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![[Post New]](/s/i/i.gif) 2013/03/23 18:51:30
Subject: New Tau codex on April 6'th
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Executing Exarch
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11 days before the book is delivered to stores, which means the rules will be online.
Remember kids, wednesday before release day is when every single GW (and most LGS) store in NA gets its shipment. They arent allowed to sell it before release date but Im sure if you ask real nice you can see it.
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This message was edited 1 time. Last update was at 2013/03/23 20:11:10
Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/03/23 18:52:13
Subject: New Tau codex on April 6'th
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Terminator with Assault Cannon
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Yodhrin wrote:As for whether it's working; is it? I don't remember the rumour threads being any shorter back when info was less scarce, nor was anyone less excited by new releases
If GW can get the same level of discussion and excitement without leaking things, why would they bother to have previews?
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![[Post New]](/s/i/i.gif) 2013/03/23 19:07:02
Subject: New Tau codex on April 6'th
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Legendary Dogfighter
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I must say I am really looking forward to this release. I would probably even buy the one click bundle if I could get a discount from gw. Gonna get a riptide, pathfinders, 3 broadsides and the flier on order with online retailer ASAP
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![[Post New]](/s/i/i.gif) 2013/03/23 19:11:26
Subject: New Tau codex on April 6'th
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Frightening Flamer of Tzeentch
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Hmm any point rumors on broadsides and t he riptide if i can get a cheap hq and firewarriors unit i might need some for my chaos! Automatically Appended Next Post: only if they have decent rules good god 85 bucks for the riptide O_O probably cost em $20 to make it
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This message was edited 1 time. Last update was at 2013/03/23 19:17:53
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![[Post New]](/s/i/i.gif) 2013/03/23 20:07:32
Subject: New Tau codex on April 6'th
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Shas'la with Pulse Carbine
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This ^^ is what i was afraid......hey lemme get some broadsides for allies.....or riptides.....lol thats one gripe i guess i have with allies list......i am tau....i dont want to fight tau when im clearly fighting chaos or gk everywhere else on the board lol hopefully it wont happen every game......
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Tyranids will consume the universe!!! There is no chance for survival!!
.........eventually anyways......... |
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![[Post New]](/s/i/i.gif) 2013/03/23 20:23:51
Subject: New Tau codex on April 6'th
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Stalwart Strike Squad Grey Knight
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Wolfnid420 wrote:This ^^ is what i was afraid......hey lemme get some broadsides for allies.....or riptides..... lol thats one gripe i guess i have with allies list......i am tau....i dont want to fight tau when im clearly fighting chaos or gk everywhere else on the board lol hopefully it wont happen every game......
Out of all the 18 (is it 18?) current codecies the Tau codex lends itself most to allies. The Tau themselves lack(ed?) hand to hand and tough troop choices making the addition of allies almost mandatory in a competitive scene while many armies lack the concentrated firepower just a few units of Tau can add to their list. In other words, you will be fighting Tau in other armies, there will be no avoiding it!
As an example where I play we have: Tau- GK, Tau-Eldar, Space Marines - Tau, Tau-Orks, and I think 4 pure Tau; so it's 50:50.
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- 4000
- 1500 6th ed codex: 2 wins, 1 loss, 0 draws |
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![[Post New]](/s/i/i.gif) 2013/03/23 20:48:49
Subject: New Tau codex on April 6'th
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Boom! Leman Russ Commander
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Rumoured points for Broadsides is 85 points with Skyfire and Railgun. Extra for Launchers or Plasma Rifles.
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Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right. |
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![[Post New]](/s/i/i.gif) 2013/03/23 21:10:16
Subject: Re:New Tau codex on April 6'th
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Regular Dakkanaut
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Soo'Vah'Cha wrote: Personally I hope they do something with the pulse carbines underslung gernade launcher, let it fire emp or some other gernades, that would make it useful, specially if its has a 12" or greater range.
I might be mistaken but I thought that's why the carbines are pinning because they're slinging photon grenades as well
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Your basic Arachnid warrior isn't too smart, but you can blow off a limb, and it's still 86 percent combat effective. Here's a tip: Aim for the nerve stem, and put it down for good. |
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![[Post New]](/s/i/i.gif) 2013/03/23 21:26:14
Subject: Re:New Tau codex on April 6'th
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Fireknife Shas'el
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MechaBeast wrote: Soo'Vah'Cha wrote: Personally I hope they do something with the pulse carbines underslung gernade launcher, let it fire emp or some other gernades, that would make it useful, specially if its has a 12" or greater range.
I might be mistaken but I thought that's why the carbines are pinning because they're slinging photon grenades as well
Pinning was/is a rather useless USR though against most armies and really it doesn't fit well with what a photon grenade would do. I know a lot of people hope that the carbine gets the blind rule instead, but there hasn't been much mention on the basic troop other than a small points decrease. The only thing I know is that there has been speculation on if Kroot are in the troop spot or not, the addition of stealth suits to troop, and that crisis suits will not be troop choices.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2013/03/23 21:27:45
Subject: New Tau codex on April 6'th
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Kingsley wrote: Yodhrin wrote:As for whether it's working; is it? I don't remember the rumour threads being any shorter back when info was less scarce, nor was anyone less excited by new releases
If GW can get the same level of discussion and excitement without leaking things, why would they bother to have previews?
Indeed: people chattering away for 200 pages about completely unsubstantiated rumors with no real substance other than "I hope XYZ happens to my Tau!!!" is a definite part of the problem.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2013/03/23 21:46:28
Subject: New Tau codex on April 6'th
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Decrepit Dakkanaut
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AlmightyWalrus wrote: MeanGreenStompa wrote: hotsauceman1 wrote:So, What new fluff are you hoping for? I really hope for more fluff on stealth suits and Septs.
I'm very keen to see the new fluff reasoning for battle brothers alliance rating with Space Marines...
Pure conjecture on my part, but I'd assume it's got something to do with the Ultramarines and Tau working together to stop the 'Nids. The enemy of my enemy is my friend and all that.
That certainly would have been worth the more understandable 'allies of convenience' but they are battle brothers, I can put a terminator librarian in a squad of firewarriors and have them all benefit from a psychic power... I want to know why this is possible for codex astartes to have a more loving and meaningful relationship with xenos than it is for them with grey knights...
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![[Post New]](/s/i/i.gif) 2013/03/23 21:51:28
Subject: New Tau codex on April 6'th
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Trustworthy Shas'vre
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MeanGreenStompa wrote: AlmightyWalrus wrote: MeanGreenStompa wrote: hotsauceman1 wrote:So, What new fluff are you hoping for? I really hope for more fluff on stealth suits and Septs.
I'm very keen to see the new fluff reasoning for battle brothers alliance rating with Space Marines...
Pure conjecture on my part, but I'd assume it's got something to do with the Ultramarines and Tau working together to stop the 'Nids. The enemy of my enemy is my friend and all that.
That certainly would have been worth the more understandable 'allies of convenience' but they are battle brothers, I can put a terminator librarian in a squad of firewarriors and have them all benefit from a psychic power... I want to know why this is possible for codex astartes to have a more loving and meaningful relationship with xenos than it is for them with grey knights...
Heh....
because grey knights will execute allies after the battle at worse, and mind wipe them at best.
Tau will offer you to become a member of their empire.
Who would you ally with?
In all seriousness, I am hoping we do have a good book, without too many major fluff changes.
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This message was edited 1 time. Last update was at 2013/03/23 21:52:06
DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2013/03/23 21:52:12
Subject: New Tau codex on April 6'th
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Member of the Ethereal Council
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Im mostly hoping on expanding of fluff.
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![[Post New]](/s/i/i.gif) 2013/03/23 22:16:28
Subject: New Tau codex on April 6'th
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Longtime Dakkanaut
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I want to learn more about the origins of the ethereals, and ere motives. Plus some further devolping of the relationships with the auxiliary forces would be cool to learn about.
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![[Post New]](/s/i/i.gif) 2013/03/23 22:17:07
Subject: New Tau codex on April 6'th
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Courageous Space Marine Captain
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davethepak wrote:
Heh....
because grey knights will execute allies after the battle at worse, and mind wipe them at best.
Tau will offer you to become a member of their empire.
Who would you ally with?
The ones that are not abominable xenos scum that needs to be purged?
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This message was edited 3 times. Last update was at 2013/03/23 22:30:42
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![[Post New]](/s/i/i.gif) 2013/03/23 22:32:41
Subject: New Tau codex on April 6'th
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Fixture of Dakka
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The fluff for the new codices hasn't been too brill, I thought. The chaos one was just a cliff notes version of the Horus Heresy, some rubbish about a bunch of marine chapters turning renegade and an attempt to go back in time before the 13th Crusade.
A mate said there was about 2 lines of relevant info in the DA codex. - The Lion's ready to rock, just having a bit of a kip. The rest was nothing of substance.
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![[Post New]](/s/i/i.gif) 2013/03/23 22:36:47
Subject: New Tau codex on April 6'th
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Member of the Ethereal Council
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Well i just love reading the Unit Descriptions. Im looking forward to that.
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![[Post New]](/s/i/i.gif) 2013/03/23 22:52:13
Subject: New Tau codex on April 6'th
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Trustworthy Shas'vre
In a hole in New Zealand with internet access
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I have a great fear that XV8s are going to get the carnifix treatment. Gw might try and force people to get the XV104 box in its place.
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![[Post New]](/s/i/i.gif) 2013/03/23 22:58:13
Subject: New Tau codex on April 6'th
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Member of the Ethereal Council
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I dont care. I love that model.
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![[Post New]](/s/i/i.gif) 2013/03/23 23:08:32
Subject: New Tau codex on April 6'th
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Drone without a Controller
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Ledabot wrote:I have a great fear that XV8s are going to get the carnifix treatment. Gw might try and force people to get the XV104 box in its place.
And even then, we will bring them to the table! Thats the Tau lovers rule. We bring everything we love.
But anyways, Carnifexes arent SO bad as i heard all over the internet, the manager of my FLGS its a veteran player of Tyranids, and he always picks 2 Carnifexes, that actually hurt A LOT and are reliable enough to let them heavy task.
I think the XV8 is good enough that with just a little re-pricing of his goods its still the best weapon platform a Tau army can bring to the table. And will probably be, since its our only source for plasma weaponry, outside of HS.
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Proud owner of a growing Tau Army
2500 pts 3-1-2 |
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![[Post New]](/s/i/i.gif) 2013/03/23 23:26:59
Subject: New Tau codex on April 6'th
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Trustworthy Shas'vre
In a hole in New Zealand with internet access
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With the ion weapons becoming more advanced, it is possible that the tau are moving away from the ap2 towards the ap3 stuff. I think ion weapons are pretty cool, but I just hope they wont replace plasma completely. Plasma is a suits best friend after all.
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![[Post New]](/s/i/i.gif) 2013/03/23 23:44:45
Subject: New Tau codex on April 6'th
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Decrepit Dakkanaut
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Crimson wrote:davethepak wrote:
Heh....
because grey knights will execute allies after the battle at worse, and mind wipe them at best.
Tau will offer you to become a member of their empire.
Who would you ally with?
The ones that are not abominable xenos scum that needs to be purged?
So you ally with the Jokaeroes?
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![[Post New]](/s/i/i.gif) 2013/03/23 23:54:14
Subject: New Tau codex on April 6'th
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Human Auxiliary to the Empire
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Puscifer wrote:Double post
Automatically Appended Next Post:
But now no double post... weird Dakka keeps doing this to me.
So...
XV88 should read XV1010?
You are getting mixed up. The Imperials call the suit XV-88. The codex are all writen from an Imperial pot of view. The Tau call the suits by something else.
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[Meddle not in the affairs of dragons, for you are crunchy and go good with katchup.]
[Shas'O: "Riptide come in! We need that Nova Reactor running at 115%!"
Riptide in a Scottish accent: "I'm givin' 'er all she's got Shas'O but any more an' she's gonnae fly apart at th' seams..."]
Warhammer 40k
Tau 5000pts Eldar 3500pts Grey Knights 2500pts
Warhammer Fantasy
High Elves 2500pts
War Machine
Cygnar 60pts |
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![[Post New]](/s/i/i.gif) 2013/03/24 00:13:03
Subject: New Tau codex on April 6'th
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[MOD]
Solahma
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Yodhrin wrote:They are indeed, or have you not been reading their own publicly available financial reports?
You mean like the 2012 Annual Report showing sales higher than previous to the 2011 drop? The one with this graph?  Yodhrin wrote:if restricting information is working so well for GW, why are they selling less and less units every year?
I guess you can rethink this rhetoric. Honestly, public relations documents don't have the kind of data we need to say that rumor lock downs drive or even support sales of models. But we aren't really talking about models, remember? Now, as a matter of logic: (1) White Dwarf's main content category is advertisement of new Citadel products; (2) Locking down rumors decreases the amount of information regarding upcoming Citadel products available outside of WD Thus ... If GW did leak these blurry WD pics -- well, that's some excellent marketing honestly. Take a look at some of the posts in ITT where people are scrutinizing these pics, going back to them again and again to glean any shred of further information. You can even see that some posters' opinions have changed as they've gone back to the pics, as they get used to some of the new designs. Speaking for myself at least, this is how I've come around on the Sunshark.
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This message was edited 1 time. Last update was at 2013/03/24 00:13:29
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![[Post New]](/s/i/i.gif) 2013/03/24 00:30:58
Subject: New Tau codex on April 6'th
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Sinewy Scourge
Crawfordsville Indiana
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Is that graph showing sales in pounds? It does not appear to be showing number of sales. When you raise your prices, and lay off staff every year the actual profit from sales will appear larger, when the actual number of sales is dropping.
What you need is a graph showing how many total items were sold, not the income vs expenses one.
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All the worlds a joke and the people merely punchlines
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![[Post New]](/s/i/i.gif) 2013/03/24 01:06:31
Subject: New Tau codex on April 6'th
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Shas'o Commanding the Hunter Kadre
Missouri
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Grey Therion wrote:Wolfnid420 wrote:This ^^ is what i was afraid......hey lemme get some broadsides for allies.....or riptides..... lol thats one gripe i guess i have with allies list......i am tau....i dont want to fight tau when im clearly fighting chaos or gk everywhere else on the board lol hopefully it wont happen every game......
Out of all the 18 (is it 18?) current codecies the Tau codex lends itself most to allies. The Tau themselves lack(ed?) hand to hand and tough troop choices making the addition of allies almost mandatory in a competitive scene while many armies lack the concentrated firepower just a few units of Tau can add to their list. In other words, you will be fighting Tau in other armies, there will be no avoiding it!
As an example where I play we have: Tau- GK, Tau-Eldar, Space Marines - Tau, Tau-Orks, and I think 4 pure Tau; so it's 50:50.
And this, more than anything, is what I hate about 6th edition. I mean yeah, random rules are random, unbalanced game is unbalanced...but for me it all keeps coming back to this, and how poorly-thought-out and implemented allies have been. Not to mention it was a money-grab so blatant and obvious I could smell the trace amounts of feces and cocaine from my fething computer screen.
It's not that allies are an outright bad idea or anything, it's just...Tau don't even really feel like an army anymore, they feel more like an allies supplement. And considering how they're my favorite army, it really sucks that I know I can't play pure Tau without straight-up gimping myself. I don't like the idea that everyone is just taking advantage of my codex to add some firepower to their own, and that I really can't play the game at all seriously without using my Tau similarly: as an allied detachment for a better army like Guard or Marines.
GW needed to at least make Tau competitive in their own right, and I have a feeling they probably haven't. Yeah, "YOU HAVEN'T SEEN THE RULES YOU CAN'T POSSIBLY JUDGE!", but GW doesn't exactly give one many reasons to be confident in them anymore. I'm more dreading this release than anything else.
Kroothawk wrote: Crimson wrote:davethepak wrote:
Heh....
because grey knights will execute allies after the battle at worse, and mind wipe them at best.
Tau will offer you to become a member of their empire.
Who would you ally with?
The ones that are not abominable xenos scum that needs to be purged?
So you ally with the Jokaeroes? 
Indeed. Grey Knights are more like a hypocritical mother setting a bad influence for her children by swearing, drinking, smoking, etc. in front of them, but wagging her finger and saying "Do as I say, not as I do!" and hoping that's a good substitute for actual parenting.
And then she murders you so you don't make her look bad.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2013/03/24 01:13:18
Subject: New Tau codex on April 6'th
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Longtime Dakkanaut
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Sidstyler wrote:
And this, more than anything, is what I hate about 6th edition. I mean yeah, random rules are random, unbalanced game is unbalanced...but for me it all keeps coming back to this, and how poorly-thought-out and implemented allies have been. Not to mention it was a money-grab so blatant and obvious I could smell the trace amounts of feces and cocaine from my fething computer screen.
It's not that allies are an outright bad idea or anything, it's just...Tau don't even really feel like an army anymore, they feel more like an allies supplement. And considering how they're my favorite army, it really sucks that I know I can't play pure Tau without straight-up gimping myself. I don't like the idea that everyone is just taking advantage of my codex to add some firepower to their own, and that I really can't play the game at all seriously without using my Tau similarly: as an allied detachment for a better army like Guard or Marines.
Funnily enough, when allies were removed from the game, it was also bemoaned as ' GW money grab'.
But I agree to a point, I think ally matrix is just too...lenient, there are way too many "battle brothers". OK, there are lots of good things to it, such as natural pairing of Chaos Space Marines and Daemons without the need of crappy "generic daemons" of 4ed CSM book, you can make fluffy Traitor Guard armies etc. but it also leads to many silly or artificial pairings with little downside for the player. It's true it's particularly bad with Tau, who in 6th Edition have pretty much been Railgun-o-matic for other armies.
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Mr Vetock, give back my Multi-tracker! |
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![[Post New]](/s/i/i.gif) 2013/03/24 01:31:54
Subject: New Tau codex on April 6'th
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Member of the Ethereal Council
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I really hope that guy giving hammerheads Skyfire is true. because i will rule the skys with that thing if it is true.
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![[Post New]](/s/i/i.gif) 2013/03/24 01:36:51
Subject: New Tau codex on April 6'th
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Trustworthy Shas'vre
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Sidstyler wrote:
Grey Therion wrote:
Wolfnid420 wrote:This ^^ is what i was afraid......hey lemme get some broadsides for allies.....or riptides..... lol thats one gripe i guess i have with allies list......i am tau....i dont want to fight tau when im clearly fighting chaos or gk everywhere else on the board lol hopefully it wont happen every game......
Out of all the 18 (is it 18?) current codecies the Tau codex lends itself most to allies. The Tau themselves lack(ed?) hand to hand and tough troop choices making the addition of allies almost mandatory in a competitive scene while many armies lack the concentrated firepower just a few units of Tau can add to their list. In other words, you will be fighting Tau in other armies, there will be no avoiding it!
As an example where I play we have: Tau- GK, Tau-Eldar, Space Marines - Tau, Tau-Orks, and I think 4 pure Tau; so it's 50:50.
And this, more than anything, is what I hate about 6th edition. I mean yeah, random rules are random, unbalanced game is unbalanced...but for me it all keeps coming back to this, and how poorly-thought-out and implemented allies have been. Not to mention it was a money-grab so blatant and obvious I could smell the trace amounts of feces and cocaine from my fething computer screen.
It's not that allies are an outright bad idea or anything, it's just...Tau don't even really feel like an army anymore, they feel more like an allies supplement. And considering how they're my favorite army, it really sucks that I know I can't play pure Tau without straight-up gimping myself. I don't like the idea that everyone is just taking advantage of my codex to add some firepower to their own, and that I really can't play the game at all seriously without using my Tau similarly: as an allied detachment for a better army like Guard or Marines.
GW needed to at least make Tau competitive in their own right, and I have a feeling they probably haven't. Yeah, "YOU HAVEN'T SEEN THE RULES YOU CAN'T POSSIBLY JUDGE!", but GW doesn't exactly give one many reasons to be confident in them anymore. I'm more dreading this release than anything else.
Well, I have to say, my sentiments were very similar in the beginning regarding allies. Then, I began let go of my cynical view coloring it, and thought about the possibilities it represents.
As a tau player, to me, this represented a legal way to take human auxiliary troops, or for tau and eldar to work together!
Or for my CSM friend to take more demons, and for guard and space marines to work together.
Yes, of course, most people might not use it for those types of battles, yes, you will always have guys trying to game the system - but tragically, 40k is more designed for fun than competitive balance (as we have seen over and over) so to be honest, i think this was more of a "enable you to play a cool battle' than its primary goal a money grab - oh, don't get me wrong, I am sure its a very very useful side affect, but I don't think it was the main factor.
Secondly, tau are competitive - I have played them at events for all of 5th, and some of 6th - yes, of course they are unforgiving, and a challenge to play - but the army does indeed stand on its own right.
I usually make it to later rounds, and usually place well. Most of the games I lose are because I either made mistakes, or simply got out played. Of course, an easier army is more forgiving (I retired one of my other armies in fifth - it was embarrassingly easy) - in sixth - tau are even better (note: I had not faced the new demons yet).
And gw DOES give a reason to be confident - the last few books have been overall solid - no broken lame, no broken too good - sure a few units here and there might be a bit off, but overall solid.
However, everyone is going to have their own opinions - of course, with tau as my main army, I have to admit a bit of trepidation anticipating the new book but overall, I think it will be fine.
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DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2013/03/24 01:53:18
Subject: New Tau codex on April 6'th
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[MOD]
Solahma
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megatrons2nd wrote:What you need is a graph showing how many total items were sold, not the income vs expenses one.
No, all I need is sales in terms of money. The claim was sales were tumbling. The statement is not supported by the evidence cited.
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