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Made in us
[DCM]
.







Click thru if you must/want, but if you don't:

Spoiler:
THE STATE OF DFG AS A BUSINESS

Let’s start this by having a rather upfront look at the miniatures industry, the customer base and expectations.

My rather unique perspective:
I have the benefit of looking at this not only from my personal company (A crumb gathering niche within a niche) but also for watching WGF, who I think most would agree had a solid seat at the mid-tier table, with a rather large product offering spanning quite a few interests.

I have worked, not only the creative side designing miniatures, but in my previous life as a buyer/planner, which gives me some ability to understand product reorder points and the financial aspect of just in time ordering, supply chain logistics and the implementation of contracts. Add to this, experience with the manufacturing aspect, working closely with WGF and even producing my own resin releases… I understand soft and hard tool molds, direction of pull and release draft angles. Well at least enough to be dangerous: P The only reason I went over this is to illustrate although I am a fresh new business man, and likely NOT a very good one, I do possess a wide skill base that assists me every day.


The Industry:
The industry, is a niche industry, with most companies either finding their niche within a niche market or attempting to gather the crumbs off the table form some of the larger players in the industry. Volume wise, its not a great industry for those not sitting in the top positions within their niche.

It has been said, you are only as good as your last release and only as memorable as your next tease. I find this to be a true if not slightly jaded view. The ‘new shinny’ is what drives this market from a sales standpoint. You need to remain in the publics eye as there is always a new ‘something’ from some other company that will be released just around the corner.

This is where plastic is king and curse all at the same time. Plastic is a fantastic medium for the end user, light durable, infinitely modifiable and highly desirable. There is no doubt that for a miniature line a plastic release adds desirability and a certain legitimacy that those dealing in lesser materials, metal and resin have a hard time competing with….

But why Mark, why would that be a curse when plastic is King, you ask.

(THE LONG ANSWER)
Most would say the upfront costs, which is the correct answer but only part of the answer, the other part is time to market with plastic. Companies that are in plastic need to be looking about 18 months in advance to have any form of steady release schedule. (Remember the new shiny is what matters) Once again, I know that sounds jaded, but it is not… Your supply chain can back you up and help you drive sales if you have a proven history of delivery.

You need to have the capitol to pay upfront for 6 or so releases to be worked on at any one time. Let’s say they are frugal with their kits and two molds for each kit will be required. That would be 12 Molds in the works, 50% down for a total of $60,000 investment tied up for a minimum of 6-12 moths -AND- They need to have available enough capitol to finalize payment on two of those kits, their production run, box/packaging and shipping to their distribution center. So, let’s say you plan an average release to have enough stock to get you through a quarter. 3000 is a fairly good number for the first quarter release from a smaller manufacturer without a huge marketing budget to drive sales. i.e. me or WGF. That would be about $55,000 to get two releases to your dock, paying off four molds and the production run for two kits @ 3000ea volume.

Total outlay of capitol required, around $115,000 with another $55,000 needed in another month or two for the next two releases… and this cycle goes on and on as long as you keep the plastic flowing.

Looking at plastic production from a single project or set of molds is only half the answer… Heaven forbid you have a slow release in there that never grabs like it should. If you are not sitting on $100,000 of ‘problem solving extra cash’, you then do not have the capitol for the next releases and the entire production aspect gets thrown out of whack. Your customers are upset, your supply chain is upset, and the money spent on marketing to tease the next release is pretty much cash in a dumpster fire.
The moral to this story, if you are looking to run a plastic kit line and want to continue doing so, plan 18 months in advance, have 6 kits ready to go to the mold maker from your end at any one time and be sitting on about $250.000 in a cash reserve that is not required for other aspects of your business or its overhead.

A smarter move would be choosing a format that is kinder on the mold count and margin returned for each kit. KD and Mallifaux are a couple of examples, (Hero models) a single figure sells for nearly as much as a boxed set and requires 1/10 the mold space. Unfortunately, this is not the format that DFG embarked on and I am not sure it is one I would have chosen even knowing what I know now, primarily because the character model scheme is just not that appealing to me…. Let’s just say I would need to give it some thought.
So, I think we have established that ‘properly’ running a plastic miniatures business is expensive….

So you had a flop:
Let’s talk about the inevitable soft release. So, you had a flop… bound to happen and you have a release coming shortly behind to help punch back up those numbers. You need to get it out of your head that that slow release will ever pay for its self. The first quarter is the make or break for that kit, flub up the release or have shipping issues and miss the restock or short your initial release, you WILL NOT be getting those sales back, they are gone, your customers and supply chain have moved on to the next release. Sure, they will continue to sell in some small manner, but you missed the boat and the return on investment will likely never come. You can chalk the $15-20K loss up to a learning experience and move on…. Assuming you still have the capitol to do so.

After the first quarter, the product sales will decrease each end every quarter until you hit the products base line. Historicals burn the slowest and lowest but they are steady. Sci-fi is one of the better formats for that initial bump. Fantasy? Not sure…. I do not have any insider information on that. If you have a strong line with distinctive style such as KD, I think you would be fine but that is an uneducated guess on my part.

So, we all are on the same page? Miniatures are expensive, risky, and from an artists stand point a hell of a lot of fun, from a businessman’s standpoint, perhaps not the best investment without an eye for the long game and certainly not without a rather large bank account doing nothing but gathering interest.

The customer base:
What a nefarious gathering. Truly, a hive of scum and villainy.
Creative, imaginative, supportive, geeks, nerds, artist, and general loons….. I could not be prouder of all of you!

Seriously though a great community and one that I am proud to be a part of. I think that they key to my success has always been the relationship with my customer base. I can honestly say I miss being a part of that as much or more than I enjoy the creative sculpting aspects.

As was stated in the beginning of this long rambling thread, the shiny new thing drives the business, that is not to say that quality and the feeling of a fair exchange price vs return is not important, because it is. We all need to feel like we received value from our purchase. If any one aspect fails, quality, value, time to market. You as a manufacturer will feel the effects, not just in that sale but in future transactions.

The supply chain is a customer as well. If you are part of the supply chain, you had better be firing up your customer base. The supply chain directly reacts to demand, they my or may not like your product but if it sells, they will bump the next order and if it is flat, they will pull back. For you the customer/end user its about scratching that creative itch with something cool. For the retailers and wholesalers (who are likely geeks like the rest of us) its still about stock movement and fast returns on investment.

Remember your first few months of any release will make or break that release. This all comes back to time to market… Loose that race and you have lost sales, it is an extremely important aspect that every manufacture frets about and that many of us never think about as we wander store shelves or click through retailer’s websites.

Expectations:
IT’S A TRAP!


Also a fun drinking game for this post.

Wipe the sleep from your eyes, this next part is important and although my ramblings may have put you into a stupor, this is meat and potatoes time!






If you have been on this side of the table for any length of time, you will know the manufactures rarely meet deadlines.
This is not just a ‘China thing’.
Every vendor I have worked with on the manufacturing end comes in late.
PERIOD, NO EXCEPTIONS.

So how do you manage expectations? How can you guesstimate when something will arrive once the order has been placed? Honest answer, you can’t the delay will range from reasonable, two weeks to mind numbing 1+ years. Best advice is not to even tease a release until it is in your warehouse… let it simmer for a couple of weeks and then release.

The problem for me is that I truly enjoy bringing all of you in on the creative process. I am likely shooting myself in the foot by doing so, but some of the feedback ends in changes or insights that effect the final product. This (for me) is a difficult decision. Do I open the doors and show all while destroying the OOOOOH NEW SHINY! Or prey that the ends justify the means. I still do not have an answer for this problem, I just know that I prefer active participation.

I am not sure how the supply chain felt about that, but I imagine they would prefer an unveiling and big initial hype just before release.

Quality:
Based on your past purchases, we know WGF delivered quality, late, but quality. This in its own way is a trap. I have no doubt that Wai Kee (WGF) knows the value of quality and what that means for retention. He is a brilliant engineer and can be a perfectionist when his attention is fully on a project. Should my next release not rise to the same level, there will be comparisons and expectations will be met or not. I will never knowingly produce crap but not every manufacturer is able to meet that standard to the same level.

Price:
I have always priced with an eye to value for money spent. I tried to keep the kits slightly below some of the ‘big boys’ so that my customers could view them as a quality alternative that may be slightly more reasonable. This is also a trap. Slaving your price structure to a larger more capable manufacturer means that you may be running at a loss if all things do not go as planned. The pull back from distribution and rising costs to ship outside the US have made it impossible to look at new releases with the same pricing structure, certainly not while staying within distribution.

Kit contents:
When we started this path together, WGF was manufacturing, shipping in full container load to their warehouse and pushing those product up the supply chain that had been in existence for some time. The discount they received by shipping full container loads is substantial, the cost to manufacture, insignificant by comparisons to what a customer needs to pay. Having these large multi sprue kits was not a real concern aside from their volume in the container. When I took over distribution, it became very clear that the kit contents (sheer size) and number of shots per kit would indeed be an issue and A TRAP! How do you pull back from that or cut a new course once expectations have been set?

Means of production:
As I stated very early in all this, plastic is king, but now that you see the monetary requirements, the delays in time to market, the lost revenue associated with these delays…. Where do you go with all of that? How as a manufacture can you justify any move towards plastic? And if the expectation is that all my releases are to be plastic, well….. IT”S A TRAP!


I will lay out a single example here to help clarify the financial issues with plastic kits. You ready for this? Where ell’s will a manufacturer open his books with a real-world example of pricing? (queue cheesy used car salesman commercial music)

One of my best-selling kits, the 20-man Stormtrooper set.
20-man stormtrooper set, cost to manufacture $5.00, not bad, not great but folks in China got to eat too.
Cost to deliver $3.00 (shipping and initial warehousing, would be substantially less if I could fill containers, but the sales volume does not allow for that)
Total cost of kit delivered $8.00
Retail $44.00

Buy at $8.00 sell at $44.00?! Where do I sign up, right? Hang on folks, it’s a bumpy ride.

What does it take to run a miniature line and keep the doors open? It’s simple really, you need to have a 4-5 X mark-up from the manufacturing costs MINIMUM (kit delivered to warehouse) returning to you on most sales. It may seem crazy high to require 4-5X the cost but when you break it down it becomes clear. Now granted this is simplistic but a good estimate. If you can get it 6X cost delivered is much better, as it allows for some breathing room that may be desperately needed.

1X For cost to re order the kit you just sold
1-1.5X For the associated overhead (Warehousing, utilities Labor) Assuming that you turn the product over every 2-3 months, if it goes longer, it will eat further into the profit margin.
1X Tax…. No way around the tax man.
1X Back into business to fund that next sweet release.
.5-1X Personal profit, a man must eat after all….

$8.00 X 5 =$40.00 all is good! Well, sort of… If I sell direct only, at full MSRP, then I have met my margin. If I sell into distribution, I net $16.00-$17.60 per kit, which works ONLY if your turnover is very fast and you are able to restock with a container load of product.

I tend(ed) to sell 60/40 split 40% direct (at less than retail many times) and 60% into distribution with a 6 to 12-month turnover (sell through last shipment) depending on the SKU.

What does all this mean? It means that there is simply no way to sell into distribution without jacking the kit price so high that it would cripple sales. Retail for a 20-man set would need to be $80-$85 retail for this kit to make sense from a business perspective. If all of you are confident that and $85 retail is reasonable, and you would snatch them up…. Please say so, but I think I know the answer to that question already.

So, Wholesale is clearly not an option based on the financial realities, but wholesale is consistent. They move product every month like clockwork down to the retailers, they pay the operating expenses by being reliable in a way that my customers cannot be, through no fault of their own. Wholesalers are pushing out to multiple retailers and pushing to a much larger and willing base.

All of the expectations listed above have been on my mind from the first day I took over, reflecting, trying various things, contemplating every month on the direction of the company and how or IF it should move forward. Seriously, I LOVE this stuff, but every month I examine if there is a future or not.

All doom and gloom, right? May as well just call it a day?

Nope, not yet. There are several paths forward, but they are untested, and the results may or may not net the desired result. I have started the process by removing myself from distribution and reopening a dialog with my customers. I will lay out a few options as I see them and see if any of you have input that might assist in steering the boat. Not to worry, this is not ‘on you’ DFG will move forward in perhaps some rather unconventional ways that may break some of the ‘expectations’ but I am more than happy to plot the course and see where it leads.


NEXT UP WHERE TO GO
I will be going over what I have planned so far and possible ways to deal with production and releases.

This message was edited 1 time. Last update was at 2018/02/27 04:37:25


 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Interesting read, a lot of what he says is basic to any manufacturing/retailing business. I hope he's explaining it for our benefit and that he didn't learn it the hard way.

Going back to the problem he describes, there are ways to sell old wine in new bottles, a boxed starter set for example or an army deal or an upgrade kit.

I wonder what he's thinking of.

 
   
Made in us
Legendary Master of the Chapter





SoCal

I wonder what happened to the panzerjagers/black widows. I bought some initially, but planned to buy more when funds allowed, and by that time they had disappeared from the website.

   
Made in us
Longtime Dakkanaut






I hope the best for Mark. I've been following him since the old blockhead and love that he hasn't given up yet.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Albino Squirrel wrote:
There are some new posts up on the Dreamforge Games blog. If anyone is curious what has been going on with them, here's the latest: http://dreamforge-games.blogspot.com/2018/02/the-state-of-dfg-as-business.html


Great read! I appreciate him taking the time to peel back the covers and explain what's going on

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

I still hope to see those aliens some day. Definitely an interesting read.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

There were three blog posts from Mark all on the same day, and while Alpharius quoted the most interesting one, there was this bit buried in one of the others:
I finalize a few files for production (StuG tank, Shadokesh and Ferals) ...

So, confirmation that the StuG and something Shadokesh is complete and ready to go to production?

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
Dakka Veteran






I’d love to see him flesh out the shadowkesh and produce a mech game with the crusaders vs whatever the shadowkesh may have available and fill in with some infantry but have the bulk of the game be between giant robots vs a shadowkesh kaiju type beings.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Whoa, I am really excited to see Mark posting again - he even mentions posting on Dakka!

I will be posting much more to my blog as I used to and frequenting old haunts like DAKKA for a more open exchange.



That's from his first blog post this morning, you can see all 3 at the directory here:
http://dreamforge-games.blogspot.com

And here are individual links since newer entries will push them to the next page, and he's already made 3 posts today!

Well, hello there.....

A Little Catching Up May Be In Order

The State Of DFG As A Business

Loved everything about these posts - can't wait to read more and hear what he is thinking about as options for the future, as he hinted at here! But just seeing him being open again is so awesome

This message was edited 4 times. Last update was at 2018/02/27 04:51:32


 
   
Made in us
Heroic Senior Officer





Western Kentucky

I wish the absolute best for him. Loved his kits and while I think he got a bit too overambitious with stretch goals, he made some absolutely fantastic kits. I thought his eisenkarn bits kit was awesome and I've been using it for guardsmen for years to provide computers, binocs, pistols, crates, and other bits and bobs.

Here's hoping he does well, I'd love to see those space Slavs he previewed a ways back. Either way I expect he'll be using more resin and metal in the future. I doubt any company could continue to release the absolutely unreal sets like his Titans were.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Krazed Killa Kan





SoCal

Prediction: 3D printing and small short run molds not made of metal.

Pretty sure everyone's looking at the latest advances in printing. Got my eyes opened about that.

Tying your business to the failure of another popular game is problematic. Being a good quality knock off only works if there isn't an amazing official product.

License the Maelstrom's Edge rules or make something of a similar scale. Get a game out that's not directly competing with the 800 pound gorilla.

   
Made in gb
Incorporating Wet-Blending





Wales: Where the Men are Men and the sheep are Scared.

Does anyone know any good UK suppliers of DFG products?



 
   
Made in gb
Decrepit Dakkanaut




UK

Since they've withdrawn from distribution there isn't one as far as I know (they used to be handled by Northstar but they don't list them any more)

so it's a case of keeping an eye on ebay or ordering direct (which is just too expensive for me with shipping and customs)

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The latest sale had free worldwide shipping at least, so there's that.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Infiltrating Broodlord




Lake County, Illinois

Yeah, but making models that can be used in their own game but also as 40K proxies is probably not a bad way to go. I got some Eisenkern to use as Imperial Guard models, and some of the 15mm leviathans to proxy as Leman Russ tanks.


Automatically Appended Next Post:
Also should point out, I guess, that they have a sale going on right now. $13 for 30 28mm WW2 figures (or $10 for 90 15mm) is a good way to start playing Bolt Action pretty cheap.

This message was edited 1 time. Last update was at 2018/02/27 15:30:50


 
   
Made in gb
Decrepit Dakkanaut




UK

 BrookM wrote:
The latest sale had free worldwide shipping at least, so there's that.


thanks for the heads up on that, I didn't realise, should just about make it a viable buy again


Automatically Appended Next Post:
 BrookM wrote:
The latest sale had free worldwide shipping at least, so there's that.


thanks for the heads up on that, I didn't realise, should just about make it a viable buy again

This message was edited 1 time. Last update was at 2018/02/27 15:36:36


 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Tannhauser42 wrote:
There were three blog posts from Mark all on the same day, and while Alpharius quoted the most interesting one, there was this bit buried in one of the others:
I finalize a few files for production (StuG tank, Shadokesh and Ferals) ...

So, confirmation that the StuG and something Shadokesh is complete and ready to go to production?


Unless I am mistaken, the blog post in question mentioned that was done back in 2017 and he did not find a new partner and now they are effectively canned.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Ruthless Rafkin






Glen Burnie, MD

The Dreamforge infantry also work well with This is Not A Test for the Preservers and newly released Renegade Reclaimers factions.

http://worldsendpublishing.com/



This message was edited 1 time. Last update was at 2018/02/27 18:12:19




-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. 
   
Made in ca
Master Sergeant





Oh no... I just discovered these, and that sale...

I wonder if I can afford to start a new army
   
Made in us
Ruthless Rafkin






Glen Burnie, MD

 Ventus wrote:
Oh no... I just discovered these, and that sale...

I wonder if I can afford to start a new army


Yes, you can!



-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

 BrookM wrote:
The latest sale had free worldwide shipping at least, so there's that.


I missed that - the international shipping (which is not Mark's fault) is the only thing that has stopped me spending a tidy sum on more kits from him over the last... however many sales he's had in the last couple of years. Maybe a direct mail list would help if he gets back into it.

   
Made in us
Fixture of Dakka





Denison, Iowa

Looks like Dreamforge is moving ahead with new models.

Due to costs and manufacturing issues, they are reverting back to resin for their models. Good news is that DF is close to release on the Hover Stug, the Paladin walker, and Shadowkesh. After that, another human faction.
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

 cuda1179 wrote:
Looks like Dreamforge is moving ahead with new models.

Due to costs and manufacturing issues, they are reverting back to resin for their models. Good news is that DF is close to release on the Hover Stug, the Paladin walker, and Shadowkesh. After that, another human faction.


Where did you see that? The website has nothing under news about anything and I haven’t received an email update from the old kickstarters.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Facebook has a long and pretty professional and informative explanation.

https://www.facebook.com/groups/1401326060121348/

Took me forever to find it again though, it's not on the Dream Forge FB page, but on the fan group.

Much as I love plastic, Resin in the last few years has gotten really good. The Dystopian Wars stuff I got was incredible and very tough. It's interesting that both Dream Forge and

 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

https://www.facebook.com/groups/1401326060121348/permalink/2036964286557519/

When we last lest off on this rather rambling discussion, we had addressed the issues regarding manufacturing plastic miniatures, the costs involved and some of the challenges a small manufacturer faces, regarding time to market, the supply chain, the customer base and profit margins.

You can view the other conversations here:

Part 1: Well, hello there. http://dreamforge-games.blogspot.com/…/well-hello-there.html

Part 2: A little catching up may be in order. http://dreamforge-games.blogspot.com/…/a-little-catching-up…

Part 3: The state of DFG as a business http://dreamforge-games.blogspot.com/…/the-state-of-dfg-as-…

This is part 4: Where to go from here.
This is the last in that series of rather frank discussions. This conversation will be about the direction DreamForge will take and how I would like to handle new releases and how to keep the train rolling as much as possible while limiting delays as much as possible.

Where have I been since my last post? Working on prints, testing a few theories about mold manufacturing with an eye to efficiency, repeatability and quality.

Where to go from here…. Well, that is a rather large question with some fairly complicated moving parts. I love doing what I am doing but at the end of the day, this is a business and all paths forward must be manageable, efficient and profitable. With the other conversations behind us I can address my path forward.

1) Production will be moved in house, for cost, quality control and to allow for ease of movement from one product to the next. Should one flop, the investment will be minimal, and the next release more easily moved into, as I will be controlling the manufacturing aspects and it facilitates a far more inventory on hand friendly option. Manufacturing just what you need when you need it keeps ‘dead stock’ issues to a minimum. The obvious down side is that this does impact my design time as I am elbow deep in the manufacturing process.

I will be releasing product in waves, making enough for the anticipated first product push and not returning to that product until there is a production slot open to deal with the extra run. This may cause issues where the supply does not meet the demand, but it is a necessary evil. Every kit setting on a shelf, is money tied up, money that could and should be used for the next release.

2) New kits and re-issues of older kits will be in resin, the costs to tool and run the product are far more manageable and I went over in the previous paragraphs, it allows me far more financial freedom and the ability to tailor my production and keep a more fluid release schedule on hand. Having a 500 unit minimum and a 4-6 month lead on restocks simply does not work for a company my size.

3) The plastic kits are limited to stock on hand, if you want them, you might want to pick them up while they are available, once they are gone, they are gone. They will be replaced by the resin versions in the future. The infantry will not be discounted as the supply is very limited. Any kit in stock that has too much excess inventory will see some great sales until the stock levels reach a minimal level.

I know some of you may not have had stellar results from resin kits, I will do my best to control quality and have been experimenting with a few techniques to minimize the gate and vent size down to 1/16” (about 1mm) to help get rid of the issues with massive cleanup and destroyed details due to overly large pour gates. This process does have some drawbacks. The resin I sue cannot be fast setting, which means a mold may not see more than two casts per day. To address this issue, I have worked out a means to make many copies of the same molds, quickly and efficiently. There is simply no way to match the production speed of injected plastic but considering its tooling costs and the lead time needed, it is not an option within this niche market where the ‘new shiny’, it what sells. I much prefer being able to continually release great products than hope a kit has staying power to pay for the initial investment.

Would I ever consider a plastic release? Yes, given the right kit, it is still a better means of production. Having the experience, I have gained so far, I have a good feel of what will and what will not survive a long release, the only questions is whether the community will have moved on to the next game/product in the meantime.

So, now you know the direction… What’s next?

Hover StuG!
I will be doing a bit more mold testing and refining of process and then the initial run of the StuG can begin. The initial run will be 200-300 kits

Shadokesh!
Ferals and troopers, really cool kits, fun as hell to model these, but without a game or other driving force to push sales and no obvious ‘counts as’ the sales on these may be a little soft. I will keep my initial run fairly small while keeping an eye on my customers reactions.

Panzerjager!
These have been OOS for some time and will be the first re-release, followed closely by other infantry lines. The re-releases will be roughly in the same format, separate arms and chests, etc, but I may join up some components that were split to ease manufacturing, assembly and part count issues.

After that? The Protectorate! Honestly not doing these in plastic is a blessing and a curse. I know they would sell with enough initial volume but the freedom of not needing to respect the ‘direction of pull’ of a hard too means I can start to really flex some modeling muscle and make them as cool as possible.
And after that? Buildings, terrain, other vehicles, races, etc.…..
My intent is to get far more interactive with the community regarding those future releases, asking for feedback and taking critiques to make every kit the best I can. The re-releases, StuG and Shadokesh are basically done from the modeling aspect, so, they are what they are…. But I look forward to flexing the old grey matter with all of you for the future lines. Its going to be fun, its going to be cool and I hope to see many of you helping to shape the products you want!

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I think these are new?








Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Major




In a van down by the river

Yep indeed.

Slightly disappointed in the switch to resin, but I do understand why it has to be done if DFG is ever to release new product. Also concerned about price changes, though chances are at least one hoverstug will be acquired to see how the resin turns out if nothing else.
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Cymru

I hope this Doesn’t mean that the existing plastic kits will be replaced by resin ones, but I’m reading the above and that’s what it sounds like :(

My P&M Shenanigans (40k mostly atm)

Diary of a Inquisitor (Other Sci fi in 40k fluff and Pics)
 
   
Made in se
Executing Exarch






 JoeRugby wrote:
I hope this Doesn’t mean that the existing plastic kits will be replaced by resin ones, but I’m reading the above and that’s what it sounds like :(


Well he won't produce any more of those plastic kits, that's for sure.
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

I'll be buying 3 of those hovertanks.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
 
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