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![[Post New]](/s/i/i.gif) 2013/04/26 17:03:51
Subject: Your best unit (And shouldnt be)
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Dakka Veteran
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We all have good unit that we always take and know will preform well.
But does any one have that one unit or character that isn't the optimal army choice, but you take it none the less, just because it always seems to do well ?
For me it is a Grotsnik with a unit of 10 boyz and a nob in a truck. I give them Heavy armor, cybork bodies and a PK to the nob. They have the habit of taking a huge amount of fire and stay around a lot longer than they should and always take a few things with them.
I know truck boyz are not that great, but for some reason this one particular unit always rises to the occasion.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2013/04/26 17:06:54
Subject: Your best unit (And shouldnt be)
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Stalwart Dark Angels Space Marine
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10 Dark Angel vets, give them all Plasma pistols, and chase monstrous creatures like they're old man barnaby and god damn it, that shitbag has been handing apples out on halloween for long enough, he must be egged.
Only 330 points or so.
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![[Post New]](/s/i/i.gif) 2013/04/26 17:26:43
Subject: Your best unit (And shouldnt be)
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Homicidal Veteran Blood Angel Assault Marine
north of nowhere
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Scouts. With Shotguns. In an LSS. Nobody sees em comin
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![[Post New]](/s/i/i.gif) 2013/04/26 18:08:22
Subject: Your best unit (And shouldnt be)
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Veteran Inquisitorial Tyranid Xenokiller
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My Heavy weapon Squads and my Sentinels.
Here they sucks, in real life, they're good and always targeted first.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:17:46
Subject: Your best unit (And shouldnt be)
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Morphing Obliterator
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My Tactical Terminators
I pay 30 damned points for that Assault Cannon but it has killed so much
Actually everything with ACs on it works way better for me than you would normally expect. I really get those rending 6s when I need them.
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Playing mostly Necromunda and Battletech, Malifaux is awesome too! |
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![[Post New]](/s/i/i.gif) 2013/04/26 18:26:41
Subject: Your best unit (And shouldnt be)
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Decrepit Dakkanaut
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As I like to say, use what you're lucky with. You can use statistics to talk about 40k, but the number of dice we actually roll aren't anywhere near large enough numbers to have an impact on any given game, much less a small set of them.
That said, the only unit I've ever been particularly lucky with is conscripts, but you have to build your entire list around them. It's enough to be lucky with something to include it, but it's probably not enough to build your entire army around it.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:30:23
Subject: Your best unit (And shouldnt be)
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Fixture of Dakka
Temple Prime
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Ailaros wrote:As I like to say, use what you're lucky with. You can use statistics to talk about 40k, but the number of dice we actually roll aren't anywhere near large enough numbers to have an impact on any given game, much less a small set of them.
That said, the only unit I've ever been particularly lucky with is conscripts, but you have to build your entire list around them. It's enough to be lucky with something to include it, but it's probably not enough to build your entire army around it.
With or without Chenkov?
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:33:40
Subject: Re:Your best unit (And shouldnt be)
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Shas'o Commanding the Hunter Kadre
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My shotgun and CCW scouts. They have never lost to GK, even in melee.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:34:57
Subject: Your best unit (And shouldnt be)
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Hurr! Ogryn Bone 'Ead!
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A primaris psyker. A friend of mine ran one with iron arm and he beat his way through a slaaaneshi chaos marine army. I've been sold ever since.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:35:33
Subject: Your best unit (And shouldnt be)
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Hurr! Ogryn Bone 'Ead!
A Place
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I'd have to say lychguard with dispersion shields on foot. They usually kill something, but man do they draw a lot of fire/lock down my opponents melee troops. Over all they are very good at getting in my opponent's way and then just refuse to die.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:44:32
Subject: Your best unit (And shouldnt be)
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The Last Chancer Who Survived
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My Daemon Prince (I've named him Sedecim) has played a key role in my chaos army from the beginning.
In 5th He'd have MoT, wings, warptime and one other power, and in 6th he has DoT, ML2 (Usually), wings, PA.
His battles have seen him running rampant for seven turns, annihilating scores of guardsmen, and several vehicles (against a fraggin' gunline!). Other times, he flies in at the right moment, and the right place to assassinate my opponents most valuable unit (usually a HQ).
He's duelled with Darnath Lysander (which has always come out as a tie for some reason), and forced an entire waaagh to turn around just for a hope of survival.
Every time I field him, I always expect him to get shot down, but to date he has never failed to make an enormous impact on any battle he has ever participated in.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:52:10
Subject: Re:Your best unit (And shouldnt be)
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Xeno-Hating Inquisitorial Excruciator
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Plasmagun guardsmen. I lose twice as many space marines due to overheating, the little fellas just refuse to die and keep making their 5+ for no reason! And supported with CCS orders they always pay off.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:54:37
Subject: Your best unit (And shouldnt be)
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Shas'la with Pulse Carbine
New Bedford, MA
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A DA rhino that I have angels wings painted across the front. It blew up a stormraven full of terminators and blocked LOS to a tac. marine holding an objective for 2 turns from a assault cannon razorback and vindicare assassin. That was in 1 game. A game against tyranids had it proxied as a whirlwind. Took out a 30 man termagant squad (lost 10 models and later in the phase I took out the synapse), half a full squad of hormagaunts, and most of a genestealer squad. It has survived many battles and pulled its weight easily. I treat it as a revered and highly honoured brother of my DA.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:54:43
Subject: Your best unit (And shouldnt be)
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Terrifying Doombull
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My twenty strong Chaos Terminator cadre, having given them FW upgrades and the odd minor modification they have up to this day accounted for anything that have ever crossed blades with them.
Also due for a honorable mention are my Thunder wolves, they never fail me nor do they die.
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![[Post New]](/s/i/i.gif) 2013/04/26 18:56:51
Subject: Your best unit (And shouldnt be)
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Homicidal Veteran Blood Angel Assault Marine
north of nowhere
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Trondheim wrote:My twenty strong Chaos Terminator cadre, having given them FW upgrades and the odd minor modification they have up to this day accounted for anything that have ever crossed blades with them.
Also due for a honorable mention are my Thunder wolves, they never fail me nor do they die.
How do you kit the termies out? mine've alwayse dies so their my "meh 6k apoc game I need everything I got" type unit
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![[Post New]](/s/i/i.gif) 2013/04/26 18:58:25
Subject: Your best unit (And shouldnt be)
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Sure Space Wolves Land Raider Pilot
Eboli, Italy
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Blood Claws. A 9 men pack with a powerfisting Wolf Guard.
Kill 5 TH/SS Termies with it is like "OHGODHELLYEAH"
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The wolves are back! *feral howl*
"Si vis pacem para bellum" |
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![[Post New]](/s/i/i.gif) 2013/04/26 19:16:48
Subject: Your best unit (And shouldnt be)
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The Last Chancer Who Survived
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Two PM squads, who've yet to completely die off in a single game. They're seven men each, armed with 2 plasmaguns or 2 meltaguns. I've had them face down about a hundred orks, and still not get tabled. (Never underestimate their ability to roll an unholy number of 5+ saves). The FnP on these guys have proven to be the death of so many enemies it's unbelievable.
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![[Post New]](/s/i/i.gif) 2013/04/26 19:19:05
Subject: Your best unit (And shouldnt be)
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Fixture of Dakka
Temple Prime
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In any case, I got surprising usage out of Pyrovores once...it was a cities of death game though but hey, a win is a win.
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This message was edited 1 time. Last update was at 2013/04/27 06:00:34
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/04/26 19:28:22
Subject: Re:Your best unit (And shouldnt be)
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Elite Tyranid Warrior
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I've used venomthropes and have had a great deal of success. Not at killing anything but for some reason I can roll that cover save like you wouldn't believe. Armour save, not so much
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Hive Fleet Lazarus the Undying Swarm
Iron Angels of Khorne
Deathwatch Encyclopedia
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![[Post New]](/s/i/i.gif) 2013/04/26 19:31:48
Subject: Re:Your best unit (And shouldnt be)
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Hurr! Ogryn Bone 'Ead!
Borden
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Striking scorpion exarch, Killed many tyranids, orks, grey knight, and lord kaldor draigo, i send him up against anything and he wins. (in 11 games he has died 0 times).
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![[Post New]](/s/i/i.gif) 2013/04/26 20:33:05
Subject: Your best unit (And shouldnt be)
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Longtime Dakkanaut
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Slaanesh chaos furies. They tear stuff up, or divert fire. Always usefull, always cheap, and always told i'm an idiot for running them and they will be terrible. Always prove them wrong xD
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![[Post New]](/s/i/i.gif) 2013/04/26 20:43:20
Subject: Your best unit (And shouldnt be)
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Regular Dakkanaut
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A single Typhphoon / Heavy Bolter Land Speeder. I always assume it's going to be the first thing to die, for the easy First Blood, but it's only gone down once in seven or eight games. On top of that, it's the only Fast Attack I feel I do any good with, skirting the outside and picking off stragglers. It repeatedly kills more points than I paid for it.
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DS:80+SGMB--I+Pw40k12#+D++A+/wWD-R++T(D)DM+
2013 W/L/D Ratio:
Dark Angels (3/12/2)
Malifaux (1/3/0)
JWhex wrote:Some of you guys need to go a through bad girlfriend or two and gain some perspective on things. |
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![[Post New]](/s/i/i.gif) 2013/04/26 21:13:02
Subject: Re:Your best unit (And shouldnt be)
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Longtime Dakkanaut
St. Louis, Missouri
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A full squad of Gun Drones. Between JSJ and the ability to shoot twin-linked Pulse Rilfes that can cause enemies to go to ground, they're quite the pain. Sure, they're stats aren't the best, but they're very annoying if used correctly.
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![[Post New]](/s/i/i.gif) 2013/04/26 21:20:08
Subject: Your best unit (And shouldnt be)
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Pyromaniac Hellhound Pilot
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10 cultists with autoguns. In the 4 games I've used them, they've killed a terminator, 2 berzerkers, a sternguard, wounded a swarmlord twice and took a charge from a total of 60 (ish) hormagaunts. Either them or my havocs, duel autocannons and missile launchers rock. And my Plague marines. Hell, all my army is class, even my rhino.....no, especially my rhino
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![[Post New]](/s/i/i.gif) 2013/04/26 21:26:33
Subject: Your best unit (And shouldnt be)
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Irked Necron Immortal
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Havocs /w 2 HB and 2 ML, they've killed just about everything that's been thrown at them. Landraiders, hive tyrants, zoan thropes, battlesuits, I get them in cover and then unleash hell, they simply don't get killed quick enough.
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![[Post New]](/s/i/i.gif) 2013/04/27 04:27:31
Subject: Your best unit (And shouldnt be)
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Plummeting Black Templar Thunderhawk Pilot
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my 3 pentinent engines kill more every game I use them than the last. Last match they killed a landraider, 8 termies, and whatever dark angel armor 14 landspeeder. Before that it was 1 group of 5 beasts of nurgle, great unclean one, and group of 15 plague bearers of nurgle. Not bad for an armor 11 open topped walker
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2013/04/27 04:47:41
Subject: Re:Your best unit (And shouldnt be)
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Speedy Swiftclaw Biker
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Nephilim fighters have worked surprisingly well for me. I use them to get the back armour of tanks and flyers. throwing out 7 s6 shots that hit on 2's plus 3 more s5 can make a world of hurt.
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![[Post New]](/s/i/i.gif) 2013/04/27 05:59:30
Subject: Your best unit (And shouldnt be)
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Fixture of Dakka
Temple Prime
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Evileyes wrote:Slaanesh chaos furies. They tear stuff up, or divert fire. Always usefull, always cheap, and always told i'm an idiot for running them and they will be terrible. Always prove them wrong xD
They have a leadership of two. That they didn't run off the board the moment someone killed one of them in assault is a miracle. So I think this is the best example in this entire thread.
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This message was edited 1 time. Last update was at 2013/04/27 05:59:47
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/04/27 13:15:53
Subject: Your best unit (And shouldnt be)
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Navigator
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Imperial Guard Storm Troopers I've finally learned how to use them properly and wow, last game they killed 5 DA space marines, 10 Tau Fire Warriors and a Cadre Fireblade in combat. They're also brilliant for getting line breaker late game and killing back line support units.
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(' ');1750Elysian Inquisitional D-99 Task Force
(' ');1750 Red Scorpions
3500 HH Ordo Reductor
3000 HH Iron Warriors
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![[Post New]](/s/i/i.gif) 2013/04/27 13:16:46
Subject: Your best unit (And shouldnt be)
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Fixture of Dakka
Temple Prime
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Johnson101 wrote:Imperial Guard Storm Troopers I've finally learned how to use them properly and wow, last game they killed 5 DA space marines, 10 Tau Fire Warriors and a Cadre Fireblade in combat. They're also brilliant for getting line breaker late game and killing back line support units.
In shooting or assault? Because one is much more impressive than the other.
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This message was edited 1 time. Last update was at 2013/04/27 13:17:01
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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