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Made in us
Powerful Ushbati





Manhatten, KS

BLUF: I am saving all my army builds here for easy access. I manage to already win the 1k tournament I was apart of. Now just trying things out at different point levels.

I have a 1k tournament this weekend that I am thinking of bringing the new daemons too and giving them a whirl. I have the following models available.
18 Daemonettes
18 Pink Horrors (some have been modeled to be heralds if I so choose)
30 Blood Letters (same as above)
29 Plague Bearers (1 herald equivalent)
1 Epidemius on palanquin (he himself isnt runable anymore but a nurgle herald could be used with the same loadout and same points but gets better buffs)
1 Great Unclean One
1 Keeper of Secrets
1 Masque
1 slannesh herald
2 Tzeentch Heralds
2 Nurgle Heralds (palaquin optional)
2 Blood Thirsters
4 Daemon princes
1 Lord of Change
1 soul grinder
9 flamers of Tzeentch
6 screamers of Tzeentch
3 Beast of Nurgle
5 Blood Crushers

So far I was considering the following list:

Blood Thirster 300pts
Exalted reward(depending what I get I am most likely trading this for a hellforged artefact=portalglyph) I think it will be fun and if played right could really help on objective missions; Greater Rewards (The only one i dont need is unbreakable hide).

Herald of Tzeentch 160pts
Exalted Locus of Conjuration; Exalted rewards(most likely gonna trade the result out for the Grimoire of True names to try and keep the horrors alive or weaken the enemy);mastery level 3

Herald of Khorne 120
Juggernaut; Greater Locus of Fury;

Troops:
19 pink horrors 215pts (not sure if I want MSU or one big unit to maximise the shooting and survivability. )
Including Iridescent horror with 1 greater reward... might take the weapon to give the model some killing power if I get charged

20 Blood letters of Khorne 205pts
Blood reaper upgrade(had 5 extra points)

Total Pts: 1000

I know its a little upgrade heavy and low on troops but I plan to spawn troops with the artifact and I honestly think upgrades with the heralds is going to be the way to go in this book. Additionally, I am curious how the powers will work as force multipliers for the army. Let me know your thoughts and opinions please and thanks in advance. I am leaning more towards running blood letters and horrors over the plague bearers because they arent painted to standard yet and if I want them to hold objectives I need only spawn them .

This message was edited 6 times. Last update was at 2013/04/11 04:32:59


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in au
Crazed Cultist of Khorne





I think in smaller games it is best take good amount of troops instead of take expensive HQ is better. but in saying that the blood thirster is big unit on the board and it will get shoot at the most with the biggest guns, also lacking any anti Armour weapons.

 
   
Made in us
Human Auxiliary to the Empire




The Blood Thirster will make a great gun magnet but you could run into trouble with a list heavy in sniper/poison attacks. I agree with sekhemet that you may need to focus more on scoring units and you might consider playing some of your flamers and cutting down on the HQ points to deal with mobs.

 
   
Made in au
Crazed Cultist of Khorne





i play daemons and just have made a 1000 point list for Tournament that i am playing in i have 2 heralds and the skulltaker as my HQ and i will put them in with smaller daemons to surprise them my larger targets i have taken 2 soulgrinders. and will be testing that list in a few days.

 
   
Made in us
Powerful Ushbati





Manhatten, KS

sekhemet wrote:I think in smaller games it is best take good amount of troops instead of take expensive HQ is better. but in saying that the blood thirster is big unit on the board and it will get shoot at the most with the biggest guns, also lacking any anti Armour weapons.


The thirster is my only real anti ait threat and is my heavy hitter plus if he gets a 4+ fnp there won't be too much that can kill him. As for more troops that is what the artefact is for on a 4+ every phase I get some free spawned troops.

jamese wrote:The Blood Thirster will make a great gun magnet but you could run into trouble with a list heavy in sniper/poison attacks. I agree with sekhemet that you may need to focus more on scoring units and you might consider playing some of your flamers and cutting down on the HQ points to deal with mobs.


Flamers got nerfed hard. I am finding it hard to justify fielding them. I could a poison army giving my army hell but haven't seen de in almost a year. I think maybe one or two players if that took them to the indy open. Though it is something to consider. I hope the thirster can draw fire off the blood letters and give me time to get into combat.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in au
Frenzied Juggernaut





Australia

Keep in mind the grimoire while be useful to prolong the life of your own units can only weaken your enemy if they have a daemon in the unit being targeted.

Stick with your large units to maximize the powers of the loci and I would say if possible take more troops over upgraded hqs.

I do think that heralds are a key part to making your units more functional just be careful not to overspend on hqs to the detriment of your troops.


Automatically Appended Next Post:
Other thing I would add, while I agree the portal glyph does sound cool you might be better off taking 2 greater rewards on the thirster to make it more survivable, if it died I can see the army as a whole just crumbling.

This message was edited 1 time. Last update was at 2013/03/07 13:42:19


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Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
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Vampire Counts- Raising the dead once more 
   
Made in ca
Dakka Veteran





Ya, paying 30 points for a Portal Glyph and having it spawn teeny pink horror units that get 2D6 S5 AP4 shots is pretty darned cool.

If you roll a kill points mission, you could always take that +D3 attacks sword or the Grimoire of True Names (+2 to invul save of a daemon unit).

Mono-God is cool. People are down on Bloodcrushers, but I'm pretty sure they get into combat on turn 2 (on paper), you'd just need other threats on the board to distract your opponent.

Khorne Marked Soulgrinder is cheap and effective.

Khorne Heralds can make Bloodletters crazy scary.

If one of your princes can pass off as Khornate, you can have the following (pseudo) list.

Blood thirster (2 greater rewards or Exalted + Greater)
heralds to join blood letters or crushers (if you've got one on a juggy)

blood crushers

blood letters x 3

soulgrinder
daemon prince (2 greater rewards)
   
Made in us
Powerful Ushbati





Manhatten, KS

 Xeriapt wrote:
Keep in mind the grimoire while be useful to prolong the life of your own units can only weaken your enemy if they have a daemon in the unit being targeted.

Stick with your large units to maximize the powers of the loci and I would say if possible take more troops over upgraded hqs.

I do think that heralds are a key part to making your units more functional just be careful not to overspend on hqs to the detriment of your troops.


Automatically Appended Next Post:
Other thing I would add, while I agree the portal glyph does sound cool you might be better off taking 2 greater rewards on the thirster to make it more survivable, if it died I can see the army as a whole just crumbling.


I like the portal as well but I am having issues finding a good way to model it. In addition, I think you are right on keeping the units big to maximize the force multipliers of the loci. I planned on using the grimoire exclusively for my army. Can you imagine a bloodletter unit with 3+ invuls?

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Powerful Ushbati





Manhatten, KS

I modified the list and I think its actually a little disgusting. The pink horrors can get prescience off. Then if they want they can shoot any target they want with 11 D6 S6 AP4 shots with re-rolls to hit.

1000pts Chaos Daemons

Blood Thirster 300pts
Exalted reward; Greater Reward

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Skulltaker on juggernaut of Khorne 145pts

Herald of Tzeentch; Mastery Level 3 115pts

Troops:
18 pink horrors 167pts - Iridescent Horror

12 Blood letters of Khorne 120pts

Total Pts: 997

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Fixture of Dakka





San Jose, CA

Too many HQ's at 1K. You've got practically no way to deal with flyers. I'd go for a much more balanced approach at 1K.

Thrister - Greater + Exalted Gifts - 300

16x Horrors - Sergeant - 149
14x Bloodletters - Sergeant - 145
10x Plaguebearers - 90

6x Screamers - 150

Soulgrinder - Phlegm - 165

999


You've got 2 fast and dangerous threats. You've got 3 troops. You've got a soulgrinder who can threaten flyers with skyfire shots, vehicles and infantry with his phelgm and almost anything with assault. This is a much more balanced list, which is what will do well in a tournament.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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Powerful Ushbati





Manhatten, KS

 jy2 wrote:
Too many HQ's at 1K. You've got practically no way to deal with flyers. I'd go for a much more balanced approach at 1K.

Thrister - Greater + Exalted Gifts - 300

16x Horrors - Sergeant - 149
14x Bloodletters - Sergeant - 145
10x Plaguebearers - 90

6x Screamers - 150

Soulgrinder - Phlegm - 165

999


You've got 2 fast and dangerous threats. You've got 3 troops. You've got a soulgrinder who can threaten flyers with skyfire shots, vehicles and infantry with his phelgm and almost anything with assault. This is a much more balanced list, which is what will do well in a tournament.




I have weight of dice for fliers. Not expecting more then 2 at 1k points. As for troops I am bringing the glyph to spawn more after the game begins. The list does appear small but I think it will do real well. Ill let you know how well it does in a 4 rndr today.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Powerful Ushbati





Manhatten, KS


Alright daemons are still a top tier army. Their mechanics just changed. I played my daemons today and they scored 98 of 120 possible battle points through four games. They would of done better had we had the time as one of the rounds he had 2 guys left that passed a 7 leadership twice and the game ended with them on the objective.

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3
18 pink horrors 167pts - Iridescent Horror

This squad can put out 7d6 twinlinked S6 Ap4 shots a turn. Not to mention you can take up to 8 total heralds so you can boost them in multiple area's. A level 3 herald of tzeentch is only 95pts.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Fixture of Dakka





San Jose, CA

It's too early to declare them "top-tier" yet. People are still so unfamiliar with them that they probably didn't know what to do against your army. Give them some time to prove themselves. I see many armies that will give daemons potential problems. Ironically, the grey knights are one of them.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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Powerful Ushbati





Manhatten, KS

I played the list:

1000pts Chaos Daemons

Blood Thirster 300pts
Exalted reward; Greater Reward

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Skulltaker on juggernaut of Khorne 145pts

Herald of Tzeentch; Mastery Level 3 115pts

Herald of Slanesh (greater Reward; exalted loci of beguilement) 105pts

Troops:
18 pink horrors 162pts

12 Blood letters of Khorne 120pts

17 daemonettes 153pts

Total Pts: 1250

The result was another massacre. I have only lost one match so far, which ended up being kind of a draw as I won secondary and bonus points and he won primary, he had 2 guardsmen left on both objectives as they deep striked on his side. lol. So far the daemons have been amazing.

Scaling up to 1850

Blood Thirster 300pts
Exalted reward; Greater Reward

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Skulltaker on juggernaut of Khorne 145pts

Herald of Slanesh (greater Reward; exalted loci of beguilement) 105pts

Troops:
20 pink horrors 180pts

20 pink horrors 180pts

17 Blood letters of Khorne 170pts

20 daemonettes 180pts

Heavy Support:

Soul Grinder 195pts (Tzeentch; Phlegm Bombardment; warp gaze)

Burning Chariot of Tzeentch 100pts

Total Pts: 1850

Lets go have fun! Facing Eldrad and company on vassal. It is hurting not being able to cast my powers.


A 1999+1 list:

Kairos Fateweaver 300pts

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Slaanesh (exalted Reward; exalted loci of beguilement: ML 2) 155pts

Herald of Nurgle (Greater Reward; Greater Locus of Fecundity; ML 2) 140

Troops:
20 horrors 180pts
20 horrors 180pts
20 daemonettes 180pts
20 Plague bearers 180pts

Fast attack:
15 Seekers 180pts

Heavy:
Soul Grinder 205pts (slaanesh; Phlegm Bombardment; warp gaze)

This message was edited 2 times. Last update was at 2013/03/23 17:39:59


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Powerful Ushbati





Manhatten, KS

I am gonna try out a Plague Drone Death star at 2000

Blood Thirster 300pts
Exalted reward; Greater Reward

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Slanesh (Exalted Reward; exalted loci of beguilement) 105pts

Herald of Slanesh (greater Reward) 75 Psykers 2 115pts

Troops:
20 pink horrors 180pts

20 pink horrors 180pts

20 daemonettes 180pts

Fast attack
9 Plague Drones (Plague Bringer w/ greater Reward) (venom Sting)448pts

Heavy Support:

Soul Grinder 195pts (Tzeentch; Phlegm Bombardment; warp gaze)

Total Pts: 1998

Wanna see if the giant plague bomb works. It could get silly.

This message was edited 3 times. Last update was at 2013/03/21 00:48:08


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Powerful Ushbati





Manhatten, KS

Trying a lot of stuff out here. Most notably fate weaver. Gonna also see if I like the different heralds and their psychic powers.

1500pt build
Kairos Fateweaver 300pts

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Slanesh (exalted Reward; exalted loci of beguilement: ML 1) 130pts

Herald of Nurgle (Greater Reward; Greater Locus of Fecundity; ML 2) 140

Troops:
20 horrors 180
20 horrors 180
20 daemonettes 180
10 Plague bearers 90

Also to note of things I tried:

Plague drones... only run them in big blocks. They can be effective but usually work best if you can boost their saves. A few armies will struggle to deal with them. They are silly fast getting across the board.
Soul Grinders as it stands they have been disappointing every game i have run them. Sure they have the ability to sky fire but its only S7 and your better off just shooting horrors at fliers
Portalglyph is amazing for MSU (especially PB for objective holding and horrors for more psychic power shots)
Grimiore is high risk high reward. You can boost save by ++2 but can also --1 if you roll bad. It is nice but cant be depended on.
Greater rewards as a whole are better then exalted. The only reason to go exalted is to get the artefacts really. Unless you get rage and rampage for your thirster.

This message was edited 1 time. Last update was at 2013/03/23 16:27:22


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
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Painlord Titan Princeps of Slaanesh





Syracuse, NY

Same comment as I hae had before - you have over 800 points into HQ units. I would really consider running only 1 herald if you plan to run Fateweaver - maybe two.

I would also upgrade every unit to have a character - it reduces the chance to get Warp Stormed and an AP 2 weapon for 10 points is pretty good.

I agree on your other points, but I think you have really decked out a few characters.

Random Question - does Locus of Conjuration stack?

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Powerful Ushbati





Manhatten, KS

 calypso2ts wrote:
Same comment as I hae had before - you have over 800 points into HQ units. I would really consider running only 1 herald if you plan to run Fateweaver - maybe two.

I would also upgrade every unit to have a character - it reduces the chance to get Warp Stormed and an AP 2 weapon for 10 points is pretty good.

I agree on your other points, but I think you have really decked out a few characters.

Random Question - does Locus of Conjuration stack?


They are all force multipliers and I run the portalglyph for free troops in every list. I am still dropping 70 troops. They are just cheap. Just won with this list. Herald of Slannesh has auto include eternal blade.

And no only one loci in play at once and if two are the same level you can pick which applies... but that cant ever happen with different results lol. It is detailed at top of loci section.

This message was edited 1 time. Last update was at 2013/03/24 04:10:25


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

Congrats on the win - they are force multipliers - but the problem is when you add in the cost of a herald the troops are not dirt cheap anymore.

At 130 points for a Herald you effectively add 6 ppm to the cost of each daemonette for example.

70 T3 bodies with cover equivalent saves does not seem super intimidating. Good call on the loci - I missed that part when I reread the section.

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Manhatten, KS

 calypso2ts wrote:
Congrats on the win - they are force multipliers - but the problem is when you add in the cost of a herald the troops are not dirt cheap anymore.

At 130 points for a Herald you effectively add 6 ppm to the cost of each daemonette for example.

70 T3 bodies with cover equivalent saves does not seem super intimidating. Good call on the loci - I missed that part when I reread the section.


I take a grimiore and roll at least 4 times on divination trying to get forewarning... can essentially give +3 to saves to a squad.... Happened last game with grimiore and warp table 2++ daemonettes slaughtered 2 units mult-charging them. Though those results cant be expected it can be a real wrench in your opponents plans.

This message was edited 1 time. Last update was at 2013/03/24 04:29:35


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Fresh-Faced New User




Ide like to hear more about how you ran the drones. I had a group of three take out 2 sniper squads, and a couple ig command squads with relative ease. Im debating on running them 7 strong or not.

How reliable has the portalglyph been?
   
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Powerful Ushbati





Manhatten, KS

Padr3hidalg0 wrote:
Ide like to hear more about how you ran the drones. I had a group of three take out 2 sniper squads, and a couple ig command squads with relative ease. Im debating on running them 7 strong or not.

How reliable has the portalglyph been?


Portalglyph has been golden. I deploy it in my deployment zone usually behind terrain near an objective so it doesnt get shot. Important thing to note is it cant mishap. Not even off the board.

As for the drones. I ran them expensive when I ran them. Gave them all the 1 ID attack to help them kill off those multi-wound models everyone loves. It was 40 points to give it to them but can pay-off at times. It removes FnP from models. They can move up 12" turn 1 and then move in the assault phase 2d6. If I have it available I will either cast forewarning or the Grimiore on them and will also give them prescience if the threat of them being charged is high. Turn 2 they should hit your opponents lines. They wrecked some plague marines for me the other day and kept on moving through some plague bearers and another squad of plague marines.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Powerful Ushbati





Manhatten, KS

Trying out a variation of my 1750 list to see if I like the changes. Will see if it works in a game tonight.


1750pt build
Kairos Fateweaver 300pts

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3

Herald of Slanesh (exalted Reward; exalted loci of beguilement: ML 2) 155pts


Herald of Slanesh (greater Reward; exalted loci of beguilement: ML 2; steed of slannesh) 160pts

Troops:
20 horrors 180
20 horrors 180
20 daemonettes 180
10 Plague bearers 90

Fast Attack:
17 Seekers 204pts

1749pts

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Speed Drybrushing





What is the purpose of 3 exalted rewards? Do you always take the portaglyph, grimoire and big blade? Or are yours hoping for rampage and rage one one?
   
Made in us
Powerful Ushbati





Manhatten, KS

buckero0 wrote:
What is the purpose of 3 exalted rewards? Do you always take the portaglyph, grimoire and big blade? Or are yours hoping for rampage and rage one one?


Nearly always take eternal blade, Grimiore. As for the third it depends the mission on whether I need the portaglyph or not. Rampage is nice, I have gotten it for my thirsters a few times. However, with the slannesh herald they will most likely outnumber the enemy. Sometimes if I am playing against a heavy anti-psyker army such as eldar I dont mind taking the exalted shooting attack.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Powerful Ushbati





Manhatten, KS

Today I am trying out a nurgle heavy list with the great unclean one.


1750pt build
Great Unclean One (Greater Reward x 2, Lesser Reward, ML 3) 290pts

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3 (grimiore of true names)

Herald of Tzeentch 125pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3 (portalglyph)

Skulltaker on Juggernaut 145pts

Herald of Nurgle (greater locus of Fecundity, greater reward, ML2, Palaquin of Nurgle)180pts

Troops:
18 horrors 162pts
20 Plague bearers 180pts
18 Bloodletters of Khorne 180pts

Heavy:
1 daemon prince (Nurgle, Warp Forged Armor, Greater Reward x 2, daemonic Flight, Mastery Level 3) 335pts

Total: 1747pts

This army is tough but a warp storm roll of 4 left to my plague bearers and herald of nurgle being slaughtered by orks in combat. The more I play the more it appears that fateweaver is an auto include. The daemon prince was very versatile with Telepathy: terrify and bio: Iron arm. Add this to the GUO casting enfeeble and I could really make a unit hate its life. The GUO charged and ork mob and he couldnt hurt me for the game. Was good to keep my warlord from being shot and locking up his scoring units.

This message was edited 3 times. Last update was at 2013/04/04 17:04:23


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Powerful Ushbati





Manhatten, KS

Alternate 1750pt List:


1750pt build
Fateweaver 300pts

Herald of Tzeentch 150pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3 (grimiore of true names)

Herald of Tzeentch 125pts
Exalted Locus of Conjuration; Exalted rewards; mastery level 3 (portalglyph)

Skulltaker on Juggernaut 145pts

Herald of Nurgle (greater locus of Fecundity, greater reward, ML2, Palaquin of Nurgle)180pts (i know I said avoid ML on non tzeentch heralds but giving this one a second shot.)

Troops:
18 horrors 162pts
20 Plague bearers 180pts
16 Bloodletters of Khorne 160pts

Heavy:
1 daemon prince (tzeentch, Warp Forged Armor, Greater Reward x 2, daemonic Flight, Mastery Level 3) 345pts

Total: 1747pts

I dont have the daemonettes in there because I simply dont have the models completed yet and I am prepping for another tournament. Going to see if I can win a 2nd consecutive local tournament with daemons.

This message was edited 1 time. Last update was at 2013/04/04 15:07:55


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

 Tomb King wrote:

Great Unclean One (Greater Reward x 2, Lesser Reward, Exalted Reward, ML 3) 290pts


I think this is in error, as the GUO may only take up to 50 points of rewards.

   
Made in gb
Longtime Dakkanaut





I have had good success with using horrors with hearld with prescience and conjuartion locus to shoot down flyers.

over 16 horrors is 4d6 shots, and at least 2d6 from the herald is 6d6 shots hitting on 6's re rolling at str 6, that can take hurt any flyer, I have faced a total of 4 flyers, one doomscythe who was the other side of board to that horror squad, one dakka jet who fatey took care off with molten beam power and 3 helldrakes, one was glanced to death, other was shot in the rear and killed.

This is possibly going to be my 1k point list for a few double games i have coming up end of month at my local club

Lord of change, lesser reward, exalted reward

13 horrors
13 horrors

Soul grinder, phelgm and daemon of tzeentch (tempted to go for warpgaze though, at least i;ll have some ranged anti armour and can use warpgaze if i decide to shoot at flyers...

Daemon prince, wings armour mark of tzeentch, lvl 2 psyker, 2 greater rewards

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in us
Powerful Ushbati





Manhatten, KS

Redbeard wrote:
 Tomb King wrote:

Great Unclean One (Greater Reward x 2, Lesser Reward, Exalted Reward, ML 3) 290pts


I think this is in error, as the GUO may only take up to 50 points of rewards.


Indeed it was. I originally had exalted and when I dropped it for the 2x GR and 1xLR I forgot to delete it on here.

MarkyMark wrote:I have had good success with using horrors with hearld with prescience and conjuartion locus to shoot down flyers.

over 16 horrors is 4d6 shots, and at least 2d6 from the herald is 6d6 shots hitting on 6's re rolling at str 6, that can take hurt any flyer, I have faced a total of 4 flyers, one doomscythe who was the other side of board to that horror squad, one dakka jet who fatey took care off with molten beam power and 3 helldrakes, one was glanced to death, other was shot in the rear and killed.

This is possibly going to be my 1k point list for a few double games i have coming up end of month at my local club

Lord of change, lesser reward, exalted reward

13 horrors
13 horrors

Soul grinder, phelgm and daemon of tzeentch (tempted to go for warpgaze though, at least i;ll have some ranged anti armour and can use warpgaze if i decide to shoot at flyers...

Daemon prince, wings armour mark of tzeentch, lvl 2 psyker, 2 greater rewards


Might worry about too few troops unless taking portalglyph and those horrors are only S5 without the boost from the herald. I have found that for the cost warp gaze just isnt worth it unless you put prescience on him. He is only BS3 and will miss at least half the time. The other day he missed every time when i tried it.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
 
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