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Made in us
Shas'la with Pulse Carbine






More from the Spanish site:

More SPECIAL RULES:

Nova Reactor: At start of movement roll as d6. On a 1-2 take a wound, no saves allowed. Otherwise choose 3++, Jetpack move 4d6, Fire support fusion blasters, plasma rifles or missles twice, you can use the nova charge profile of your weapons. Effects last until your next movement phase.

Tactical Retreat: Shi'vre and unit may consolidate after overwatching.


GW Apologist-in-Chief 
   
Made in gb
Helpful Sophotect





Hampshire

Wasn't the bubble-blower on the bomber for regenerating bombs?
   
Made in us
Shas'la with Pulse Carbine






The Infinite wrote:
Wasn't the bubble-blower on the bomber for regenerating bombs?


Thats the rumor, but it wasnt explained in these scans.

GW Apologist-in-Chief 
   
Made in us
Legendary Master of the Chapter






Samurai_Eduh wrote:
More from the Spanish site:

More SPECIAL RULES:

Tactical Retreat: Shi'vre and unit may consolidate after overwatching.



Shoot and scoot? oh god yes.

Edit: VVVV Thank you so much. time to go make some lists

This message was edited 1 time. Last update was at 2013/04/02 16:23:03


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Shas'la with Pulse Carbine






Thats all of it I think!

GW Apologist-in-Chief 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

 Superscope wrote:
 BrotherGecko wrote:
Question, but has anyone else noticed that the Crisis can take up to 3 Weapon Systems, Characteristic Systems and Support Systems in any combination? What exactly are Characteristic Systems???


Perhaps they are a new definition for things that increase a unit's stat? (targeting array for example)


I'm guessing that it may just be an artifact of translation. There may be a category of upgrades (like with the current codex with CIB) that are only available to *characters* as opposed to upgrades that are available to standard crisis suits.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Crisis suits are BS3...let the butthurt commence

This message was edited 1 time. Last update was at 2013/04/02 16:25:04


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

If all of this stuff is true, Tau has become the army it was meant to be. A combination of shorter long range weapons and good medium range weapons making movement important. Weakness in melee is offset by more movement capability. A bunch of special purpose wargear and drones can be selected to buff different aspects of the force.

Excellent!

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Longrifle




Michigan

After an hour of using Google Translate, here are my findings at least:

Supporting Fire limits each squad to one Overwatch per phase.

Warlord Table:
1 - Can't read name
Something related to Look Out Sir! rolls on the enemy squad from Warlord shooting.
2 - Destruction by Union
Can't translate
3 - Can't read name
Something related to the 3D6 Assault move.
4 - Can't read name or full description.
5 - Predator of the Skies
Grants the Warlord and his squad Skyfire once per game.
6 - Victory through Valor
Warlord and squad don't scatter on Deep Strike.

Commander Adept Nemo wants YOU..... to get off his lawn. You durned kids.

[ 3000pts ]
[ 1500pts ]
 
   
Made in us
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Fremont, CA

St 5 on a Blast weapon is just silly. I would rather shoot the enemy with the many other St5 AP5 weapons in the Tau list, and have no scatter issues.

Guess im building a Fighter!

This message was edited 1 time. Last update was at 2013/04/02 16:29:28


I do not discriminate....all races are equally worthless....

4500 Fist of the Five Castes
4000 76th Fremont Motor Rifle
2000 Crimson Suns Chapter 
   
Made in us
Shas'la with Pulse Carbine






Number 1 on the Warlord table appears to be: Enemy characthers cannot take LOS rolls against shooting from the warlord and a unit he has joined.

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Made in gb
Purposeful Hammerhead Pilot





Anyone else noticed shas'vre dropped to WS2?

Also hammerheads are way cheaper! 125 including the the weapon systems! yeah buddy!

so far everything looks awesome

Also looking at the weapons, what is a "carga nova" or "nova load"?

This message was edited 3 times. Last update was at 2013/04/02 16:35:34


 
   
Made in us
Longtime Dakkanaut





So the devilfish is called the mantaray in spanish? That's confusing. What do they call the manta?
   
Made in us
Water-Caste Negotiator





Samurai_Eduh wrote:
Number 1 on the Warlord table appears to be: Enemy characthers cannot take LOS rolls against shooting from the warlord and a unit he has joined.


This, plus a squad of Helios, equals dead characters. Full stop.
   
Made in us
Shas'la with Pulse Carbine






Number 4 is Paradigm of Cause..something. Appears to be the "Save is the shots AP" ability. Looks like one use only and only for the warlord.


Automatically Appended Next Post:
Bobug wrote:
Anyone else noticed shas'vre dropped to WS2?

Also hammerheads are way cheaper! 125 including the the weapon systems! yeah buddy!

so far everything looks awesome

Also looking at the weapons, what is a "carga nova" or "nova load"?


It means "Nova Charge" basically, the amped versions of riptide weapons.

This message was edited 1 time. Last update was at 2013/04/02 16:33:15


GW Apologist-in-Chief 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

 CthuluIsSpy wrote:
Crisis suits are BS3...let the butthurt commence


You're a page late. I already complained about the burning and itching.
   
Made in us
Shas'la with Pulse Carbine






Number 5 is "Predator of the Heavens". One use only. At the begining of the shooting phase, use this ability to grant the warlord and his unit Skyfire.

GW Apologist-in-Chief 
   
Made in gb
Purposeful Hammerhead Pilot





Samurai_Eduh wrote:Number 4 is Paradigm of Cause..something. Appears to be the "Save is the shots AP" ability. Looks like one use only and only for the warlord.


Automatically Appended Next Post:
Bobug wrote:
Anyone else noticed shas'vre dropped to WS2?

Also hammerheads are way cheaper! 125 including the the weapon systems! yeah buddy!

so far everything looks awesome

Also looking at the weapons, what is a "carga nova" or "nova load"?


It means "Nova Charge" basically, the amped versions of riptide weapons.


Ah indeed

"This profile can only be used if a cataclysm shas'vre reactor uses his nova to charge your primary weapon"

Dayum, Str 9 Ap2 large blast, nice
   
Made in us
Shas'la with Pulse Carbine






Number 2 is "Destruction through Unity". One use only. The warlord and tau units within 12 can re-roll shooting to hit rolls of 1.


Automatically Appended Next Post:
Number 6 is as was already reported, but if you roll that option and your warlord can't deepstrike, you re-roll your warlord trait.

This message was edited 1 time. Last update was at 2013/04/02 16:42:43


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Various

 Kilkrazy wrote:
If all of this stuff is true, Tau has become the army it was meant to be. A combination of shorter long range weapons and good medium range weapons making movement important. Weakness in melee is offset by more movement capability. A bunch of special purpose wargear and drones can be selected to buff different aspects of the force.

Excellent!


I'm confused by what you mean with shorter long range weapons.

[Meddle not in the affairs of dragons, for you are crunchy and go good with katchup.]
[Shas'O: "Riptide come in! We need that Nova Reactor running at 115%!"
Riptide in a Scottish accent: "I'm givin' 'er all she's got Shas'O but any more an' she's gonnae fly apart at th' seams..."]
Warhammer 40k
Tau 5000pts Eldar 3500pts Grey Knights 2500pts
Warhammer Fantasy
High Elves 2500pts
War Machine
Cygnar 60pts 
   
Made in es
Drone without a Controller





Spain

 Rented Tritium wrote:
So the devilfish is called the mantaray in spanish? That's confusing. What do they call the manta?


Guess what, i know that! Its just Manta xD since theres no translation to the name. Also, broadside its named Apocalipsis, but idk if you already noticed that one o_o i should have brought my self over here earlier, but you guys did a nice job already.

@Bobug Carga Nova its the charged version of the weapon the Riptide carrys, i think they will call it Nova charge in english... Nova load is silly, even if i dont get the true meaning of what silly is.

Im going to give a try on the warlord list, let us see...

1.-Patient hunter precision: Somethign about repeating succesfull to hit rolls agaisnt the Warlord and his unit
2.-Destruction through union: 1 use, the Warlord declares on the shooting phase the use of the skill and all your units of the Tau Codex in 12 UM can repeat their failed to hit rolls of 1
3.-Wandering ghost: 3D6 to assault jumps
4.-Paradigm of the cause -something-:1 use at the begining of your Movement phase declare its use, all the units of the Tau Codex can move shoot and charge even if theyre on the ground.
5.-"Oh my lord im so fething awsome i cant hold my self" Sky Predator: One use, declare it on your shooting phase, your warlord and unit has the Skyfire special rule
6.-Victory Through Valor: The Warlord and his unit dont scatter when Deep Striking, if he cant Deep Strike, repeat this roll.

Looks like 3 and 5 will become the most wanted traits. Also 1 can become really good, if i get it well, its too blurry to tell exactly, but it messes quite a lot the enemy, the Warlord can become a HUGE deal when that annoying fusion blaster miss and fails to instakill him and his retinue.

Proud owner of a growing Tau Army

2500 pts 3-1-2 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Dogface 76 wrote:
St 5 on a Blast weapon is just silly. I would rather shoot the enemy with the many other St5 AP5 weapons in the Tau list, and have no scatter issues.

Guess im building a Fighter!


Its large blast, and its the only bomber in the game that can make its bombs. I would say that its a fair option.


From the GW site:

The Sun Shark features two unique weapon systems - the pulse bomb generator and interceptor drones. The generator is a strange rotating contraption that sits behind the cockpit and produces deadly balls of plasma throughout the battle before dropping them into the midst of the enemy army as the Sun Shark glides overhead. The Sun Shark is also the first flyer that can spawn more aircraft in the form of Interceptor Drones. OK, so they're not strictly flyers, but they're very heavily armed considering their size and they can easily keep up with the Sun Shark as it makes its bombing runs.


Also, the thought of spawning mini kill bots sounds fun.

This message was edited 2 times. Last update was at 2013/04/02 16:57:48


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Shas'la with Pulse Carbine






Also it seems the shaper upgrade for kroot is 15 pts. Stats stay the same, he just has +2 attacks and +2 wounds.

GW Apologist-in-Chief 
   
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Boom! Leman Russ Commander




Northampton

 warboss wrote:
 CthuluIsSpy wrote:
Crisis suits are BS3...let the butthurt commence


You're a page late. I already complained about the burning and itching.


You need to use the cream more often. It comes complimentary with each Tau Codex and Crisis Box Set.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Legendary Master of the Chapter






Samurai_Eduh wrote:


Markerlights: Spend 1 for +1 BS, Spend 2 for IGNORES COVER, Spend 1 for Seeker Missle




Wait a sec is there any mention of cumulative effects ?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Mekboy Hammerin' Somethin'






The bomber has a "Bomb Generator" as part of its profile. . . hint hint.

It seems that HQ slots are in SUPER HIGH demand! From the Fireblades (which have not been confirmed that it is only a single slot and not a multiple per slot)

Infantry suit armies are going to actually be viable. . .
   
Made in us
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 Desubot wrote:
Samurai_Eduh wrote:


Markerlights: Spend 1 for +1 BS, Spend 2 for IGNORES COVER, Spend 1 for Seeker Missle




Wait a sec is there any mention of cumulative effects ?


It says for each one you spend, so they do stack as far as the +1 BS goes.


Automatically Appended Next Post:
It seems that the Ion accelerator's nova charge is also barrage 1. So that means no cover saves and barrage sniping!

This message was edited 1 time. Last update was at 2013/04/02 17:09:07


GW Apologist-in-Chief 
   
Made in us
Legendary Master of the Chapter






Samurai_Eduh wrote:


It says for each one you spend, so they do stack as far as the +1 BS goes.


Perfect. will still be using tetras and drop Helios to wreck face.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Human Auxiliary to the Empire




Various

 Desubot wrote:
Samurai_Eduh wrote:


Markerlights: Spend 1 for +1 BS, Spend 2 for IGNORES COVER, Spend 1 for Seeker Missle



Wait a sec is there any mention of cumulative effects ?


IIRC its use 1 marker light to increase the BS of ALL units shooting at the marked unit for the turn. Use 2 marker lights to completely remove target units cover save for the turn. And as always use 1 marker light to fire 1 seeker missile at the marked unit.

If marker lights are now how I have heard, I don't think you will be able to stack the +1 BS buff, which kind of sucks, cause that would mean no BS5 FW shooting. But on the other hand I think it would make taking marker lights on more units better (i.e. on the Shas'ui of FW, or Marker Drones) because you in effect need less marker light for more units to benefit.

Still wondering if the -1 Ld for pinning tests is gone or not, I always liked that option.

Samurai_Eduh wrote:


It says for each one you spend, so they do stack as far as the +1 BS goes.


I stand corrected.

This message was edited 3 times. Last update was at 2013/04/02 17:19:13


[Meddle not in the affairs of dragons, for you are crunchy and go good with katchup.]
[Shas'O: "Riptide come in! We need that Nova Reactor running at 115%!"
Riptide in a Scottish accent: "I'm givin' 'er all she's got Shas'O but any more an' she's gonnae fly apart at th' seams..."]
Warhammer 40k
Tau 5000pts Eldar 3500pts Grey Knights 2500pts
Warhammer Fantasy
High Elves 2500pts
War Machine
Cygnar 60pts 
   
Made in us
Shas'la with Pulse Carbine






Syradin wrote:
 Desubot wrote:
Samurai_Eduh wrote:


Markerlights: Spend 1 for +1 BS, Spend 2 for IGNORES COVER, Spend 1 for Seeker Missle




Wait a sec is there any mention of cumulative effects ?


IIRC its use 1 marker light to increase the BS of ALL units shooting at the marked unit for the turn. Use 2 marker lights to completely remove target units cover save for the turn. And as always use 1 marker light to fire 1 seeker missile at the marked unit.

If marker lights are now how I have heard, I don't think you will be able to stack the +1 BS buff, which kind of sucks, cause that would mean no BS5 FW shooting. But on the other hand I think it would make taking marker lights on more units better (i.e. on the Shas'ui of FW, or Marker Drones) because you in effect need less marker light for more units to benefit.

Still wondering if the -1 Ld for pinning tests is gone or not, I always liked that option.

quote=Samurai_Eduh 512548 5458205 null]

It says for each one you spend, so they do stack as far as the +1 BS goes.


I stand corrected.


The -1 LD ability is no more, sadly.

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