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![[Post New]](/s/i/i.gif) 2013/05/11 16:04:38
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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Sasori wrote:If you don't like the faction, that's fine, but please create a more suitable topic for it. This thread is for if the Necrons are Dangerous or not, not weather you like they are poorly conceived or not.
I don't want to create a threat solely to piss people off. I don't like ruining other people's enjoyment of the game regardless of whether I like/dislike certain aspects of it (unlike some fans who won't be happy unless their favorite faction has canonically humiliated everyone's else's).
Horribad fluff was mentioned, I figured I'd have my say on it and leave it at that.
Popenfresh wrote: Did I miss any?
I did miss one:
We have massive trolls, just like the Dark Eldar, only better.
AKA: CARMEN TRAZYNDIEGO!!!1!
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![[Post New]](/s/i/i.gif) 2013/05/11 16:07:00
Subject: Are the Necrons dangerous?
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Nihilistic Necron Lord
The best State-Texas
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Popenfresh wrote: Sasori wrote:If you don't like the faction, that's fine, but please create a more suitable topic for it. This thread is for if the Necrons are Dangerous or not, not weather you like they are poorly conceived or not.
I don't want to create a threat solely to piss people off. I don't like ruining other people's enjoyment of the game regardless of whether I like/dislike certain aspects of it (unlike some fans who won't be happy unless their favorite faction has canonically humiliated everyone's else's).
Horribad fluff was mentioned, I figured I'd have my say on it and leave it at that.
Popenfresh wrote: Did I miss any?
I did miss one:
We have massive trolls, just like the Dark Eldar, only better.
AKA: CARMEN TRAZYNDIEGO!!!1!
Well, next time please leave your off-topic posts to yourself, instead of causing an entire thread to degenerate.
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![[Post New]](/s/i/i.gif) 2013/05/11 16:07:54
Subject: Are the Necrons dangerous?
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Decrepit Dakkanaut
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Necrons are immortal, indestructible (individuals are, you can still destroy the tomb worlds), fearless machines built for one purpose: kill stuff. They are backed up my actual gods of immense power, one even might enough that even entire Tyranid fleets fear coming close to him.
...and on top of that, their Gods, or rather one of them, is directly involved in the Empire itself, most likely corrupting them for his own purpose.
They are like Tyranids. Just deadlier. A Necron <-> Tyranid alliance would be the end of the entire galaxy. They are very similar and have (ultimatively) the same goal, be it for revenge (Necrons) or hunger (Tyranids): the reaping of all life in the galaxy.
Yeah, no threat at all.
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![[Post New]](/s/i/i.gif) 2013/05/11 16:29:04
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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Sasori wrote:Well, next time please leave your off-topic posts to yourself, instead of causing an entire thread to degenerate.
Hardly derailing or degenerating a threat. I offered my opinion to something that was mentioned in the threat, no more, no less. No changing the subject.
Calling someone a troll, delusional or ignorant (as plenty of people have already done in this very threat) is far more damaging to a discussion than offering a personal opinion to something that was mentioned in said threat. Yet I didn't see you frown at any of those posters.
You could even say I added to the discussion by giving you a list of things that makes the necrons sooooo dangerous.
I can't help but wonder if you would have also called me out if I had said how awesome I think necrons are...? Basically same thing, no?
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![[Post New]](/s/i/i.gif) 2013/05/11 16:37:20
Subject: Are the Necrons dangerous?
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Nihilistic Necron Lord
The best State-Texas
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Popenfresh wrote: Sasori wrote:Well, next time please leave your off-topic posts to yourself, instead of causing an entire thread to degenerate.
Hardly derailing or degenerating a threat. I offered my opinion to something that was mentioned in the threat, no more, no less. No changing the subject.
Calling someone a troll, delusional or ignorant (as plenty of people have already done in this very threat) is far more damaging to a discussion than offering a personal opinion to something that was mentioned in said threat. Yet I didn't see you frown at any of those posters.
You could even say I added to the discussion by giving you a list of things that makes the necrons sooooo dangerous.
I can't help but wonder if you would have also called me out if I had said how awesome I think necrons are...? Basically same thing, no?
Those posts were also properly dealt with, with the yellow triangle.
I"m going to ask you one more time, to quit dragging this off topic.
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![[Post New]](/s/i/i.gif) 2013/05/11 16:42:21
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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Sasori wrote: Popenfresh wrote: Sasori wrote:Well, next time please leave your off-topic posts to yourself, instead of causing an entire thread to degenerate.
Hardly derailing or degenerating a threat. I offered my opinion to something that was mentioned in the threat, no more, no less. No changing the subject.
Calling someone a troll, delusional or ignorant (as plenty of people have already done in this very threat) is far more damaging to a discussion than offering a personal opinion to something that was mentioned in said threat. Yet I didn't see you frown at any of those posters.
You could even say I added to the discussion by giving you a list of things that makes the necrons sooooo dangerous.
I can't help but wonder if you would have also called me out if I had said how awesome I think necrons are...? Basically same thing, no?
Those posts were also properly dealt with, with the yellow triangle.
I"m going to ask you one more time, to quit dragging this off topic.
By responding surely you're 'dragging this off topic'. Your mannerisms with people have been quite brusque in this thread so I can see his point.
A question related to the topic, what space marine chapter world they knock out? Always interesting when the emperors finest are laid low.
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![[Post New]](/s/i/i.gif) 2013/05/11 16:45:50
Subject: Are the Necrons dangerous?
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Jovial Plaguebearer of Nurgle
London, UK
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Sure they are a threat. But I think they were a much more dire threat when the C'tan ruled them.
Because the C'tan were much more powerful then than they are now, since the fluff was rewritten.
In the new book the Necrons in general seem like a shadow of their former selves. Making alliances and negotiating instead of just mercilessly destroying any form of life they encounter.
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![[Post New]](/s/i/i.gif) 2013/05/11 16:49:27
Subject: Are the Necrons dangerous?
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Nihilistic Necron Lord
The best State-Texas
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uk_crow wrote: Sasori wrote: Popenfresh wrote: Sasori wrote:Well, next time please leave your off-topic posts to yourself, instead of causing an entire thread to degenerate.
Hardly derailing or degenerating a threat. I offered my opinion to something that was mentioned in the threat, no more, no less. No changing the subject.
Calling someone a troll, delusional or ignorant (as plenty of people have already done in this very threat) is far more damaging to a discussion than offering a personal opinion to something that was mentioned in said threat. Yet I didn't see you frown at any of those posters.
You could even say I added to the discussion by giving you a list of things that makes the necrons sooooo dangerous.
I can't help but wonder if you would have also called me out if I had said how awesome I think necrons are...? Basically same thing, no?
Those posts were also properly dealt with, with the yellow triangle.
I"m going to ask you one more time, to quit dragging this off topic.
By responding surely you're 'dragging this off topic'. Your mannerisms with people have been quite brusque in this thread so I can see his point.
A question related to the topic, what space marine chapter world they knock out? Always interesting when the emperors finest are laid low.
It's hard to translate tone over the internet, so I often come across as quite blunt, and matter of fact. You are of course, correct, I won't drag it off topic anymore arguing with him.
It was the Angels Revenant chapter, an Ultramarines Successor Chapter. They actually did a really good job defending the Sector from Chaos, Orks and Dark Eldar during their time, It wasn't until the Necrons that they were wiped out.
EDIT:
Sure they are a threat. But I think they were a much more dire threat when the C'tan ruled them.
Because the C'tan were much more powerful then than they are now, since the fluff was rewritten.
In the new book the Necrons in general seem like a shadow of their former selves. Making alliances and negotiating instead of just mercilessly destroying any form of life they encounter.
The new Codex actually paints the C"tan as much more powerful than their previous incarnation, with their various mastery of the material universe greatly expanded on.
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This message was edited 1 time. Last update was at 2013/05/11 16:51:13
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![[Post New]](/s/i/i.gif) 2013/05/11 17:01:37
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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This IA books sounds quite decent, I've read most the other IA books with my favourites being The Badab War volumes. Most of the others have been pretty meh IMO, is this worth getting even if I'm not a Necron fan?
How did the massive rampage you describe end? or is it portrayed as ongoing?
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![[Post New]](/s/i/i.gif) 2013/05/11 17:26:26
Subject: Are the Necrons dangerous?
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Nihilistic Necron Lord
The best State-Texas
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uk_crow wrote:This IA books sounds quite decent, I've read most the other IA books with my favourites being The Badab War volumes. Most of the others have been pretty meh IMO, is this worth getting even if I'm not a Necron fan?
How did the massive rampage you describe end? or is it portrayed as ongoing?
I own several of the other IA books, and I feel this is the probably the best one. It's much better than IA11. It is mostly focused on the Necrons though, so unless you really enjoy the fluff or Like the other factions presented (Minotaurs, DkoK) I wouldn't rank it a must have.I have thoroughly enjoyed it though.
What's left of the fleet (Less than 10%) seizes their chance to retreat, and leaves the rest of the sector to it's fate, by cordoning it off, and declaring it no longer part of the Imperium. They say that it would take at least 50 years to amass the resources to mount a crusade on the sector, so they declare exterminatus as the best option. I don't see how they would be able to carry it out though, lol.
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![[Post New]](/s/i/i.gif) 2013/05/11 17:42:33
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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Sasori wrote:I own several of the other IA books, and I feel this is the probably the best one. It's much better than IA11. It is mostly focused on the Necrons though, so unless you really enjoy the fluff or Like the other factions presented (Minotaurs, DkoK) I wouldn't rank it a must have.I have thoroughly enjoyed it though.
What's left of the fleet (Less than 10%) seizes their chance to retreat, and leaves the rest of the sector to it's fate, by cordoning it off, and declaring it no longer part of the Imperium. They say that it would take at least 50 years to amass the resources to mount a crusade on the sector, so they declare exterminatus as the best option. I don't see how they would be able to carry it out though, lol.
Oi! This threat is about whether or not the necrons are dangerous, not about whether IA12 is good or not.
Kidding aside, isn't that a tad dull? Is the book really nothing but a list of necrons victories with the IoM being depicted as utterly defenses? Or are there other neat fights you're not mentioning?
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![[Post New]](/s/i/i.gif) 2013/05/11 17:50:49
Subject: Are the Necrons dangerous?
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Imo the threat of the Necrons is really much about the current timeline... In the future they are going to be a major threat the the Imperium is going to need to pay a lot of attention too. At the moment there not so much of a threat but this is mainly because there are other threats that are bigger currently (such as Chaos and Tyranids), the only reason why they get loads of wins in their battles is because of the imperium don't know that they are on worlds that contain Necrons, and therefore get caught off-guard by a full invasion force right beneath their feet. My opinion is that Chaos is the major threat at the moment as Tyranids cannot cross the warp and if the warp was to expand it would devour whole sectors to the Gods of chaos, now if the warp got so far to the Tyranids, they would not stand a chance mainly because of the infinite daemons that would pour out and while many sources say the number of 'Nids are endless I can safely say that if the cant cross the warp and the worlds they need for food will be in the warp and would be incinerated as soon as they touch warp space would mean that the great devourer would be... well devoured  . Now onto the Necrons? yes they do have their techno-gadgets of Gauss descending doom but if they don't speed up waking up so soon they will also be delivered into the warp, and I doubt even the Necrons could withstand an infinite amount of daemons... This is just my opinion of who is the greatest threat, indeed I do believe the Necrons are a big threat, but I think they will only be a big threat in the future, right now there just starting to wake up and the only reason why they are doings so well is because when they wake up the catch wherever was living there off-guard, but hey-ho I think my opinion will be shot down soon anyway...
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This message was edited 3 times. Last update was at 2013/05/11 17:52:20
Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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![[Post New]](/s/i/i.gif) 2013/05/11 18:58:33
Subject: Are the Necrons dangerous?
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Tzeentch Aspiring Sorcerer Riding a Disc
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Sasori wrote: uk_crow wrote:This IA books sounds quite decent, I've read most the other IA books with my favourites being The Badab War volumes. Most of the others have been pretty meh IMO, is this worth getting even if I'm not a Necron fan? How did the massive rampage you describe end? or is it portrayed as ongoing? I own several of the other IA books, and I feel this is the probably the best one. It's much better than IA11. It is mostly focused on the Necrons though, so unless you really enjoy the fluff or Like the other factions presented (Minotaurs, DkoK) I wouldn't rank it a must have.I have thoroughly enjoyed it though. What's left of the fleet (Less than 10%) seizes their chance to retreat, and leaves the rest of the sector to it's fate, by cordoning it off, and declaring it no longer part of the Imperium. They say that it would take at least 50 years to amass the resources to mount a crusade on the sector, so they declare exterminatus as the best option. I don't see how they would be able to carry it out though, lol.
Why is it the best IA volume in your opinion? I ask because Ive flipped trough it and with others and we didnt really care for it that much, maybe because we have no big involvement in Necrons. So I would like to see a positive review about what aspects from one who likes it. Of course the sector cut off means nothing if it remains an isolated incident for the Necrons. GW could decide it might be too soon for the Necrons to be a big threat, and leave them just sitting around in the cut off sector. Or just use exterminatus on the Tomb World, to even out the odds again. It depends were they go with it, probably nowhere though. Risk is that if they draw too much attention the IoM might just go and exterminate still dormant Tomb worlds. Then move with a significant force against surviving ones.
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This message was edited 2 times. Last update was at 2013/05/12 00:14:12
Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP) |
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![[Post New]](/s/i/i.gif) 2013/05/12 06:02:21
Subject: Re:Are the Necrons dangerous?
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Crazed Spirit of the Defiler
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I feel like the new Matt-Wardian Necrons are less dangerous over all then the older RT-3rd ed. Necrons. Only because New-crons are more like an ancient empire that is re-emerging, and willing to parley with other interstellar powers to get what they want. They seem ok with alliances or using followers from other races.
Old-crons were just insane killing machines bound to the will of ineffable star gods bent on wiping out all sentient life.
Long-story-short: I'd rather be given a choice to kneel or fight, rather then just be obliterated for no reason other then that i have a pulse.
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Daemons--5000
Death Guard --2000
Daemons--15000
Word Bearers--10000
Total investment in the Forces of Chaos: 38,000
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![[Post New]](/s/i/i.gif) 2013/05/12 07:30:21
Subject: Re:Are the Necrons dangerous?
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Ultramarine Librarian with Freaky Familiar
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Yeah, the Necrons are dangerous. They'll wipe out your fleet, destroy your planet and annihilate any trace of your existence in the time it takes you to blink. Sure, most races can do that given proper preparation but the Necrons do with style.
On a side note, the Necron players are never going to let go of IA12, are they?
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/05/12 09:36:27
Subject: Re:Are the Necrons dangerous?
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Trazyn's Museum Curator
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greg0985 wrote:I feel like the new Matt-Wardian Necrons are less dangerous over all then the older RT-3rd ed. Necrons. Only because New-crons are more like an ancient empire that is re-emerging, and willing to parley with other interstellar powers to get what they want. They seem ok with alliances or using followers from other races. Old-crons were just insane killing machines bound to the will of ineffable star gods bent on wiping out all sentient life. Long-story-short: I'd rather be given a choice to kneel or fight, rather then just be obliterated for no reason other then that i have a pulse. Not all necrons are merciful. Some Tomb Worlds are still like the pre-ward necrons (see: The Severed). In fact, the existence of factions makes them even more dangerous, as you can no longer predict their movements.
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This message was edited 1 time. Last update was at 2013/05/12 09:37:11
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/05/12 10:13:04
Subject: Re:Are the Necrons dangerous?
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Utilizing Careful Highlighting
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Long post, but I've got some free time. I give unto thee, EDUCATION.
The Daemons of Chaos are a reflection of the sum total of all emotion and psychic power throughout the galaxy. They have turned the Empire of Man into an unending battery of psychic power that has increased their strength beyond any means of stopping. They will eventually overtake the material universe and turn all reality into unreality, making the galaxy another eye of terror. This isn't a threat, it's just what's going to happen. Nothing can stop this, barring the destruction of all humanity, eldar, and whatever other sentience might also give them power.
The Tyranids are an interstellar force of nature that is slowly but surely piling into this galaxy, their current presence which has enflamed a quarter of the galaxy in war is barely a speck compared to what's still pouring in, this is the scouting party before the actual army arrives. They will overwhelm and devour everything as they have done in countless previous galaxies. This isn't a threat, it's just what's going to happen. Nothing can stop this, barring the unification of the entire galaxy to first push out what is here now and then defend the siege of the galaxy for as long as it takes to starve the tyranid race into destruction.
The necrons are an ancient race, possibly the first sentient race in this galaxy. Their technology is so far in advance of even their closest rivals, the eldar, that no comparisons can be made. Their armies defeated the Old Ones and all their slave races. This includes the original weaponized orks who would have none of the flaws of the current ones and would be united against a single threat under one leader, something the current imperium believes would conquer the galaxy easily. The Old Ones also had the unified pre-fall eldar with all the martial strength of the Dark Eldar and the psychic power of the Eldar. The Necrons defeated these and whatever else was thrown against them, then defeated the very gods that aided them and enslaved them. The only reason they went into their stasis sleep is because the massive war between them and the Old Ones had completely ruined the galaxy as a life-bearing ecosystem and it needed a few millennium to return to something fit for habitation. They are now beginning to wake up, and nothing in the galaxy is even close to being as powerful as the forces they initially defeated.
The difference between these three races is that the Necrons are not an emotionless force of destruction. They want to rule the galaxy, not destroy it. There are some rogue elements and flaws due to being in the middle of waking up, but this is just the equivalent of their booting up phase. They aren't even close to being awake yet.
Their leader, who has direct control of every single necron in the galaxy, views both the daemons and the tyranids as a threat that must be eliminated. The Necrons are the original occupants of this galaxy, having defeated all others who would claim it as their own. They believe this is their own rightful property, and everything they have done has been to defend it from those who would destroy it.
So yes, the Necrons are dangerous. But in the grimdarkness of the Warhammer 40k universe, the Necron dynasties are most likely the only hope the galaxy has of survival. The Imperium of Man, the Daemons, the Tyranids? These are the horrible dangerous threats to existence. The Necrons are the only heroes anyone has.
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![[Post New]](/s/i/i.gif) 2013/05/12 10:37:47
Subject: Re:Are the Necrons dangerous?
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Wrathful Warlord Titan Commander
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Badablack wrote:Long post, but I've got some free time. I give unto thee, EDUCATION.
Shall I fix the mistakes in this "educational" attempt?
Badablack wrote:
Their leader, who has direct control of every single necron in the galaxy,
Loyality protocols don't exist anymore. Further, oldcrons had multiple Gods to rule them ( C'Tan ), newcrons had a TRI-archy to rule them.
So zero single Leader and surely nothing like direct control of every Necron.
Plus, Chaos and Nids are overestimated in your post...  Its a universe of possibilities, thus offered to us to come to play. Not a inevitable fate to make everything pointless.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2013/05/12 12:06:53
Subject: Are the Necrons dangerous?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Not gods, "gods". The C'Tan are not actually divine beings, they were simply worshiped as such by the Necrontyr, who didn't know any better. They are, in actuality, some sort of incredibly ancient Xeno, very Lovecraftian in scale and manner (case in point, Cthulhu is not a god, though he is worshiped as one by primitive and/or stupid humans, he's an alien and is, in fact, a priest himself).
The C'Tan come from an era before the laws of physics were firmly established, and thus enjoy some sort of "grandfather clause" benefits, such as being able to basically tell anything we would consider to be a law of physics affecting at least the entire galaxy, if not the universe, to feth right off.
This is how the Necrons were able to defeat them (with the very tools the C'Tan gave them) but were unable to kill them, instead building fancy Pokeballs to put them in. Just as Bjorn the Fell-Handed remarks that referring to the Emperor as a god was how all this trouble started, so too does the Silent King make the same reference to the C'Tan.
They are not the Lawful Evil opposition to the IoM, because the IoM is also Lawful Evil. There's no real place for "Team Good" in 40K. It's Order vs Disorder, which puts 3 of the 5 biggest power-house factions on the same team (IoM, Necron and Tyranid are all Order, Chaos and Orks are Disorder). Concepts of Good and Evil are rather subjective anyway. What the Necrons are doing, they view as good, at least, those who have the minds capable of such philosophies (which ain't many).
One of the problems they've done with the Newcrons is introduced some truly destructive weapons that have no counter at all. The Celestial Orrery is one such device. Why would the Necrons simply not super-nova Sol? They have no need of Terra, and that doesn't outright destroy humanity as a whole, it just makes them very easy to harvest. They have no need of the Astronomican, they just need a whole lot of human bodies to do tests on, to see if they can return themselves to lives of flesh (probably not, there's not enough sentient Necrons left to build a society out of, they've turned all their artists, philosophers, merchants, libertines, laborers and other common folk into Warriors, who are essentially mindless).
I liked the Newcrons when they were first introduced in the new Codex. It made sense, it gave them personality, and their science, advanced to the point of magic, kept some of that Lovecraft feel, but I think they've dialed it way up past 11, and they've now positioned them as utterly unstoppable.
I'm waiting for their time-traveling Necron to decide that Cain, Creed and Marbo are just too much of a pain in the ass to deal with, so he goes back in time and kills their great-grandparents.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/05/12 14:50:57
Subject: Are the Necrons dangerous?
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Wrathful Warlord Titan Commander
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Ok.
Psienesis wrote:
It's Order vs Disorder, which puts 3 of the 5 biggest power-house factions on the same team ( IoM, Necron and Tyranid are all Order, Chaos and Orks are Disorder).
Not to drag this off-course, but Tyranids in Team Order?? Why??
Psienesis wrote:
I'm waiting for their time-traveling Necron to decide that Cain, Creed and Marbo are just too much of a pain in the ass to deal with, so he goes back in time and kills their great-grandparents.
Not John Connor?
But basically GW equipped their Base, ie Humans , with every tool one could want to prevail in Cinematic edition 40.000 .
All those Action - Heroes belong to
So hasta la vista ...Crons..
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2013/05/12 16:13:58
Subject: Re:Are the Necrons dangerous?
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Crazed Spirit of the Defiler
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Though the C'Tan aren't truly gods, they might as well be. True, within the warp, they are less then powerless...but in the material plane they wield so much power they are gods in all but name.
Just as the chaos gods are masters of the immaterium, the C'Tan are masters of the materium.
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Daemons--5000
Death Guard --2000
Daemons--15000
Word Bearers--10000
Total investment in the Forces of Chaos: 38,000
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![[Post New]](/s/i/i.gif) 2013/05/12 19:02:46
Subject: Are the Necrons dangerous?
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Nihilistic Necron Lord
The best State-Texas
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For those saying that Necron's don't have a Weakness, they do have a major one, and it is emphasized in the new IA as well.
When a Tomb World is waking up, it is VERY vulnerable, and it is mentioned that the rest of the sector was distracted by the Orks/Chaos incursions, that they didn't notice the Waking Tomb Worlds on the fringe.
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![[Post New]](/s/i/i.gif) 2013/05/13 05:30:26
Subject: Are the Necrons dangerous?
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Lone Wolf Sentinel Pilot
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1hadhq wrote:
Not to drag this off-course, but Tyranids in Team Order?? Why??
I would say because they are creatures of extreme order. Everything they do is orderly and all made toward feeding the hive. They act in a very understandable and orderly fashion, they target and attack until they have the goal well in hand, then like a well oiled machine, do it all over again.
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Engine of War wrote:Duct Tape! the Ommnisiahs blessed bindings! |
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![[Post New]](/s/i/i.gif) 2013/05/13 05:51:55
Subject: Are the Necrons dangerous?
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Daemonic Dreadnought
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Frankly, any faction of significant size, potential, or influence is dangerous to someone in 40k. So, in short, yes, the Necrons do pose a dangerous threat. However, this threat is also directed at themselves as they are not a unified race and one can see dynasties still butting heads (although not as often. One could say this mirrors mankind in 40k). They also have the problems that are arising from the sporadic awakening of Tomb Worlds, if they awaken at all. And while I do love my necrons, I'm a little more than irritated by Ward's writing of the necrons. Was it a step in the right direction for the Necrons? Perhaps, I'm one of those who says yes. Was it taken too far? It's indisputable, YES. Ward is like a hyper, imaginative child eager to please and show that he can do grown up tasks. He needs a parent or something to watch over his shoulder and tell him when enough is enough before it's taken too far.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2013/05/13 09:09:03
Subject: Are the Necrons dangerous?
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Decrepit Dakkanaut
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Sasori wrote:For those saying that Necron's don't have a Weakness, they do have a major one, and it is emphasized in the new IA as well.
When a Tomb World is waking up, it is VERY vulnerable, and it is mentioned that the rest of the sector was distracted by the Orks/Chaos incursions, that they didn't notice the Waking Tomb Worlds on the fringe.
This, pretty much. While the individual Necron units are indestructible and cannot be captured by any means, destroying the tomb world they belong to will make them destroy themselves instead of teleporting back to their base. Necrons are a perfect example for why 40k is a setting - they aren't a big threat now with the exception of their rulers, the C'Tan, because they are only beginning to wake up, but should they be allowed to fully awake, they will roflstomp the entire universe. The entire *corporeal* universe. Just as Chaos can never win against Necrons in the corporeal universe due to Necrons eradicating every sentient life, Necrons can never fully defeat Chaos due to not having any sort of connection to the Warp.
The problem is finding those hidden tomb worlds - finding those would take a LOT of time, time the IoM hardly has given all the dangers they face. Truth be told, I really have to admire the IoM a bit...they know they have zero chance of winning this, but they never stop fighting. That's pretty awesome...mostly because The Nightbringer prefers tasty courageous souls.Nomnomnom.
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![[Post New]](/s/i/i.gif) 2013/05/13 10:20:21
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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Sasori wrote:
Hey, not a problem, I'll be glad to let you know.
As for how they conquered the first 60 planets, it was just brutal, all out lightning strikes, over scores of worlds at time. It wasn't a planet at time, but several scores. It was also plain extermination. No one was prepared for the Necrons assault, and it was implied that they had done their research ahead of time, It's just implied that their superior technology and lighting fast assaults simply overwhelmed that half of the sector.It also appears that they induced the planet that housed the Space Marine chapter, to erupt from the core, turning it into a molten wasteland. They also were able to drop a "Veil of Darkness" over half the sector, that functions similar to shadow of the warp, by disrupting communications, as well as seemingly "Swallowing" up anything passed into it. However, that may be up to interpretation if something was just destroyed by Necrons after it passed the Veil, or if the Veil itself was eliminating the ships.
This actually makes me feel better.
Previously i was under the impression that it was 60 worlds in 100 days, one at a time. That to me implied a speed that was flat out ludicrous. Attacking a large number of planets at once thought i can accept. 60 planets in 100 days seems ridiculous, impossible. One planet in 100 days (that's also occurring on 60 others planets) is much more palatable.
To the accusations of faboyism i'd like to point out that i don't really like the ecrons as they are now. Not so much the new aesthetic and tone, though i did prefer the 'oldcrons' but rather their power level which now seems ridiculous. Yet i'm still able to objectively appreciate the necrons as a threat, perhaps now as the greatest threat. Accepting that a faction is dangerous doesn't mean your favorite faction is suddenly lame or whatever. Grow up and take a step back.
I may not like the power level of the necrons but i'm not going to try and deny the evidence in front of me. (just try and rationalize it and tease it into balance with the rest of the setting).
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![[Post New]](/s/i/i.gif) 2013/05/13 10:34:59
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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King Pariah wrote:Frankly, any faction of significant size, potential, or influence is dangerous to someone in 40k. So, in short, yes, the Necrons do pose a dangerous threat. However, this threat is also directed at themselves as they are not a unified race and one can see dynasties still butting heads (although not as often. One could say this mirrors mankind in 40k). They also have the problems that are arising from the sporadic awakening of Tomb Worlds, if they awaken at all. And while I do love my necrons, I'm a little more than irritated by Ward's writing of the necrons. Was it a step in the right direction for the Necrons? Perhaps, I'm one of those who says yes. Was it taken too far? It's indisputable, YES. Ward is like a hyper, imaginative child eager to please and show that he can do grown up tasks. He needs a parent or something to watch over his shoulder and tell him when enough is enough before it's taken too far.
Agreed, the Necrons do seem horrendously OP but Matt ward gets carried away with everything ( SM, Grey Knights). I have no problem with each faction being a large threat to the 40K, but compared to 4th Necrons have been turned up to 11. Just seems like total bull to me. There only weakness is when they wake up? Seems so weak, something a young child would write so his team would never lose.
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![[Post New]](/s/i/i.gif) 2013/05/13 11:51:26
Subject: Are the Necrons dangerous?
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Regular Dakkanaut
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Rems01 wrote: To the accusations of faboyism i'd like to point out that i don't really like the ecrons as they are now. Not so much the new aesthetic and tone, though i did prefer the 'oldcrons' but rather their power level which now seems ridiculous. Yet i'm still able to objectively appreciate the necrons as a threat, perhaps now as the greatest threat. Accepting that a faction is dangerous doesn't mean your favorite faction is suddenly lame or whatever. Grow up and take a step back.
As the fluff is being presented now? It actually does make every other faction look lame.
Having the dark eldar commit suicide rather than fight the necrons? That's one of the biggest b*tchslaps I can think of that you could give to the dignity of a faction. I wonder how many people would spam the forum with their rage if they had the SW do something like that.
Fighting as a daunting faction is fun, being pitched up against even more so. However, the problem with the current fluff (both codex and IA12) is that in order to make the necrons look so awesome they're just worfing every other faction out there. Actually it's worse than worfing, it's making the powerbalance so biased that it sucks out any reason to be interested in what's going on anymore. Why should I be invested in anything that goes on in the 40k universe if the necrons can just snap their fingers and make my chapter/regiment/craftworld/cabal/Waaagh/hive fleet disappear in the blink of an eye?
Now I'm not accusing anyone of fanboyism but when I see people encourage this type of fluff it's giving GW/ FW the signal that we want more of this silly trite writing.
uk_crow wrote:Agreed, the Necrons do seem horrendously OP but Matt ward gets carried away with everything (SM, Grey Knights). I have no problem with each faction being a large threat to the 40K, but compared to 4th Necrons have been turned up to 11. Just seems like total bull to me. There only weakness is when they wake up? Seems so weak, something a young child would write so his team would never lose.
Indeed, that's like saying Space Marines their weakness needing to go to the bathroom.
This actually means we only have 2 possible scenarios when fighting necrons: either slaughter them effortlessly while they're taking a nap, or have them slaughter us effortlessly after they're done brushing their teeth.
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![[Post New]](/s/i/i.gif) 2014/01/15 16:15:03
Subject: Re:Are the Necrons dangerous?
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Regular Dakkanaut
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I wasn't aware that the 40k-verse was a garden of equality wherein all factions were equal and balanced prior to the new Necron fluff. Surely, all codexes and fluff show factions constantly stalemates, never having triumphant victories over other factions or generally being awesome., and CERTAINLY without any sort of broad generalizations such as one faction could quite literally wipe out another faction.
That just doesn't happen in 40k, it's just those damn Necrons and their fanboys !!!
...right?
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![[Post New]](/s/i/i.gif) 2013/05/13 17:55:59
Subject: Re:Are the Necrons dangerous?
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Regular Dakkanaut
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Mavlun wrote:I wasn't aware that the 40k-verse was a garden of equality wherein all factions were equal and balanced prior to the new Necron fluff. Surely, all codexes and fluff show factions constantly stalemates, never having triumphant victories over other factions or generally being awesome., and CERTAINLY without any sort of broad generalizations such as one faction could quite literally wipe out another faction.
That just doesn't happen in 40k, it's just those damn Necrons and their fanboys !!!
...right?
Your rudeness in this thread is wearing thin. If you can't actually put forward a decent point without insulting or belittling people don't bother. All people are saying is some of the capabilities of the Necron race just seem to have accelerated by a large amount and their background has undergone a massive change in such little time.
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