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Made in us
Longtime Dakkanaut




St. George, UT

I'm thinking of running a unit of 3 crisis suits with TL plasma, fusion, flamer.

Now that truly is a jack of all trades unit. Against horde you have 3 flamers and 6 TL plasma shots. And since your close if they charge you they get overwatched by 3D3 auto hit flamer shots and 6 TL plasma shots. Thats going to hurt even more.

Against MEQ/TEQ you have 3 plasma and 3 fusion out to 18" and then a jump away to put you out counter charge range.

This seems like a pretty good utility knife unit. Missile pods on my old fireknifes can be found in many other places. I don't think they will be necessary on suits anymore.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in gb
Drone without a Controller




In a dark room playing poker with an Ork, an Eldar and a Necron

BS4 base on suits really wouldn't have dumbed down the army at all. From a lore perspective it makes sense, as the people that get to use battlesuits are those who have earned the right to use them. Surely that experience and all the hi-tech gizmos in the suits would make them a little better at shooting. That can be done without dumbing down the army, that's the last thing i want to happen.

I shall maintain until the end of time, that insanity is the way to perfection! 
   
Made in ca
Nasty Nob






Backfire wrote:
 Lysenis wrote:

Really? The book sucks guys, no one needs to buy it. Everyone knows this *rolls eyes* Come on now. You are telling me that they suck before the dex is even released offically. Are all of you naysayers forgetting that this is a game, on a table, with terrain, and you use dice, to you know, roll and stuff.

This is what I see. I see balanced point reductions, great improvements that were CRIED for with great gnashing of teeth in the last edition. I hear of GREAT fluff (which is usually so rare that I almost cried for joy). I see more options in an army that was loved for its great models and the amount of versatility that came with those models. I also see AMAZING Synergy.

As for your cry on the BS of the units. Boo Hoo! You have marker lights! You have access to a system that lets you BOOST your BS to amazing heights, or ignore cover COMPLETLY! 2 ML's and the Skimmer, or flyer no longer gets thier save. Seems big to me!


I don't know if you realized, but we had markerlights in the old book too. They're not some magical new toy. By all accounts they work more or less like they did in the old book, and are slightly cheaper. They are not a revolution.

So you see, in the past we could increase BS by buying suitable wargear, or using Markerlights. Now, it's just using Markerlight. Sorry, but there is no way you will convince me that's progress.

I don't CARE how powerful the army is. I always spoke against those who demanded Tau to have BS4 base, because that would have just dumbed down the army. That's what I care for - I want army which is fun to customize & play. It doesn't look like the new book offers as much interesting options as the old one. Basically it seems like they gave it the Tyranid treatment.


Not slightly cheaper; massively. No more need to buy a devilfish for each set of markerlights you want. You can double the number of Lights in your list now and still not meet the previous cost. And on top of that, you have to spend them less now to get the same effect previously.

Not to mention we get armywide buffs like run and shoot, TL weapons for a squad if the leader opts out, tank hunting, PE IG, heavier rapidfire, etc... You're crying over nothing.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Troubled By Non-Compliant Worlds






I think standard crisis (and bodyguards) can only take 3 ranged/support slots. 4 only seems to be available to the commander
   
Made in us
Drone without a Controller




Shirley Indiana

Anybody notice the repair option in vehicle armory? I think hammeheads will not be so bad when we seed the BIG picture.

For the greater good, EVEN THE EMPREROR'S!  
   
Made in us
Longtime Dakkanaut





By all means, don't play this book. I'd love for used models to stay cheap. If this book looks weak to you, don't bother with it.
   
Made in us
Huge Hierodule





Louisiana

I'm eager to see how forgeworld handles xv-9 suits and tetras with all these new rules.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

 Rented Tritium wrote:
By all means, don't play this book. I'd love for used models to stay cheap. If this book looks weak to you, don't bother with it.


I think after GK and Necrons people want to be that next stupidly overpowered army, and wont take no for an answer. Frankly, Tau has always been an army of skill and finesse to me, so i would rather not want the flavor of the month bandwagon coming over an all you can eat cheese fest. The last 3 codex releases have shown us that GW is not doing this anymore, and with any luck Matt Ward has been chained in a basement for his many unspeakable crimes to Warhammer. I actually want a balanced codex so i can play skillfully and tactically, and it presents me a challenge, but not an insurmountable hurdle like it was before.

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in gb
Been Around the Block





I used to LARP with matt ward. nice guy.
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

 boy wonder wrote:
I used to LARP with matt ward. nice guy.


Im not saying hes bad, im just saying his rules are (if you have ever suffered against necrons or GKs of course). Also, LARP explains so much....

This message was edited 1 time. Last update was at 2013/04/04 01:05:56


17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in us
Huge Hierodule





Louisiana

Anybody with a codex see a limit on suit weapon systems? It seems to me making a weapon system twin linked is optional. This leads to possibly loading up suits with 2 of the same weapon to increase the number of shots.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Longtime Dakkanaut





 boy wonder wrote:
I used to LARP with matt ward. nice guy.


Some of my best friends couldn't write their way out of a wet bag. There's no shame in it, just don't be in charge of rewriting warhammer armies.
   
Made in fi
Longtime Dakkanaut




davou wrote:

Not slightly cheaper; massively. No more need to buy a devilfish for each set of markerlights you want. You can double the number of Lights in your list now and still not meet the previous cost. And on top of that, you have to spend them less now to get the same effect previously.

Not to mention we get armywide buffs like run and shoot, TL weapons for a squad if the leader opts out, tank hunting, PE IG, heavier rapidfire, etc... You're crying over nothing.


Hey, maybe I don't WANT to always play with huge Markerlight support? I thought this Codex was supposed to support many different playstyles?

I don't really care about the stuff you listed. It's not what for I started the army originally. I care about stuff which I liked in the old book, which was mostly removed. How exactly that's "crying over nothing"?




Automatically Appended Next Post:
 Rented Tritium wrote:
By all means, don't play this book. I'd love for used models to stay cheap. If this book looks weak to you, don't bother with it.


As I already explained, I don't really care about how "weak" it is. Otherwise I sure as heck would not have played Tau in 5th Edition.

This message was edited 1 time. Last update was at 2013/04/04 01:10:26


Mr Vetock, give back my Multi-tracker! 
   
Made in us
Longtime Dakkanaut





Backfire wrote:

Automatically Appended Next Post:
 Rented Tritium wrote:
By all means, don't play this book. I'd love for used models to stay cheap. If this book looks weak to you, don't bother with it.


As I already explained, I don't really care about how "weak" it is. Otherwise I sure as heck would not have played Tau in 5th Edition.


Playing the new book and refusing to use markerlights will probably STILL be closer to what you want than the old dex ever was in 5th edition.
   
Made in us
Drone without a Controller




Shirley Indiana

Couple of cry babies on here. Jjjeeeeeezzzzz. Yes higher bs with experience makes sense. Honestly str 9 railgun on broadsides and 11 on hammerhead would have been nice. We will adapt and over come people. Maybe if we get some actual play experience instead of mathhammer people will quit crying. 6 years no update. They didn't nerf everything relax and wait 3 more days.

For the greater good, EVEN THE EMPREROR'S!  
   
Made in us
Been Around the Block






Las Vegas, NV

 tetrisphreak wrote:
Anybody with a codex see a limit on suit weapon systems? It seems to me making a weapon system twin linked is optional. This leads to possibly loading up suits with 2 of the same weapon to increase the number of shots.


A twin-linked weapon still takes two weapon slots. A commander can have a total of 4 weapon and/or support system slots but all other Crisis Suits can only have 3. So I guess, in theory you could have a commander with two twin-linked weapon systems, but then he would have no other gear.

Source: Faeit has some English codex pages up.

EDIT: Are you asking if the decision to make it twin-linked is optional, i.e you can take two plasma rifles for 2x points or one twin-linked plasma rifle for the discounted cost? The wording implies that you can't do that; taking two of the same weapon simply makes it a twin-linked weapon.

This message was edited 1 time. Last update was at 2013/04/04 01:32:46


 
   
Made in fi
Longtime Dakkanaut




 Rented Tritium wrote:
Backfire wrote:

Automatically Appended Next Post:
 Rented Tritium wrote:
By all means, don't play this book. I'd love for used models to stay cheap. If this book looks weak to you, don't bother with it.


As I already explained, I don't really care about how "weak" it is. Otherwise I sure as heck would not have played Tau in 5th Edition.


Playing the new book and refusing to use markerlights will probably STILL be closer to what you want than the old dex ever was in 5th edition.


Thankfully, we're in 6th edition now!

For starters, if the tanks really lose the mobility, that's almost a deal-breaker for me right away. New Battlesuit armoury simply looks like much less fun than the old one, and I'd need to stick more weapons to my suits to take advantage of more TL weapons, which I don't want to do. Not big on Kroot nerf either - sure, they weren't exactly great in assault or anything, but sometimes it was nice to be able to assault at least Guardsmen or something. Current Kroot are no better in combat than Fire Warriors, so what point do they serve, unless you equip them with sniper rifles?

Well, Vespid got better, at least hooray for that, I guess.

Mr Vetock, give back my Multi-tracker! 
   
Made in us
Shas'la with Pulse Carbine





 Materia_Master wrote:
Nice thing about having a finesse army that requires skill? It usually helps keep the bandwagon kiddies away.

Not that I'm dissing easy-to-learn-and-easy-to-master armies, I love me a good space marine ally, but having an army that is great if you know what to do, and punishing if you screw up is just so satisfying to play.


Sooo much THIS!^^ lol I love the Tau and Ill be glad to see a smaller bandwagon than the usual flavor of the month

I am sad to see targeting array go however, getting my stealth fusion to connect was a pain enough with BS4......and stealths are a unit that are often where others(like those with markerlights) dont have LoS so that seems like a nerf.....but 24 points for 2 marker drones MAY make up for it a little.....if they are networked.....with a drone controller.... lol

Tyranids will consume the universe!!! There is no chance for survival!!
.........eventually anyways......... 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Hey if any of you crybabies rage quits, PM me and I'll take your stuff.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in ca
Trustworthy Shas'vre




No Target Arrays and no Vehicle Multi-trackers do more damage to my army plans than Stength 8 Broadside Railguns, but still I am overall quite positive about this 'dex and have literally been cackling in joy over some of the things I've seen.

Tau and Space Wolves since 5th Edition. 
   
Made in us
Trustworthy Shas'vre




DFW area Texas - Rarely

 tetrisphreak wrote:
I'm eager to see how forgeworld handles xv-9 suits and tetras with all these new rules.


Everyone, and I mean EVERYONE, please email forgeworld and as them to update the tau FW units.

Thank you.


DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

how come no one is talking about the crazy game changer that is Ethereals? Are we just that used to hating them?


17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in us
Longtime Dakkanaut





 tetrisphreak wrote:
Anybody with a codex see a limit on suit weapon systems? It seems to me making a weapon system twin linked is optional. This leads to possibly loading up suits with 2 of the same weapon to increase the number of shots.


"Support Systems"
up to 3 on the XV8
1 on the Stealth Suits\1 on the Riptide
1 on the Broadsides

is that what you wanted to know?
   
Made in fi
Longtime Dakkanaut




Wolfnid420 wrote:

I am sad to see targeting array go however, getting my stealth fusion to connect was a pain enough with BS4......and stealths are a unit that are often where others(like those with markerlights) dont have LoS so that seems like a nerf.....but 24 points for 2 marker drones MAY make up for it a little.....if they are networked.....with a drone controller.... lol


Marker Drones are lot cheaper, but they are also only BS2. You have to take bunch of them. Is their Markerlight Networked? I was sure they were going to remove distinction between regular and Networked Markerlights, but it remains.

Stealth teams were always fun to play, but horribly inefficient. They are almost same, which is surprising. Well, their weapons are better now and with cheaper drones, maybe Stealth Marker team becomes viable. Bummer they can't take Plasma rifle. Fusion was always too unreliable to put on expensive & fragile Stealth suits.

This message was edited 1 time. Last update was at 2013/04/04 01:49:46


Mr Vetock, give back my Multi-tracker! 
   
Made in us
Troubled By Non-Compliant Worlds






The drone contoller is suppose to allow drones to fire at the controllers bs, so that may make stealth marker teams a little better, and the squad leader can take a marker too
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

davethepak wrote:
 tetrisphreak wrote:
I'm eager to see how forgeworld handles xv-9 suits and tetras with all these new rules.


Everyone, and I mean EVERYONE, please email forgeworld and as them to update the tau FW units.

Thank you.



While a nice variation would be nice, I've always loved the FW models very much and don't think they need a change to be honest!

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2680 Pts AoS Sylvaneth 
   
Made in us
Trustworthy Shas'vre




DFW area Texas - Rarely

Noctem wrote:
davethepak wrote:
 tetrisphreak wrote:
I'm eager to see how forgeworld handles xv-9 suits and tetras with all these new rules.


Everyone, and I mean EVERYONE, please email forgeworld and as them to update the tau FW units.

Thank you.



While a nice variation would be nice, I've always loved the FW models very much and don't think they need a change to be honest!


My apologies, I was not clear enough.... its to have them update the rules.

They have not been updated since 5th edition.




DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in us
Member of the Ethereal Council






Well I just got my riptide and my codex on pre-order.
To bad it will be arriving in a week. But i got a good deal.
gives me time to paint up the last crisis suit i have and give squad markings to all my suits.

5000pts 6000pts 3000pts
 
   
Made in us
Stealthy Warhound Titan Princeps







The kroot nerf angers me. The other changes seem more or less reasonable and some of them interesting. I like improved carbines and pathfinders on foot a great deal. I hadn't planned on buying the codex and playing tau in the next few years, (or competitive 40K for that matter) but it is somewhat tempting now.
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

Well I have a limited edition codex and Commander Farsight on preorder... now to decide if I should buy a shiny Riptide or get the more logical units first like Firewarriors and stuff =(

6400 Pts
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3080 Pts 30k
2460 Pts AoS Chaos Grand Alliance
2680 Pts AoS Sylvaneth 
   
 
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