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![[Post New]](/s/i/i.gif) 2013/02/07 04:10:18
Subject: Re:Putting the mander in Salamander
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Hardened Veteran Guardsman
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And how is that OP? They get to re-roll one failed armor save (of a 1) a a game
Ah, I thought it was any failed armour save. My bad
I think, though, the salamander special rule should cost some points, as the benefits outway the drawbacks. Maybe an increase of 1-2 points per model would be warranted.
Also, ceramite plating should be 20 points at least on land raiders (Seriously, has anyone here even contemplated just how nasty a land raider spartan is with ceramite and flare shield? If I do a heresy era army, I am getting myself one of those)
anyway, good luck
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![[Post New]](/s/i/i.gif) 2013/02/07 04:13:58
Subject: Re:Putting the mander in Salamander
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Lord of the Fleet
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undead flesh addict wrote:
I think, though, the salamander special rule should cost some points, as the benefits outway the drawbacks. Maybe an increase of 1-2 points per model would be warranted.
Also, ceramite plating should be 20 points at least on land raiders (Seriously, has anyone here even contemplated just how nasty a land raider spartan is with ceramite and flare shield? If I do a heresy era army, I am getting myself one of those)
anyway, good luck
I proposed a variation to the Masters of the Forge USR which would likely satisfy your complaint.
Also, I just looked it up, and it appears as though armoured ceramite is a 20pts upgrade for Land Raiders. Good call.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/07 04:26:47
Subject: Putting the mander in Salamander
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Fireknife Shas'el
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Once I get the IA book he's in, I'll throw him in there. Also, Blacksails, I used your Tu'Shan Terminator bit, if that's ok with you.
I also switched the Masters of the Forge from a USR to party of the armory. Automatically Appended Next Post: undead flesh addict wrote:And how is that OP? They get to re-roll one failed armor save (of a 1) a a game
Ah, I thought it was any failed armour save. My bad
I think, though, the salamander special rule should cost some points, as the benefits outway the drawbacks. Maybe an increase of 1-2 points per model would be warranted.
Also, ceramite plating should be 20 points at least on land raiders (Seriously, has anyone here even contemplated just how nasty a land raider spartan is with ceramite and flare shield? If I do a heresy era army, I am getting myself one of those)
anyway, good luck
Done! Looking at the Salamander USR, I think I'll throw the price increase in the Army Adjustments section.
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This message was edited 1 time. Last update was at 2013/02/07 04:28:19
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![[Post New]](/s/i/i.gif) 2013/02/07 04:33:08
Subject: Putting the mander in Salamander
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Lord of the Fleet
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McNinja wrote:Once I get the IA book he's in, I'll throw him in there. Also, Blacksails, I used your Tu'Shan Terminator bit, if that's ok with you.
I also switched the Masters of the Forge from a USR to party of the armory.
Just saw the changes. Looks good.
Don't forget to make Tu'Shan 225pts base, 250pts with the terminator upgrade. He'd be 60pts more than Belial, but comes with a twin linked melta gun (15pts), a better, MC'd hammer (~15pts), resistant to fire (5pts) and orbital bombardment puts him on par with Belial for unlocking termie troops, so it stands to be fairly balanced.
I'd make the ceramite armour upgrade 5pts more expensive for all the vehicles (20 for Raider, 15 for preds, 10 for rhinos) as it makes it more of a choice and less of a no-brainer small point upgrade.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/07 05:11:11
Subject: Putting the mander in Salamander
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Fireknife Shas'el
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Oops I knew I was forgetting something! Done. Only 8 points for Rhinos because at S8, you already glance on a 3 and pen on a 4 (against AV11), so there's already a rather high chance to at least wound the vehicle. Automatically Appended Next Post: Updated the armory, added Bray'Arth Ashmantle and Pellas Mir'san (not in their entirety), and changed Tu'Shan's weapon to Stormbearer (not that it makes a huge difference).
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This message was edited 2 times. Last update was at 2013/02/07 05:43:50
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![[Post New]](/s/i/i.gif) 2013/02/07 06:04:46
Subject: Putting the mander in Salamander
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Battleship Captain
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Should Make dreadnoughts be able to take a strength 6 ap 3 flamer as a main weapon, with flame storm. And perhaps some sort of hammer option.
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![[Post New]](/s/i/i.gif) 2013/02/07 07:22:46
Subject: Putting the mander in Salamander
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Fireknife Shas'el
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cormadepanda wrote:Should Make dreadnoughts be able to take a strength 6 ap 3 flamer as a main weapon, with flame storm. And perhaps some sort of hammer option.
Hmm... not sure about the Hammer option for regular dreads (Ironclads have that one covered), but I'm completely down with the Flamestorm Cannon. Also, totally forgot to add the Predator Infernus. It is added now.
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This message was edited 1 time. Last update was at 2013/02/07 08:29:35
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![[Post New]](/s/i/i.gif) 2013/02/07 11:05:26
Subject: Putting the mander in Salamander
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Jealous that Horus is Warmaster
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As Tu'shan is a chapter master maybe he should benefit from an EW rule ? as Calgar has it, Draigo has it, and Logan from SW....
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"Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death.
My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die!"
4000 Points of Farsight's Finest tau
8000 Points and counting Sons of Horus
2000 Points of Death Company Blood Angels |
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![[Post New]](/s/i/i.gif) 2013/02/07 14:57:20
Subject: Putting the mander in Salamander
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Grim Dark Angels Interrogator-Chaplain
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Dante dont got ew, neither does azrael or Pedro... Sure there are
Others, but anyway to the op, love it, I dont play salamanders but I would gladly let my mate use these rules.
Something I would like to add.
1/2
Fury of the salamander
Psychic powers
Type: beam
Range: 3d6
Str7
Ap: 4
Special rules: any unit hit by fury of the salamander must take a I test or be effected by the blind rule, this has no effect on vehicles with an I value
3/4
Might of the drake
Type: buff.. Forget the name.
Range: 12"
Special rule: the units attacks blaze with psychic power, the unit
Gains the poison 4+ special rule on its shooting OR close combat attacks, choose when casting the power.
5/6
Vulkans vengeance
Type: focussed witchfire
Range: 18"
Str4
Ap3
Special rules: if the model survives it must immediately take a t test, if failed it immediately take another wound with no armour save allowed, this does not generate further tests if failed.
These powers replace the codex space marines powers
Salamanders may roll on the biomancy, telepathy, pyromancy, telekinesis or salamander tables.
Soo anygood?
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![[Post New]](/s/i/i.gif) 2013/02/07 15:04:46
Subject: Putting the mander in Salamander
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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Exalted this thread, this is a perfect example of a Sallie codex done right. As a matter of fact, this is an example of ANY fandex done right. Everything is nice and balanced, while I don't play Marines (my meta is so full of them that I just couldn't bring myself to do Marines. I went Guard  ) I would gladly let my friend use this
EDIT: With the sudden amount of fandexes recently, has any of the Mod staff considered making a few stickies (in this section) that link to really well done codices so that we can direct new writers to good examples of homebrew work?
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This message was edited 1 time. Last update was at 2013/02/07 15:06:24
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![[Post New]](/s/i/i.gif) 2013/02/07 16:02:24
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Shell I give you the bits I made for prye gaurd (primach hounour gaurd still in acction defening the CM.)
Yes or no.
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/07 16:31:25
Subject: Putting the mander in Salamander
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Fireknife Shas'el
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Go for it Wargey.
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![[Post New]](/s/i/i.gif) 2013/02/07 16:52:19
Subject: Putting the mander in Salamander
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Battleship Captain
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Well i was thinking the hammer option for all dreads, because salies like their hammers. Perhaps have a new kinda power fist, like Salamander Jaw of Wrath - it is a dreadnought close combat weapon with a integrated heavy flamer and a additional melta or heavy flamer hooked to the under side of the fist. I think the point cost could be something around the 10-25pts department +pts for the extra gun upgrade, storm bolter would be the basic/free upgrade with the arm. I mean like you have dreadnought: May replace DCCW with Jaw of Wrath - not sure on pricing, but it includes a Heavy flamer. If Jaw of Wrath is present: Can replace underslung storm bolter with: Heavy flamer - 10pts Melta gun- 10pts Oh i know also think of being able to add scales! and this confers a 6+ invlun or something. Something to mitigate damage, but not over powered invincible rhinos. Should dreadnoughts be able to get shields? maybe i am just going nuts here, i like sallies because they are green.
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This message was edited 3 times. Last update was at 2013/02/07 18:00:37
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![[Post New]](/s/i/i.gif) 2013/02/07 16:56:39
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Worked for a while on this
Prye gaurd 175
Same stats as honour gaurd
Same rules
And
Fearless
Wargear
Inferno pistols
Atificer Amour
Thunder Hammers
Promethean brandings
Options
Can have TDA. +20ppm
Can have Storm shield. +10ppm
Can have a chapter baner +30pts
What do you think.
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/07 17:09:17
Subject: Putting the mander in Salamander
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Grim Dark Angels Interrogator-Chaplain
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wargey wrote:Worked for a while on this
Prye gaurd 175
Same stats as honour gaurd
Same rules
And
Fearless
Wargear
Inferno pistols
Atificer Amour
Thunder Hammers
Promethean brandings
Options
Can have TDA. +20ppm
Can have Storm shield. +10ppm
Can have a chapter baner +30pts
What do you think.[/quote
You know what wargey, thats not too bad, I would make termy armour 10 pts though, as they already have a 2+, so they are just paying for the invun
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![[Post New]](/s/i/i.gif) 2013/02/07 17:13:16
Subject: Putting the mander in Salamander
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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Formosa wrote:wargey wrote:Worked for a while on this
Prye gaurd 175
Same stats as honour gaurd
Same rules
And
Fearless
Wargear
Inferno pistols
Atificer Amour
Thunder Hammers
Promethean brandings
Options
Can have TDA. +20ppm
Can have Storm shield. +10ppm
Can have a chapter baner +30pts
What do you think.[/quote
You know what wargey, thats not too bad, I would make termy armour 10 pts though, as they already have a 2+, so they are just paying for the invun
Don't forget, they also gain the ability to deepstrike, gain relentless, and lose sweeping advance.
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![[Post New]](/s/i/i.gif) 2013/02/07 17:19:05
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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By the way on whammer 40k wiki
He has
Atificer amour
Drake cloak
A power wepon made for the primach
A flamer wepon
Automatically Appended Next Post: Who thinks this is going somewere.
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This message was edited 1 time. Last update was at 2013/02/07 17:20:57
sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/07 18:25:37
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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wargey wrote:By the way on whammer 40k wiki
He has
Atificer amour
Drake cloak
A power wepon made for the primach
A flamer wepon
Personally, while I do trust 40k wiki a lot, I'd double check some of the quirks from Lexicanum. If the facts match, it is at least partly official, but if they don't I'd go with the Lexicanum stuff.
I actually think this codex is great, but all grey is difficult to read for me. (Don't know why.) Could you add a few "spoilers" to the specifics of some of the bigger contexts and maybe change the colors of the titles?
Example:
Wargear
Not to complain or anything, just my own preferences in formatting
Love the work here.
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This message was edited 1 time. Last update was at 2013/02/07 18:26:01
Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/07 18:36:10
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Nothing on Lexicanum.
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/07 18:54:01
Subject: Re:Putting the mander in Salamander
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Lord of the Fleet
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Tu'shan is fine the way he is. No changes needed.
As for the pyre guard, you can use an ordinary Honour Guard Squad, and simply give them the option to buy thunderhammers and storm shields for the normal price (30pts for hammer, 15pts for shield).
If you want them in terminator armour, use the Terminator Command Squad entry from C: DA and add a multi-melta option. Done.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/07 18:56:12
Subject: Putting the mander in Salamander
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Librarian with Freaky Familiar
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So since they are limited to 1 fa do they get extra slots in something else?
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2013/02/07 19:06:57
Subject: Putting the mander in Salamander
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Lord of the Fleet
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Well, they still have 3 FA slots, they're just limited to 0-1 to each individual selection. So, they can have a land speeder squadron, attack bike squad, and scout bike scout, but they can't have 3 squads of attack bikes.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/07 19:09:45
Subject: Putting the mander in Salamander
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Librarian with Freaky Familiar
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Oh alright alright im spongen what your are spillen.
May i suggest a dreadnaught with 2 ccw both with heavy flamers?
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2013/02/07 19:15:02
Subject: Putting the mander in Salamander
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Lord of the Fleet
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Backspacehacker wrote:Oh alright alright im spongen what your are spillen.
May i suggest a dreadnaught with 2 ccw both with heavy flamers?
The Ironclad dread can already be outfitted in this manner normally in the vanilla codex, so that option is covered.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/07 19:54:53
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Don't limit land speeder storms as they use them a lot to transport there scouts also they like fast moving things but once they have got were they want they just stand and fight.
Limitation on bikers and normal land speaders and storm talons but not storms or assalt sq have assalt sq decked out with flamers and melta guns by the way for them the flamer is more holy than the bolt gun.
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/07 20:07:39
Subject: Re:Putting the mander in Salamander
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Lord of the Fleet
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Wargey, every chapter uses land speeder storms to transport scouts. Please stop using the Salamanders trilogy as a basis for rules. The 0-1 FA limit makes sense with their general limited use of bikes and speeders, which also acts as a balancing factor.
Trust me when I say the 0-1 limit for fast attack selections is fluffy, makes sense, and is balanced. The trilogy is not a good basis for rules.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/07 20:14:32
Subject: Putting the mander in Salamander
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Librarian with Freaky Familiar
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Blacksails wrote: Backspacehacker wrote:Oh alright alright im spongen what your are spillen.
May i suggest a dreadnaught with 2 ccw both with heavy flamers?
The Ironclad dread can already be outfitted in this manner normally in the vanilla codex, so that option is covered.
ah well so it is, i never run a iron clad in my nilla marines so i had no idea :p well then dual wielding flamers are covered im spend on suggesting things haha
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2013/02/07 20:16:26
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Have you thoght about scouts SQ having a veteran sargent (salamanders ensure there scouts are not thrown away so meany of there veterans go back to the 7th company to aid with the traning of them.)
Dreadnoughts can have 2 dccw with meltagnus or can have meltaguns insted of storm bolter
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/07 20:56:20
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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wargey wrote:Have you thoght about scouts SQ having a veteran sargent (salamanders ensure there scouts are not thrown away so meany of there veterans go back to the 7th company to aid with the traning of them.)
Dreadnoughts can have 2 dccw with meltagnus or can have meltaguns insted of storm bolter
Every. Sergeant. Is. A. BLoody. Veteran. Of. The. Chapter.
Regardless, whether he is a scout, vanguard, sternguard, command squad, honor guard or tactical sergeant.
And none of the chapters want to "throw away their scouts"
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/07 21:07:22
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Ba'ken reterns to the 7 company train the nephotites form scoria.
Scout sargents are not veterans compeared to tactical SQ the salamanders often have there most battle hardened veterans training ther scouts.
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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