm not actually proposing a rule here. I'm just curious to see what everyone thinks of the concept.
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This message was edited 1 time. Last update was at 2012/12/05 17:37:56
Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug
Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." |
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![[Post New]](/s/i/i.gif) 2012/12/05 15:41:12
Subject: Would you ever want to shoot into close combat?
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Shadowy Grot Kommittee Memba
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I think they should at least experiment with some kind of "cannon fodder" rule for certain expendable units. 50% of the shots (roll off the odd ones) land on your own unit, 50% on the other one. Guard conscripts, flayed ones, chaos cultists and grots are a great place to put this rule.
Additionally, I think there should be an equippable upgrade 'suicide homing beacon' for guard penal legions and grots that allows blast weapons to center on that model even in cc.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2012/12/05 15:48:35
Subject: Re:Would you ever want to shoot into close combat?
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Quick-fingered Warlord Moderatus
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Additionally, I think there should be an equippable upgrade 'suicide homing beacon' for guard penal legions and grots that allows blast weapons to center on that model even in cc.
That's actually a really good idea!
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Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug
Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." |
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![[Post New]](/s/i/i.gif) 2012/12/05 15:51:18
Subject: Would you ever want to shoot into close combat?
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Nasty Nob on Warbike with Klaw
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All the time. I'd play IG again running alot of 20 man squads
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![[Post New]](/s/i/i.gif) 2012/12/05 15:52:52
Subject: Would you ever want to shoot into close combat?
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Lesser Daemon of Chaos
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I think it would be interesting if certain models had a special rule that allowed the unit to be shot into, but with drawbacks. For example, -1 BS (to a minimum of BS2) and any 1 or 2 (even if it would normally hit on a 2+) hits your own models instead. Eg. Chaos Cultists have the cannon fodder rule and is in a fistfight against a squad of Terminators, so a squad of Traitor Marines opens fire on the melee because they view the Cultists as expendable and the Terminators as a threat worth sacrificing their own for. As CSM are BS4, they get reduced to BS3 so they must roll at least a 4 to hit. Ten Marines fire bolters at rapid fire range, getting 9 4+, 7 misses, and the remaining 4 shots is allocated to the Cultists.
The game Zombicide has a similar mechanic in it, where if one survivor is on a tile with zombies in it and a second person fires into that tile, any roll of 1 hits the survivor (You only have two wounds, so that's really dangerous). It turns into a major moral struggle because sometimes the other person really needs help, but you run the chance of blowing them away or causing them to lose one of their weapons.
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![[Post New]](/s/i/i.gif) 2012/12/05 15:59:48
Subject: Would you ever want to shoot into close combat?
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Mighty Vampire Count
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i have played with a similar rule in the past - randomising casulties (depending on unit sizes) and making the friendly unit automatically take a LD test when fired on whether or not they suffer wounds. Fearless units would ignore this of course..........
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2012/12/05 16:09:14
Subject: Re:Would you ever want to shoot into close combat?
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Quick-fingered Warlord Moderatus
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I think it would be interesting if certain models had a special rule that allowed the unit to be shot into, but with drawbacks. For example, -1 BS (to a minimum of BS2) and any 1 or 2 (even if it would normally hit on a 2+) hits your own models instead. Eg. Chaos Cultists have the cannon fodder rule and is in a fistfight against a squad of Terminators, so a squad of Traitor Marines opens fire on the melee because they view the Cultists as expendable and the Terminators as a threat worth sacrificing their own for. As CSM are BS4, they get reduced to BS3 so they must roll at least a 4 to hit. Ten Marines fire bolters at rapid fire range, getting 9 4+, 7 misses, and the remaining 4 shots is allocated to the Cultists.
That's exactly the kind of thing I was thinking of. I need to dig out my 2nd ed rule book to see how they handled it back then, but I think it might have been similar to what you describe with the exception that anyone could fire into any cc at any time.
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Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug
Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." |
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![[Post New]](/s/i/i.gif) 2012/12/05 16:21:17
Subject: Re:Would you ever want to shoot into close combat?
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Possessed Khorne Marine Covered in Spikes
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Shooting at CC would be opposite of my tactics. I run sloggin' Orks so it's an advantage in CC because they're not as good at shooting. I like getting them stuck in to fight..
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WAAAGH!!!
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![[Post New]](/s/i/i.gif) 2012/12/05 16:29:33
Subject: Would you ever want to shoot into close combat?
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Furious Raptor
Fort Worth, TX
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Interestingly enough, we talked about this on a recent episode of our podcast...either 10 or 11, I can't remember which. It definitely fits the fluff of some of the armies out there, but it adds a dynamic to the game that most of us weren't fond of.
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I out with in both 40k and WHFB.
Co-host of the HittingOn3s Podcast
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![[Post New]](/s/i/i.gif) 2012/12/05 16:33:34
Subject: Would you ever want to shoot into close combat?
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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I think I read a mechanic one time that said any hits rolled shoot the enemy like normal and any misses hit friendly units.
But im Guard, so this would be really really fun...
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![[Post New]](/s/i/i.gif) 2012/12/05 16:49:54
Subject: Re:Would you ever want to shoot into close combat?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Guard would become...very difficult to deal with, as any decent IG commander will have no issues sacrificing a 65pt unit of guardsmen to drop a battlecannon on a 180pt marine unit or to hitting a unit of genestealers locked in guardsmen with a clutch of flamers from a command squad.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2012/12/05 16:53:42
Subject: Would you ever want to shoot into close combat?
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Aspirant Tech-Adept
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Back when I was getting into the hobby, I got involved in my first big participation game at gw Edinburgh. It was around the time that the great unclean one was released. This battle was elder vs chaos and I, as the most nervous youngster in the room was entrusted to control the avatar and a lascannon platform team. I tried to give the avatar back but they insisted. If I recall correctly, the objective of the battle involved the chaos players getting one model to a certain point on thettable where said model would turn into the great unclean one. If the guo was on the table at the end, chaos one. If not, elder.
Anyways, long story short. Last turn, the guo and avatar in combat. I can't remember exactly the situation but I think there was perhaps no way for the avatar to take 10 wounds off the guo in one round of combat so I was forced to shoot the lascannon into the combat. I think the rule was to roll a d6, 1-3 it hit one guy, 4-6 it hit the other. Either way, fired the lascannon, hit the guo, took 6 or 7 wounds and the avatar finished him off in cc.
It was a great day. My first big game and I got a cheer.
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![[Post New]](/s/i/i.gif) 2012/12/05 17:00:56
Subject: Would you ever want to shoot into close combat?
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Jovial Plaguebearer of Nurgle
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I play chaos, it always makes sense for me to be able to shoot into my own combat.
"Oh look cultists, dont care fire away."
"Oh look our lord is in combat. Fire anyway if he dies maybe the gods will smile upon me."
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![[Post New]](/s/i/i.gif) 2012/12/05 17:06:25
Subject: Re:Would you ever want to shoot into close combat?
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Junior Officer with Laspistol
Manchester, UK
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Vaktathi wrote:Guard would become...very difficult to deal with, as any decent IG commander will have no issues sacrificing a 65pt unit of guardsmen to drop a battlecannon on a 180pt marine unit or to hitting a unit of genestealers locked in guardsmen with a clutch of flamers from a command squad.
Actually, my favourite apocalypse asset allows you to do something very similar. The "Imperial Shield Infantry Company" formation has the asset "Fire on my coordinates!", letting you call down orbital bombardments centred on a vox caster. All you need to do is pass a leadership check. I have had a lot of fun doing this on a sacrificial platoon, that has been overrun by something or other.
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![[Post New]](/s/i/i.gif) 2012/12/05 17:21:42
Subject: Would you ever want to shoot into close combat?
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Resolute Ultramarine Honor Guard
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IIRC, RT and 2nd edition made 50%, rounding up, of all hits go to friendly forces. I've never understood Lootas holding fire to spare 1 grot while 15 Khornate Berserkers charge their line.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/12/05 17:36:55
Subject: Re:Would you ever want to shoot into close combat?
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Quick-fingered Warlord Moderatus
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Guard would become...very difficult to deal with, as any decent IG commander will have no issues sacrificing a 65pt unit of guardsmen to drop a battlecannon on a 180pt marine unit or to hitting a unit of genestealers locked in guardsmen with a clutch of flamers from a command squad.
That's actually exactly the kind of thing that happened and it forced you to really think a little more tactically about where you were moving your troops and why. It also forced you to think very hard about what load-outs to take. Since second edition space marine armies could be as small as 10-15 men, you had to be VERY careful about what you did. I think it would add a certain tactical element we are currently missing.
EDIT:
I should add here that I am on the side of allowing it only for certain units. I agree that with the rule-set we have in 6th ed., that allowing everyone to do it all the time is probably not a great idea in terms of balance and game play.
I've never understood Lootas holding fire to spare 1 grot while 15 Khornate Berserkers charge their line.
Exactly! lol
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This message was edited 1 time. Last update was at 2012/12/05 17:39:50
Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug
Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." |
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![[Post New]](/s/i/i.gif) 2012/12/05 18:06:59
Subject: Would you ever want to shoot into close combat?
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Heroic Senior Officer
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Yup, hence why I gave my customer officer a special order to enable his units to shoot at people locked in CC, missed shots are dealt on allies, roll to wound and saves apply as normal.
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![[Post New]](/s/i/i.gif) 2012/12/05 18:09:44
Subject: Re:Would you ever want to shoot into close combat?
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Gore-Soaked Lunatic Witchhunter
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Tycho wrote:Additionally, I think there should be an equippable upgrade 'suicide homing beacon' for guard penal legions and grots that allows blast weapons to center on that model even in cc.
That's actually a really good idea!
Except for the issue that it's skewed towards armies for which 'expendable troops' are in-character. Tau, Space Marines, and Eldar at least don't really work that way, it'd make IG/Chaos/whatever else blast weapons significantly better than other armies' blast weapons.
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![[Post New]](/s/i/i.gif) 2012/12/05 18:25:24
Subject: Would you ever want to shoot into close combat?
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Shas'o Commanding the Hunter Kadre
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Making it a special rule on certain models, such as cultists, grots, conscripts, ect would be fine. As a general rule? Then we have issues.
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![[Post New]](/s/i/i.gif) 2012/12/05 18:46:32
Subject: Re:Would you ever want to shoot into close combat?
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Quick-fingered Warlord Moderatus
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Except for the issue that it's skewed towards armies for which 'expendable troops' are in-character. Tau, Space Marines, and Eldar at least don't really work that way, it'd make IG/Chaos/whatever else blast weapons significantly better than other armies' blast weapons.
That's why it would only be available on certain units. I know that when you could do it with every unit in 2nd ed it actually didn't unbalance the game anywhere near as bad as people think it would so that's why I'm thinking that it might work *if limited* to certain circumstances. Especially since the effect is random (as I recall it was random even when you fired a template weapon) so you would have to be very careful about how and when you did it. I could very easily be wrong, but I really don't think it would be detrimental to the game as long as it was handled right. I do agree that if everyone could always fire at all times into cc with no restrictions it could get a little crazy though.
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Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug
Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." |
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![[Post New]](/s/i/i.gif) 2012/12/05 18:46:49
Subject: Would you ever want to shoot into close combat?
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Junior Officer with Laspistol
Manchester, UK
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I would say it would work better as a USR, like preferred enemy. Maybe you could call it uncaring. Then you could have a model like Chenkov give an order, granting a unit "uncaring:conscripts", or you could have all chaos marines having "uncaring:cultists".
Maybe you could chuck in a rule like you need to pass a leadership check to fire.
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This message was edited 1 time. Last update was at 2012/12/05 18:47:31
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![[Post New]](/s/i/i.gif) 2012/12/05 18:48:37
Subject: Re:Would you ever want to shoot into close combat?
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Quick-fingered Warlord Moderatus
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Maybe you could chuck in a rule like you need to pass a leadership check to fire.
That would actually be an interesting mechanic. Especially for the IG. It adds an element of realism imo.
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Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug
Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." |
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![[Post New]](/s/i/i.gif) 2012/12/05 18:50:08
Subject: Would you ever want to shoot into close combat?
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Heroic Senior Officer
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Depends on the regiment, I fail to see soldiers from the Death Korps hesitate to shoot if there's a chance to kill the enemy (Dead Men Walking springs to mind).
I'd say the ''uncaring'' rule would be great.
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![[Post New]](/s/i/i.gif) 2012/12/05 19:17:16
Subject: Would you ever want to shoot into close combat?
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Possessed Khorne Marine Covered in Spikes
Ohio
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My thoughts are it would be rather interesting to see this rule come up for specific armies ( which it wont ).
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The Black Hand
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![[Post New]](/s/i/i.gif) 2012/12/05 19:35:19
Subject: Would you ever want to shoot into close combat?
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Ancient Venerable Dreadnought
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I did it all the time in 2nd Edition. Especially with my Marines, lol.
It's incredibly grimdark too. Fits right into the setting.
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![[Post New]](/s/i/i.gif) 2012/12/05 19:40:26
Subject: Re:Would you ever want to shoot into close combat?
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Douglas Bader
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Yes. I play IG and Tau, which means that close combat = my unit is killed. If it fails to die properly in my opponent's assault phase I would have no problem shooting into the combat.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/12/05 19:41:16
Subject: Would you ever want to shoot into close combat?
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Dark Angels Neophyte Undergoing Surgeries
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This would only further increase the game's bias to shooting v.s. assaulting. So no.
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![[Post New]](/s/i/i.gif) 2012/12/05 19:46:32
Subject: Would you ever want to shoot into close combat?
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Aspirant Tech-Adept
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Yeh, I think it's definitely something that should be looked at. It was a fun thing to do. You had to really think about whether it was worthwhile. It was a total gamble. Amazing when it worked out, devastating when it didn't. It led to some really great moments,
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![[Post New]](/s/i/i.gif) 2012/12/05 19:53:27
Subject: Would you ever want to shoot into close combat?
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Lord Commander in a Plush Chair
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Veteran Sergeant wrote:I did it all the time in 2nd Edition. Especially with my Marines, lol.
It's incredibly grimdark too. Fits right into the setting.
Well you could afford to do it with marines because they were so tough, especially terminators, it was fairly safe. There's something not quite right about loyalist marines shooting into a crowd of their brothers even if it is to kill those they are in combat with. But not being able to shoot at all into close combat is another thing that shouldn't have been removed from the game.
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![[Post New]](/s/i/i.gif) 2012/12/05 20:05:14
Subject: Re:Would you ever want to shoot into close combat?
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Quick-fingered Warlord Moderatus
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This would only further increase the game's bias to shooting v.s. assaulting. So no.
Actually, it wouldn't. Not exactly anyway. Right now I don't see many people even attempting to get into CC unless they have no choice (like nids), or have taken the odd dedicated cc unit (which seems to be increasingly rare). Because this rule would work in concert with shooting and could help you pin down dangerous units I think it would actually add some incentive to get units up and into assault quicker. Especially because of the overwatch mechanic. If you're going to be shooting into the combat anyway, you may as well go ahead and charge now instead of waiting. Charge your cheap cultists into that massive mob of Boyz. Hope they bring down one or two Orks in cc and then whittle them down with fire. Next turn your quality cc unit hits a severely depleted mob only capable of marginalized overwatch fire (unless some cultists survived in which case you hit a softened mob with no OW capability). I think it would just add a different element to the equation. One more thing for your opponent to think about.
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Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug
Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." |
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