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Made in rs
Land Raider Pilot on Cruise Control





Holy Terra




 Kroothawk wrote:
Hi,
the new Tau Empire Codex is rumoured to come April (or May latest). The plot is thickening and more credible rumours and some facts start to come up. i will try to keep this first post updated, but at first only post new stuff.
Here the two previous threads on tau rumours:
http://www.dakkadakka.com/dakkaforum/posts/list/0/505360.page
http://www.dakkadakka.com/dakkaforum/posts/list/480065.page

New rumours and info:

From an anonymous email to Darnok over at Warseer:
Every 3-4 months, as an independent retailer, we get a list of items that must be stocked. These are changed in advanced so we don't order old stock, and to give us a change to sell off old stock before new items turn up. The last one in about October / November added a few basic Marine items but dropped Tau Battlesuits, which would tie in with concepts of new battlesuits and new Tau for Spring / Easter.

Huru MorDae on ATT wrote:Today a friend of mine working in management for a hobby store received a call from his supplier asking for all tau hammerheads, broadsides, and codex to be pulled from the shelves and returned to gw.

Elaith over at Warseer wrote:Could well be nothing but in reading through at least a couple of articles in this months White Dwarf, there are references to Staffers working on Tau forces.

Jeremy's article starts with him working on a FW Battlesuit and later someone is mentioned to be working on a Tau force.

Likely nothing, but are staffers getting their Tau forces moving prior to release... only time will tell.

And, with the usual amount of salt:
an Anonmyous Source from the Faeit 212 inbox wrote:None of the Forgeworld suits will be in the new Tau codex.

There are two new suits, however and the crisis and broadsides are both being redone and are very distinct from one another.

The hazard suits will remain as a Forgeworld supplement and are even referenced in the fluff in a few places. They're just non-standard issue and still considered in prototype for various reasons.

The Kroot hq replaces the 1+ requirement on fire warriors with a Kroot unit.

And the book is finished. Has been for a while.

via groffus in the comment section of Faeit 212 March 7, 2013 at 6:35 AM
The owner of my local store told me yesterday that he was unable to get a copy of the current Tau codex to put on display. When he pushed he was told that he could not get one because there was none any more, he should wait until next month to order one that there should be plenty then.

I play Tau myself and I am beginning to start to believe :-)


Compilation of Tau Hints
The following are compiled via Tastyfish onWarseer
Eliath pm'd me with some info from WD that supports the idea that Tau are pretty imminant and also that it seems the FW suits are still compatible with the new kits

via Elaith
Could well be nothing but in reading through at least a couple of articles in this months White Dwarf, there are references to Staffers working on Tau forces.

Jeremy's article starts with him working on a FW Battlesuit and later someone is mentioned to be working on a Tau force.

Likely nothing, but are staffers getting their Tau forces moving prior to release... only time will tell.

via Huru MorDae
Today a friend of mine working in management for a hobby store received a call from his supplier asking for all tau hammerheads, broadsides, and codex to be pulled from the shelves and returned to gw.


Today's Developments
Note: I am a little confused on the dates between an April and June release on this bit (and I am not in email communication with Shaso to clarify). perhaps a 2nd wave in June.

via shaso_iceborn in the comment sections here on Faeit 212
March 7, 2013 at 10:51 AM
Tau will be released in June, along with a new Farsight model. New Kroot HQ, and the options Nafka mentioned above. His source on this one is very good.


March 7, 2013 at 10:57 AM
Are you guys ready for April and the lightened wallet the new Tau codex brings? 2 New Fliers, 2 new Suit options, a Uber-suit, New kroot HQ option, lots of new kits and better rules and options. Us Tau are about to finally get RETRIBUTION!!!! Sorry imperial players but I will be "lighting" you up here very soon.


Rumor from 10.3.2013:

Please note that the following is simply my own thoughts to a release schedule. No rumors on this one, and the intent is to discuss it the possibilities of what is on the horizon with the community.

Hastings Release Order
Tau
High Elves
Eldar
Lizard Men



Tau (April Release, or April pre-orders)
Tau are very much next. There are just too many different sources all saying the same thing, not to mention that Hastings word is canon, and he claimed they were next for us now back in August of last year.

So when? It looks like April is the month. I am not going to guess on whether that is only a few weeks away (although it sure feels like it) for an April 6th release date, or if April is going to be for pre-orders.


I hope Tau fans are pleased to hear this

Updates:

11.3.2013




It seems it's like I said, we will see Tau next month in WD. Here is the comment that comes wit hthe picture:
"I had not heard much about Tau in the next White Dwarf yet, and yet here is mention of it from Games Workshop on Facebook. Once again, its not much, but is at least interesting. Perhaps they know more than they are letting out."
Source


12.3.2013

 Kroothawk wrote:
superawesomeraptorman over at Warseer General Discussion wrote:Heard a couple of things through the grapevine. They COULD be complete tosh, they could be awesome insights. I'd say the usual dosage of salt.

HQ

- New firewarrior leader - can give certain squads special abilities
- Ethereal have auras - apparently they are ok, nothing to write home about
- no honor guard
- New tank commander special character - has preferred enemy imperial guard (?), use on a hammerhead apparently (best tank to use)
- no HQ alters FOC apparently

Elites

- Crisis suits no new sprue, getting repackaged into 3. This seems to contradict people hearing about a new recut - apparently commanders sprue (special issue weapons) will sneak in here?
- no stealth on stealth suits, will have something to make them harder to shoot still (maybe?)

Troops
- fire warriors 9 points - no idea about new upgrades etc
- kroot lose one point of strength (really that sounds lame)

Fast
- Pathfinders don't take devilfish anymore
- piranhas are cheaper, but not much different
- flyers go here - apparently one is anti air. Not really much news, but apparently dual kit but neither version amazing (more like a dark angels rather than necron flyer kit)

Heavy Support
- Submuntions purchased for hammerheads
- Broadside have strength 8 rail guns -_- BUT can buy skyfire (expensive) but cannot buy A.S.S
- Giant new walker here - pretty tough to kill, apparently his weapons are interesting. I wanted more details, couldn't get them

New abilities
- Single squad gets charged - every unit within 6" can overwatch into the charging squad
- Squad ability from commander (can't remember which one). If unit does not move AT ALL (no relentless, S&P tricks) every model gets extra shot. I got the impression that you can't use jet pack move with this either
- Two marker light hits = NO cover at all (not a marker light hit per -1 cover). Usual BS upgrade
- Seeker missiles can skyfire
- Multi-trackers come standard on crisis suits (or free? dunno which)

General Stuff
- Haven't heard anything about new kroot or vespid stuff
- Haven't heard anything about ANY new race, but wasn't exactly told no new race as opposed to nothing was mentioned

Honestly all I can remember, it might fly in the face of everything we know, and a plastic kit seems to be missing (fire warrior HQ, Flyer, Big Suit plus something?)

Again might be true might not, ce le vi.

Neko over at Warseer General Discussion wrote:Right, just gotten off of the comlink to my contact in the icy north. Let's see now...
The codex is by Vetock.
The Ubersuit will not be competing for your Heavy slots.
Ion weapons will be overloadable.
Units will be able to overwatch to defend nearby comrades.
A new item of support gear will grant skyfire.
The new models are absolutely fabulous, much to the dismay of my future bank balance.
Could you at least say whether they've changed the look of the Crisis suits?

There is a new XV8 varient, but mostly they're the same.

The Dude over at Warseer general Discussion wrote:I've heard no big Kroot beast, which makes sense if the Ubersuit is a Monstrous Creature.


 pretre wrote:
Natfka from Faeit212 wrote:Please remember that these are rumors. This was in response to the post yesterday found here.
http://natfka.blogspot.com/2013/03/tau-model-pics-from-gamesday.html

via an anonymous source from the Faeit 212 inbox
Crisis Suits
The new suits are very similar to those old ones.

The heads don't have a neck and are now lowered into the torso about 25% of the head is below shoulder level.

The arms are a bit shorter too.

Otherwise that's a decent representation of the crisis suits.


 Kroothawk wrote:
I've not been told anything about our alien allies.
I have just been told that the new interesting tidbits with regards to the Broadsides however:
- The railguns are now different from the vehicle mounted version. Think of these as light railguns.
- The Broadsides now have sniper style pose.
- Broadsides are to cost the same amount as their Forgeworld counterparts
(...)
They currently have less ammo choice (as in they don't have an ammo choice). The new Broadside weapon is a different weapon.

Anonymous source over at Faeit212 wrote:Crisis Suits

The new suits are very similar to those old ones.
The heads don't have a neck and are now lowered into the torso about 25% of the head is below shoulder level.
The arms are a bit shorter too.
Otherwise that's a decent representation of the crisis suits.


13.3.2013

 Kroothawk wrote:
I've heard Riptide for the Ubersuit, but give that some salt
Any word on the Kroot HQ/other kroot choices on the FOC?

I've heard no to both. To be clear:
No new Kroot units/creatures.
No Kroot HQ unit.


 Brother Captain Alexander wrote:
From Faeit 212:

Tau are getting close, and I had another confirmation last night that they are indeed coming in April. If this doesn't start to get everyone excited for Tau, I don't know what will.


So Kroothawk may be right after all, good show if this turns out to be true

Now for the main rumor:
via 3++ is the New Black (from inside the Chatbawks)
Broadsides - 85 pts with S8 Ap1 Skyfire; not sure if this is in place of old S10 AP1 or if the 85 points + skyfire is an option but its there
Hammerheads - regardless of what Railguns are now in general, keeps S10 AP1
SMS - twin-linked, ignores cover
Crisis Suits - not likely to move to Troops as an option
Disruption Pods - only +1 cover


14.3.2013

 Brother Captain Alexander wrote:
via 3++ is the New Black (from inside the Chatbawks)

option to have all units with 6" fire overwatch - lots of dice rolling, little effect FTW
Fliers are AV10/11 with 6x S6/7 shots at BS3; not twin-linked
there is a tank commander
Tau vehicles can no longer fire as fast vehicles (i.e. multi-tracker upgrade gone/changed)
Riptide - name of ubersuit and is an Elite choice.


 pretre wrote:
Natfka again wrote:via 3++ is the New Black (from inside the Chatbawks)
Broadsides - 85 pts with S8 Ap1 Skyfire; not sure if this is in place of old S10 AP1 or if the 85 points + skyfire is an option but its there.


Here is a response from a very reliable rumor checker that sometimes comes in to help us take a closer look at rumors.
via an anonymous source

They're not 85 points base, that's including their Skyfire upgrade.

They are indeed STR 8 AP 1 however on the broadside suits, then pay to add skyfire, but not interceptor.


this is from the comment section of the post from earlier today.

via shaso_icebornMarch 13, 2013 at 2:10 PM
or Rail Rifle S6 Ap3, Rail Gun S8 Ap1 Skyfire (with option for interceptor) and Rail Cannon S10 Ap1.


 tetrisphreak wrote:
This was just taken from the comments section of faeit 212's blog:

Gino GoetzMarch 14, 2013 at 8:58 AM
Krisis ( including XV 88 )
Can fire 2 Weapons on moving ( without extra cost )
Optional Skyfire 25p ( choise at the start of the round )
And Kollos with S8 AP1 will cost 60p

If near a Special HQ, if not moving get +1 Shot.
( for a Str 10 Weapon it would be to much, for the S8 it´s strong but not overpowerd )


 Savageconvoy wrote:
From Faeit212
via an anonymous source
*Broadsides are Slow and Purposeful, 2+ and T4 now.
*They are twin linked str8 ap1 railguns and can take plasma or missiles as well.
*They have a suit upgrade that let's them at the start of a shooting phase have skyfire.
*They don't have interceptor, nor do they snap fire ground targets.
*The only thing I notice is that the unit chooses to skyfire or not. So if you use split fire, you can't mix firing at ground targets and flyers easily.
*They're really, really good.
*Semi mobile and very durable. They're the only non interceptor skyfire unit in the game that can survive flyer alpha strike.
*The tears and overreactions over out of context snippets is mind-blowing.


16.3.2013

 Kroothawk wrote:
shaso_iceborn wrote:There was much talk of refining the Tau codex weapons list. This is simply one of the ways we have heard about. I almost didn't post here at all but when I came on I had lots of PMs with support, with that said I will post this much for those who support messengers.

The mini ally dex has to my understanding been incorporated into the codex at the beginning of the book and will no longer be a separate compendium.

There is a Kroot HQ, but not in the conventional sense and he cannot command "Tau" forces (unless they bring back Prok but I have heard nothing on him)

Farsight will have a new model, it looks similar to the gamesday one.

Rail Rifles, Rail Guns, and Rail Cannons are the way they are distinguishing different rail type weapons in the new codex.

There will be 2 "new" special characters, one we may have seen before. (Aun'shi I think but do not have confirmation)

All I am giving for now will update later.


And to the those who said ignore the haters, thanks for the support and well wishes.

To the haterz, I only post what I am told, I honestly wish I was making it up sometimes as it would be easier than defending myself from certain people. Information comes, I pass along, nothing more, if I was making it up I would do something less dramatic.

Neko wrote:No new crisis suits, just a repackaging. I do believe the pathfinders are plastic though, and with a Big Drone too.
The new rules regarding overwatch look to be good for both gunline and mobile Tau. The key in either case is to make sure that your units are supporting each other, which has been a ke theme for Tau from the start anyway.

BTW, the 2 flyers are a bomber and a gunship - no transport. Incidently, they look a little like upscaled TX-42s
(...)
I suspect the Broadside change is also to bring the rules more in line with the model. The Broadside railguns have always looked to be about midway between a railrifle and a Hammerhead's railgun.

Edit: Also, for the conspiracy theorists, why would GW nerf the Broadside in favour of selling new models when the Broadside is a new model?
So are folks thinking they wont redo the krootox or kroot hounds? I had also heard a rumor of kroot hawks? Neko can you add anything regarding kroot?

Only that there's none in the new battleforce box.

The Dude wrote:Ethereals buff units that they join with a selection of effects. One such effect gives an extra shot. This combined with a piece of wargear that adds 6" max range to the squad means that it's possible to rapid fire 3 shots at 18".
Apparently this can potentially be 4 if the Fire Warrior special character is also attached.

Riptide is rumoured to be around 165 base but only start with twin-linked Plasma.

The Ion Accelerator is apparently an upgrade: three S7 AP3 shots or one S8 AP2 Large Blast.

There's supposedly a special rule on the Riptide called Nova Accelerator which can do 4 things:
Buff weaponry (unsure how or which weapons)
Double the shots of support weapons (missile pods ect)
Increase invulnerable save to 3++
Boost a stat (unknown which or by how much)


 Kroothawk wrote:
Neko wrote:Seeker missiles can now be carried on suits

The Dude wrote:More info is coming to light regarding the Tau release. What I've personally heard is:

Aun'shi is rumoured to be returning.

Two new characters are said to be included.

One character is a tank commander (presumably a vehicle upgrade) like Pask from the IG Codex. He is supposedly in a Hammerhead and allows it to overwatch.

The other Character allows Fire Warriors to consolidate after Overwatch.

So it seems Overwatch is going to be the Tau's special trick, at least from a Fire Warrior perspective.

The large suit thats been rumoured for a while is supposedly called the Riptide. It is a Jump Monstrous Creature armed with Ion Cannon and standard Battlesuit support weapons.

The Ion Cannon can reportedly use two fire modes, Heavy 3 (possibly 4) and single shot Large Blast.

I have heard of the following releases:
Riptide large suit
Flyer dual kit (fighter and bomber)
New Battlesuit and Broadside models (not sure if these dual kit or not)
Plastic Pathfinders

A new Fire Warrior HQ (not sure if the special character mentioned above or a generic one)


 Kroothawk wrote:
Neko over at Warseer wrote:Has anyone mentioned yet that Pathfinders get new experimental toys to play with? I think they're ion based too, so they may even be truely mind-blowing like the rail rifles before them


 Brother Captain Alexander wrote:
via shaso_iceborn over on Warseer
The mini ally dex has to my understanding been incorporated into the codex at the beginning of the book and will no longer be a separate compendium.

There is a Kroot HQ, but not in the conventional sense and he cannot command "Tau" forces (unless they bring back Prok but I have heard nothing on him)

Farsight will have a new model, it looks similar to the gamesday one.

Rail Rifles, Rail Guns, and Rail Cannons are the way they are distinguishing different rail type weapons in the new codex.

There will be 2 "new" special characters, one we may have seen before. (Aun'shi I think but do not have confirmation)


17.3.2013



Snufflesms wrote:


From http://www.warseer.com/forums/showthread.php?364126-Tau-rumours/page46 (as were the previous pictures I posted)

Battleforce contains:
12 FW
3 Crisis Suits
3 Stealth Suits
1 Piranha

+ drones


 Kroothawk wrote:
Neko over at Waseer wrote:I'm glad someone's posted those - I feel I can speak a little more freely now

Looking at the double spread:
- The flyer on the left is a gunship. The chin-mounted burst cannon you can see, but the main weapon is actually mounted on the underside of the tail, and is some sort of turreted array of ion weapons. My first thought is that this should make the flyer easier to use, as you don't need to be pointing at the target. It also has 2 pop-up seeker missiles.
- The flyer on the right is the bomber. It doesn't actually carry any bombs, but instead has a generator for forming bombs out of plasma as they're needed. It also has a detachable drone fighter in each wing for defense.
- Below the bomber, you should be able to make out a lot of white missile tips. These all belong to a Broadside model. The uppermost bundle of missiles is a shoulder-mounted pod, whilst a bit lower you can see 2 more bundles of missiles in arm mounted pods. Also, to the right of the shoulder pod you may be able to make out a seeker missile pointing straight up - this is the suit mounted seeker I mentioned.
- To the right of that you have the XV104 Riptide. You should be able to make out an ion cannon of some sort on its right arm, and a shield on its left.

2nd Attachment:
- Here we can see the box art for the XV104, this time armed with some sort of uber-burst cannon. On this shot you might be able to make out the twin support weapons mounted under the main gun. It also comes with 2 shielded missile drones.
- And another picture of the bomber.

3rd Attachment:
- Pathfinders. You can't really make out the new experimental weapons I'm afraid, but you can certainly see that one of the drones is beefier than the rest. If I understand right, this drone can sit in place of the cupola on the devilfish, and grant some sort of C3 bonuses.
- Broadside suit. In this shot you can see it built with the twin heavy rail rifle (the rifle you can see is actually 2 heavy rail rifles side by side).
- Crisis team. It's just the current suits repacked into boxes of 3.

Another tidbit not shown:
- The XV8 varient is a finecast commander's varient. It looks similar to the XV8 (maybe with longer limbs?), and may well have the same rules, but is posed with the hand units deployed.
Also, isn't the resin commander Neko was talking about is in the page fold of the first pic? This XV8 suit seems weird.

It is! Good eyesight there


 tetrisphreak wrote:
faeit 212 wrote:
via an anonymous source from the Faeit 212 inbox
To answer some questions for your readers:
*The suit starts with rail cannons and can upgrade them to the Ion Weapon.

*The profiles you have listed are wrong, but it does indeed have blast and shot options. (from yesterday)

*It does divert power from it's reactor to different systems at the start of each Tau turn, lasting until the next turn and starts with one system active.

*One includes the gun, which is how you change it from shots to a blast.

*For those of you wondering; yes the blast is better than the multi-shots.

*It isn't like submunitions, or dispersed firing. Think of it more like megaman's buster. It gets powers up and fires a big shot instead of rapidly firing smaller shots (granted it's from a big gun).


 Kroothawk wrote:

an anonymous source from Faeit 212 wrote:To answer some questions for your readers:
*The suit starts with rail cannons and can upgrade them to the Ion Weapon.

*The profiles you have listed are wrong, but it does indeed have blast and shot options. (from yesterday)

*It does divert power from it's reactor to different systems at the start of each Tau turn, lasting until the next turn and starts with one system active.

*One includes the gun, which is how you change it from shots to a blast.

*For those of you wondering; yes the blast is better than the multi-shots.

*It isn't like submunitions, or dispersed firing. Think of it more like megaman's buster. It gets powers up and fires a big shot instead of rapidly firing smaller shots (granted it's from a big gun).


18.3.2013

 DaThing21 wrote:
Dont know if these have been posted but oh well:









 Rented Tritium wrote:
Via Kirby over on 3++
*Skyray can shoot and ground and air targets (one assumes at full BS)

*Special character is "like" Chronus for tanks. Tank Hunters. Potential cover boost. Tank can overwatch.

*Hammerhead roughly 160-170 WITH character.

*Special Pathfinder - Nightstrider.

*Shadowsun has split fire. Maybe.

*Riptide roughly is T6/W4/2 Sv/5 invul with the special option working on a 3 or higher (i.e. 3plusplus , better blast, etc.). Around 175 pts with Ion Cannon (S8 Ap2 blast; super charge takes to S9?).
5 wounds!? And more gun options outside of Ion cannon - supporting missile pods?

*All Ion weapons have a 'supercharge' option but at a risk (gets hot?). Drones can have Ion weapons.

*Interceptor drones are in! heavy drones with actual weapons AFAIK. They are a FW unit iirc which has been moved to 40k. there are 6 drone types (see below).

*Repulsor field. D6 s4 ap- hits to attacking units at I10

*Supporting fire allows other Tau units within 6" to overwatch a charging unit as well. Not sure if this is all Tau units or just specific types.

*Markerlights are for all intents and purposes, the same. Buff BS, remove cover. BS can be buffed for Overwatch but not sure if this counts for Skyfire, too

*There is somethign called.... puretide engram neurochip.

*I haven't heard anything about railcannons for the Riptide. It starts with a Burst cannon (of giantness) though and can buy a Skyfire option.__In the pictures we can see underslung plasma rifles with the burst cannon.__IDK base cost for Hammerhead but that appears to be about right. I'd still imagine one hammerhead + 2 broadside units with the info I have but it might go the other way, too.

*6 different types of drones.
Grav inhibitor
pulse accelerator
recon drone (which can fit in the turret cupola of a devikfish and provide communication relays and fire support)

*Cadre Fireblade -
IC with split fire, markerlight, supporting fire, volley fire (+1 shot for Pulse Rifles/Carbines if unit and IC do not move).
Upgrade for Fire Warrior units - not sure if an actual IC or just has LoS! properties, etc.

*Pathfinders compete with fliers so I'm guessing no option to move them and they stay in Fast Attack.

*Riptide is an Elite choice

*85 pts gets S8 AP1 Skyfire for Broadsides; same statline
railguns are now S8 Ap1 base - rail cannons are S10 AP1.
The way the ruling works is at the beginning of the shooting phase they can choose to have skyfire or not.
No beam railgun shot

*Kroot?
There were some solid thoughts on Kroot before with rules, etc. but since they might not have new models soon, they might not want to showcase them. But yes, quite possibly they have been cut until this silly ally supplement book which would be frustrating but that would be very strange as GW generally never removes units from books.


 Kroothawk wrote:

More by Kriby on 3++ http://www.3plusplus.net/2013/03/more-tau-picturez/ . Summary:

On Pathfinders: They compete with fliers so I'm guessing no option to move them and they stay in Fast Attack.

On Riptide: Elite.

On Kroot/Vespides: No new info.
There were some solid thoughts on Kroot before with rules, etc. but since they might not have new models soon, they might not want to showcase them. But yes, quite possibly they have been cut until this silly ally supplement book which would be frustrating but that would be very strange as GW generally never removes units from books. Squats being the exception.

On XV88: 85 pts gets S8 AP1 Skyfire for Broadsides; same statline; railguns are now S8 Ap1 base – rail cannons are S10 AP1. They don't lose Overwatch and they can still shoot at the ground at full BS. Not sure if they have S&P.
The way the ruling works is at the beginning of the shooting phase they can choose to have skyfire or not.
Yes the railgun has been nerfed though.


19.3.2013

 Brother Captain Alexander wrote:
Rumor about Tau Codex cover art:

via neko over on Warseer
The new cover is of a Crisis suit. The suit is posed with one leg on a boulder, whilst shooting a target to the suit's right with a fusion blaster.


20.3.2013

 KaiserEddie wrote:
Fresh rumors from Faeit 212 quoting The Dude on Warseer:

via The Dude over on Warseer
*The release will include two Finecast boxes, one for Farsight and one for a generic XV8 Commander.
*Also Two Finecast blisters for Special Characters; Dark Strider and Long Strike.
*Plus there is a plastic blister for the Cadre Fireblade.
*Just to be clear, the existing Kroot Carnivore squad will stay unchanged.



 Brother Captain Alexander wrote:
via The Dude over on Warseer
When the Fireblade was first described to me it was as being like a Wolfguard battle leader.
Low level HQ choice.


21.3.2013

 Kroothawk wrote:
Ravengardt from Faeit 212 inbox wrote:- Aliens are out. No Kroot, no nothing.
- There will be some kind of supplement with alien allies. With Kroot,
Vespids and a race described in "The Greater Good" novel. I don't know
when, I don't know if it's a codex or WD thing or anything.
- Broadside Railguns can choose each round if: Str 8 Ap1/ Str 6 AP3 blast
- Tank/ Riptide Railguns have Str 10 AP1, I don't know about the fire
modes.
- Tank commander gives skyfire to the tanks

No Aliens sounds odd. Riptide Railgun sounds odd as well.


22.3.2013

 Kroothawk wrote:
The Dude over at Warseer wrote:Just heard the following:

Activating the Riptide's Nova Engine is risky. It only works on a 3+. If it fails to activate (roll of 1-2) the Riptide suffers a wound.

The weapon buff result for the Nova Engine supposedly buffs the large blast of the Ion Accelerator to S9 AP1, so there's your anti tank gun

Also, apparently Broadsides with missiles get 4 shots each at S7 AP4.

Of course I'm not sure the mechanics of the Nova Engine, but it appears to me to be a simple random table with1-2 being take a wound and 3-4 being one of the four rumoured buffs. If this is the case, you wouldn't be able to rely on it happening.

Also, if the charged profile does have a drawback like Gets Hot, you are twice risking self harm to get that one mega shot off.
love to see the SMS ignoring cover, even if it doesn't get s7 ap4. the nova engine seems to make sense the way the dude described although i can see it on a roll of a 1 to lose a wound and a 2 no effect, then whatever else afterwards. whatever it is, it is though and i won't have any complaints either way because i have a feeling it'll be awesome no matter what.

I was explicitly told rolling a 1-2 will cause a wound.

Neko wrote:I didn't get any impression of the Nova reactor giving random effects (other than the chance to kill yourself of course). As always though, I could be wrong.


 Brother Captain Alexander wrote:

via neko over at Warseer
I didn't get any impression of the Nova reactor giving random effects (other than the chance to kill yourself of course). As always though, I could be wrong.


via an Anonymous Source from the Faeit 212 inbox (pretty good source)
*Heavy Burst Cannon or Ion Cannon + Shield for Weapon choices (No Rail weapon)
*Nova reactor is a 3+, you pick the effect, it's not random.
*No saves against the wound.


Last Nights information encase you missed it...
http://natfka.blogspot.com/2013/03/tau-riptides-activation-of-nova-engine.html
via the Dude onWarseer

Just heard the following:
Activating the Riptide's Nova Engine is risky. It only works on a 3+. If it fails to activate (roll of 1-2) the Riptide suffers a wound.

The weapon buff result for the Nova Engine supposedly buffs the large blast of the Ion Accelerator to S9 AP1, so there's your anti tank gun

Also, apparently Broadsides with missiles get 4 shots each at S7 AP4.


Of course I'm not sure the mechanics of the Nova Engine, but it appears to me to be a simple random table with1-2 being take a wound and 3-4 being one of the four rumoured buffs. If this is the case, you wouldn't be able to rely on it happening.

Also, if the charged profile does have a drawback like Gets Hot, you are twice risking self harm to get that one mega shot off.



If it works the way I'm thinking the table would look like this:


1-2: take a wound (with or without saves, we don't know)
3: Support weapons may fire twice
4: Invulnerable save becomes 3++
5: Stats Boost (I'm going to guess this will be multiple stats rather than a choice)
6: +1 S & -1 AP to one weapon


via Neko over at Warseer
There are pictures of Kroot and Vespid miniatures in the new codex, so I expect their rules will be there too


24.3.2013

 Brother Captain Alexander wrote:
via MajorWesJanson on Warseer
Firewarriors are still 4 to a frame, so they will still probably remain 6-12. Kroot could maybe get a little larger, say 12-24. Pathfinders 4-8 don't work anymore, so we will likely see them go from 4-8 to either 5-10 or 6-12, so you don't have spares in a box. Stealthsuit boxes are 3 per, so if they do increase the size, I'd expect 3-9. Crisis suits are also now 3 per box, but I don't expect their unit size to increase, unless maybe Farsight bumps their max size up.


25.3.2013

 pretre wrote:

and the pics from that link:









27.3.2013

 Brother Captain Alexander wrote:
Get ready to cry out loud:

"via The Astropate: News and Rumors
Codex: Tau Empire: $50.24
Tau Empire Battleforce: $130
Tau Empire XV8 Crisis Battlesuit Team (3): $75
Tau Empire Pathfinder Team (8): $35
Hammerhead: $57.96
Tau Empire Sun Shark Bomber/Razorshark Fighter: $65
Tau Empire XV104 Riptide Battlesuit: $85
Tau Empire XV88 Broadside Battlesuit: $50
Fireblade Cadre: $19.32
Crisis Suit commander: $42.51
Farsight: $50.24
Shi´vre (Finecast) $20.61
Sha´ng (Finecast): $16.75

Shi'vre is the Pathfinder SC, Darkstrider.
Sha'ng is the Tank Commander Longknife."


 Manchu wrote:
Nice cover



 Kroothawk wrote:

And just for convenience, here the repost of the pics in the above link, showing the generic commander suit (the last model we haven't seen yet):




 Kroothawk wrote:
Some info extracted from WD by Siyath over at ATT:
I'm lucky enough to have my copy of the WD (English version) already in my hands. I've read only a couple of the first pages showcasing the release (literally just got home and sat down) and already I can say that, for example, the Razorshark can swap it's burst cannon for a missile pod, houses two seeker missiles in compartments above it's wings - plus that the main armament is indeed a quad ion weapon with 360 arc.

(...)
Well, more as I go: The Riptide. Apparently it's highly posable, "featuring joints at ankles, knees, hips, waist, shoulders and neck". So this is good news at least modeling-wise. Also, Riptide comes with five support systems - I'm not sure if this means the kit contains five of these or does it indeed have five hardpoints reserved for the various support systems. I suspect the former. There's a mention of a "velocity tracker" as a some kind of a new support system.

(...)
Okay, some more:

Missile drones as such apparently only come with the Broadside kit (not the shielded ones that come with Riptide). Not a difficult stretch to covert, though. The heavy rail rifles on Broadsides are twinlinked, and apparently either version, the heavy railrifle as well as the one packed with missiles can take a single seeker missile as an additional weapon.

Not much to say about the new commander with the Enforcer armour, apparently not too much compatible with existing XV8 models, since the pose is rather rigid. And yes, Finecast. The weapons portrayed are indeed the AFP and the CIB. The last picture on the page and especially the caption indicates the Crisis squad size has gone up from the previous 3, since there's 4 in the picture in addition to the commander and it's described as a squad.

Farsight, it's the Dawn Blade that we see there. Not much else to add, except perhaps the mention about there not being any question about where Farsight's loyalties lie since the "symbol of the Fire Caste proudly worn on his chest."

The Pathfinders' ion rifle is a new experimental weapon apprently exclusive to the Pathfinders. Six different drones can be built from the kit. Nothing to add about Darkstrider that we don't already know. Except that it's a "he", not "she" : ).

Squinting at the codex imagery, I can make out that the Cadre Fireblade has the following statistics:

WS4, BS5, S3, T3, W3, I3, A3, Ld9 and a 4+ save. He's Infantry(Character), and carries Combat armour (probably just the regular FW armor since it's listed on the FW entry too), pulse rifle, photon grenades and a markerlight.

He also has following Special Rules: Independent Character, Split Fire and Supporting Fire. Volley Fire: (paraphrased) not moving in the Movement phase, he and every model in his unit fire an additional shot (limited to pulse rifles and carbines).

Firewarrior stats:

WS2, BS3, S3, T3, W1, I2, A1, Ld7, 4+. Shas'uis are the same as these days. They carry combat armour, pulse rifles and photon grenades. Also have the Special Rule: Supporting Fire.

(...)
Alright, some more then. In random order, what I could deduce from the battlereport and decipher from the images.

All ion weapons are apparently overchargeable. This leads us to the two Interceptor Drones on the Sunshark. They're detachable, and armed with ionrifles that can be overcharged to produce a S8 Blast each. Fairly neat, I'd say. So the Sunshark's weaponry is twin-linked missile pod, 2 Interceptor Drones with twin-linked ionrifles, 2 seeker missiles and of course the main bombing armament. And the Sunshark is a Fast Attack choice in the FOC.

Speaking of FOC, looks like it's confirmed that the Riptide is indeed an Elite slot - no indication to the amount you can field, though. Curiously enough, in the 'rep lists the entry says "One XV104 Riptide..." which could be interpreted that there might be a way to field more in a single Elite slot. Don't know how far-fetched that is, but still...

Velocity Tracker is the Skyfire upgrade. Riptides and Broadsides at least can field these.

The ionrifle that the Pathfinders field contraticts a little with it being said being exclusive to the Pathfinders, but still the drones can field it too. But it seems to be the same weapon. Probably with severe restrictions (like 1 per team or 1 per 5 Pathfinders) but it does compete with the existing rail rifle. Pathfinders are still in Fast Attack.

Supporting Fire is an army special rule, so if not all, then at least a vast majority of the army possesses this. At least Broadsides did, according to the 'rep. And well, it is an army special rule. And yes, this is the one enabling nearby units to overwatch in addition to the just one that's being assaulted.

Stealth teams are still in Elite-slot. And the upgrade for BS2 overwatch is called "Counterfire defence systems". Hard to say if this is a support system or a team upgrade.

Broadsides still in Heavy Support.

For some odd reason all Crisis-suits seemed to be carrying the bonding knife. Not just the team leader anymore, apprently. And deducing from the hardpoint choices, multitracker indeed seems to be built in to the suits now. Still no idea what the elusive Puretide engram neurochip actually does, but it is carried by the XV8-05 commander in the 'rep. CIB and AFP are still experimental, it seems.

There's a codex size-comparison chart for the battlesuits, where it can be seen how the new Enforcer suit and the Broadside suit is 1,5 times as tall as the regular XV8. Not sure how well this translates to the models, but with what we've seen, that may be the case pretty accurately.

Deducing from the markerlight usage in the 'rep, the Crisis and the Broadsides still remain as BS3 units.

That's about it, I'll come back with more if I notice anything worthwhile.

[edit: Oh, and the Riptide's Ion Accelerator is S8 Large Blast when overcharged. Not S9, remembering that it's been speculated.]


30.3.2013

This message was edited 28 times. Last update was at 2013/04/01 15:23:57


The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
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April isn't June.

Petition to stop ratification of EU Article 13 on Internet Copyright

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
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Shaso has contradicted himself on this a couple times. April or June.




Automatically Appended Next Post:
Also, those other 'rumors' are pretty thin. Store owners are the last to hear about this kind of thing.


Automatically Appended Next Post:
Here's the rest of the 'rumors' Natfka has posted:

I want to be upfront right away, we do not yet know when this codex is coming, only that it is supposedly next in line. However there are some strong hints that it is coming and very soon. Lets take a look at these hints, and you can make of them what you will.


Missing Models
Models gone from display cases at Warhammer World. While not an obvious "codex is ready" type of thing, having quite a few models missing from the display cases means that they are probably having pictures taken for a battle report, or White Dwarf article, or even for the codex itself.

Here is the relevant article that discussed this.
http://natfka.blogspot.com/2013/02/tau-and-eldar-hints-whats-missing.html


Black Library Novel Release
This book has not been mentioned yet, and seems to have a release date in March. At this point it seems obvious that the date will be towards the end of March. This could very well lead into a full on Tau 40k release as well.

If you are looking for the full article discussing this, it was just posted last night at midnight.


Rumored bit from our Comment Section on Faeit 212 yesterday
A big thanks to Shaso_iceborn for visiting us yesterday and joining in on the comment section. He left a nice little tidbit about the timing of Tau for the readers here, and this is it.


shaso_icebornMarch 5, 2013 at 11:03 AM
For Tau lovers, I wouldn't worry about a backache in April as your wallet might just become a lot lighter.

Here is a link to the post that the comments were left on, if you are interested in reading more of what was going on.
http://natfka.blogspot.com/2013/03/every-codex-updated-within-3-years.html

This message was edited 2 times. Last update was at 2013/03/07 21:30:44


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April 1st release date?

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

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Holy Terra

 Kilkrazy wrote:
April isn't June.


The codex will be released in June, in April we will see in WD what they have in stored for us.

The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
Made in us
Fireknife Shas'el






I was wondering why there wasn't a Tau rumor thread with them supposedly around the corner.

This is the first real time it's been mentioned for June, but there are other's speculating that it will be April in the same post. In the last thread there someone mentioned May from a "reliable source" with no questions asked.

So a three month window. That's actually pretty narrow considering the last two years of Tau rumors.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
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 Brother Captain Alexander wrote:
 Kilkrazy wrote:
April isn't June.


The codex will be released in June, in April we will see in WD what they have in stored for us.

that's not what the rumors that you posted said...

And GW has not done a multiple month preview in years. (April has May between it and June).

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Wait. They would show the new Tau units in April, take all of May off, and then sell the models and codex in June?

What teases.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
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Camas, WA

 Savageconvoy wrote:
I was wondering why there wasn't a Tau rumor thread with them supposedly around the corner.

This is the first real time it's been mentioned for June, but there are other's speculating that it will be April in the same post. In the last thread there someone mentioned May from a "reliable source" with no questions asked.

So a three month window. That's actually pretty narrow considering the last two years of Tau rumors.

The last Tau rumor thread got closed for going OT.

As for these sources... Ugh.

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Holy Terra

 pretre wrote:

that's not what the rumors that you posted said...


I agree that they are not pretty reliable, but as I see it we have two release dates: April and June.
Seeing how GW released Daemons few weeks back I am pretty convinced we will see our blue guys in June rather than April.
But we can expect WD info about what we are going to receive, just like it was for Chaos, DA and Daemons.

We shall see, I accept that we have to take everything wit ha grain of salt here. I am just glad Tau are finally getting codex. Still no info on a writer dough, even if codex is already fully written.


The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
Made in us
Fireknife Shas'el






I'm glad just to be hearing things, but I agree about the rumors, pretre.

I really hate seeing a "safe" rumor. One that is easily shrugged off as "I must have misunderstood what the supplier info meant" or something with large windows of opportunity. Even something as simple as "X month's WD" at least gives me a little bit of assurance that the poster is making a claim that can be proven wrong and they're backing it up.

That being said, would GW pull the old models? I've always seen plenty of old kits at my FLGS that didn't sell before a codex dropped.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
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Always liked them Tau buggers. Gratz to you guys if you get it!

BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
 
   
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You want rumors?
Hastings:
Spoiler:

Tau Rumors - Nov 2012
Anybody who might be interested in what tau models (or at least one of them) you can really expect next year might want to type "Fil Dunn tau" into a google image search PENDING
Just to clear things up there IS something very similar to that image coming for tau.
http://2.bp.blogspot.com/-oXlQNq-K8UU/Tv7klfpcZ-I/AAAAAAAAEW8/5QbGkdH7ECs/s1600/Warhammer%2BBattlesuit.jpg

Release Schedule
WD 393 starter TRUE
WD 394 CSM TRUE
WD 395 WoC TRUE
WD 396 Hobbit TRUE
DA are the last available for pre-orders in 2012 TRUE
After that...
CD/DoC DUPLICATE
Tau PENDING
HE PENDING
Eldar PENDING
LM PENDING


Antipathy:
Spoiler:
Tau Rumors - Oct 2012
the old trackers (elite cavalry with sniper rifles) PENDING
vultures (fast attack jump infantry) PENDING
ridden kroot monsters previously from fw PENDING


Demiurg:
Spoiler:
Starter Set Rumors - July 2012
RRP for Starter set is 75 pounds TRUE
Flyers - Tau, PENDING
Flyers - Eldar PENDING
Tyranid Harpy PENDING


Natfka:
Spoiler:
Tau Rumors - March 2013
via an Anonmyous Source from the Faeit 212 inbox
None of the Forgeworld suits will be in the new Tau codex. PENDING

There are two new suits, however and the crisis and broadsides are both being redone and are very distinct from one another. PENDING

The hazard suits will remain as a Forgeworld supplement and are even referenced in the fluff in a few places. They're just non-standard issue and still considered in prototype for various reasons. PENDING

The Kroot hq replaces the 1+ requirement on fire warriors with a Kroot unit. PENDING

Tau Rumors - Feb 2013
sky ray orbital blast ability. forgo his full turn of shooting for a single unlimited range blast that is:strength X AP 3 (wound on 2+,plasma corrosion, blast) PENDING
plasma corrosion - any enemy model hit under the blast rolls a d6 every turn for the remainder of the game on a roll of 1-3 the unit or model suffers d6 strength 4 AP5 hits. On a roll of 4-5 the unit suffers 2d6 strength 5 AP 4 hits. On a roll of a 6 the unit is hit with 2d6 strength 6 AP 2 hits with the blind special rule. (these are test rules and subject to change)

Tau fire warriors will have the OPTION to upgrade their tau fire warriors to bs 4 PENDING

battle suits are getting/got new models but have the same profile as now with the inclusion of an option to make them toughness 5 (cost or name is unknown) PENDING

The kroot is getting a HUGE monster that looks like something from fantasy. It has kroot riding it but is under going constant rule changes due to either dying to quickly or for lack of usage. PENDING
From what I remember seeing it has 5 wounds but only a 5+ save and was over priced IMO. PENDING

kroot gain furious charge and move through cover and start with a 6+ save that can be upgraded to 5+ with shaper for an additional 2pts per model (making them 8pts per model) - remember this could change! PENDING

finally their is options to make all your battle suits have 2+ saves for 20pts per model - all war gear that is in the current codex has been reduced slightly. PENDING

the tau dread knight walker rumours you have read are 100% TRUE PENDING

WS BS S T W I A LD SV
4 4 6 8 4 2 4 8 2+/4+ PENDING

points which were : 210pts. note the points were highlighted in red marker which means they are subject to change at next play testing. TOO VAGUE

Tau Rumors - Feb 2013
Gatling ion blaster: 30'' S:6 AP:3 Assault:3 PENDING
plasma storm blaster: 40'' S:9 AP:1 Assault:1 (lance,system failure,implosion) PENDING

system failure: If you score a glancing or a penetrating hit on a roll of a 6 you cause a system failure in the enemy tank/flyer. The tank/flyer cannot move or shoot for the remainder of the turn. The tank/flyer controlling player must roll a d6 every turn for the remainder of the game, on a roll of 1 the tank/flyer has a system failure again and may not shoot or move again. PENDING

implosion: if you score a explosion on a tank/flyer then it explodes 2d6 inches instead of the normal d6. PENDING

The new big kroot model is actually the krootox giant, from what I have been told fluff points to the tau making the krootox genetics being advance and in doing this increasing the size, strength and toughness. PENDING

the krootox giant has the following rules and stats - these I believe will change as we have had much discussions upon this unit and cannot be certain if it is powerful enough for a competitive environment.

Krootox Giant: WS BS S T W I A LD SV
6 3 8 6 4 1 5 7 4+ PENDING

Special rules: Smash, monstrous creature, rage,mental without control, move through cover,fleet PENDING

mental without control: If your krootox giant loses his krootox rider then the Giant must pass a leadership test every turn otherwise will attack the closest enemy unit. If the Giant cannot reach a target then it misses it next turn while it cools down. PENDING

this unit at the moment costs : 200pts & can upgrade it's armour save to 3+ with a piece of war gear from the kroot armoury PENDING

Flyer/Daemons - January 2013

it's an air caste pilot who is tau, not an alien. PENDING

There are some expanded vespid options being explored and the Tau empire is really being fleshed out as a commerce driven "all are welcome if they serve the common good" attitude. PENDING

the current schedule calls for Daemons in feb TRUE
flyers in march. PARTIALLY TRUE

A fantasy update in April PENDING
it's 40k and a little bit of hobbit from May to August with a new supplement TOO VAGUE?
a big launch in September for 40k PENDING
then a fantasy fall and shares Christmas. TOO VAGUE

Tau Rumors - Oct 2012
-Tau are coming early next year. PENDING
-Unit profiles are being finalized. TOO VAGUE
-The Tau are looking more and more like it will utilize and potentially modify the allies feature. PENDING
-unique fortifications. PENDING
-HQ option to make crisis suits troops (not a special character, just an upgrade) PENDING
-crisis suits remain roughly the same but have a couple new weapon options. PENDING
-New 1-per-squad weapons PENDING
-new heavy support suit that has stats like a carnifex and no jet pack, just a big mech PENDING
-new elite suit that has a lot of sub 18" gun options, with a high rate of fire, or low AP. High toughness and -good armour save at a minor loss of mobility (think jump pack instead of jet pack) PENDING
-two flyers, one for AtA one for AtG (same basic fuselage) PENDING
-fire warriors are a little bit better and have more of a stormtrooper / commando feel, than a rank and file guardsman feel. PENDING
-oh and one of the other things right now, I was able to confirm that the current playtest is that firewarriors who do move in the movement phase may immediately run after firing their pulse carbines in the shooting phase. PENDING

Release Schedule Rumors - August 2012
- Tau Copperhead (finished), PENDING
- Tau have a system of unit upgrades that get unlocked by another unit or other effects. For example, a Firewarrior cadre with an ethereal next to it, with markerlight support and scouting kroot unit will get a serious buff. Every unit has a small chart for three of these effects. PENDING



Harry from Warseer:
Spoiler:


40k Release Schedule -
August 2012
CSM TRUE
Dark Angels TRUE
Tau PENDING
Sisters PENDING
Eldar PENDING
SM PENDING
(With 2nd waves and odds and sods thrown in)


Larry vela:
Release Schedule
JAN: Dark Angels DUPLICATE
FEB: Daemons DUPLICATE
MAR: Wave month (hobbit, warriors of chaos, 40k) DUPLICATE
APR: High Elves PENDING
MAY: Tau PENDING
JUN: Summer wave (40k, supplement book for 40k) PENDING
JUL: Lizardmen PENDING
AUG: Mystery Box PENDING
SEP: Wave month DUPLICATE
NOV: Eldar PENDING


Marik Law
Spoiler:
Black Templars and Codex Authors
Robin is doing Tau Empire, PENDING

Ornithopter
Spoiler:
Tau Thread - July 2012
Warriors of Chaos (CSM?) PARTIALLY TRUE
and Dark Angels are next TRUE
Tau and Eldar after that PENDING
There are kroot in the Tau Codex PENDING
No Lamprey PENDING
Logan rumors are fake TOO VAGUE
No wave of fliers this year TRUE
No more multi-part plastic characters, moving to multi-part finecast FALSE


shaso_iceborn:
Spoiler:
More Tau - March 2013
Tau will be released in June, PENDING
a new Farsight model. PENDING
New Kroot HQ, PENDING
2 New Fliers PENDING
2 new Suit options PENDING

Tau Races - March 2013
no new races (no Demiurge after all). PENDING
Kroot will be expanded PENDING
New Vespid were play-tested I am awaiting confirmation as to whether or not they made into final print. SPECULATION
There are multiple fliers and and new units. PENDING

Big Tau Suit - Nov 2012
'big tau suit': WS2, BS4, S5, T6, W4, I2, A2, Ld8, Sv2+4++ PENDING

Tau Rumors - Nov 2012
Basically according to my sources it's pretty much a Dreadknight sized suit with dual (note not twin linked) rail cannons and SMS with a rule for something I will call "hail-fire" in that it shoots massive barrage of weapondry if not moving in the movement phase. PENDING

Tau Rumors - Oct 2012
Mako as well as the Copperhead for flier names. PENDING
My sources still say June for the release PENDING
I have also heard the Hammerhead will receive a Swordfish option turret PENDING
one of the first 4-in 1 tank kit boxes with an extra sprue added as well as a price increase. PENDING


Tau - 2012
March 2013 Tau PENDING

Tau - July 2012
Mini Ally codexes for Tau PENDING


Stickmonkey:
Spoiler:
Tau Rumors - Feb 2013
he said during playtest all Tau got a DtW reroll. Tau in Suits got a 5+ DtW. PENDING

The Kroot monster is very cool looking, but I fear rules wise its going to suffer from Pyrovore syndrome. Its expensive, and shortlived. A beast in CC, but it's hard to get it there. Roughly the size of a Maulerfiend, its like a hybrid between the Krootox and the Great Knarloc. Beaked head. 4legged. Over muscled. Kinda apelike pose and body structure. PENDING

The "uber-suit" is NOT at all like a wraithlord. It is not suited for CC, and really cant be outfitted for that role. Last I saw the T was only 7, but others are saying it is T8. I was talking about it with my source earlier and he made mention of the plasma weapon having ignore cover and thinking it will be the load out of choice. He felt that it was very balanced points to capability wise for its role in the codex. Visual wise it is definitely in line with the battle suit. Reminds me a lot of the old BattleTech line merged with Tau aesthetic.PENDING

I don't think the Vespid Scooter made the cut. It was in a number of early drafts, kind of like the genosian fighters in Star Wars. Yes, flying creatures with a flying vehicle... Named after a famous motorized bike.... 80s GW may have done this, not 10s. SPECULATION

Tau Rumors - Feb 2013
Ethereals: These now grant army wide special rules and bubble rules, but there are different options. They function roughly much like those recent Dark Angels banners. So one option might be army wide Ld rerolls while in play, plus units in 12" are fearless. Another option might be one unit in army gets salvo once per turn, and all units in 12" get rerolls to hit. PENDING

Kroot: Everyone's favorite birdmen get Scout, Furious Charge, Move thru Cover. Kroot Hounds and Kroot hawks! Shaper can unlock additional unit upgrades. PENDING

"Sneaky Kroot": Look for an ELITES Kroot unit that can hide in terrain like Ymgarl Genestealers. PENDING

Knarloc: The new big beasty model, very similar to the Forgeworld Great Knarloc (see below). Monstrous Creature, with a trample attack allowing it to run 3d6" and cause 2d6 S6 AP6 wounds to any unit it crosses. It may additionally use this special move to charge a unit, gains +2A and the assault-grenades ability when charging in this manner. PENDING

Vespid: The maligned bug men are redeemed! Big improvements, weapon range increase, point reduction, hit and run. PENDING

Vespid Flyer: Smallest flyer in game, like a jetbike, single blaster as weapon, vector-dancer PENDING

Fortifications: Deep striking turrets as fortification options. Burst cannons or missile pods options. PENDING

Tau Flyer Transport: 13 13 12 armor, holds a full Fire Warrior or Crisis Suit squad, or single Uber-suit. Not a lot of weapons, but HP:3, and has a save from wargear that can be taken. Deep strike. Rules-wise is focused on getting units reliably to a location. PENDING

The Uber-suit: So many options currently it's hard to keep them straight. It's a mobile weapon platform, with rail guns as it's main weapon system, - which can be upgraded to a plasma weapon system or ion cannons. Classified as monstrous creature. 2+/4++ save. It can forgo shooting and movement to gain 2++ save. The Uber can move as jump infantry if it does not shoot it's main weapons. VERY HIGH toughness, no existing weapon can instant death it. Although it can smash if it has to, it is not designed as a close combat unit at all. Cost is comparable to a Terminator squad. It can take drone support. PENDING

FOC: Some specific HQs move Crisis Suits to troops. One moves two Kroot units to troops. PENDING

Psykers-defense: All Tau have some base immunity to psychic powers, and thus any Tau unit can deny the witch, with the suits gaining an improvement to this roll. PENDING

Tau Rumors - Feb 2013
Caveat: Many of these are said to be "in process". Don't look for *exact match* rules to survive to the printed codex.

Crisis Suits: Look for more posable new models. PENDING
Unit keeps its high level of customization, with several upgrades to stat lines possible. PENDING
New flakk missile pods. PENDING
New combi-kit includes Broadside parts. PENDING

Stealth Suits: Models unchanged. PENDING
Have stealth, (obviously), plus optional drone granting shrouding. PENDING

Sky Ray: Last edition's trainwreck gets a new lease on life. Flakk missiles, plus has orbital bombardment (much like SM version, but with a lingering effect). PENDING

Fire Warriors: Same nasty gun. Still BS:3, but with a Shas'O can upgrade unit to BS:4. PENDING

Drones: Any drone can be used for Look Out Sir rolls for any model in the unit they are attached to. PENDING

Markerlights: A single hit increases BS of all other units targeting the victim by +1. Multiple markerlights have no additional effects. OUCH - look out for possible BS:5, Fire Warrior volleys now! Markerlights improve snapfire against marked flyers to 5+ instead of 6, but must first hit the flyer with a 6 themselves. PENDING

Networked Markerlights: A longer range twin linked version. Vehicles only. PENDING

Tau Rumors
- Tau Q2/Q3 2013 PENDING
- kroot are in fact still part of Tau, and have a new unit or two including a beastly transport PENDING
- There are no demiurge in the Tau codex PENDING
- new crisis suits PENDING
- multiple new suits in the codex, crisis being what we know, PENDING
- there is also a smaller suit similar to the stealth suit, but not as bulky designed for close combat, PENDING
- broadsides while the same relative size as a crisis suit have much more bulk to them and are a separate build/model. PENDING
- bigger suit, which has been reported from others. Reports have it being a ranged beast(metaphorically, not literally) with 2 twin linked rail cannons and a missile option. So I'm sure it will become a target of choice in games PENDING
- new cc suit which will share a box with the new stealth suit. PENDING
- the new piranha option is to transport a cc suit unit, this option replaces the drone pods on the sides PENDING
- plastic kit in the works for pathfinders PENDING
- the ethereals have a new race that they are using as a psychic conduit. PENDING
- remora drones will be in the codex as flyers PENDING
- Flyer has dual gattling cannons PENDING
- Flyer has option for rail guns PENDING
- Flyer has options for AA missiles or bombs, But can't take both. PENDING
- Jaws Railgun Mostly confirmed this is the way of it, but that it does have a max distance. Some conflicting rumors that you roll for number of hull points it penetrates when fired, or it's fixed. And also conflicting sources saying if it penetrates it causes 2 hull points of damage vs 1. PENDING

Tau Rumors - August 2012
- Tau Codex early next year. PENDING
- Kroot and other existing allies are there, however they are limited. PENDING
- There appears to be an "Allies" supplement which will be out about the same time and include many more options. PENDING
- Crisis suits completely redone. PENDING
- Stealth suits completely redone. PENDING
- Pirahna has new option and I am not sure if it will be reboxed together or be sold as an upgrade kit. PENDING
- New Pathfinders were seen being worked on a while back. PENDING
- Ethereals expanded, new unit options around them. PENDING
- There is a FW Tau model which has a unit entry in the codex. PENDING
- The floating chair ethereal was seen being worked on for a new model. PENDING
- New fast skimmer sized between hammerhead and pirahna. PENDING
- Flyer has dual gattling cannons PENDING
- Flyer has option for rail guns PENDING
- Flyer has bombs (not missiles!?) PENDING
- Railguns have a JOWW effect, they can hit multiple models in a line, but if hitting vehicles has a max number of hull points it can cause. the way this is described is it draws a line from the barrel to table edge, every model under starts taking hits starting with the closest. if it hits a vehicle or structure with HP, its strength drops, once it hits 3 or a table edge or fails to make a penetrating hit its done. rhino line's watch out! PENDING
- There is some rumor of an Anti Psyker weapon. like night fighting, but no psychic powers for a game turn. PENDING
- There is no flyer dedicated transport, and the existing flyer is going to be competing against some very good other options PENDING
- The jetpack troops have some option to "pop up and shoot" from behind cover. PENDING

Flyers - June 2012
Before end of August 2012 FALSE
Eldar dual kit. Fighter, bomber/heavy, transport. Heavy attack and transport share design PENDING
Tau fighter/gunship, size of stormtalon. new missiles options involving markerlights PENDING
Tau transport in codex PENDING
Dark eldar bomber in August PENDING
Third Necron Flyer in 2013-ish PENDING

Necrons/Tau/SM - Sept 2010
- Tau - New Heavy support platform. Basically immobile deep striked! heavy weapon and crew. Rail and Ion Cannon, and missile launcher are all obvious options
here, but nothing solid with the rumor. PENDING
-Tau Assault Skimmer. Something between size of piranha and hammerhead, fast skimmer open topped, assault on disembark. PENDING
- Update: Yes, its assault after a flat out move, and has the "drop troops along path" option similar to the storm raven. its supposedly a dedicated transport option for one new unit.PENDING
- New Drop ship. Not the FW one, but something new. Holds a boatload of fire warriors, or a few battle suits. PENDING
- New battle suits. Not sure if these are the "next gen" suits or just heavy suits redone with out metal bits. PENDING



Tauownz:
Spoiler:
Tau Rumors - March 2013
Tau - 5/13 PENDING

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Made in us
Fireknife Shas'el






Lol. I was actually just going through your Rumor Accuracy thread earlier (amazing work, btw). Somehow I glossed over "Antipathy's" section though. Here's hoping we see some more leaks soon.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Badass "Sister Sin"






Camas, WA

Kroothawk made a more comprehensive thread that we can keep updated. http://www.dakkadakka.com/dakkaforum/posts/list/512558.page

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures on Facebook!
Live in the Pacific NW? Check out http://ordofanaticus.com
Want to know your rumor monger's history? Check out the Ongoing Rumor Accuracy Tracking thread

"For this thread to have some utility and remain useful, please refrain from spamming it with 'jokes'." - Alpharius
"Irrational negativity is the engine that drives the forums" - BrassScorpion
"It's too early to be crying about this. Maybe next month all your tears will be valid." - Redbeard

200+ Successful Trades on Dakka.
My trade list: http://mindtaker.org/trade.html 
   
Made in de
Decrepit Dakkanaut







The more comprehensive thread was just locked, so that I can't keep the first post updated. Well, good luck with the Tau Codex in June then.

BTW even shaso-iceborn doesn't believe it's June:
Tau will be released in June, along with a new Farsight model. New Kroot HQ, and the options Nafka mentioned above. His source on this one is very good.

6 minutes later:
Are you guys ready for April and the lightened wallet the new Tau codex brings? 2 New Fliers, 2 new Suit options, a Uber-suit, New kroot HQ option, lots of new kits and better rules and options. Us Tau are about to finally get RETRIBUTION!!!! Sorry imperial players but I will be "lighting" you up here very soon.

3 hours later:
I meant April with apoc in June or July sorry for the confusion was having a conversation in person at same time as post.

So the title is already obsolete.

This message was edited 2 times. Last update was at 2013/03/07 22:33:34


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The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in au
Focused Fire Warrior




australia

I needs to tau now not june ( also known as april)

Moonblade cadre 3400 pts
24th Regiment of Tra 1800 pts
Laylith the whites host - High elves 3500 pts
Men of the holy shrine - Bretonnian 3200 pts
Scarsnick;s hoddies -Night gobbos 2100 pts
The guard of the east gate of Mordhiem - 3200pts 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Kroothawk wrote:

BTW even shaso-iceborn doesn't believe it's June:
So the title is already obsolete.

This thread should probably be taken out back and shot.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures on Facebook!
Live in the Pacific NW? Check out http://ordofanaticus.com
Want to know your rumor monger's history? Check out the Ongoing Rumor Accuracy Tracking thread

"For this thread to have some utility and remain useful, please refrain from spamming it with 'jokes'." - Alpharius
"Irrational negativity is the engine that drives the forums" - BrassScorpion
"It's too early to be crying about this. Maybe next month all your tears will be valid." - Redbeard

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Made in es
Drone without a Controller





Spain

I have a dilemma with this new dates, if its April, i`ll only have time to save up enough money for a Flyer and a Codex, and thats only if the flyer price is in line with the razorwing (37€), if its may, i might be able to buy all the new goodies i cant help my self up but to buy... This first world problems, so troublesome.

Guesses for the new suits looks? Hands up for the blocky look but more stylish and posable!

Its very nice news to hear that its comming, it so exciting! Now i need to take care of my wallet so nothing can stop me from saving tons of money.

PD: Graints of salt guys, remember to take them with you and dont let the hype get to you.

Proud owner of a growing Tau Army

2500 pts 3-1-2 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

I find the rumour that the Tau flyer has Deep Strike interesting but hard to believe, as they cut DS from every other flyer at once.

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Fireknife Shas'el






supposedly the models have been done for years now, and apparently they look good from what I hear. The uber-suit (can we come up with a better name for that?) is supposedly based off the Kitbashed Tau Titan made a while back, and honestly I'd be happy with that.

The flyer rumors pointed towards a decent/mediocre flyer that I guess looks like a flying Piranha.

Not many details about model design from what I've scene.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Leader of the Sept






I have never heard of Trackers, what are those?

5000pts 6000pts 3000pts
 
   
Made in us
Nasty Nob on Warbike with Klaw






Theophony wrote:April 1st release date?


Good man.

hotsauceman1 wrote:I have never heard of Trackers, what are those?


Possibly ignores cover saves?


Spoiler:
Oh, god I quoted two bronies.



Read my story at:

http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356



 
   
Made in ca
Trustworthy Shas'vre




Those were kroot cavalry.

Armed with sniper rifles and had the scout rule IIRC.

Tau and Space Wolves since 5th Edition. 
   
Made in us
Leader of the Sept






Are they discontinued models?

5000pts 6000pts 3000pts
 
   
Made in us
Nasty Nob on Warbike with Klaw






Forgeworld has Kroot Cavalry.

http://www.forgeworld.co.uk/Warhammer-40000/Tau/KROOT

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Made in us
Ollanius Pius - Savior of the Emperor






Right behind you.

Jefffar wrote:
Those were kroot cavalry.

Armed with sniper rifles and had the scout rule IIRC.

Which were in the Chapter Approved list.

This was before the Knarloc Cavalry came out though, and they were made using Cold Ones with Krootox heads with the forelimbs removed.

In fact, I still even have the Chapter Approved from 2004!

Chapter Approved wrote:
Trackers are most frequently used as mounted scouts, but also play a light cavalry role on the battlefield, where they can harass the enemy with their ranged weaponry or charge an exposed flank should the opportunity present itself.

They counted as having an Auspex, had cavalry rules with the exception of being able to move through woods and jungles without the need for a difficult terrain test. They also had the ability to make a move after both sides set up but before the first turn.
The Kroot Tracker Kindred numbered between 5 to 10 Kroot Trackers, with a mandatory Shaper upgrade. Shapers could choose additional equipment from the Tau armoury.

Oh yeah, and they were a Fast Attack choice.

This message was edited 2 times. Last update was at 2013/03/08 02:59:53


 
   
Made in us
Nasty Nob on Warbike with Klaw






That doesn't sound too great. Plastic Kroot cavalry would be awesome though. Hopefully, an all Kroot or almost all Kroot army will be possible. We'll see.

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Made in nz
Longtime Dakkanaut





New Zealand

Some new Kroot models would make sense, and cavalry would be the obvious choice, presuming a new unit. But maybe it's just plastic versions of Kroothounds or Krootoxen...
   
 
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