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![[Post New]](/s/i/i.gif) 2013/08/11 17:07:23
Subject: Codex: Space Marines.first post updated
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Blood Angel Terminator with Lightning Claws
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I'd rather have something that can reliably take down a Heldrake rather than a just a unit that can survive their onslaught
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/08/11 17:07:33
Subject: Codex: Space Marines.first post updated
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Calculating Commissar
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I kept telling myself that I would not go back to the SM codex from BA. My marines are a BA army through and through.
That said, if the SM codex can take assault marines troops and a librarian dread then I might have to break that promise. The rules I am hearing are, at least to me, only positive.
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![[Post New]](/s/i/i.gif) 2013/08/11 17:10:06
Subject: Codex: Space Marines.first post updated
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Screaming Shining Spear
Pittsburgh, PA
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Those Templar Centurians actually look pretty cool, and I was in the "they look like a pile of turds" camp. I'd like to see that picture a little bigger.
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Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/08/11 17:10:22
Subject: Codex: Space Marines.first post updated
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Stone Bonkers Fabricator General
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SMMSjosh14 wrote:Any chance the new stuff will be available to all space marine chapters...
For example the new (what looks like anti air tanks) could be used with BA/ DA/ BT codex's etc..?
They gave the storm raven from just two chapters to everyone so I'm wondering if they will make the new units avaliable to all chapters??? Anyone have any idea ?
I mean there is a chance. The AA tanks I feel more likely than others
The centurians feel very C: SM to me. I dont see BA or SW or DA getting them. If DA got them, watch out for the bolter banner and the hurricane bolters.
Sternguard and VV, well whatever rules they get in C: SM are not going to overwrite the rules in BA. SW and DA arent getting them, of course you could use the models however you like.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/11 17:12:05
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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It won't be to hard to just play my BA as red SM until we get a new 'dex.
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/11 17:13:50
Subject: Codex: Space Marines.first post updated
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Been Around the Block
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SMMSjosh14 wrote:Any chance the new stuff will be available to all space marine chapters...
For example the new (what looks like anti air tanks) could be used with BA/ DA/ BT codex's etc..?
They gave the storm raven from just two chapters to everyone so I'm wondering if they will make the new units avaliable to all chapters??? Anyone have any idea ?
probably not, the only reason they handed out the plane to other marine chapters was to even the playing field a bit. The generic space marines have always been ahead of the other chapters(still waiting for my DA to find a thunderfire cannon).
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curran12 wrote:I have a feeling that GW could include a free puppy and handjob with a new codex release and people would find some way to whine about that as well.
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![[Post New]](/s/i/i.gif) 2013/08/11 17:18:05
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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Well generic marines aren't so much a head as they are ubiquitous, sense the codex allows you to generate any chapter you want it has to have everything that is unique to one chapter to allow for flexibility.
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/11 17:18:35
Subject: Codex: Space Marines.first post updated
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Regular Dakkanaut
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Great points, thanks guys. I guess I am just sad because I've finally finished painting up and having some HQ's professionally done on my blood angels after getting back into the hobby only to find (via reading, not actual experience) that they suck and the new SM codex will just put us to more shame. But.. I imagine I'm not the only one feeling this way.
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![[Post New]](/s/i/i.gif) 2013/08/11 17:19:27
Subject: Codex: Space Marines.first post updated
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Veteran Wolf Guard Squad Leader
DC Metro
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Words, right out of my mouth.
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![[Post New]](/s/i/i.gif) 2013/08/11 17:20:49
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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Fortunatly SMMSjosh the BA have more flexability then a xenos army. New BA codex? The are BA. New SM codex? Now they are red sm. simple
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/11 17:20:50
Subject: Codex: Space Marines
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Brigadier General
The new Sick Man of Europe
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Agreed. Even though I REALLY REALLY wanted a mega-dreadknight.
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DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
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![[Post New]](/s/i/i.gif) 2013/08/11 17:24:06
Subject: Codex: Space Marines.first post updated
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Regular Dakkanaut
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Haha that's true, thanks guys.
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![[Post New]](/s/i/i.gif) 2013/08/11 17:26:09
Subject: Codex: Space Marines.first post updated
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Morphing Obliterator
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Liking the black centurions.
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![[Post New]](/s/i/i.gif) 2013/08/11 17:28:57
Subject: Codex: Space Marines.first post updated
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Longtime Dakkanaut
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The problem this codex will have is the same as the DA and to a lesser extent the CSM dex. They are still expensive guys in 3+ armor who will die in droves to the most popular lists. Eldar CSM Hell Turkey Spam Flying Circus Daemons Riptide heavy Tau Those lists shred MEQ armies, it's almost like the design studio designed the codices to be good at MEQ killing as a base line  , and so a dex with the basic Marine as it's main component will be hard pressed to win this edition. I can't see how they will get around that problem with this codex. Not that I won't be playing it! My Heresy Era Salamanders are already getting built and primed for this release.
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This message was edited 1 time. Last update was at 2013/08/11 17:29:36
Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2013/08/11 17:30:13
Subject: Re:Codex: Space Marines.first post updated
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Slashing Veteran Sword Bretheren
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Im really loving the love for those BT ceturions, I am guessing thats the battle report, cant wait to see this one.
That sternguard with the heavy flamer is a beast.
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2013/08/11 17:37:14
Subject: Codex: Space Marines.first post updated
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Beast of Nurgle
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You know, the centurions have grown on me a tad, especially with the black colour scheme. Mind you, if I was to ever take them, I probably would alter the egreeeeeeeeegious codpieces to look a tad more dignified. Mmm, quite.
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Proud owner of a bunch of smelly fat blokes!
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![[Post New]](/s/i/i.gif) 2013/08/11 17:39:09
Subject: Codex: Space Marines.first post updated
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The Daemon Possessing Fulgrim's Body
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The reason everyone prefers the black Centurions is because you can't see them properly!
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2013/08/11 17:40:28
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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azreal13 wrote:The reason everyone prefers the black Centurions is because you can't see them properly!
 Is that a comment on the quality of the photo or peoples taste being blinded by their favorite color scheme?
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/11 17:43:58
Subject: Codex: Space Marines.first post updated
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[DCM]
Procrastinator extraordinaire
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People should stop saying black colour scheme, they should really say Black Templar colour scheme, that's why you love them so much.
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![[Post New]](/s/i/i.gif) 2013/08/11 17:54:58
Subject: Codex: Space Marines.first post updated
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Shas'la with Pulse Carbine
New Bedford, MA
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Tyranid Horde wrote:People should stop saying black colour scheme, they should really say Black Templar colour scheme, that's why you love them so much. 
That's because you throw the Black Templars color scheme on, and all of a sudden those centurions are unstoppable killing machines on a grand crusade throughout all of space.  That is how you purge the alien.
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![[Post New]](/s/i/i.gif) 2013/08/11 18:01:06
Subject: Codex: Space Marines.first post updated
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Land Raider Pilot on Cruise Control
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OverwatchCNC wrote:The problem this codex will have is the same as the DA and to a lesser extent the CSM dex. They are still expensive guys in 3+ armor who will die in droves to the most popular lists.
Eldar
CSM Hell Turkey Spam
Flying Circus Daemons
Riptide heavy Tau
Those lists shred MEQ armies, it's almost like the design studio designed the codices to be good at MEQ killing as a base line  , and so a dex with the basic Marine as it's main component will be hard pressed to win this edition. I can't see how they will get around that problem with this codex.
Not that I won't be playing it! My Heresy Era Salamanders are already getting built and primed for this release.
Can't agree more. Marine survivability has gone out the window.....
I play Eldar frequently, and the amount of High STR AP2 firepower they bring, on top of the ignores cover Serpent Shields, my beakies are dying in droves.
Here's to hoping for point reductions
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::1750:: Deathwatch |
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![[Post New]](/s/i/i.gif) 2013/08/11 18:04:51
Subject: Codex: Space Marines.first post updated
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Beast of Nurgle
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Anyone know the fluff behind these grav weapons? They have different stats and appearance to graviton guns so I'm guessing they're different?
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Proud owner of a bunch of smelly fat blokes!
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![[Post New]](/s/i/i.gif) 2013/08/11 18:12:14
Subject: Codex: Space Marines.first post updated
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Infiltrating Naga
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I just bought myself Vulkan if those big power suits are for real xD omg what a time to jump back into some space marines, do want!
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![[Post New]](/s/i/i.gif) 2013/08/11 18:15:14
Subject: Codex: Space Marines.first post updated
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Terminator with Assault Cannon
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OverwatchCNC wrote:The problem this codex will have is the same as the DA and to a lesser extent the CSM dex. They are still expensive guys in 3+ armor who will die in droves to the most popular lists.
Eldar
CSM Hell Turkey Spam
Flying Circus Daemons
Riptide heavy Tau
Those lists shred MEQ armies, it's almost like the design studio designed the codices to be good at MEQ killing as a base line  , and so a dex with the basic Marine as it's main component will be hard pressed to win this edition. I can't see how they will get around that problem with this codex.
Not that I won't be playing it! My Heresy Era Salamanders are already getting built and primed for this release.
I'm not sure I agree. Marines already deal with most air units pretty well thanks to Stormtalons, and it looks like they will get even more anti-air options. I haven't found Heldrakes to be that effective in the games where I have played against them-- while it's certainly possible that the Chaos player will just roll like crazy on their saves to stay alive, it isn't particularly likely to actually happen, especially given the potential for Null Zone to mitigate the Heldrake's Invulnerable save. I'm actually worried that the opposite will happen and that Codex: Space Marines will be a death knell for flyers.
While Null Zone is probably going away, I think the fundamentals of Marines are nevertheless quite strong. I mean sure, a Guardian's shuriken catapult can ignore your save on a lucky roll-- but your bolter ignores the Guardian's save all the time, has longer range, and wounds on 3+ instead of 4+. If I could swap my bolters for shuriken catapults at no cost, I wouldn't for most units. Similarly, Riptides are certainly a powerful unit-- but they are expensive and vulnerable to plasma, which Marine armies can bring in droves. I'm confident that Marines will be just fine in the new edition.
All in all, I honestly think the current Codex: Space Marines is one of the best-written and most flexible books out there and that Marines don't even really need an update for 6th edition. But we'll see what happens, I suppose.
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![[Post New]](/s/i/i.gif) 2013/08/11 18:16:31
Subject: Codex: Space Marines.first post updated
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Regular Dakkanaut
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Nut's Chiropractor wrote:Anyone know the fluff behind these grav weapons? They have different stats and appearance to graviton guns so I'm guessing they're different?
I hope they are different, as it doesn't fit the background. I like the idea of technology being lost and not really advancing. Also, the fluff indicates that Graviton weapons were very rare. I am okay with the concept of Centurions (just not the models) as they look like they could have designed a long time ago.
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![[Post New]](/s/i/i.gif) 2013/08/11 18:16:34
Subject: Codex: Space Marines.first post updated
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Been Around the Block
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Sorry if this has already answered, is it known if Black templars have been rolled into the space marine book? I only think this because of the black templar cover for the marine book.
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curran12 wrote:I have a feeling that GW could include a free puppy and handjob with a new codex release and people would find some way to whine about that as well.
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![[Post New]](/s/i/i.gif) 2013/08/11 18:20:40
Subject: Codex: Space Marines.first post updated
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Lead-Footed Trukkboy Driver
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Sorry folks but those are still, Chubbyteletubbytemplars!!!!
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Just forgot what I was going to say. |
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![[Post New]](/s/i/i.gif) 2013/08/11 18:22:48
Subject: Codex: Space Marines.first post updated
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Regular Dakkanaut
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Just curious. What is the "null zone" you're referring to in regards to the Heldrake?
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![[Post New]](/s/i/i.gif) 2013/08/11 18:27:20
Subject: Codex: Space Marines.first post updated
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Screaming Shining Spear
Pittsburgh, PA
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Null Zone is an SM psychic power that causes enemies to reroll successful invul saves within a certain range, IIRC.
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Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/08/11 18:41:05
Subject: Codex: Space Marines.first post updated
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Regular Dakkanaut
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MandalorynOranj wrote:Null Zone is an SM psychic power that causes enemies to reroll successful invul saves within a certain range, IIRC.
Ahhh, right. Had a brain fart lol.
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