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Made in us
Fresh-Faced New User




Hey, speaking of SOB terminators, its being speculated that since GW is trying to cycle through all the codexes much more quickly than in the past, SOB might be pushed into the grey knight codex, much like Black Templars and Space Marines. If that does happen, Sister terminators will be great for anyone wanting a Sisters army while still using all the stuff from the Grey Knight side. Maybe next a pentient engine dreadknight?
   
Made in us
Sneaky Striking Scorpion






Peoria, Illinois

WingEnvy wrote:
Hey, speaking of SOB terminators, its being speculated that since GW is trying to cycle through all the codexes much more quickly than in the past, SOB might be pushed into the grey knight codex, much like Black Templars and Space Marines.


Honestly, Since Grey Knights got their own codex, it would make more sense for Sisters and Inquisition to have a stand alone codex for themselves. of course that means that Sisters would need more units than what they currently have. It would also be disappointing for me if they were exclusive to the Grey Knights codex, i HATE space marines, i tolerate Imperial Guard(barely), and as such the only Imperium army that appeals to me is the Sisters. why, i don't know, they are Imperium, and every army i own besides them is Xenos. so the only thing i can figure is it must harken back to the days of "Macho Women with Guns" anyways, it would be nice to have GW sign off on Sister Terminators, Sisters Attack bikes, Sisters Flyers, etc., etc., but somehow i doubt they will and i predict i will be highly disappointed along with thousands of other Sisters players. that is until i create my own army list using other units that aren't currently allowed and play them against my friends.

fav movie quotes: "Well let's put her in charge man! - - "Step up to red alert." "Are you sure sir? It does mean changing the bulb." - - "The escape pods not an option, it escaped last Thursday."

Kirasu - Q: What comes out of an Eldar cocoon? A: Corsair butterflies!
 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

I don't think that sisters will be pushed into grey knights. If they don't get their own codex is sounds much more reasonable to make a combined codex with other forces of the imperium like Arbites, Mechanicum and a wider array of assassins. (An ally codex of some sort) I hope that they get their own with new units and the like but that would require a lot of new kits and a redo of all existing models in pastic or finecast (the HQ). It will be an expensive step for GW and i don't know if they think it will be worth it.
I heard different rumors like existing plastic kits that where dropped due to quality issues, i heard of a possible release end of next year and also of an ally codex. But we can just speculate until it is time.
And i am prepared for useing them as counts as army (Space Marine codex?) should gw decide to drop sisters entirely. We just have to wait and see.

And should GW really drop them maybe the sisters players should band together and make an official inofficial new codex of their own.

   
Made in au
Dakka Veteran






In da middle of da WAAAGH! Australia.

Wow, nice sculpting doomhammer!
I really like the decorations on the weapons, and the 'hood' that the heavy armoured sister has.
Keep up the good work!

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Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Thank you.

The progress on my girls have slowed down. But at least i got some work done since last update. I mostly worked on the living saints arms. This is her with the sword varation. Both arms aren't done but it looks good i'd say. The open hand is a tricky one and this is already the second try at creating it. But i think i got it this time. You can also see the lance and shield that will go on to an alternative armset that is still in a very rough shape.



And i also tried to create actuall gun arms for my normal sisters. The tricky part will be to create the left hand. I filled in the bolter handle to use the smooth surface to sculpt a hand onto. I'll try to either embed wires into this hand of use a underlaying ticker metal foil for better removal once it is cured. If i can create the open hand for my saint i will be able to do this easily.

This message was edited 1 time. Last update was at 2013/09/22 13:33:41


   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Nothing too fancy but i completed the first set of bolter arms. I'm not totally happy as the wires i used where a bit to thick and got in the way of picking out the fingers. Next time i use thiner ones.

   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

I've made a very drastic step yesterday. I cut the torso for the heavy armor sister in half. I cut away the front parts for better molding and now i have to fixup all the damage i did in the process as well as create a smooth connection area. But this also means that i'm closer to actually casting those parts. That means that i can continue on my plan and cast up multiples on which to add the different final details onto. If i can keep on track maybe i can cast the first copies of the master beginning of next week. But that means that i have to finish the arms as well.
What i decided on doing is continue with the underslung weapon arm idea for everything. I'll build up a few basic right arms without a hand and attach both weapon and hand into one pieces or on the smaller weapons into two pieces (weapon and hand)


And i have a question regarding my other nearly finished model - the living saint. I have most of the work on the arms finished now and i only need to add smaller details, the shoulders and the head. But i can't decide what head(s) to create for her. A helmeted one with a more medieval looking helmet? A head with open hair? Something different?
The way i plan on setting everything up should allow to use all of my sister heads on her but i would like tom create heads specific for this model. So what are your ideas?

   
Made in au
Terminator with Assault Cannon






brisbane, australia

how about long hair, ited make her stand out more among your other sob
edit: typo

This message was edited 1 time. Last update was at 2013/09/26 12:18:36


*Insert witty and/or interesting statement here* 
   
Made in au
Violent Enforcer






Australia

Helmless but with nice laurels just above her ears.
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

I like the laurels idea. And i can try adding longer hair too. But that will be tricky to create removeable. But i'll try it.
And then i'll also create a helmeted head. This way i have two heads for her as well.

And i have another question. What should i put on the saints back? I'm not a fan of those cherub-baby things and now i need alternatives. An often used approach are wings. And while i like that i want to keep my options wide. A flowing cape? Some form of alternate backpack? A standard of some sort? Some more techy looking wings? Or something more like the band-style wings tyrael from diablo has? Any alternatives that you can think of or what do you prefer?

This message was edited 1 time. Last update was at 2013/09/26 15:29:26


   
Made in gb
Lone Wolf Sentinel Pilot






Inboud...

I've always been a fan of wings to be honest.

A hideously complex idea would be a flock of doves bearing her aloft- but probably unfeasible.

Beautiful work by the way- I'll be watching with interest.

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Made in us
Jinking Ravenwing Land Speeder Pilot





Pittsburgh PA, USA

Tyreal Wings would be awesome, but I can see them causing some problems.

I like the cape, it could be an epic cape

what about jump pack?

Or perhaps a backpack with stylized wings? almost like sanguinary guard but not so bulky?

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Made in us
Sneaky Striking Scorpion






Peoria, Illinois

i agree with Cadian, angel wings are what has always seemed best looking to me. I'm not a fan of the Tyreal wings though, and Master Azelle is correct that style of wings would be a real pain for us modelers. take it from me, the FW Shadow Spectres have lots of flowing ribbons on them and the material they use for their resin casts means the ribbons are very thin and very fragile, i have the feeling the if you tried to do Tyreal style wings they would be very fiddly and fragile in resin as well.

A cape is not a bad idea either but again as Master Azelle has stated it would have to be suitably impressive to fit Celestine stature as a living saint, something along the lines of Spawn's cape. Mechanical wings would not suit her, Celestine is a battle sister of the Ecclesiarchy not the Mechanicus.

fav movie quotes: "Well let's put her in charge man! - - "Step up to red alert." "Are you sure sir? It does mean changing the bulb." - - "The escape pods not an option, it escaped last Thursday."

Kirasu - Q: What comes out of an Eldar cocoon? A: Corsair butterflies!
 
   
Made in us
Crushing Black Templar Crusader Pilot





Arizona

When can I get some of these Sisters?

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Jinking Ravenwing Land Speeder Pilot





Pittsburgh PA, USA

I agree sebastion I realize that they are not fangirls of the AM but just a thought, maybe a trimmed down version from the BA SG? Just throwing ideas around :(

This message was edited 1 time. Last update was at 2013/09/26 18:54:46


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Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Thanks for the suggestions. I have to look at spawns cape. And i agree that the cape must have something special for her.

 xXWeaponPrimeXx wrote:
When can I get some of these Sisters?


It will take some time knowing my working speed. And this is only a side project next to my chaos army. But depending on what is in the rumored digital sister codex i might get a bit of motivation from there. (But i expect it to just be a rerelease of the WD Codex with a bit of 6th edition changes on top.)

   
Made in us
Sneaky Striking Scorpion






Peoria, Illinois

 Master Azalle wrote:
I agree sebastion I realize that they are not fangirls of the AM but just a thought, maybe a trimmed down version from the BA SG? Just throwing ideas around :(


Sorry Master, i didn't mean to sound like i was chastising you, i can see the mix up now after going back and re-reading my post. i just meant that mechanical wings would probly not work, please remember, i play xenos armies almost exclusively so BA's are something i know very little about.

having said that i have seen BA sanguinary wings and while nice looking, i think that style of metal wing would come out a bit too static for her, and Swooping Hawk wings, or warmachine's clockwork angels wings, or the maxmini/kromlech wings would just not fit who she is.

incorporating these two ideas is also a possibility, imagine the following but with the cape forming the suggestion of wings:


then there is this style of mechanical wings that would suit her and would not be so static or look like they were mechanicus issue:

fav movie quotes: "Well let's put her in charge man! - - "Step up to red alert." "Are you sure sir? It does mean changing the bulb." - - "The escape pods not an option, it escaped last Thursday."

Kirasu - Q: What comes out of an Eldar cocoon? A: Corsair butterflies!
 
   
Made in au
Violent Enforcer






Australia

I'm more in favour of realistic, feathery wings over metal, mechanical ones. I sorta feel that it suits the character better as a Living Saint.
In my mind they're kinda like an angel or angelic being resurrected though faith and continually fuelled by Emperor Mojo. Almost like the Imperial equivalent of a Daemon Prince.

I could be off though
   
Made in us
Elite Tyranid Warrior





R'lyeh

I agree that more feathery wings would look better but I think it would be cool to see them in the same position as the mechanical ones above, though it might be a problem with the living saints pose at the moment

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Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Yes the wings wouldn't fit. Both lance or sword would get in the way. But i could try a less curved approach. But in general angelic wings is the favorite of most of you. And while i like a jetpack wing combo this is planed for my seraphim backpacks. I don't like the current sister jetpacks and i will design my own.

Stupid 'catch falling parts with my legs' reflex. It reacted even to my knife ... It droped so stupidly that i managed to push it with the force of my right thight into my left one. I'd say it went in a cm or so. But as rapidly as the bleeding started it stoped again. So thankfully nothing serious.

And now the more nice part of the update. I fixed up the torso parts and put them away on my 'to cast' pile. If i have enough on it i will cast it.
I also reworked the legs a bit and they can be cast soon as well. But i'd like to create the arms as well as the shoulder plates so that i can cast them together. I plan on creating at least 5 variations. For that i'll use the first mold as a basis to add different details to the copies and mold them as well. (If the interest is high enough. Casting all of my possessed terminator parts cost me 25+ € just for the molds. So it is better if i can cast more copies from it to be cost efficient.)

And here is the living saint. I might have to fix the left arms as they might be to thick. Other than that they only miss shoulders and a few minor details.




   
Made in au
Violent Enforcer






Australia

Looking really great, I really love seeing it come together so nicely.

I'm not sure but to me the shoulder width seems to be slightly too much however I noticed you have some tac joining the shoulders and am wondering if that's all I'm seeing.
Also both of the arms seem a bit thick/big though you're right in that it is noticeably more so in the open-hand left arm.

Otherwise, looking great.
I particularly like the lance/shield combination.

Peace
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

No its not only the blue tac. The shoulders are to wide. I have to rework them.

And the thickness will hopefully not be too much of a problem. I can rework it somewhat on the upper arms (although it means redoing the straps.)

And the thickness problem is a reoccuring one. The arms and legs of my other sisters have that too. And it often is only noticeable once additional details are on and making the parts even wider. I have to learn to catch and correct those problems earlier.

   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Okay, i've reworked the arms a bit. But more isn't possible. I think that the other parts i did for my regular sisters will have similar problems so i'll change my approach a bit. Before i blast through more and more parts that might not fit together i'll do something similar to the living saint and build more special single models to get a better feel for the propotions before i tacle the models with more parts. I decided to create a sister dialogus (the GW model is horrible) and a sister mechanicus (something like a techmarine). Those will consist of a body, seperate arms and head. Although i might make the head of the mechanic one part of the body.

And i started to create a 3d model for the weapons on the heavy armored sister. If everything works out i let them be printed in 3d and cast them in resin. But it will take some time until i get the 3d models in a state i like. Currently the heavy bolter looks like this. I need to create an ammo feed from the ammo box to the gun itself and make the area where the arm connects to the weapon.
What do you think?


   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

This is the 3d model as it stands right now.
 Filename heavy_2.skp [Disk] Download
 Description wip heavy bolter model
 File size 385 Kbytes


   
Made in us
Jinking Ravenwing Land Speeder Pilot





Pittsburgh PA, USA

i agree that the sister dialogous is garbage, can't wait to see what you do with these two!

And I am loving the look of the heavy bolter brother!

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Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Well my idea of the dialogus is totally different from the one gw has. The Gw model looks more like a minor adept with some paper strapped on - a totally unimportant person.
But as far as i know the dialogus isn't just a minor order. I see the sister dialogus as a more noble looking model carrying scrolls and books but also technical utilities to help read, store and decipher all the various human and alien texts and stuff. But i want to keep at least some of the GW features so will keep the staff mounted speaker. And i'll also add a vision enhancing visor over one eye with integrated microphone.
I've started to create a sketch and once i've refined it i'll show it to you.

   
Made in us
Boom! Leman Russ Commander





United States

Loving the way this is going!
If you ever do mold these I would totally grab some from you, the work here is stunning.

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

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Made in us
Legendary Master of the Chapter






Yo doomhammer quick question. how do you sculpt those power armor joints? the under accordion parts?

Edit: Thanks il have to give it a go.

This message was edited 1 time. Last update was at 2013/10/01 21:08:56


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

 Sageheart wrote:
Loving the way this is going!
If you ever do mold these I would totally grab some from you, the work here is stunning.


Thanks.
My ultimate goal is to mold them. But the only model that is somewhat close to that is the living saint. It only misses it's head and something for the back. (Probably wings) The heavy armored ones still need some work on arms shoulders and heads. But legs and torso are rather close for being molded. My idea with them is to create one blank master and the cast it up a few times, repose it and decorate them differently. Then mold those various parts again if the interest is high enough.

The basic sisters will probably need some time. I made a few errors in plaining and some of the parts don't fit together due to varrying sizes ...

 Desubot wrote:
Yo doomhammer quick question. how do you sculpt those power armor joints? the under accordion parts?


Very simple. I use a sharp knife. I sculpt both sides of the armor plates and then add a bit of GS in between them smooth it out and grab a knife to cut the lines in.

   
Made in us
Sneaky Striking Scorpion






Peoria, Illinois

I see the sister dialogus as a more noble looking model carrying scrolls and books but also technical utilities to help read, store and decipher all the various human and alien texts and stuff. But i want to keep at least some of the GW features so will keep the staff mounted speaker. And i'll also add a vision enhancing visor over one eye with integrated microphone.
I've started to create a sketch and once i've refined it i'll show it to you.


perhaps a wrist mounted datapad for the techie bits. might i also suggest if your going to keep the Laud Hailer staff to dress it up with some ornamentation to make it more suitable for being carried around by a person who serves and is served by the Noble Houses of the Imperium.

fav movie quotes: "Well let's put her in charge man! - - "Step up to red alert." "Are you sure sir? It does mean changing the bulb." - - "The escape pods not an option, it escaped last Thursday."

Kirasu - Q: What comes out of an Eldar cocoon? A: Corsair butterflies!
 
   
 
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