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Made in gb
Insect-Infested Nurgle Chaos Lord







I'm looking forward to seeing the new Broadsides, Path Finders and the Uber suit (bigger better pictures than the ones I've seen). Bit annoyed at the crisis suits not getting re-done. At least there is still FW. I'm thinking the new Broadside will offer some nice variation for making all plastic crisis suits that are a bit more dynamic.

I think this release is looking more promising that the Daemons one, at least. /damningwithfaintpraise.

This message was edited 1 time. Last update was at 2013/03/17 14:35:28


   
Made in gb
Grovelin' Grot Rigger





UNCLEBADTOUCH wrote:
And if the riptide had looked like fil Dunns version I would have bought it in a heartbeat, sadly it was not to be.


I thought you didn't like Tau Mike?


Automatically Appended Next Post:
 Jayden63 wrote:
During one of the rumor posted the Riptide is Jump Infantry. Which pretty much gives it Crisis suit level of movement minus 1". (since 2d6 averages 7" for the most part)

Crisis Suit - 6" + shooting phase + 2D6 assault move.
Riptide. 12" movement + Shooting phase + no assault move.

Unless you want to get into assault in which case the Riptide can actually assault further. I don't think that there is any reason to think of it as the slow and pondering robot.


Well, the good thing about Suits was that you can jump out of cover, shoot and then jump back behind the cover, this means that Suits are actually more maneuverable than the Riptide and whilst the Riptide may be too big to hide it behind cover, Tau are all about being able to move swiftly to stop the enemy from Assaulting by keeping them at Arm's length, it doesn't seem like this would be as effective at doing it.

This message was edited 1 time. Last update was at 2013/03/17 14:41:47


 
   
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Crawfordsville Indiana

 Tuska wrote:


Well, the good thing about Suits was that you can jump out of cover, shoot and then jump back behind the cover, this means that Suits are actually more maneuverable than the Riptide and whilst the Riptide may be too big to hide it behind cover, Tau are all about being able to move swiftly to stop the enemy from Assaulting by keeping them at Arm's length, it doesn't seem like this would be as effective at doing it.


No but the riptide allows for mobile cover for those other suits, and supposedly is resilient enough to do it.

Think of the anime big bad robot surrounded by his minion robots in the final battles of their respective shows.

This message was edited 1 time. Last update was at 2013/03/17 14:55:43


All the worlds a joke and the people merely punchlines
 
   
Made in us
Longtime Dakkanaut




St. George, UT

 Tuska wrote:

Automatically Appended Next Post:
 Jayden63 wrote:
During one of the rumor posted the Riptide is Jump Infantry. Which pretty much gives it Crisis suit level of movement minus 1". (since 2d6 averages 7" for the most part)

Crisis Suit - 6" + shooting phase + 2D6 assault move.
Riptide. 12" movement + Shooting phase + no assault move.

Unless you want to get into assault in which case the Riptide can actually assault further. I don't think that there is any reason to think of it as the slow and pondering robot.


Well, the good thing about Suits was that you can jump out of cover, shoot and then jump back behind the cover, this means that Suits are actually more maneuverable than the Riptide and whilst the Riptide may be too big to hide it behind cover, Tau are all about being able to move swiftly to stop the enemy from Assaulting by keeping them at Arm's length, it doesn't seem like this would be as effective at doing it.


Yeah, but once you go that big, you know your getting shot. So hopefully the Riptides stats show to that. T6/7 with 4-5 wounds with 2+ save. Something designed to take hits and keep going. It may not need JSJ because this suit is meant to be seen. Unlike this guy...



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I finally realized why that flyer looks so familiar. It reminds me of 60s puppet show sci-fi designs, like Stingray.

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Germany/Stuttgart

So, after seeing the other pictures with the prices..



Scratchbuilding it is!
But the rules and weapons seem to be fun from what we've heard so far.

   
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 jonolikespie wrote:
 ClassicCarraway wrote:
 Mentlegen324 wrote:

A giant crisis suit that doesn't fit in at all with the Tau, in terms of both fluff and design



I am confused by this comment. How does a giant crisis suite not fit in with the Tau design when it's A) a crisis suit (only bigger) and B) largely matches the same aesthetics as the other suits? I mean, crisis suits are basically mini gundam suits to begin with, so a bigger version is a natural evolution.

And since we don't know the fluff behind this unit, how do you know it doesn't fit the Tau fluff?


Tau are all about rapid response/redeployment. They are a mobile force that relies heavily on air support, more akin to modern military tactics than the WWII ones used by Imperial Guard. When they were first introduced not making use of titans was part of their design, instead of big robots they only made use of man sized ones, not because they couldn't make them but because they didn't want to. Unless that big thing is a form of jump infantry just as fast as a crisis suit then they would seem to have completely ignored their original concept for the army simply because every release needs something big these days. If it can keep up then it still doesn't fit since they have never had bigger mechs but at least it doesn't entirely crap all over the fluff.


Supposedly it will be jump infantry, but that's kinda stupid. Tau aren't Eldar, they're technologically advanced but they can't make giant robots that are just as fast and agile as robots much less than half their size. And I'm fine with that, I like the idea of Eldar being the only ones with titans that can run circles and dance around the other race's war machines.

I can see the riptide moving more like a heavy battlemech. It might have jump jets, but it's only going to be capable of ascending in a straight line very slowly, it's not going to be doing the same kind of acrobatic crap that the smaller crisis suits will be with JSJ. Imagining this thing moving with the same speed and agility as a crisis suit...it just sounds stupid.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in de
Decrepit Dakkanaut







GW saves money by making cheap lazy copy-paste designs, customers save money by not buying crap.
Win-Win situation ... sort of.
If "glad I don't have to buy 15 new Crisis Suits" is the best positive feedback, someone at GW should start thinking.

Also:
an anonymous source from Faeit 212 wrote:To answer some questions for your readers:
*The suit starts with rail cannons and can upgrade them to the Ion Weapon.

*The profiles you have listed are wrong, but it does indeed have blast and shot options. (from yesterday)

*It does divert power from it's reactor to different systems at the start of each Tau turn, lasting until the next turn and starts with one system active.

*One includes the gun, which is how you change it from shots to a blast.

*For those of you wondering; yes the blast is better than the multi-shots.

*It isn't like submunitions, or dispersed firing. Think of it more like megaman's buster. It gets powers up and fires a big shot instead of rapidly firing smaller shots (granted it's from a big gun).

This message was edited 2 times. Last update was at 2013/03/17 15:34:38


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Made in jp
[MOD]
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Somewhere in south-central England.

No plastic Orca?

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Member of the Ethereal Council






How about this.
I like the current Crisis suits and i glad they are staying around.
They arent bad IMO.

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Made in us
Shas'o Commanding the Hunter Kadre




Missouri

 hotsauceman1 wrote:
How about this.
I like the current Crisis suits and i glad they are staying around.
They arent bad IMO.


I'm glad, because you'll need the money for the two riptides and either six of the new broadsides or flyers, whichever one ends up being the new staple.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in us
Member of the Ethereal Council






Dude, Why do you have to kill everyones Buzz? We like the models, you dont. Just let it go. If you dont want them dont get it.

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Made in us
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St. George, UT

 Sidstyler wrote:


I can see the riptide moving more like a heavy battlemech. It might have jump jets, but it's only going to be capable of ascending in a straight line very slowly, it's not going to be doing the same kind of acrobatic crap that the smaller crisis suits will be with JSJ. Imagining this thing moving with the same speed and agility as a crisis suit...it just sounds stupid.


I acutally see it as quite the opposite. Rather than stomping around, or the jerky up/down of impact thrusters I see the jets as having enough push to lift the thing a meter or so off the ground and then it glides rather gracefully over the terrain in short bursts and hops. Thus keeping with the hopping ascetics of the crisis suits and not the plodding of imperial titans or the staggering full motion agility or Eldar stuff.

This message was edited 1 time. Last update was at 2013/03/17 15:44:18


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Made in gb
Infiltrating Broodlord





England

Can we infer from the Tau release that the new plastic Avatar will be the size of a Trygon, unnecessarily busy but can be assembled into the Flying Dark Avatar of Darkness for Dark Eldar?

I'm only half joking....

 Nostromodamus wrote:
Please don’t necro to ask if there’s been any news.
 
   
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Dont, We do not want the Avatar to pull A Karl Franz.

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Like the Riptide, and the Broadsides look very nice from what I can tell.

Disappointed that there are no new Crisis suits, partially because of the clunky design, but mostly because of their flimsy ankles. I can't even count how many suits I have with snapped ankles.

Actually, we don't even need new Crisis suits, they could just add FW Hazard suits to the Codex...

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Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

My only disappointment is that presumably the crisis suits will still have the annoyingly caved-in head, annoying two-piece jet pack and odd scar along the missile pod faults they've always had.

I like the crisis suit models, just not the kit.

Riptide looks fun, flyers look nice, can't really see the broadside, but I'm sure it beats the old railguns at 45 degrees bodge job of a kit

This message was edited 1 time. Last update was at 2013/03/17 16:04:41


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Made in au
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Lost in Australia, somewhere.

What's stopping new suits from being a wave two release?
   
Made in us
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Well, how fortunate. GW successfully prevented me from getting into their hhhobby yet again. They're quickly turning into the company I can count on to snatch failure from the jaws of victory every time.

Riptide- Doesn't appear to be a terrible execution, but the initial design doesn't excite. At least it doesn't excite enough to get past the fact that it conceptually defies everything the Tau have been about for the last two iterations and is a thoroughly unnecessary addition to the game.

Sunshark/Razorshark - Competent execution, but there's not much to execute. Instead of borrowing inspiration from the existing Tau fliers which follow a well-designed aesthetic, we get this rubbish. I think the thing that bothers me most are the wings. Nothing else in the Tau army has wings like that. No thanks.

Pathfinders- Picture is too small, I'll reserve judgement until I see something better. But Pathfinders alone will not be enough to save this embarrassing release.

Broadside- And here we see an utter, complete failure. A breaking of the cardinal rule of visual design. Look back at all of the iconic visual designs from science fiction- x-wings, Imperial stormtroopers, gundams, the starship Enterprise, hell, even the original GW space marine, etc; all of them are instantly recognizable. You can see what they're about at a glance. You can recognize them just by their silhouette. Now look at that Broadside suit. Yes, it's a small picture. But for a competently designed model I should be able to tell what it's about even at that size. But I can't. I can tell it has two legs. I can see a giant lump on top of those legs. On one pic there's a gun sticking out of the lump. On another there are a bunch of missiles. Who knows what they're attached to. Fail.

Crisis Suits - The only failure worse than a bad design is failing to rectify a prior bad design when given the chance.

Sorry, GW, you are 0/5 this round.

"White Lions: They're Better Than Cancer!" is not exactly a compelling marketing slogan. - AlexHolker 
   
Made in gb
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*bursts though room with axe* HEEEAAARRRS JHONNY!!!

I love the new models tbh, but I think people miss the point when it comes to buying "the new shineys"...

The new direction since the hardback cover books are to make everything balanced and every units Viable, something I find that works quite well when coming to 6th Edition, however it does slightly annoy me when people start saying "Buy the new shiny/Flyers to win" or the good 'ol "Spam Unit X" because you don't really need to. the Units you have get a slight boost or a slight Nerf, now when these get a slight Nerf we shouldn't be complaining too much because The boost to that unit you already have will most likely outway the Nerf in terms of when it comes to actually play the game. I play CSM and while most people complain about the codex I welcome it with open arms because while some units lost some things such as CSM lost Bolt pistols and CCW we did get Veterans of the Long war, and that suits me fine we also got Cultists and quite a few units got cheaper for us as well which also suits me just fine.

I think the competitive environment needs to adjust from "Spam unit X" to "find the list that works for you" because your list should be personal not a C+P job from the Internet, and I feel that is a good move from GW at least, because it means that you always gonna fight a list that's different in every game, instead of seeing the same list 3 times over in a tourney and the only thing that is different is the player but it plays out the same every game.

Note: I'm not a GW "White knight" as I can imagine people having a go at my Opinion, I do not agree with the Price hikes and how they treat the gamers that play their game, I just think some people are too stuck in the mindset of "Spam everything", that worked in 5th, this is 6th now, adjusting to the edition is required (unless of course you playing one of the ward Dex's which are the only downside to this edition and can't really be helped but on a positive note they will be getting the same treatment eventually).

This message was edited 1 time. Last update was at 2013/03/17 16:08:53


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Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in si
Foxy Wildborne







FrozenSoul80 wrote:
What's stopping new suits from being a wave two release?


Post-codex waves don't seem to be a thing anymore. I think the Necron flyer was the last.

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Hacking Shang Jí






FrozenSoul80 wrote:
What's stopping new suits from being a wave two release?


A basic system of ethics that says you don't sell players an inferior product and then turn around and sell them a superior product a few months down the line?

Wait, sorry, forgot which company I was talking about.

"White Lions: They're Better Than Cancer!" is not exactly a compelling marketing slogan. - AlexHolker 
   
Made in us
Longtime Dakkanaut






I am honestly wondering if the Broadsides have become vehicles, almost like dreads if you will. If that is the case always move and shoot with railgun and missles. With it being on Dread base, seems to me the way they might have gone with it.

Of course time will tell.
   
Made in gb
Grovelin' Grot Rigger





 JOHIRA wrote:
FrozenSoul80 wrote:
What's stopping new suits from being a wave two release?


A basic system of ethics that says you don't sell players an inferior product and then turn around and sell them a superior product a few months down the line?

Wait, sorry, forgot which company I was talking about.


You sir, are full of win!

This message was edited 1 time. Last update was at 2013/03/17 16:15:02


 
   
Made in us
Sinewy Scourge






People on here must have some bionic eyes to be able to make these kind of judgements over a bunch of overly glossy, small pics....

Another new release, another overreaction.

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Made in gb
Been Around the Block



UK

Hmm, all this panicing about crap pictures. We need to wait until we see the proper white dwarf pics. Only then we will see what they look like. i mean everyone is panicing like with the burning chariot and the plague flies, and they are fantastic models, and if I remember correctly, when the pics were first shown, everyone hated them, not me though, I like anything that GW releases, I just don't buy it.

Who needs Grey Knights when you've got Deathwing Terminators!

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Made in de
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For convenience, I updoaded and enlarged the pics:







Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in si
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Left Hand of the Pheonix wrote:
everyone is panicing like with the burning chariot and the plague flies, and they are fantastic models, and if I remember correctly, when the pics were first shown, everyone hated them,


Guilty as charged, I hated those based on the leaks, but when the 3D rotations went up, I pre-ordered both immediately.


Automatically Appended Next Post:
 Kroothawk wrote:
For convenience, I updoaded and enlarged the pics:


But can you enhance them?

This message was edited 1 time. Last update was at 2013/03/17 16:22:47


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 lord_blackfang wrote:
FrozenSoul80 wrote:
What's stopping new suits from being a wave two release?


Post-codex waves don't seem to be a thing anymore. I think the Necron flyer was the last.


I'm not sure if it was the current GW vs CH case or if it was part of an earlier thing but at some point someone ruled that GW can't copyright models they intend to make. Since then there haven't been release missing models for fear of CH (and others like them) beating them to it and then GW being the ones accused of ripping off the other companies.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
 
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