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Made in de
Decrepit Dakkanaut







Natfka wrote:Tyranids Evolve: Playtesting Still Going On

Tyranids are currently being playtested, which means that the rules and ideas being thrown out will change, be altered, dropped completely, and in most cases not look like they do now. Still we have not seen anything specific, and I would imagine that we will not for a while.

There are no specific playtest rules here, which is fine, because its more important at this stage to see the direction that the codex is headed rather than specific rules. (although specifics are always fun and exciting to see).

Please remember that these are ideas that are being tested currently, and that it is still early as we do not expect tyranids until next year sometime. However this set does answer some questions that we still have, like dedicated transports, FoC changes or not, and some very cool ideas like Evolving your bugs for specific battlefield roles.

anonymous source wrote:Tyranids are still being playtested.

Some royal court type stuff with warrior primes.

Point reduction on the little bugs.

Some interesting FoC rearranges.

Several new bugs (not all will make it).

The ability to tailor make your bugs and "evolve them" into being very specific, or keep them cheap and generalized.

Better ways to help close with the enemy.

Feels very "overwhelming" to play against them.

No new transport options, but a couple new deployment options.


Added 9th March:
Some more specifics on tyranid playtest.

Carnifexes are in the elite and heavy support sections (but have different options)

While broods are the same base cost as the current dex, additional gaunts are dirt cheap. So if you want to horde it up, you can.

Rippers are cheaper.

Ability to build around "free" units coming in from reserve throughout the game (from different sources, but it's the same special rule), but they do not score.

Can go the other route and bugzilla it up and have all (including scoring) monstrous creatures.

The goal is to go mass or massive or anything in between.

The big text on the design board (figuratively speaking) is "Every Unit Viable. Every unit desirable."

And on the topic of evolutions - these are just upgrades and options that can make a bug very finite in it's role, but awesome at it. Not mid game changes. Only one special creature can do that.

This message was edited 1 time. Last update was at 2013/03/09 20:27:24


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
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If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
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Camas, WA

I was skipping this one.

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Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

It sounds fun. Which means it won't happen...

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
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Guardsman with Flashlight




Milwaukee, WI

This isn't going to happen. But as someone who really likes the Tyranids (although I don't play them) seeing a return to the "Build-a-Bug Workshop" of codices gone by would be a nice change.

(Assuming it didn't just have one or two minmax-optimal builds and gack for the other options, which, you know, facts not in evidence.)



 
   
Made in no
Liche Priest Hierophant





Bergen

The smaller bugs become cheaper? That does not sound right, they are some of the most playable right now.

What they need to do is something about 3W T4 models dying to S8! 6th edition is better but 5th edition was filled with game after game of not making it into CC.

They need to play like they are fluff vice. And they should not be chines jigsaw of badly written rules that do not work mixed with thematic units that do not function.

The carnifex is the iconic monster us creature of 40K and nobody is playing with the posterboy. It is like superman eating cryptonite for breakfest everyday of his entire life :-(

   
Made in us
Nihilistic Necron Lord




The best State-Texas

If it's only playtesting, that means we have a ways to go.

Unless the new bugs are are already modeled, and they're just tweaking the rules for them.

Very "Overwhelming" sounds nice. I'd like to field more swarms, but the help we need is in the midsize bugs. The T4 W3 just doesn't cut it.

Hopefully the Tervigon doesn't get overnerfed....

4000+
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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

All of this will probably just end up as a "Brood Storm" table you roll each assault phase.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Slaanesh Veteran Marine with Tentacles




A giant creature that acts as a transport for little bugs would be cool, or they could copy the worm things from Starcraft.
   
Made in us
Myrmidon Officer





NC

orkybenji wrote:
or they could copy the worm things from Starcraft.
Nydus Worm?
We already have something similar with the Trygon, but the rules for the subterranean tunnel are so poorly implemented that the reserves themselves may idiotically appear before the Trygon itself and be forced to move on from the table edge. Also, the rules are nonsensical enough that the Raveners, the mini-Trygons, can't use the tunnel.

Anyways, the rules exist. They're just awfully implemented like half of the Tyranid Codex.
   
Made in us
Crushing Black Templar Crusader Pilot





New Hampster, USA

Ill take whatever they get. Im trying to stop buying Marine stuff and finish my Nids and get em scuttling.

BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
 
   
Made in us
Shas'la with Pulse Carbine






They did the whole evolution thing a couple of editions ago. It was fun, but in the end it made it super difficult for opponents to know what was going on and who had what evolution. Could be cool if they did a simplified version of that though.

GW Apologist-in-Chief 
   
Made in au
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Versteckt in den Schatten deines Geistes.

Samurai_Eduh wrote:
They did the whole evolution thing a couple of editions ago. It was fun, but in the end it made it super difficult for opponents to know what was going on and who had what evolution. Could be cool if they did a simplified version of that though.


Nah. It'll be several thousand charts you roll randomly cinematically on before the game starts.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Regular Dakkanaut




Regina, Saskatchewan, Canada

orkybenji wrote:
A giant creature that acts as a transport for little bugs would be cool, or they could copy the worm things from Starcraft.


Or you know, copy from real life.
http://www.environmentalgraffiti.com/featured/wolf-spider-carrying-offspring/20621

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!
 
   
Made in us
Regular Dakkanaut




Personally I'd like an expanded array of biomorphs compared to the current selection, just none of the straight stat upgrades of 3rd and 4th edition(Which is where the min-maxing came in.)

Also necessary:

Offensive grenades or something with a similar effect.

Either eternal warrior or a synapse save versus instant death(Basically Eternal Warrior 3+ or something).

And possibly rules to buy more unique creatures like venomthropes and pyrovores as a single FOC, and then spread them out through your army like independent characters. Venomthropes have these nice defensive buffs to tyranids around them, but there's not enough benefit to buying them when the bubble winds up all in one spot. Three separate venoms giving separate swarms a cover save is more beneficial than a single group moving up the field.
   
Made in us
Myrmidon Officer





NC

whoadirty wrote:
orkybenji wrote:
A giant creature that acts as a transport for little bugs would be cool, or they could copy the worm things from Starcraft.


Or you know, copy from real life.
http://www.environmentalgraffiti.com/featured/wolf-spider-carrying-offspring/20621
They already have that too:
http://www.forgeworld.co.uk/Warhammer-40000/Tyranids/TYRANID-HARRIDAN.html
Forge world, though. Also really awkward rules.
   
Made in gb
Infiltrating Broodlord





England

Rumours of vague and easily guessed things. :(

For example, given Chaos Daemons it wouldn't surprise me if nids saw some price drops on the little fellas (and there are several overpriced TMCs)

Good to know they have gotten to playtesting them, though.

 Nostromodamus wrote:
Please don’t necro to ask if there’s been any news.
 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

I can see them using the Burning blood rule from the Chaos Daemons transferred onto the genestealers... It would ake them the Xenomorphs GW wanted them to be in the first place

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

'All tyranids may assault on the same turn they arrive, from deepstriking, popping up from cover, coming onto the table from reserve or any other way.'


Problem solved.



 
   
Made in us
Judgemental Grey Knight Justicar




USA

 Niiai wrote:
The smaller bugs become cheaper? That does not sound right, they are some of the most playable right now.

What they need to do is something about 3W T4 models dying to S8! 6th edition is better but 5th edition was filled with game after game of not making it into CC.

They need to play like they are fluff vice. And they should not be chines jigsaw of badly written rules that do not work mixed with thematic units that do not function.

The carnifex is the iconic monster us creature of 40K and nobody is playing with the posterboy. It is like superman eating cryptonite for breakfest everyday of his entire life :-(
if they had a problem with 3 wound T4 models getting instant killed by S8 weapons they wouldn't have given Bloodcrushers the same weakness. I wouldn't expect this to change for Warriors.

Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page 
   
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Focused Dark Angels Land Raider Pilot




Green Bay

whoadirty wrote:
orkybenji wrote:
A giant creature that acts as a transport for little bugs would be cool, or they could copy the worm things from Starcraft.


Or you know, copy from real life.
http://www.environmentalgraffiti.com/featured/wolf-spider-carrying-offspring/20621

Are you trying to say that Starcraft isn't real-life? You're a crazy heretic. The only thing more real than Starcraft is The Lost Vikings.

MeanGreenStompa wrote:'All tyranids may assault on the same turn they arrive, from deepstriking, popping up from cover, coming onto the table from reserve or any other way.'


Problem solved.

By problem solved, I assume you mean the problem of determining who to give the prizes to after tournies? Yeah, problem solved on that one - they'd all go to nids.

rigeld2 wrote:
Now go ahead and take that out of context to make me look like a fool.
 
   
Made in de
Decrepit Dakkanaut







More playtest rumours by an anonymous source to Natfka:
Some more specifics on tyranid playtest.

Carnifexes are in the elite and heavy support sections (but have different options)

While broods are the same base cost as the current dex, additional gaunts are dirt cheap. So if you want to horde it up, you can.

Rippers are cheaper.

Ability to build around "free" units coming in from reserve throughout the game (from different sources, but it's the same special rule), but they do not score.

Can go the other route and bugzilla it up and have all (including scoring) monstrous creatures.

The goal is to go mass or massive or anything in between.

The big text on the design board (figuratively speaking) is "Every Unit Viable. Every unit desirable."

And on the topic of evolutions - these are just upgrades and options that can make a bug very finite in it's role, but awesome at it. Not mid game changes. Only one special creature can do that.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

I don't think they should make MC Troops again, They have Warriors for Bugzilla lists. If they do it most probably means you will have zilla spams again and that doesn't suit the "Everything is desirable" theme that they want to go with

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Lord of the Fleet





Texas

 happygolucky wrote:
I don't think they should make MC Troops again, They have Warriors for Bugzilla lists. If they do it most probably means you will have zilla spams again and that doesn't suit the "Everything is desirable" theme that they want to go with



Bah they should put carnifexes in every slot!

 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

 kenshin620 wrote:
 happygolucky wrote:
I don't think they should make MC Troops again, They have Warriors for Bugzilla lists. If they do it most probably means you will have zilla spams again and that doesn't suit the "Everything is desirable" theme that they want to go with



Bah they should put carnifexes in every slot!


The Logic is good

I think if they want More Nidzilla lists BUT not give them troop MC's then they could make MC squadrons just like Carnifex's... Squadron of Tervigon's anyone?

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
The Hive Mind





 Kroothawk wrote:
More playtest rumours by an anonymous source to Natfka:
Can go the other route and bugzilla it up and have all (including scoring) monstrous creatures.

Don't tease.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

Sounds like too much fun to be GW. Dang! I really want Nidzilla, and actually it sounds a lot like 4th edition with all the customizing. Kroothawk, please, please don't tease me like this.

   
Made in gb
Annoyed Blood Angel Devastator




 Niiai wrote:


What they need to do is something about 3W T4 models dying to S8! 6th edition is better but 5th edition was filled with game after game of not making it into CC.


No, instant death exists for a reason. Hell if flipping Nurgles herald Typhus can be one shotted by a rail gun (no eternal warrior, only T5) then nid warriors can die to anti tank missiles.
   
Made in us
The Hive Mind





 Spyral wrote:
nid warriors can die to anti tank missiles.

And should be about half the cost they are now. Glad we agree!

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in nz
Longtime Dakkanaut





New Zealand

Well, hopefully they really will end up with a viable horde list - can't get much more 'cinematic' than Starship Troopers

And a viable ambush/deepstrike list. Go on, GW, just think of all the new Lictor and Ymagryl genestealer and pod models you could sell us!

And a viable MC list.

Even 2 out of 3 would be nice...
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The big text on the design board (figuratively speaking) is "Every Unit Viable. Every unit desirable."


*collapses on the floor laughing*

*continues laughing for over 5 minutes*

*keeps laughing*

*wheezing noises as he attempts to catch his breath*

*accidentally re-reads the quote*

*falls over again laughing*

*another 5 minutes pass*


I'm *gasp* sorry. *deep breath* But that *deep breath* will never *deep breath* happen.

*collapses from lack of oxygen*

This message was edited 1 time. Last update was at 2013/03/10 04:43:25


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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