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Made in us
Longtime Dakkanaut




St. George, UT

I don't really care about the broadside "nerf" if thats what you want to call it. I'll take 3 railheads with the blast through everything cannon for my anti heavy tank work. Then I 'll add in two flyers for antiflyer work (which is seems what they are geared to do), now add in a squadron of fusion blaster Pirahna's. And I think that will pretty much take care of most enemy armor issues. Next throw in one super suit and 6 crisis suits all sporting the new hotness in weapons for the anti infantry. Not to mention the token troops choices that we will have to take and will probably be pretty good at anti-infantry.

Seriously, why all the bitching about needing broadsides to stay the same. I thought heavy armor was no longer the meta of the game. I thought it was all now foot slogging heavy.

And this shouldn't surprise anyone, GW is famous for punishing those who have stocked up on a single model when the edition changes.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in us
Long-Range Ultramarine Land Speeder Pilot




Rohnert Park

I've been thinking about the anti-armor problem that S8, twin-linked Broadsides present Tau and the only previously rumored rule change that seems to remedy it would be if the big S10 railcannon had the "draw a line" mechanic so hotly discussed years ago. That would give an expensive, single-shot S10 railcannon a lot more mileage and help compensate for the meh-ification of broadsides.

 Jayden63 wrote:
Seriously, why all the bitching about needing broadsides to stay the same. I thought heavy armor was no longer the meta of the game. I thought it was all now foot slogging heavy.

And this shouldn't surprise anyone, GW is famous for punishing those who have stocked up on a single model when the edition changes.


Because S8, BS3 really isn't impressive against anything but AV10/11. Sure army-wide S5 weapons can help glance them to death but for a unit solely focused on (largely) static AT fire S8 with only one shot per suit per turn is pitiful considering how much S8 or S9 firepower almost everyone else can spam for the same cost or less. In short, not only does it translate into a weak presence in the game it also betrays the theme of Tau.

Agreed on the GW strategy though. It has long been there focus and I think it is a deep-seeded source of much of the animosity towards GW.

This message was edited 2 times. Last update was at 2013/03/14 23:16:22


Sell me your painted Arkanaut Ironclad!
https://www.dakkadakka.com/dakkaforum/posts/list/781097.page 
   
Made in us
Fireknife Shas'el






I think it's why we're seeing so much discontent from these rumors about Broadsides. It's probably the reason a lot of people started Tau in the first place. It's an iconic unit in the Tau. GW made the decision to go 8 years between books. GW made the deicion to not add any new WD units to Tau. GW is now making the decision to take the one unit that every Tau player knows and loves and making it worse, for what we can assume to be a quick profit rather than balance issues.

How do you think any SM player would feel if LR were suddenly 13/12/12 3HP for "balance" reasons?

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Focused Fire Warrior





Florida

 Jayden63 wrote:
I don't really care about the broadside "nerf" if thats what you want to call it. I'll take 3 railheads with the blast through everything cannon for my anti heavy tank work. Then I 'll add in two flyers for antiflyer work (which is seems what they are geared to do), now add in a squadron of fusion blaster Pirahna's. And I think that will pretty much take care of most enemy armor issues. Next throw in one super suit and 6 crisis suits all sporting the new hotness in weapons for the anti infantry. Not to mention the token troops choices that we will have to take and will probably be pretty good at anti-infantry.

Seriously, why all the bitching about needing broadsides to stay the same. I thought heavy armor was no longer the meta of the game. I thought it was all now foot slogging heavy.

And this shouldn't surprise anyone, GW is famous for punishing those who have stocked up on a single model when the edition changes.


This. So much this. The fixation on broadsides is sickening, tbh. I've won plenty of matches without using a single Broadside. There's more to the Tau than sitting back with a Broadside gun line. JSJ Fireknives, suicide stealth suits, DPed Rail and Ionheads, and even lowly gun drones have worked wonders for me against everything from BA to Orks. A S8 weapon can at the very least glance every AV in the game, and with HP now part of the game, it's a gamble to take armor at times, anyways. All of that aside, this incessant chicken little complex so many people have is beginning to help me understand why so many other 40k players I've met think that folk who play Tau are a bunch of whiny kids.

I know that folks are probably thinking I'm white knighting GW by defending the changes, but seriously, OF COURSE they're going to change things up to try to sell more models. I fully expect it, because they are trying to make money! If they change nothing in terms of the army's dynamic, and boost already existing units, they're not going to get any money from the already established player base, because we already have what we need to be competitive! As for new players, they need stuff that looks new and fresh to draw them in, and frankly, the Tau are showing their age. GW doesn't exist to cater to our whims, they exist to provide a product that they think will sell, and they will do what they can to drum up those sales; that means new units and old ones with new roles. If you don't like it, then it's your prerogative to quit, and GW won't care a single iota if a handful of players quit, because we all know they will still make huge sales on pretty much any new army release.

I know we are all entitled to our opinions, and this is mine. I'm sorry if it hurts your feelings, but you guys really need to take a deep breath and just wait to see what everything looks like in context when the codex drops. If it sucks, it will quickly become clear; the same goes if it ends up being completely awesome or total cheese. If it ends up being ho hum, though, things won't be quite so evident, and it will only be a matter of weeks before the killer combos begin proliferating on the net. So, yes Savageconvoy, people are going to tell you to wait and see. Patience is virtue, and I really think you need to relax a bit and not get so upset over a rumor.

- 4300pts.
- 2500pts.
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- 2000

DQ:80-S++G+M++B++I+Pw40k11+D++A+++/areWD-R+T(S)DM+ 
   
Made in fi
Longtime Dakkanaut




 Jayden63 wrote:
I don't really care about the broadside "nerf" if thats what you want to call it. I'll take 3 railheads with the blast through everything cannon for my anti heavy tank work. Then I 'll add in two flyers for antiflyer work (which is seems what they are geared to do), now add in a squadron of fusion blaster Pirahna's. And I think that will pretty much take care of most enemy armor issues. Next throw in one super suit and 6 crisis suits all sporting the new hotness in weapons for the anti infantry. Not to mention the token troops choices that we will have to take and will probably be pretty good at anti-infantry.

Seriously, why all the bitching about needing broadsides to stay the same.


Well, people don't like if models they have invested lots of time & money, becomes crappy rules-wise. Not too many Tyranid players are happy about Carnifex in 5th edition codex, are they? Quite frankly, if the rumours about Broadside are true, then it just doesn't seem like very useful unit anymore.

Also, S10 AP1 Railgun is so iconic for Tau. Replacing it with weakling S8 gun, or lame Beam rule Hammerhead gun, it's like if your folks sell your favourite little brother to Toyota to serve as crash test dummy.

Mr Vetock, give back my Multi-tracker! 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Um, I disagree, the iconic unit is the crisis suit. And if they took away jetpack from them, it would be bad. Reducing strength on broadside is just really getting rid of the crutch that has been the only thing you see in every Tau army, every time. Now the can expand the army to include other units that can become a possible anti-tank choice. If broadsides stayed the way they were, everything else would have to have the old railguns or just be considered inferior.

BTW, space marines don't use LRs as a crutch like Tau do broadsides. There is a reason C:SM is good, people take a huge variety of units and make them work. I feel that is a really bad example on your part.

I totally see this as a balance issue. Can't ballance a codex where one unit is at the extreme end of the scale. How do you make a weapon better then S10 Ap1 72" more shots maybe, but then again that just pushes things more extreme. I say nerf the railgun, make the hammerheads railcannon the S10 and give us more variety for antitank units.

Backfire wrote:
Also, S10 AP1 Railgun is so iconic for Tau. Replacing it with weakling S8 gun, or lame Beam rule Hammerhead gun, it's like if your folks sell your favourite little brother to Toyota to serve as crash test dummy.


The railgun didn't go anywhere, just changed to a railcannon and it's still on the hammerhead.

Death to the railgun! Long live variety!

This message was edited 2 times. Last update was at 2013/03/14 23:41:34


Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

 spectreoneone wrote:
 Jayden63 wrote:
I don't really care about the broadside "nerf" if thats what you want to call it. I'll take 3 railheads with the blast through everything cannon for my anti heavy tank work. Then I 'll add in two flyers for antiflyer work (which is seems what they are geared to do), now add in a squadron of fusion blaster Pirahna's. And I think that will pretty much take care of most enemy armor issues. Next throw in one super suit and 6 crisis suits all sporting the new hotness in weapons for the anti infantry. Not to mention the token troops choices that we will have to take and will probably be pretty good at anti-infantry.

Seriously, why all the bitching about needing broadsides to stay the same. I thought heavy armor was no longer the meta of the game. I thought it was all now foot slogging heavy.

And this shouldn't surprise anyone, GW is famous for punishing those who have stocked up on a single model when the edition changes.


This. So much this. The fixation on broadsides is sickening, tbh. I've won plenty of matches without using a single Broadside. There's more to the Tau than sitting back with a Broadside gun line. JSJ Fireknives, suicide stealth suits, DPed Rail and Ionheads, and even lowly gun drones have worked wonders for me against everything from BA to Orks. A S8 weapon can at the very least glance every AV in the game, and with HP now part of the game, it's a gamble to take armor at times, anyways. All of that aside, this incessant chicken little complex so many people have is beginning to help me understand why so many other 40k players I've met think that folk who play Tau are a bunch of whiny kids.

I know that folks are probably thinking I'm white knighting GW by defending the changes, but seriously, OF COURSE they're going to change things up to try to sell more models. I fully expect it, because they are trying to make money! If they change nothing in terms of the army's dynamic, and boost already existing units, they're not going to get any money from the already established player base, because we already have what we need to be competitive! As for new players, they need stuff that looks new and fresh to draw them in, and frankly, the Tau are showing their age. GW doesn't exist to cater to our whims, they exist to provide a product that they think will sell, and they will do what they can to drum up those sales; that means new units and old ones with new roles. If you don't like it, then it's your prerogative to quit, and GW won't care a single iota if a handful of players quit, because we all know they will still make huge sales on pretty much any new army release.

I know we are all entitled to our opinions, and this is mine. I'm sorry if it hurts your feelings, but you guys really need to take a deep breath and just wait to see what everything looks like in context when the codex drops. If it sucks, it will quickly become clear; the same goes if it ends up being completely awesome or total cheese. If it ends up being ho hum, though, things won't be quite so evident, and it will only be a matter of weeks before the killer combos begin proliferating on the net. So, yes Savageconvoy, people are going to tell you to wait and see. Patience is virtue, and I really think you need to relax a bit and not get so upset over a rumor.

Stop being rational please. CODEX: BROADSIDES MAY HAVE CHANGED! OMGWTF GEEDUBBYA!

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in us
Fireknife Shas'el






 spectreoneone wrote:
All of that aside, this incessant chicken little complex so many people have is beginning to help me understand why so many other 40k players I've met think that folk who play Tau are a bunch of whiny kids.

I know that folks are probably thinking I'm white knighting GW by defending the changes, but seriously, OF COURSE they're going to change things up to try to sell more models. I fully expect it, because they are trying to make money! If they change nothing in terms of the army's dynamic, and boost already existing units, they're not going to get any money from the already established player base, because we already have what we need to be competitive! As for new players, they need stuff that looks new and fresh to draw them in, and frankly, the Tau are showing their age. GW doesn't exist to cater to our whims, they exist to provide a product that they think will sell, and they will do what they can to drum up those sales; that means new units and old ones with new roles. If you don't like it, then it's your prerogative to quit, and GW won't care a single iota if a handful of players quit, because we all know they will still make huge sales on pretty much any new army release.

I know we are all entitled to our opinions, and this is mine. I'm sorry if it hurts your feelings, but you guys really need to take a deep breath and just wait to see what everything looks like in context when the codex drops. If it sucks, it will quickly become clear; the same goes if it ends up being completely awesome or total cheese. If it ends up being ho hum, though, things won't be quite so evident, and it will only be a matter of weeks before the killer combos begin proliferating on the net. So, yes Savageconvoy, people are going to tell you to wait and see. Patience is virtue, and I really think you need to relax a bit and not get so upset over a rumor.

So having a concern for our staple unit is now acting like a whiney kid. I'm sorry our opinions differ, but my outlook on the issue does not portray me as a insolent adolescent begging for attention. I am a fan of the game and a customer. I am expressing my distaste for the rumored change of said product I purchased. Consider me a child if you must, but your words will hold no weight with me.

I also can't believe that you're defending the company making profit over working to satisfy the consumer and the veterans at that (ie loyal customers). GW should care a single iota because it's been stated before that the playerbase is getting smaller. In other words, they're chasing away their own customers. New models, new units, and new army books are all sources of profit from veteran players. They don't have to make an existing unit worse just to justify the sale of other units. Using that logic, they should make Pathfinders and Piranha terrible to justify bringing Vespid. Why not, all is fair in the pursuit of profit right?

And I'm not as upset as you think I am. I'm just tired of people like you telling me how my judgement is wrong without contesting why or how I can't make opinions about a unit without playing it. Would you say the same to people who haven't tried Mutilators? We saw the rumors for those, knew it would blow, and guess what, it did. We have rumors telling us how a unit has changed. I'm applying those changes and figuring out how it affects the unit. I'm formulating an opinion on this and other rumors presented. Yet people still insist I can't do this for some reason, that the topic is not up for discussion.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Member of the Ethereal Council






Y'know, i wouldnt be surprised if sometime next week the WD pics showed up, with the rumors pouring in like this.

5000pts 6000pts 3000pts
 
   
Made in fi
Longtime Dakkanaut




Coyote81 wrote:
Um, I disagree, the iconic unit is the crisis suit. And if they took away jetpack from them, it would be bad. Reducing strength on broadside is just really getting rid of the crutch that has been the only thing you see in every Tau army, every time. Now the can expand the army to include other units that can become a possible anti-tank choice. If broadsides stayed the way they were, everything else would have to have the old railguns or just be considered inferior.

BTW, space marines don't use LRs as a crutch like Tau do broadsides. There is a reason C:SM is good, people take a huge variety of units and make them work. I feel that is a really bad example on your part.

I totally see this as a balance issue. Can't ballance a codex where one unit is at the extreme end of the scale. How do you make a weapon better then S10 Ap1 72" more shots maybe, but then again that just pushes things more extreme. I say nerf the railgun, make the hammerheads railcannon the S10 and give us more variety for antitank units.


I agree to a point, and Broadside spam is definitely pretty monotonous way to play. I actually believe that Broadsides weren't originally all that popular amongst the players. IIRC 4th edition Tau armies mostly came with triple Railheads. You didn't start to see 9-Broadside armies until well into 5th edition because that was only way to keep up with new supershooty armies like SW and GK. But I digress.

What you are missing is that the "new dynamic" can only work if Tau get something to compensate from loss of HS slots. And the rumours don't really point to that direction. Supposed new suits will compete from same FOC slots which are already overcrowded by existing choices, so they're not going to help. Well, maybe the flyer is really good.

Or maybe Devilfish will get an option for roof-mounted TL Railguns. Lets call them 'Razorfishes'....


Mr Vetock, give back my Multi-tracker! 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





So having a concern for our staple unit is now acting like a whiney kid. I'm sorry our opinions differ, but my outlook on the issue does not portray me as a insolent adolescent begging for attention. I am a fan of the game and a customer. I am expressing my distaste for the rumored change of said product I purchased. Consider me a child if you must, but your words will hold no weight with me.

I also can't believe that you're defending the company making profit over working to satisfy the consumer and the veterans at that (ie loyal customers). GW should care a single iota because it's been stated before that the playerbase is getting smaller. In other words, they're chasing away their own customers. New models, new units, and new army books are all sources of profit from veteran players. They don't have to make an existing unit worse just to justify the sale of other units. Using that logic, they should make Pathfinders and Piranha terrible to justify bringing Vespid. Why not, all is fair in the pursuit of profit right?

And I'm not as upset as you think I am. I'm just tired of people like you telling me how my judgement is wrong without contesting why or how I can't make opinions about a unit without playing it. Would you say the same to people who haven't tried Mutilators? We saw the rumors for those, knew it would blow, and guess what, it did. We have rumors telling us how a unit has changed. I'm applying those changes and figuring out how it affects the unit. I'm formulating an opinion on this and other rumors presented. Yet people still insist I can't do this for some reason, that the topic is not up for discussion.


Just commenting that he's defending a company that make be making changes the differ to some customer's satisfaction, but fulfilling the satisfaction of other customers. A company can't make everyone happy all of the time, and if they make some happy and make money doing it, I don't have a problem with it. I for one look forward to the changes. Now if they get nerfed and new units don't get added to fill in the holes that exist now from the str reduction. Then I might be mad. but as I've said before, I won't know until the book comes out, so I won't worry about it until then.

I think the nerf to broadsides can't be compared to nerfing the other units in your example, broadsides are on the extreme good side of what they don't, they can't really be buffed, or any other unit be buffed to be better then them, so they have to be nerfed, for other units to compete for the role in what they do.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in us
Terminator with Assault Cannon





One thing that I've noticed while using Tau in 6th edition is that Smart Missiles really pay off. Thus, the rumor that they are becoming twin-linked is music to my ears.

As a Tau player, the listed changes to Broadside Suits sound like a crazy buff. 85 points for a Broadside Suit that can choose to Skyfire, comes with Slow and Purposeful, and carries a twin-linked smart missile system? Um, sign me up? Strength 8 is plenty sufficient for most targets when combined with AP1, and Flyers will live in fear of Broadsides.

While I am a sucker for Strength 10, it sounds like it will be available in other slots, and even if not, a Hammerhead or two should be sufficient when combined with support from other Tau elements (Markerlights, anyone?) to reduce variance.

All in all, I expect the new Codex-- like GW's recent Codexes as a whole-- will offer a new and interesting range of options as well as new takes on some old favorites. Will Broadsides (or Crisis suits, or Pathfinders, or Stealth suits...) stay exactly the same? No, but I have faith that they will be interesting and viable in their own right. I for one am looking forward to exploring the possibilities that a new Tau book will have to offer!
   
Made in us
Fireknife Shas'el






I wouldn't really say pouring in. It's more like the rumor about broadside got so much focus that people had to keep giving out rumors to explain the confusion.

I mean seriously, we only have a little idea of the flyers and the Riptide (I'm hating the name the more I hear it) while only knowing a bit about the Broadside. Crisis suits are still up in the air with only a brief mention of some potential weapons. I think those were for the Riptide though.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Legendary Master of the Chapter






I cant wait for those pictures, curious what the new and improved sculpts will be that where rumored before.

also lucked out and didnt invest so heavily into broadsides.

edit: kingsley - how has the s m s been working out for you? iv hadn't had much luck with it at all.

This message was edited 1 time. Last update was at 2013/03/15 00:00:26


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Member of the Ethereal Council






To be honest, I dont like broadsides that much, they are a pretty static unit for my fast and furious tau. Give me Hammerheads anyday. I just hope they stay as menuverable as they are now.


Automatically Appended Next Post:
 Desubot wrote:
I cant wait for those pictures, curious what the new and improved sculpts will be that where rumored before.

also lucked out and didnt invest so heavily into broadsides.

edit: kingsley - how has the s m s been working out for you? iv hadn't had much luck with it at all.

Me niether, i have 2 cruddy conversions in my army.

This message was edited 1 time. Last update was at 2013/03/15 00:02:09


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Made in us
Terminator with Assault Cannon





 Desubot wrote:
edit: kingsley - how has the s m s been working out for you? iv hadn't had much luck with it at all.


I've probably won four or five games now thanks to smart missile barrages from my Broadside suits. The versatility that it grants is really unmatched, with the suits being able to engage both infantry hordes and heavy units effectively. I tend to run my Broadside Suits inside an Imperial Bastion and the ability to fire the Smart Missiles at targets outside of Line of Sight from any of the Bastion's fire ports is extremely effective as well-- many people do not see it coming or assume that their units will be safe once they maneuver out of line of sight from the primary fire ports. Not so!
   
Made in us
Focused Fire Warrior





Florida

 Savageconvoy wrote:
I also can't believe that you're defending the company making profit over working to satisfy the consumer and the veterans at that (ie loyal customers). GW should care a single iota because it's been stated before that the playerbase is getting smaller. In other words, they're chasing away their own customers. New models, new units, and new army books are all sources of profit from veteran players. They don't have to make an existing unit worse just to justify the sale of other units. Using that logic, they should make Pathfinders and Piranha terrible to justify bringing Vespid. Why not, all is fair in the pursuit of profit right?

I'm defending a company's right to make profit in what (legal) manner they as a company see fit, that's all. You think awful high and mighty of yourself and other Tau players if you think that they really should give a damn about what a small minority think. Honestly, even if I absolutely hate the Codex, if it sells, then obviously GW did something right. If, as a whole, the Codex flops, the sales will tell GW they made a mistake. As long as they profit, they don't care what players think, and you can take that to the bank, I promise. So, yes, as long as they make a profit, it is indeed all fair (again, if it's legal). But really, though, GW has repeatedly stated they are a model company, not a game/rules company, but I digress.

And I'm not as upset as you think I am. I'm just tired of people like you telling me how my judgement is wrong without contesting why or how I can't make opinions about a unit without playing it. Would you say the same to people who haven't tried Mutilators? We saw the rumors for those, knew it would blow, and guess what, it did. We have rumors telling us how a unit has changed. I'm applying those changes and figuring out how it affects the unit. I'm formulating an opinion on this and other rumors presented. Yet people still insist I can't do this for some reason, that the topic is not up for discussion.

I never once said you were wrong, nor do I recall anybody else saying you were wrong. I've only said that getting all worked up about the "iconic" (I'm in the house that Crisis suits are the actual iconic unit) unit of the Tau without context makes no sense. I've only really told you and others to calm down, take a breath, and realize this rumor is only standing on its own, and we don't know what else is coming until the Codex drops. I also never said you can't have an opinion, again, I merely stated that this is without context. You are so fixated on this single rumor and how it will ruin your entire Tau army, that any time people try to show you that it's not necessarily all doom and gloom, you fly off the handle about your precious Broadside. For there to be discussion, there needs to be rationality, and you are somewhat lacking that right now because all you see is the bad in this rumor. Really man, calm down and realize that GW isn't out to ruin your life, just your wallet.

This message was edited 1 time. Last update was at 2013/03/15 00:19:33


- 4300pts.
- 2500pts.
- 4500pts.
- 2000

DQ:80-S++G+M++B++I+Pw40k11+D++A+++/areWD-R+T(S)DM+ 
   
Made in us
Fireknife Shas'el






I don't see how a couple extra S5 shots at 24" range really won you the game. It's a nice little trick, but the amount of damage you put out would indicate more that you were well on your way to victory before then. Unless you got extremely lucky against Orks or IG all 4-5 games.

I'm really curious to see the supposed changes to the Crisis suits. I'm guessing we should be seeing the first leaked pictures sometime next week.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Douglas Bader






 hotsauceman1 wrote:
Give me Hammerheads anyday. I just hope they stay as menuverable as they are now.


Better hope that "no more multitracker" rumor is false, or have fun losing 6" of movement off your tanks.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Been Around the Block




Have to say I dont like broadside models or most tau models to be honest (exception being the hammerhead and stealth suits and of course the forge world suits)
so any redoing of the models is a welcome thing indeed

as for the rules for the rail gun always found it weird how a gun on a broadside with smaller barrow and thinner gun had the same power as the huge gun on the hammer head so will be happy to have it changed
and lets face it they are all going to be cheaper points as seems to be the new way of things

I am looking forward to the new models for tau as currently I hate the crisis suit models and refuse to have them in my army really wish they would redo the firewarrior models and kroot models


I also dont think fire warriors should have rapid fire on there rifles in the new codex nothing about the guns looks or screams rapid fire screams more bolt action

but we will all have to wait and see what they do or dont do

but my guess is fire warriors will drop to about 8 points a model
steal suits prob around drop to around 20-23points

   
Made in us
Regular Dakkanaut




Better hope that "no more multitracker" rumor is false, or have fun losing 6" of movement off your tanks.


I really hope this particular rumor isn't true, it would irk me far more than even the broadside nerf. Tau vehicles having to move at combat speed and then still being able to fire only a single weapon at full BS is just plain wrong. Tau vehicles should be mobile and agile just like tau suits, and the multitrackers are what make that possible.

This message was edited 1 time. Last update was at 2013/03/15 03:56:53


 
   
Made in ca
Trustworthy Shas'vre




I think that we are hearing only remembered fragments. There was a rumour that posited Crisis suits get to shoot two weapons automatically. It could be that they got rid of some of the options by adding them to the default list.

Panic after the book drops, not before.


Tau and Space Wolves since 5th Edition. 
   
Made in us
Sinewy Scourge





Salt Lake City, Utah

My philosophy has been that Broadsides are like Hammerheads, only with less survivability, fewer loadouts, and no submunition. Now that they have Skyfire I MIGHT consider using them... especially if the new models really stand in sniper poses. However, the Skyray may or may not be a better anti-air option. I'm excited to find out.

And I think the name 'Riptide' is very cool, and consistent with the watery names of other Tau stuff.
The name that I think sounds freaking idiotic?... "Ubersuit". Sounds like Goobersuit, and it sounds like chunks of stupidity tumbling out of my mouth.

You can't spell 'slaughter' without 'laughter'.
By the time they scream... It's too late.
DQ:70+S+++G++M+B+I+Pw40k94#-D+A++/areWD106R++T(R)DM+
Check my P&M blarg! - Ke'lshan Tau Fire Caste Contingent: Astartes Hunters
 
   
Made in us
Terminator with Assault Cannon





 Savageconvoy wrote:
I don't see how a couple extra S5 shots at 24" range really won you the game. It's a nice little trick, but the amount of damage you put out would indicate more that you were well on your way to victory before then. Unless you got extremely lucky against Orks or IG all 4-5 games.


In several games, they were what was needed to finish off key units. For instance, in one game I fired smart missiles to kill a single Grey Hunter who was hiding out of Line of Sight, thus giving me an extra point in Purge the Alien and denying Linebreaker for my opponent. That 2-point switch turned a loss into a win, and no other weapon system in my army could have engaged the target. The ability to ignore Line of Sight as well as most cover is immensely powerful.
   
Made in us
Long-Range Ultramarine Land Speeder Pilot




Rohnert Park

So, anyone with a better understanding of GW release timing know when we should start seeing WD scans of new Tau stuff? April is only three weeks away so it can't be long.

Sell me your painted Arkanaut Ironclad!
https://www.dakkadakka.com/dakkaforum/posts/list/781097.page 
   
Made in us
Emboldened Warlock





Maybe organizing the rumours into a foc will help.

HQ
Farsight-still there by most rumours

Shadowsun-Still there by most rumours

Aun'va -?????

Aun Shi- Rumoured by some but still a ????

Ethereals- Ruomured as improved but don't even know if they are still in HQ???????

Battlesuit commander- Rumours seem to hint at Naked Shas'o that buys which Armour he/she will use. Still a ??????

Fire Warrior Commander- rumoured by some, if true sounds like it will be rolled into a base HQ with option to buy battlesuit of choice.

Kroot HQ- rumoured by some and denied by others?????

Vespid HQ-???????


Elites
Crisis Suits- Getting some form of minimal redo but, still there by most rumours.

Stealth suits- Not sure if remaining in elites, most recent rumours speak of a removal of stealth field that is then put on purchasable drone.
(My bet is that if any battlesuits make it to the troops section it will be the xv 15 and maybe xv25)

Kroot Elite- Rumoured Elite Kroot unit but not sure as to which unit.

Uber suit(Gaktide)-Rumoured 2 Rail cannons on super survivable suit.(Sounds like an expensive unit that will help spam Rail Cannons to make up for broadside change)

?????- Rumours have suggested that Vespids might move here or that there might be a Tau (Marksman) unit here. purely speculation.?????


Troops
Fire Warriors- Still here..duh. Rumours of some change but nothing definitive yet.

Kroot-???Changes rumoured but unsure as to which unit goes where.???

???? Troop rumours are next to non-existant right now. Some claim a battlesuit or jetpack unit, others claim pathfinders may come here but nothing solid enough to really call rumoured.????
(Will say that I expect a drone troop choice but do not quote this as rumour.)
( Will also say that, imo, if the Tau get stuck with just kroot and FW for troops, then this release will fall flat on its face)


Fast Attack
Pathfinders-New models and reworked markerlight system that may copy DE token mechanic somehow. Don't know if they stay fast attack.???

Pirahna-???No rumours???

Gun Drones- No rumours????Don't know if they will stay FA or be moved.

Vespid- Rumoured to be much improved but no details to these claims????Don't know if they stay here, become troops or elites. Only other rumour is that there will be a second vespid unit some where in the book.

Aircraft- Rumoured Tau fighter with S 7 and S 6 weapons and AV 11 & 10. Also rumoured to get some stealth or shrouding ability


Heavy Support-
Broadsides- Get repurposed to sell new units. Current rumours leave them sounding like they will be decent to bad, with decent beng Hive Guard level of useful and Bad being Carnifex overprice and nerf.

Hammerhead- Sounds mostly the same. Tau vehicle are rumoured to be losing Multitracker but this could mean that they are getting upgraded to fast or some other improvement.
(IMO, If Multitracker goes and no fast rule, this release will fail. Such a move would leave the Tau vehicles tied with the slowest vehicles in the game.)

Sniper Drones- ?????Absolutely no rumours??? Maybe they get moved to a better place??? Not starting a rumour, merely speculating.

Kroot Monster- Rumours about a Kroot Gnarlox. ??? Nothing solid enough to claim what armaments.

Tau Heavy Flying Transport/Bomber?????? Rumoured to be well protected and under gunned (ala D-fish). ???????

Vespid Heavy??? Nothing specific, only early rumour that there might be one????


Transports
D-Fish- No rumors

Some form of open-topped transports has been repeatedly rumoured but no real specifics have been mentioned.


Weapon changes rumoured to date
Broadside Railguns - drop from S10 to S8 but stay AP1

Ion Weapons - rumoured to get some form of over charging ability(Maybe an emp type rule)

Seeker Missiles - rumoured to be going away in favour of conventional missiles that fit new stream-lined Markerlight system

SMS - rumoured to becoming twin-linked but no mention as to rof, strength or ap. Are the heavy or assault? What Strength? Twin-linked 4 shot or twin-linked 2 shot?

Vespid Neutron Blaster- Rumoured change but no specifics

Pulse Carbine -rumoured to have some ability but no mention as to what



@ All posters

Let me know what I've missed or got wrong. Just did this to try and get an idea of where the fire power is going.

This message was edited 1 time. Last update was at 2013/03/15 14:19:41


 
   
Made in us
Fireknife Shas'el






Seeker missiles weren't hinted at going away, it's been very vague about them. There was a weird rumor a long time ago from play testing that had some kind of corrosive effect and orbital bombardments.

And Ion Weaponry has the shutdown rule which gave a 1/6 chance to make a vehicle not move or shoot for a turn. Odds are they'll probably give PotMS the ability to cancel that out. Because "balance."

I don't see why people can get so excited about this. We are literally weeks away and we know nothing that seems to be solid except that Broadsides got nerfed to make room for the new big model, and now our Hammerhead is going to be going limited in movement to compensate for that. What's really sad is the idea that they needed to make Broadsides worse to sell the suit. Because we all know that nobody bought the Mauler/Forgefiends when they already had Oblits and Havocs.

But yeah, you got most of the rumors, or at least the most solid ones right now. Still a lot left open, which is odd since we're getting so close to release time.

This message was edited 1 time. Last update was at 2013/03/15 06:01:42


I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Longtime Dakkanaut




St. George, UT

I see the Broadside thing less as a nerf and more along the lines of a re-purposing inside of the army. I am concerned about the lack of the multitracker, but the DE Ravager doesn't have a multitracker either, yet it can also shoot all 3 weapons on the move at full BS. All it takes is a special rule. And maybe that's what Tau vehicles will have, a special rule that lets them shoot everything at full BS, but they still wont be a fast vehicle, thus denied the extra movement that should be reserved for the more speedy races.

In short... we really know nothing at this point.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in us
Fireknife Shas'el






 Jayden63 wrote:
I see the Broadside thing less as a nerf and more along the lines of a re-purposing inside of the army.

I keep seeing this mentioned. Please explain what a S8 gun can do that a S10 gun can't. If it's only brought down to justify it being an AA unit, then I have to ask why is it an AA unit. Missile pods and Skyrays would be fine taking over the Skyfire part of the army.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Terminator with Assault Cannon





 Savageconvoy wrote:
 Jayden63 wrote:
I see the Broadside thing less as a nerf and more along the lines of a re-purposing inside of the army.

I keep seeing this mentioned. Please explain what a S8 gun can do that a S10 gun can't.


Strength 8 and Strength 10 are exactly the same against all units of Toughness 1-4, single-wound units of Toughness 5, and all units of Toughness 6.
   
 
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